Searched defs:yRadius (Results 1 - 8 of 8) sorted by relevance

/haiku/src/tests/servers/app/painter/
H A Dmain.cpp95 float yRadius = height / 2.0; local
151 float yRadius = 20.0; local
H A DPainter.cpp626 Painter::StrokeRoundRect(const BRect& r, float xRadius, float yRadius, argument
646 Painter::FillRoundRect(const BRect& r, float xRadius, float yRadius, argument
672 Painter::StrokeEllipse(BPoint center, float xRadius, float yRadius, argument
680 Painter::FillEllipse(BPoint center, float xRadius, float yRadius, argument
688 StrokeArc(BPoint center, float xRadius, float yRadius, float angle, float span, const pattern& p) const argument
707 FillArc(BPoint center, float xRadius, float yRadius, float angle, float span, const pattern& p) const argument
1133 _DrawEllipse(BPoint center, float xRadius, float yRadius, const pattern& p, bool fill) const argument
[all...]
/haiku/src/servers/app/drawing/interface/remote/
H A DRemoteDrawingEngine.cpp693 RemoteDrawingEngine::DrawRoundRect(BRect rect, float xRadius, float yRadius, argument
713 RemoteDrawingEngine::FillRoundRect(BRect rect, float xRadius, float yRadius, argument
/haiku/src/apps/remotedesktop/
H A DRemoteView.cpp957 float xRadius, yRadius; local
/haiku/src/servers/app/drawing/
H A DDrawingEngine.cpp727 float yRadius = r.Height() / 2.0; local
751 float yRadius = r.Height() / 2.0; local
/haiku/src/servers/app/drawing/Painter/
H A DPainter.cpp1159 Painter::FillRoundRect(const BRect& r, float xRadius, float yRadius, argument
1210 float yRadius = r.Height() / 2.0; local
1237 float yRadius = r.Height() / 2.0; local
1254 StrokeArc(BPoint center, float xRadius, float yRadius, float angle, float span) const argument
1275 FillArc(BPoint center, float xRadius, float yRadius, float angle, float span) const argument
1312 FillArc(BPoint center, float xRadius, float yRadius, float angle, float span, const BGradient& gradient) argument
[all...]
/haiku/src/servers/app/
H A DServerWindow.cpp2781 float yRadius; local
/haiku/src/kits/interface/
H A DView.cpp3335 BView::StrokeEllipse(BPoint center, float xRadius, float yRadius, argument
3360 BView::FillEllipse(BPoint center, float xRadius, float yRadius, argument
3369 BView::FillEllipse(BPoint center, float xRadius, float yRadius, argument
3410 BView::StrokeArc(BPoint center, float xRadius, float yRadius, floa argument
3438 FillArc(BPoint center,float xRadius, float yRadius, float startAngle, float arcAngle, ::pattern pattern) argument
3447 FillArc(BPoint center,float xRadius, float yRadius, float startAngle, float arcAngle, const BGradient& gradient) argument
3764 StrokeRoundRect(BRect rect, float xRadius, float yRadius, ::pattern pattern) argument
3783 FillRoundRect(BRect rect, float xRadius, float yRadius, ::pattern pattern) argument
3803 FillRoundRect(BRect rect, float xRadius, float yRadius, const BGradient& gradient) argument
[all...]

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