Searched defs:thread (Results 201 - 225 of 301) sorted by relevance

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/haiku/src/system/kernel/arch/arm/
H A Darch_int.cpp475 Thread* thread = thread_get_current_thread(); local
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H A Darch_debug.cpp71 lookup_symbol(Thread* thread, addr_t address, addr_t* _baseAddress, argument
285 print_stack_frame(Thread *thread, addr_t ip, addr_t fp, addr_t next, argument
359 Thread* thread = thread_get_current_thread(); local
456 arch_debug_contains_call(Thread *thread, const char *symbol, addr_t start, addr_t end) argument
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/haiku/src/system/kernel/arch/riscv64/
H A Darch_int.cpp258 Thread* thread = thread_get_current_thread(); local
447 Thread* thread = thread_get_current_thread(); local
477 Thread* thread = thread_get_current_thread(); local
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H A Darch_debug.cpp132 FindAreaEx(Thread* thread, addr_t adr) argument
145 lookup_symbol(Thread* thread, addr_t address, addr_t* _baseAddress, argument
197 WritePCEx(Thread* thread, addr_t pc) argument
267 DoStackTraceEx(Thread* thread, addr_t fp, addr_t pc) argument
321 Thread* thread = Thread::GetDebug(id); local
354 arch_debug_contains_call(Thread *thread, const char *symbol, addr_t start, addr_t end) argument
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/haiku/src/system/kernel/arch/arm64/
H A Darch_int.cpp182 Thread* thread = thread_get_current_thread(); local
284 Thread* thread local
297 Thread *thread = thread_get_current_thread(); local
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/haiku/src/apps/soundrecorder/
H A DTransportButton.cpp107 thread_id thread = spawn_thread(&PeriodicMessageSender::TrackBinder, local
/haiku/src/add-ons/kernel/file_systems/bfs/
H A DVolume.h117 void SetCheckingThread(thread_id thread) argument
/haiku/src/apps/debugger/user_interface/gui/inspector_window/
H A DInspectorWindow.cpp239 ::Thread* thread; local
/haiku/src/system/kernel/slab/
H A DMemoryManager.h145 thread_id thread; member in struct:MemoryManager::AllocationEntry
/haiku/src/bin/consoled/
H A Dconsoled.cpp34 thread_id thread; member in struct:keyboard
/haiku/src/kits/debug/
H A Ddebug_support.cpp288 debug_get_cpu_state(debug_context *context, thread_id thread, argument
321 debug_get_instruction_pointer(debug_context *context, thread_id thread, argument
/haiku/src/kits/debugger/controllers/
H A DThreadHandler.cpp79 ThreadHandler::ThreadHandler(::Thread* thread, Worker* worker, argument
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/haiku/src/system/kernel/arch/x86/
H A Darch_user_debugger.cpp202 get_cpu_state(Thread* thread, iframe* frame, debug_cpu_state* cpuState) argument
731 Thread* thread = thread_get_current_thread(); local
750 Thread* thread = thread_get_current_thread(); local
792 arch_get_thread_debug_cpu_state(Thread* thread, debug_cpu_state* cpuState) argument
922 Thread* thread = thread_get_current_thread(); local
949 Thread* thread = thread_get_current_thread(); local
984 Thread* thread = thread_get_current_thread(); local
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/haiku/src/system/kernel/arch/m68k/paging/040/
H A DM68KVMTranslationMap040.cpp272 Thread* thread = thread_get_current_thread(); local
370 Thread* thread = thread_get_current_thread(); local
533 Thread* thread = thread_get_current_thread(); local
778 Thread* thread local
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/haiku/src/tests/kits/storage/virtualdrive/
H A Dvirtualdrive.cpp98 thread_id thread = find_thread(NULL); local
111 thread_id thread = find_thread(NULL); local
/haiku/headers/private/kernel/vm/
H A Dvm_types.h258 thread_id thread = page->accessing_thread; local
/haiku/src/add-ons/input_server/devices/keyboard/
H A DTeamMonitorWindow.cpp49 thread_id thread; member in struct:TeamQuitter
/haiku/src/system/libroot/posix/
H A Dspawn.cpp581 thread_id thread = __load_image_at_path(path, argCount, (const char**)argv, local
/haiku/src/libs/compat/freebsd_network/
H A Dbus.cpp44 thread_id thread; member in struct:internal_intr
/haiku/src/system/kernel/scheduler/
H A Dscheduling_analysis.cpp162 thread_id thread; member in struct:SchedulingAnalysis::ThreadWaitObjectKey
166 ThreadWaitObjectKey(thread_id thread, uint32 type, void* object) argument
182 ThreadWaitObject(thread_id thread, WaitObject* waitObject) argument
294 ThreadWaitObjectFor(thread_id thread, uint32 type, void* object) const argument
303 Thread* thread = ThreadFor(id); local
387 AddThreadWaitObject(Thread* thread, uint32 type, void* object) argument
454 Thread* thread = dynamic_cast<Thread*>(object); local
644 Thread* thread = manager.ThreadFor(entry->ThreadID()); local
748 Thread* thread = manager.ThreadFor(entry->ThreadID()); local
770 Thread* thread = manager.ThreadFor(entry->ThreadID()); local
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/haiku/src/system/kernel/device_manager/
H A DIOSchedulerSimple.cpp785 _GetRequestOwner(team_id team, thread_id thread, bool allocate) argument
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/haiku/src/system/kernel/arch/arm/paging/32bit/
H A DARMVMTranslationMap32Bit.cpp202 Thread* thread = thread_get_current_thread(); local
247 Thread* thread = thread_get_current_thread(); local
432 Thread* thread = thread_get_current_thread(); local
641 Thread* thread = thread_get_current_thread(); local
719 Thread* thread = thread_get_current_thread(); local
806 Thread* thread = thread_get_current_thread(); local
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/haiku/src/system/kernel/locks/
H A Dlock.cpp31 Thread* thread; member in struct:mutex_waiter
37 Thread* thread; member in struct:rw_lock_waiter
94 thread_id thread = thread_get_current_thread_id(); local
111 thread_id thread = thread_get_current_thread_id(); local
167 thread_id thread = thread_get_current_thread_id(); local
202 thread_id thread = thread_get_current_thread_id(); local
232 thread_id thread = thread_get_current_thread_id(); local
464 Thread* thread = thread_get_current_thread(); local
479 Thread* thread = thread_get_current_thread(); local
706 thread_id thread = thread_get_current_thread_id(); local
878 Thread* thread = waiter->thread; local
929 mutex_transfer_lock(mutex* lock, thread_id thread) argument
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/haiku/src/tests/system/kernel/scheduler/
H A Dmain.cpp60 void SetCurrentThread(struct thread* thread) argument
261 arch_thread_set_current_thread(struct thread *thread) argument
335 add_thread(Thread* thread) argument
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/haiku/src/apps/debugger/user_interface/cli/
H A DCliContext.cpp234 CliContext::SetCurrentThread(::Thread* thread) argument
429 ::Thread* thread = fTeam->ThreadByID(threadID); local
443 ::Thread* thread = fTeam->ThreadByID(threadID); local
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