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9d06690e |
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11-Jul-2019 |
Augustin Cavalier <waddlesplash@gmail.com> |
userland: Pass more sizes with ioctls where we can. No "functional" change intended.
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a1a38e8a |
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30-Jul-2012 |
Alex Smith <alex@alex-smith.me.uk> |
Retry a few times if opening keyboard fails in consoled. I'm using consoled at the moment without input_server having been run, so when it starts the input drivers will not have been loaded. Have to retry a few times with delays so that the input devices have a chance to appear.
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da6ab904 |
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20-Jan-2012 |
czeidler <haiku@clemens-zeidler.de> |
Fix leaks.
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5a3eee33 |
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10-Dec-2010 |
Jérôme Duval <korli@users.berlios.de> |
* Keyboard input device addon: fix deadkey string leak. * consoled: CID 1696, the found deadkey string is unused. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@39811 a95241bf-73f2-0310-859d-f6bbb57e9c96
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b19e758b |
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21-Apr-2010 |
Axel Dörfler <axeld@pinc-software.de> |
* The Keymap::IsDeadKey() of the Keymap preferences which was the main source of BKeymap was not compatible with IsDeadKey() of the other Keymap incarnations. * Now, I've renamed IsDeadKey() to DeadKey(), and introduced a new ActiveDeadKey() method that works like the other former IsDeadKey(). * This fixes the dead key problems my earlier BKeymap work introduced. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@36400 a95241bf-73f2-0310-859d-f6bbb57e9c96
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b44c25de |
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16-Apr-2010 |
Axel Dörfler <axeld@pinc-software.de> |
* Factored out a single base class out of the three Keymap implementations we had in our tree. * Adapted Keymap, <input>keyboard, and consoled to use it - the additional functionality is implemented via a subclass in the first two cases. * "keymap" will come next. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@36328 a95241bf-73f2-0310-859d-f6bbb57e9c96
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e486a4d0 |
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15-Apr-2010 |
Axel Dörfler <axeld@pinc-software.de> |
* Moved consoled to bin/ - it's not really a test application. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@36298 a95241bf-73f2-0310-859d-f6bbb57e9c96
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a1a38e8aba0970729979f9dc0b3af72bd7b56e61 |
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30-Jul-2012 |
Alex Smith <alex@alex-smith.me.uk> |
Retry a few times if opening keyboard fails in consoled. I'm using consoled at the moment without input_server having been run, so when it starts the input drivers will not have been loaded. Have to retry a few times with delays so that the input devices have a chance to appear.
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da6ab904f878e29f8131f25ac963a39b7c3706bb |
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20-Jan-2012 |
czeidler <haiku@clemens-zeidler.de> |
Fix leaks.
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5a3eee3350124080011922f654c511b4120e76a1 |
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10-Dec-2010 |
Jérôme Duval <korli@users.berlios.de> |
* Keyboard input device addon: fix deadkey string leak. * consoled: CID 1696, the found deadkey string is unused. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@39811 a95241bf-73f2-0310-859d-f6bbb57e9c96
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b19e758b80e6eca2e5d81b75c738b4b5c9e70f18 |
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21-Apr-2010 |
Axel Dörfler <axeld@pinc-software.de> |
* The Keymap::IsDeadKey() of the Keymap preferences which was the main source of BKeymap was not compatible with IsDeadKey() of the other Keymap incarnations. * Now, I've renamed IsDeadKey() to DeadKey(), and introduced a new ActiveDeadKey() method that works like the other former IsDeadKey(). * This fixes the dead key problems my earlier BKeymap work introduced. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@36400 a95241bf-73f2-0310-859d-f6bbb57e9c96
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b44c25de42ce39022f701d5637797b2f57e63679 |
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16-Apr-2010 |
Axel Dörfler <axeld@pinc-software.de> |
* Factored out a single base class out of the three Keymap implementations we had in our tree. * Adapted Keymap, <input>keyboard, and consoled to use it - the additional functionality is implemented via a subclass in the first two cases. * "keymap" will come next. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@36328 a95241bf-73f2-0310-859d-f6bbb57e9c96
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e486a4d0dc1fb5a5ecdff5be42f9ce826526709e |
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15-Apr-2010 |
Axel Dörfler <axeld@pinc-software.de> |
* Moved consoled to bin/ - it's not really a test application. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@36298 a95241bf-73f2-0310-859d-f6bbb57e9c96
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