/haiku/src/servers/app/ |
H A D | OffscreenServerWindow.h | 27 virtual ::Window* MakeWindow(BRect frame, const char* name,
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H A D | WorkspacesView.cpp | 20 #include "Window.h" 45 WorkspacesView::AttachedToWindow(::Window* window) 67 DesktopSettings settings(Window()->Desktop()); 79 return Window()->Desktop()->WorkspaceFrame(i); 169 const BRect& workspaceFrame, const BRect& screenFrame, ::Window* window, 258 // Window class, so that it has only to be recalculated on demand. With 294 Workspace workspace(*Window()->Desktop(), index, true); 334 ::Window* window; 362 Window()->MarkContentDirty(region, expose); 382 BRect activeRect = _WorkspaceAt(Window() [all...] |
H A D | Desktop.cpp | 60 #include "Window.h" 276 Window* window = fDesktop->MouseEventWindow(); 620 for (Window* window = fAllWindows.FirstWindow(); window != NULL; 633 for (Window* window = fAllWindows.FirstWindow(); window != NULL; 660 Window* window = MouseEventWindow(); 719 Window* windowUnderMouse) 1086 if (view->Window() == NULL || view->Window()->IsHidden()) 1104 // #pragma mark - Methods for Window manipulation 1110 Desktop::SelectWindow(Window* windo [all...] |
/haiku/src/apps/haikudepot/ui/ |
H A D | SettingsWindow.h | 10 #include <Window.h>
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/haiku/headers/private/bluetooth/ |
H A D | ConnectionView.h | 13 #include <Window.h>
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/haiku/src/tests/kits/game/simple_game_sound_test/ |
H A D | SimpleSoundTest.h | 35 #include <Window.h>
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/haiku/src/apps/debugger/user_interface/gui/utility_windows/ |
H A D | StartTeamWindow.h | 9 #include <Window.h>
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/haiku/src/kits/tracker/ |
H A D | TrackerSettingsWindow.h | 42 #include <Window.h>
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/haiku/src/servers/app/stackandtile/ |
H A D | StackAndTile.cpp | 20 #include "Window.h" 71 for (Window *window = windows.FirstWindow(); window != NULL; 90 StackAndTile::HandleMessage(Window* sender, BPrivate::LinkReceiver& link, 105 StackAndTile::WindowAdded(Window* window) 117 StackAndTile::WindowRemoved(Window* window) 249 Window* window = frontWindow->GetWindow(); 264 StackAndTile::MouseDown(Window* window, BMessage* message, const BPoint& where) 308 StackAndTile::MouseUp(Window* window, BMessage* message, const BPoint& where) 318 StackAndTile::WindowMoved(Window* window) 332 StackAndTile::WindowResized(Window* windo [all...] |
H A D | Stacking.cpp | 17 #include "Window.h" 62 Window* window = desktop->WindowForClientLooperPort(port); 101 Window* window = desktop->WindowForClientLooperPort(port); 184 Window* window = desktop->WindowForClientLooperPort(port); 229 Window* window = fSATWindow->GetWindow(); 245 Window* parentWindow = satWindow->GetWindow(); 292 Window* window = fSATWindow->GetWindow(); 305 SATStacking::_IsStackableWindow(Window* window)
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/haiku/src/apps/icon-o-matic/generic/gui/stateview/ |
H A D | StateView.cpp | 17 #include <Window.h> 204 BMessage* message = Window() ? Window()->CurrentMessage() : NULL; 298 BMessage* message = Window() ? Window()->CurrentMessage() : NULL; 314 BMessage* message = Window() ? Window()->CurrentMessage() : NULL; 545 if (!fEventFilter || !Window()) 548 Window()->AddCommonFilter(fEventFilter); 555 if (!fEventFilter || !Window()) [all...] |
/haiku/src/preferences/notifications/ |
H A D | PrefletView.cpp | 17 #include <Window.h> 73 Window()->PostMessage(&showMessage);
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/haiku/src/tests/kits/interface/bwindowstack/ |
H A D | WindowStackTest.cpp | 16 #include <Window.h> 42 fAddWindowButton = new BButton("Add Window", new BMessage(kAddWindow)); 43 fRemoveWindowButton = new BButton("Remove Window", 81 BWindowStack windowStack(Window()); 91 BMessenger messenger;//(NULL, Window()); 104 result = Window()->Title(); 126 message.AddSpecifier("Window", int32(0)); 136 BWindowStack windowStack(Window()); 139 "Window on stack but should not be there!", "OK"); 145 "Window no [all...] |
/haiku/src/apps/icon-o-matic/gui/ |
H A D | SavePanel.cpp | 25 #include <Window.h> 70 BWindow* window = Window(); 78 BView* background = Window()->ChildAt(0); 150 Window()->SetSizeLimits(minWindowWidth, 10000, 250, 10000); 151 if (Window()->Bounds().IntegerWidth() + 1 < minWindowWidth) 152 Window()->ResizeTo(minWindowWidth, Window()->Bounds().Height()); 203 BWindow* window = Window(); 234 BWindow* window = Window(); 288 BWindow* window = Window(); [all...] |
/haiku/src/tests/servers/app/newerClipping/ |
H A D | main.cpp | 24 class Window : public BDirectWindow { class in inherits:BDirectWindow 26 Window(const char* title); 27 virtual ~Window(); 56 Window* win = new Window("clipping"); 63 Window::Window(const char* title) function in class:Window 81 Window::~Window() 90 Window [all...] |
/haiku/headers/libs/print/libprint/ |
H A D | StatusWindow.h | 10 #include <Window.h>
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/haiku/headers/private/interface/ |
H A D | WindowStack.h | 9 #include <Window.h>
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/haiku/src/add-ons/input_server/devices/keyboard/ |
H A D | TeamMonitorWindow.h | 17 #include <Window.h>
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/haiku/src/add-ons/tracker/zipomatic/ |
H A D | ZipOMaticWindow.h | 9 #include <Window.h>
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/haiku/src/apps/cortex/ParameterView/ |
H A D | ParameterWindow.h | 35 // Window subclass to contain BMediaTheme generated 'parameter 56 #include <Window.h>
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/haiku/src/apps/debuganalyzer/gui/ |
H A D | SubWindow.h | 8 #include <Window.h>
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/haiku/src/apps/debuganalyzer/gui/main_window/ |
H A D | MainWindow.h | 8 #include <Window.h>
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/haiku/src/apps/packageinstaller/ |
H A D | PackageStatus.h | 11 #include <Window.h>
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/haiku/src/apps/poorman/ |
H A D | PoorManPreferencesWindow.h | 12 #include <Window.h>
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/haiku/src/apps/sudoku/ |
H A D | SudokuWindow.h | 9 #include <Window.h>
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