Searched hist:183397 (Results 1 - 25 of 28) sorted by relevance

12

/freebsd-11-stable/sys/powerpc/powerpc/
H A Dmem.cdiff 183397 Sat Sep 27 07:03:38 MDT 2008 ed Replace all calls to minor() with dev2unit().

After I removed all the unit2minor()/minor2unit() calls from the kernel
yesterday, I realised calling minor() everywhere is quite confusing.
Character devices now only have the ability to store a unit number, not
a minor number. Remove the confusion by using dev2unit() everywhere.

This commit could also be considered as a bug fix. A lot of drivers call
minor(), while they should actually be calling dev2unit(). In -CURRENT
this isn't a problem, but it turns out we never had any problem reports
related to that issue in the past. I suspect not many people connect
more than 256 pieces of the same hardware.

Reviewed by: kib
/freebsd-11-stable/sys/dev/iscsi_initiator/
H A Disc_cam.cdiff 183397 Sat Sep 27 07:03:38 MDT 2008 ed Replace all calls to minor() with dev2unit().

After I removed all the unit2minor()/minor2unit() calls from the kernel
yesterday, I realised calling minor() everywhere is quite confusing.
Character devices now only have the ability to store a unit number, not
a minor number. Remove the confusion by using dev2unit() everywhere.

This commit could also be considered as a bug fix. A lot of drivers call
minor(), while they should actually be calling dev2unit(). In -CURRENT
this isn't a problem, but it turns out we never had any problem reports
related to that issue in the past. I suspect not many people connect
more than 256 pieces of the same hardware.

Reviewed by: kib
H A Discsi.cdiff 183397 Sat Sep 27 07:03:38 MDT 2008 ed Replace all calls to minor() with dev2unit().

After I removed all the unit2minor()/minor2unit() calls from the kernel
yesterday, I realised calling minor() everywhere is quite confusing.
Character devices now only have the ability to store a unit number, not
a minor number. Remove the confusion by using dev2unit() everywhere.

This commit could also be considered as a bug fix. A lot of drivers call
minor(), while they should actually be calling dev2unit(). In -CURRENT
this isn't a problem, but it turns out we never had any problem reports
related to that issue in the past. I suspect not many people connect
more than 256 pieces of the same hardware.

Reviewed by: kib
/freebsd-11-stable/sys/sparc64/sparc64/
H A Dmem.cdiff 183397 Sat Sep 27 07:03:38 MDT 2008 ed Replace all calls to minor() with dev2unit().

After I removed all the unit2minor()/minor2unit() calls from the kernel
yesterday, I realised calling minor() everywhere is quite confusing.
Character devices now only have the ability to store a unit number, not
a minor number. Remove the confusion by using dev2unit() everywhere.

This commit could also be considered as a bug fix. A lot of drivers call
minor(), while they should actually be calling dev2unit(). In -CURRENT
this isn't a problem, but it turns out we never had any problem reports
related to that issue in the past. I suspect not many people connect
more than 256 pieces of the same hardware.

Reviewed by: kib
/freebsd-11-stable/sys/arm/arm/
H A Dmem.cdiff 183397 Sat Sep 27 07:03:38 MDT 2008 ed Replace all calls to minor() with dev2unit().

After I removed all the unit2minor()/minor2unit() calls from the kernel
yesterday, I realised calling minor() everywhere is quite confusing.
Character devices now only have the ability to store a unit number, not
a minor number. Remove the confusion by using dev2unit() everywhere.

This commit could also be considered as a bug fix. A lot of drivers call
minor(), while they should actually be calling dev2unit(). In -CURRENT
this isn't a problem, but it turns out we never had any problem reports
related to that issue in the past. I suspect not many people connect
more than 256 pieces of the same hardware.

Reviewed by: kib
/freebsd-11-stable/sys/dev/sound/midi/
H A Dsequencer.cdiff 183397 Sat Sep 27 07:03:38 MDT 2008 ed Replace all calls to minor() with dev2unit().

After I removed all the unit2minor()/minor2unit() calls from the kernel
yesterday, I realised calling minor() everywhere is quite confusing.
Character devices now only have the ability to store a unit number, not
a minor number. Remove the confusion by using dev2unit() everywhere.

This commit could also be considered as a bug fix. A lot of drivers call
minor(), while they should actually be calling dev2unit(). In -CURRENT
this isn't a problem, but it turns out we never had any problem reports
related to that issue in the past. I suspect not many people connect
more than 256 pieces of the same hardware.

Reviewed by: kib
/freebsd-11-stable/sys/dev/ce/
H A Dif_ce.cdiff 183397 Sat Sep 27 07:03:38 MDT 2008 ed Replace all calls to minor() with dev2unit().

After I removed all the unit2minor()/minor2unit() calls from the kernel
yesterday, I realised calling minor() everywhere is quite confusing.
Character devices now only have the ability to store a unit number, not
a minor number. Remove the confusion by using dev2unit() everywhere.

This commit could also be considered as a bug fix. A lot of drivers call
minor(), while they should actually be calling dev2unit(). In -CURRENT
this isn't a problem, but it turns out we never had any problem reports
related to that issue in the past. I suspect not many people connect
more than 256 pieces of the same hardware.

Reviewed by: kib
/freebsd-11-stable/sys/dev/hptiop/
H A Dhptiop.cdiff 183397 Sat Sep 27 07:03:38 MDT 2008 ed Replace all calls to minor() with dev2unit().

After I removed all the unit2minor()/minor2unit() calls from the kernel
yesterday, I realised calling minor() everywhere is quite confusing.
Character devices now only have the ability to store a unit number, not
a minor number. Remove the confusion by using dev2unit() everywhere.

This commit could also be considered as a bug fix. A lot of drivers call
minor(), while they should actually be calling dev2unit(). In -CURRENT
this isn't a problem, but it turns out we never had any problem reports
related to that issue in the past. I suspect not many people connect
more than 256 pieces of the same hardware.

Reviewed by: kib
/freebsd-11-stable/sys/dev/cpuctl/
H A Dcpuctl.cdiff 183397 Sat Sep 27 07:03:38 MDT 2008 ed Replace all calls to minor() with dev2unit().

After I removed all the unit2minor()/minor2unit() calls from the kernel
yesterday, I realised calling minor() everywhere is quite confusing.
Character devices now only have the ability to store a unit number, not
a minor number. Remove the confusion by using dev2unit() everywhere.

This commit could also be considered as a bug fix. A lot of drivers call
minor(), while they should actually be calling dev2unit(). In -CURRENT
this isn't a problem, but it turns out we never had any problem reports
related to that issue in the past. I suspect not many people connect
more than 256 pieces of the same hardware.

Reviewed by: kib
/freebsd-11-stable/sys/dev/cp/
H A Dif_cp.cdiff 183397 Sat Sep 27 07:03:38 MDT 2008 ed Replace all calls to minor() with dev2unit().

After I removed all the unit2minor()/minor2unit() calls from the kernel
yesterday, I realised calling minor() everywhere is quite confusing.
Character devices now only have the ability to store a unit number, not
a minor number. Remove the confusion by using dev2unit() everywhere.

This commit could also be considered as a bug fix. A lot of drivers call
minor(), while they should actually be calling dev2unit(). In -CURRENT
this isn't a problem, but it turns out we never had any problem reports
related to that issue in the past. I suspect not many people connect
more than 256 pieces of the same hardware.

Reviewed by: kib
/freebsd-11-stable/sys/dev/ctau/
H A Dif_ct.cdiff 183397 Sat Sep 27 07:03:38 MDT 2008 ed Replace all calls to minor() with dev2unit().

After I removed all the unit2minor()/minor2unit() calls from the kernel
yesterday, I realised calling minor() everywhere is quite confusing.
Character devices now only have the ability to store a unit number, not
a minor number. Remove the confusion by using dev2unit() everywhere.

This commit could also be considered as a bug fix. A lot of drivers call
minor(), while they should actually be calling dev2unit(). In -CURRENT
this isn't a problem, but it turns out we never had any problem reports
related to that issue in the past. I suspect not many people connect
more than 256 pieces of the same hardware.

Reviewed by: kib
/freebsd-11-stable/sys/contrib/ipfilter/netinet/
H A Dip_compat.hdiff 183397 Sat Sep 27 07:03:38 MDT 2008 ed Replace all calls to minor() with dev2unit().

After I removed all the unit2minor()/minor2unit() calls from the kernel
yesterday, I realised calling minor() everywhere is quite confusing.
Character devices now only have the ability to store a unit number, not
a minor number. Remove the confusion by using dev2unit() everywhere.

This commit could also be considered as a bug fix. A lot of drivers call
minor(), while they should actually be calling dev2unit(). In -CURRENT
this isn't a problem, but it turns out we never had any problem reports
related to that issue in the past. I suspect not many people connect
more than 256 pieces of the same hardware.

Reviewed by: kib
/freebsd-11-stable/sys/dev/speaker/
H A Dspkr.cdiff 183397 Sat Sep 27 07:03:38 MDT 2008 ed Replace all calls to minor() with dev2unit().

After I removed all the unit2minor()/minor2unit() calls from the kernel
yesterday, I realised calling minor() everywhere is quite confusing.
Character devices now only have the ability to store a unit number, not
a minor number. Remove the confusion by using dev2unit() everywhere.

This commit could also be considered as a bug fix. A lot of drivers call
minor(), while they should actually be calling dev2unit(). In -CURRENT
this isn't a problem, but it turns out we never had any problem reports
related to that issue in the past. I suspect not many people connect
more than 256 pieces of the same hardware.

Reviewed by: kib
/freebsd-11-stable/sys/dev/agp/
H A Dagp.cdiff 183397 Sat Sep 27 07:03:38 MDT 2008 ed Replace all calls to minor() with dev2unit().

After I removed all the unit2minor()/minor2unit() calls from the kernel
yesterday, I realised calling minor() everywhere is quite confusing.
Character devices now only have the ability to store a unit number, not
a minor number. Remove the confusion by using dev2unit() everywhere.

This commit could also be considered as a bug fix. A lot of drivers call
minor(), while they should actually be calling dev2unit(). In -CURRENT
this isn't a problem, but it turns out we never had any problem reports
related to that issue in the past. I suspect not many people connect
more than 256 pieces of the same hardware.

Reviewed by: kib
/freebsd-11-stable/sys/dev/mly/
H A Dmly.cdiff 183397 Sat Sep 27 07:03:38 MDT 2008 ed Replace all calls to minor() with dev2unit().

After I removed all the unit2minor()/minor2unit() calls from the kernel
yesterday, I realised calling minor() everywhere is quite confusing.
Character devices now only have the ability to store a unit number, not
a minor number. Remove the confusion by using dev2unit() everywhere.

This commit could also be considered as a bug fix. A lot of drivers call
minor(), while they should actually be calling dev2unit(). In -CURRENT
this isn't a problem, but it turns out we never had any problem reports
related to that issue in the past. I suspect not many people connect
more than 256 pieces of the same hardware.

Reviewed by: kib
/freebsd-11-stable/sys/dev/kbd/
H A Dkbd.cdiff 183397 Sat Sep 27 07:03:38 MDT 2008 ed Replace all calls to minor() with dev2unit().

After I removed all the unit2minor()/minor2unit() calls from the kernel
yesterday, I realised calling minor() everywhere is quite confusing.
Character devices now only have the ability to store a unit number, not
a minor number. Remove the confusion by using dev2unit() everywhere.

This commit could also be considered as a bug fix. A lot of drivers call
minor(), while they should actually be calling dev2unit(). In -CURRENT
this isn't a problem, but it turns out we never had any problem reports
related to that issue in the past. I suspect not many people connect
more than 256 pieces of the same hardware.

Reviewed by: kib
/freebsd-11-stable/sys/dev/arcmsr/
H A Darcmsr.cdiff 183397 Sat Sep 27 07:03:38 MDT 2008 ed Replace all calls to minor() with dev2unit().

After I removed all the unit2minor()/minor2unit() calls from the kernel
yesterday, I realised calling minor() everywhere is quite confusing.
Character devices now only have the ability to store a unit number, not
a minor number. Remove the confusion by using dev2unit() everywhere.

This commit could also be considered as a bug fix. A lot of drivers call
minor(), while they should actually be calling dev2unit(). In -CURRENT
this isn't a problem, but it turns out we never had any problem reports
related to that issue in the past. I suspect not many people connect
more than 256 pieces of the same hardware.

Reviewed by: kib
/freebsd-11-stable/sys/i386/i386/
H A Dmem.cdiff 183397 Sat Sep 27 07:03:38 MDT 2008 ed Replace all calls to minor() with dev2unit().

After I removed all the unit2minor()/minor2unit() calls from the kernel
yesterday, I realised calling minor() everywhere is quite confusing.
Character devices now only have the ability to store a unit number, not
a minor number. Remove the confusion by using dev2unit() everywhere.

This commit could also be considered as a bug fix. A lot of drivers call
minor(), while they should actually be calling dev2unit(). In -CURRENT
this isn't a problem, but it turns out we never had any problem reports
related to that issue in the past. I suspect not many people connect
more than 256 pieces of the same hardware.

Reviewed by: kib
/freebsd-11-stable/sys/mips/mips/
H A Dmem.cdiff 183397 Sat Sep 27 07:03:38 MDT 2008 ed Replace all calls to minor() with dev2unit().

After I removed all the unit2minor()/minor2unit() calls from the kernel
yesterday, I realised calling minor() everywhere is quite confusing.
Character devices now only have the ability to store a unit number, not
a minor number. Remove the confusion by using dev2unit() everywhere.

This commit could also be considered as a bug fix. A lot of drivers call
minor(), while they should actually be calling dev2unit(). In -CURRENT
this isn't a problem, but it turns out we never had any problem reports
related to that issue in the past. I suspect not many people connect
more than 256 pieces of the same hardware.

Reviewed by: kib
/freebsd-11-stable/sys/cam/scsi/
H A Dscsi_target.cdiff 183397 Sat Sep 27 07:03:38 MDT 2008 ed Replace all calls to minor() with dev2unit().

After I removed all the unit2minor()/minor2unit() calls from the kernel
yesterday, I realised calling minor() everywhere is quite confusing.
Character devices now only have the ability to store a unit number, not
a minor number. Remove the confusion by using dev2unit() everywhere.

This commit could also be considered as a bug fix. A lot of drivers call
minor(), while they should actually be calling dev2unit(). In -CURRENT
this isn't a problem, but it turns out we never had any problem reports
related to that issue in the past. I suspect not many people connect
more than 256 pieces of the same hardware.

Reviewed by: kib
H A Dscsi_sa.cdiff 183397 Sat Sep 27 07:03:38 MDT 2008 ed Replace all calls to minor() with dev2unit().

After I removed all the unit2minor()/minor2unit() calls from the kernel
yesterday, I realised calling minor() everywhere is quite confusing.
Character devices now only have the ability to store a unit number, not
a minor number. Remove the confusion by using dev2unit() everywhere.

This commit could also be considered as a bug fix. A lot of drivers call
minor(), while they should actually be calling dev2unit(). In -CURRENT
this isn't a problem, but it turns out we never had any problem reports
related to that issue in the past. I suspect not many people connect
more than 256 pieces of the same hardware.

Reviewed by: kib
/freebsd-11-stable/sys/amd64/amd64/
H A Dmem.cdiff 183397 Sat Sep 27 07:03:38 MDT 2008 ed Replace all calls to minor() with dev2unit().

After I removed all the unit2minor()/minor2unit() calls from the kernel
yesterday, I realised calling minor() everywhere is quite confusing.
Character devices now only have the ability to store a unit number, not
a minor number. Remove the confusion by using dev2unit() everywhere.

This commit could also be considered as a bug fix. A lot of drivers call
minor(), while they should actually be calling dev2unit(). In -CURRENT
this isn't a problem, but it turns out we never had any problem reports
related to that issue in the past. I suspect not many people connect
more than 256 pieces of the same hardware.

Reviewed by: kib
/freebsd-11-stable/sys/net/
H A Dif_tap.cdiff 183397 Sat Sep 27 07:03:38 MDT 2008 ed Replace all calls to minor() with dev2unit().

After I removed all the unit2minor()/minor2unit() calls from the kernel
yesterday, I realised calling minor() everywhere is quite confusing.
Character devices now only have the ability to store a unit number, not
a minor number. Remove the confusion by using dev2unit() everywhere.

This commit could also be considered as a bug fix. A lot of drivers call
minor(), while they should actually be calling dev2unit(). In -CURRENT
this isn't a problem, but it turns out we never had any problem reports
related to that issue in the past. I suspect not many people connect
more than 256 pieces of the same hardware.

Reviewed by: kib
/freebsd-11-stable/sys/i386/bios/
H A Dapm.cdiff 183397 Sat Sep 27 07:03:38 MDT 2008 ed Replace all calls to minor() with dev2unit().

After I removed all the unit2minor()/minor2unit() calls from the kernel
yesterday, I realised calling minor() everywhere is quite confusing.
Character devices now only have the ability to store a unit number, not
a minor number. Remove the confusion by using dev2unit() everywhere.

This commit could also be considered as a bug fix. A lot of drivers call
minor(), while they should actually be calling dev2unit(). In -CURRENT
this isn't a problem, but it turns out we never had any problem reports
related to that issue in the past. I suspect not many people connect
more than 256 pieces of the same hardware.

Reviewed by: kib
/freebsd-11-stable/sys/dev/atkbdc/
H A Dpsm.cdiff 183397 Sat Sep 27 07:03:38 MDT 2008 ed Replace all calls to minor() with dev2unit().

After I removed all the unit2minor()/minor2unit() calls from the kernel
yesterday, I realised calling minor() everywhere is quite confusing.
Character devices now only have the ability to store a unit number, not
a minor number. Remove the confusion by using dev2unit() everywhere.

This commit could also be considered as a bug fix. A lot of drivers call
minor(), while they should actually be calling dev2unit(). In -CURRENT
this isn't a problem, but it turns out we never had any problem reports
related to that issue in the past. I suspect not many people connect
more than 256 pieces of the same hardware.

Reviewed by: kib

Completed in 876 milliseconds

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