Searched refs:Buffer (Results 176 - 200 of 241) sorted by path

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/haiku/src/apps/cortex/addons/common/
H A DAudioBuffer.cpp36 #include <Buffer.h>
H A DAudioFilterNode.cpp42 #include <Buffer.h>
/haiku/src/apps/haikudepot/model/
H A DCaptcha.cpp96 fPngImageData->Buffer(), fPngImageData->BufferLength());
/haiku/src/apps/haikudepot/server/
H A DWebAppInterface.cpp483 BString(static_cast<const char*>(copyMarkdownData->Buffer()),
1075 BString resultString(static_cast<const char *>(replyData.Buffer()),
/haiku/src/apps/icon-o-matic/import_export/flat_icon/
H A DFlatIconExporter.cpp89 ssize_t written = stream->Write(buffer.Buffer(), buffer.SizeUsed());
152 buffer.Buffer(), buffer.SizeUsed());
H A DRDefExporter.cpp36 return _Export((const uint8*)buffer.Buffer(), buffer.BufferLength(), stream);
H A DSourceExporter.cpp36 return _Export((const uint8*)buffer.Buffer(), buffer.BufferLength(),
/haiku/src/apps/icon-o-matic/import_export/styled_text/
H A DStyledTextImporter.cpp252 memset((void *)mio.Buffer(), 0, (size_t)size + 1);
256 return _Import(icon, (const char *)mio.Buffer(), NULL);
/haiku/src/apps/installer/
H A DCopyEngine.cpp204 Buffer* buffer = new (nothrow) Buffer(destination);
544 Buffer* buffer = NULL;
H A DCopyEngine.h66 struct Buffer { struct in class:CopyEngine
67 Buffer(BFile* file) function in struct:CopyEngine::Buffer
76 ~Buffer()
90 BlockingQueue<Buffer> fBufferQueue;
/haiku/src/apps/mediaplayer/media_node_framework/audio/
H A DAudioResampler.cpp36 template<typename Buffer>
42 Buffer inBuffer(_inBuffer);
43 Buffer outFrameBuf(_outBuffer);
57 Buffer inFrameBuf1 = inBuffer + inFrame * channelCount;
58 Buffer inFrameBuf2 = inFrameBuf1 + channelCount;
/haiku/src/apps/mediaplayer/media_node_framework/video/
H A DVideoProducer.cpp16 #include <Buffer.h>
/haiku/src/apps/packageinstaller/
H A DPackageInfo.cpp326 static_cast<uint8 *>(const_cast<void *>(fImage.Buffer())),
/haiku/src/apps/people/
H A DPictureView.cpp547 reply.AddData(format.MIME, B_MIME_TYPE, memStream.Buffer(),
/haiku/src/apps/showimage/
H A DShowImageView.cpp986 reply.AddData(format->MIME, B_MIME_TYPE, memStream.Buffer(),
/haiku/src/apps/sudoku/
H A DSudokuView.cpp444 mallocIO.Buffer(), mallocIO.BufferLength());
446 clip->AddData("image/x-be-bitmap", B_MESSAGE_TYPE, mallocIO.Buffer(),
451 mallocIO.Buffer(), mallocIO.BufferLength());
460 status = clip->AddData("text/html", B_MIME_TYPE, mallocIO.Buffer(),
470 status = clip->AddData("text/plain", B_MIME_TYPE, mallocIO.Buffer(),
481 mallocIO.Buffer(), mallocIO.BufferLength());
/haiku/src/apps/tv/
H A DVideoNode.cpp31 #include <Buffer.h>
/haiku/src/bin/acpi_call/
H A Dacpi_call.cpp218 dst->Buffer.Length = len;
219 if ((dst->Buffer.Pointer = (UINT8*)malloc(len)) == NULL)
229 dst->Buffer.Pointer[i] = strtol(tmp, NULL, 16);
250 printf("Argument %d type: Buffer\n", i+1);
270 for(uint32 i = 0; i < obj->Buffer.Length; i++)
272 printf("%02X", obj->Buffer.Pointer[i]);
/haiku/src/bin/mail_utils/
H A Dspamdbm.cpp2779 "Memory Buffer" /* OptionalFileName */, ErrorMessage);
3292 return EvaluatePositionIO (&MemoryIO, "Memory Buffer",
5074 ContentsBufferPntr = (const char *) ContentsIO.Buffer ();
5208 uint8 Buffer [16 * 1024]; local
5209 uint8 *BufferCurrentPntr = Buffer + 0;
5210 uint8 *BufferEndPntr = Buffer + 0;
5230 AmountRead = PositionIOPntr->Read (Buffer, sizeof (Buffer)); \
5240 BufferEndPntr = Buffer + AmountRead; \
5241 BufferCurrentPntr = Buffer
[all...]
/haiku/src/kits/game/
H A DGameSoundDevice.cpp216 BGameSoundDevice::Buffer(gs_id sound, gs_audio_format* format, void*& data) function in class:BGameSoundDevice
H A DGameSoundDevice.h59 virtual status_t Buffer(gs_id sound,
/haiku/src/kits/locale/
H A DDefaultCatalog.cpp285 wsz = catalogFile.Write(mallocIO.Buffer(), mallocIO.BufferLength());
320 mallocIO.Buffer(), mallocIO.BufferLength(),
/haiku/src/kits/media/
H A DBuffer.cpp35 #include <Buffer.h>
H A DBufferCache.cpp14 #include <Buffer.h>
H A DBufferConsumer.cpp39 #include <Buffer.h>

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