1// SPDX-License-Identifier: GPL-2.0+
2/*
3 * Implementation of a scene, a collection of text/image/menu items in an expo
4 *
5 * Copyright 2022 Google LLC
6 * Written by Simon Glass <sjg@chromium.org>
7 */
8
9#define LOG_CATEGORY	LOGC_EXPO
10
11#include <common.h>
12#include <dm.h>
13#include <expo.h>
14#include <malloc.h>
15#include <mapmem.h>
16#include <menu.h>
17#include <video.h>
18#include <video_console.h>
19#include <linux/input.h>
20#include "scene_internal.h"
21
22int scene_new(struct expo *exp, const char *name, uint id, struct scene **scnp)
23{
24	struct scene *scn;
25
26	scn = calloc(1, sizeof(struct scene));
27	if (!scn)
28		return log_msg_ret("expo", -ENOMEM);
29	scn->name = strdup(name);
30	if (!scn->name) {
31		free(scn);
32		return log_msg_ret("name", -ENOMEM);
33	}
34
35	abuf_init(&scn->buf);
36	if (!abuf_realloc(&scn->buf, EXPO_MAX_CHARS + 1)) {
37		free(scn->name);
38		free(scn);
39		return log_msg_ret("buf", -ENOMEM);
40	}
41	abuf_init(&scn->entry_save);
42
43	INIT_LIST_HEAD(&scn->obj_head);
44	scn->id = resolve_id(exp, id);
45	scn->expo = exp;
46	list_add_tail(&scn->sibling, &exp->scene_head);
47
48	*scnp = scn;
49
50	return scn->id;
51}
52
53void scene_obj_destroy(struct scene_obj *obj)
54{
55	if (obj->type == SCENEOBJT_MENU)
56		scene_menu_destroy((struct scene_obj_menu *)obj);
57	free(obj->name);
58	free(obj);
59}
60
61void scene_destroy(struct scene *scn)
62{
63	struct scene_obj *obj, *next;
64
65	list_for_each_entry_safe(obj, next, &scn->obj_head, sibling)
66		scene_obj_destroy(obj);
67
68	abuf_uninit(&scn->entry_save);
69	abuf_uninit(&scn->buf);
70	free(scn->name);
71	free(scn);
72}
73
74int scene_title_set(struct scene *scn, uint id)
75{
76	scn->title_id = id;
77
78	return 0;
79}
80
81int scene_obj_count(struct scene *scn)
82{
83	struct scene_obj *obj;
84	int count = 0;
85
86	list_for_each_entry(obj, &scn->obj_head, sibling)
87		count++;
88
89	return count;
90}
91
92void *scene_obj_find(const struct scene *scn, uint id, enum scene_obj_t type)
93{
94	struct scene_obj *obj;
95
96	list_for_each_entry(obj, &scn->obj_head, sibling) {
97		if (obj->id == id &&
98		    (type == SCENEOBJT_NONE || obj->type == type))
99			return obj;
100	}
101
102	return NULL;
103}
104
105void *scene_obj_find_by_name(struct scene *scn, const char *name)
106{
107	struct scene_obj *obj;
108
109	list_for_each_entry(obj, &scn->obj_head, sibling) {
110		if (!strcmp(name, obj->name))
111			return obj;
112	}
113
114	return NULL;
115}
116
117int scene_obj_add(struct scene *scn, const char *name, uint id,
118		  enum scene_obj_t type, uint size, struct scene_obj **objp)
119{
120	struct scene_obj *obj;
121
122	obj = calloc(1, size);
123	if (!obj)
124		return log_msg_ret("obj", -ENOMEM);
125	obj->name = strdup(name);
126	if (!obj->name) {
127		free(obj);
128		return log_msg_ret("name", -ENOMEM);
129	}
130
131	obj->id = resolve_id(scn->expo, id);
132	obj->scene = scn;
133	obj->type = type;
134	list_add_tail(&obj->sibling, &scn->obj_head);
135	*objp = obj;
136
137	return obj->id;
138}
139
140int scene_img(struct scene *scn, const char *name, uint id, char *data,
141	      struct scene_obj_img **imgp)
142{
143	struct scene_obj_img *img;
144	int ret;
145
146	ret = scene_obj_add(scn, name, id, SCENEOBJT_IMAGE,
147			    sizeof(struct scene_obj_img),
148			    (struct scene_obj **)&img);
149	if (ret < 0)
150		return log_msg_ret("obj", ret);
151
152	img->data = data;
153
154	if (imgp)
155		*imgp = img;
156
157	return img->obj.id;
158}
159
160int scene_txt(struct scene *scn, const char *name, uint id, uint str_id,
161	      struct scene_obj_txt **txtp)
162{
163	struct scene_obj_txt *txt;
164	int ret;
165
166	ret = scene_obj_add(scn, name, id, SCENEOBJT_TEXT,
167			    sizeof(struct scene_obj_txt),
168			    (struct scene_obj **)&txt);
169	if (ret < 0)
170		return log_msg_ret("obj", ret);
171
172	txt->str_id = str_id;
173
174	if (txtp)
175		*txtp = txt;
176
177	return txt->obj.id;
178}
179
180int scene_txt_str(struct scene *scn, const char *name, uint id, uint str_id,
181		  const char *str, struct scene_obj_txt **txtp)
182{
183	struct scene_obj_txt *txt;
184	int ret;
185
186	ret = expo_str(scn->expo, name, str_id, str);
187	if (ret < 0)
188		return log_msg_ret("str", ret);
189	if (str_id && ret != str_id)
190		return log_msg_ret("id", -EEXIST);
191	str_id = ret;
192
193	ret = scene_obj_add(scn, name, id, SCENEOBJT_TEXT,
194			    sizeof(struct scene_obj_txt),
195			    (struct scene_obj **)&txt);
196	if (ret < 0)
197		return log_msg_ret("obj", ret);
198
199	txt->str_id = str_id;
200
201	if (txtp)
202		*txtp = txt;
203
204	return txt->obj.id;
205}
206
207int scene_txt_set_font(struct scene *scn, uint id, const char *font_name,
208		       uint font_size)
209{
210	struct scene_obj_txt *txt;
211
212	txt = scene_obj_find(scn, id, SCENEOBJT_TEXT);
213	if (!txt)
214		return log_msg_ret("find", -ENOENT);
215	txt->font_name = font_name;
216	txt->font_size = font_size;
217
218	return 0;
219}
220
221int scene_obj_set_pos(struct scene *scn, uint id, int x, int y)
222{
223	struct scene_obj *obj;
224
225	obj = scene_obj_find(scn, id, SCENEOBJT_NONE);
226	if (!obj)
227		return log_msg_ret("find", -ENOENT);
228	obj->dim.x = x;
229	obj->dim.y = y;
230
231	return 0;
232}
233
234int scene_obj_set_size(struct scene *scn, uint id, int w, int h)
235{
236	struct scene_obj *obj;
237
238	obj = scene_obj_find(scn, id, SCENEOBJT_NONE);
239	if (!obj)
240		return log_msg_ret("find", -ENOENT);
241	obj->dim.w = w;
242	obj->dim.h = h;
243
244	return 0;
245}
246
247int scene_obj_set_hide(struct scene *scn, uint id, bool hide)
248{
249	int ret;
250
251	ret = scene_obj_flag_clrset(scn, id, SCENEOF_HIDE,
252				    hide ? SCENEOF_HIDE : 0);
253	if (ret)
254		return log_msg_ret("flg", ret);
255
256	return 0;
257}
258
259int scene_obj_flag_clrset(struct scene *scn, uint id, uint clr, uint set)
260{
261	struct scene_obj *obj;
262
263	obj = scene_obj_find(scn, id, SCENEOBJT_NONE);
264	if (!obj)
265		return log_msg_ret("find", -ENOENT);
266	obj->flags &= ~clr;
267	obj->flags |= set;
268
269	return 0;
270}
271
272int scene_obj_get_hw(struct scene *scn, uint id, int *widthp)
273{
274	struct scene_obj *obj;
275
276	obj = scene_obj_find(scn, id, SCENEOBJT_NONE);
277	if (!obj)
278		return log_msg_ret("find", -ENOENT);
279
280	switch (obj->type) {
281	case SCENEOBJT_NONE:
282	case SCENEOBJT_MENU:
283	case SCENEOBJT_TEXTLINE:
284		break;
285	case SCENEOBJT_IMAGE: {
286		struct scene_obj_img *img = (struct scene_obj_img *)obj;
287		ulong width, height;
288		uint bpix;
289
290		video_bmp_get_info(img->data, &width, &height, &bpix);
291		if (widthp)
292			*widthp = width;
293		return height;
294	}
295	case SCENEOBJT_TEXT: {
296		struct scene_obj_txt *txt = (struct scene_obj_txt *)obj;
297		struct expo *exp = scn->expo;
298		struct vidconsole_bbox bbox;
299		const char *str;
300		int len, ret;
301
302		str = expo_get_str(exp, txt->str_id);
303		if (!str)
304			return log_msg_ret("str", -ENOENT);
305		len = strlen(str);
306
307		/* if there is no console, make it up */
308		if (!exp->cons) {
309			if (widthp)
310				*widthp = 8 * len;
311			return 16;
312		}
313
314		ret = vidconsole_measure(scn->expo->cons, txt->font_name,
315					 txt->font_size, str, &bbox);
316		if (ret)
317			return log_msg_ret("mea", ret);
318		if (widthp)
319			*widthp = bbox.x1;
320
321		return bbox.y1;
322	}
323	}
324
325	return 0;
326}
327
328/**
329 * scene_render_background() - Render the background for an object
330 *
331 * @obj: Object to render
332 * @box_only: true to show a box around the object, but keep the normal
333 * background colour inside
334 */
335static void scene_render_background(struct scene_obj *obj, bool box_only)
336{
337	struct expo *exp = obj->scene->expo;
338	const struct expo_theme *theme = &exp->theme;
339	struct vidconsole_bbox bbox, label_bbox;
340	struct udevice *dev = exp->display;
341	struct video_priv *vid_priv;
342	struct udevice *cons = exp->cons;
343	struct vidconsole_colour old;
344	enum colour_idx fore, back;
345	uint inset = theme->menu_inset;
346
347	/* draw a background for the object */
348	if (CONFIG_IS_ENABLED(SYS_WHITE_ON_BLACK)) {
349		fore = VID_BLACK;
350		back = VID_WHITE;
351	} else {
352		fore = VID_LIGHT_GRAY;
353		back = VID_BLACK;
354	}
355
356	/* see if this object wants to render a background */
357	if (scene_obj_calc_bbox(obj, &bbox, &label_bbox))
358		return;
359
360	vidconsole_push_colour(cons, fore, back, &old);
361	vid_priv = dev_get_uclass_priv(dev);
362	video_fill_part(dev, label_bbox.x0 - inset, label_bbox.y0 - inset,
363			label_bbox.x1 + inset, label_bbox.y1 + inset,
364			vid_priv->colour_fg);
365	vidconsole_pop_colour(cons, &old);
366	if (box_only) {
367		video_fill_part(dev, label_bbox.x0, label_bbox.y0,
368				label_bbox.x1, label_bbox.y1,
369				vid_priv->colour_bg);
370	}
371}
372
373/**
374 * scene_obj_render() - Render an object
375 *
376 */
377static int scene_obj_render(struct scene_obj *obj, bool text_mode)
378{
379	struct scene *scn = obj->scene;
380	struct expo *exp = scn->expo;
381	const struct expo_theme *theme = &exp->theme;
382	struct udevice *dev = exp->display;
383	struct udevice *cons = text_mode ? NULL : exp->cons;
384	int x, y, ret;
385
386	x = obj->dim.x;
387	y = obj->dim.y;
388
389	switch (obj->type) {
390	case SCENEOBJT_NONE:
391		break;
392	case SCENEOBJT_IMAGE: {
393		struct scene_obj_img *img = (struct scene_obj_img *)obj;
394
395		if (!cons)
396			return -ENOTSUPP;
397		ret = video_bmp_display(dev, map_to_sysmem(img->data), x, y,
398					true);
399		if (ret < 0)
400			return log_msg_ret("img", ret);
401		break;
402	}
403	case SCENEOBJT_TEXT: {
404		struct scene_obj_txt *txt = (struct scene_obj_txt *)obj;
405		const char *str;
406
407		if (!cons)
408			return -ENOTSUPP;
409
410		if (txt->font_name || txt->font_size) {
411			ret = vidconsole_select_font(cons,
412						     txt->font_name,
413						     txt->font_size);
414		} else {
415			ret = vidconsole_select_font(cons, NULL, 0);
416		}
417		if (ret && ret != -ENOSYS)
418			return log_msg_ret("font", ret);
419		str = expo_get_str(exp, txt->str_id);
420		if (str) {
421			struct video_priv *vid_priv;
422			struct vidconsole_colour old;
423			enum colour_idx fore, back;
424
425			if (CONFIG_IS_ENABLED(SYS_WHITE_ON_BLACK)) {
426				fore = VID_BLACK;
427				back = VID_WHITE;
428			} else {
429				fore = VID_LIGHT_GRAY;
430				back = VID_BLACK;
431			}
432
433			vid_priv = dev_get_uclass_priv(dev);
434			if (obj->flags & SCENEOF_POINT) {
435				vidconsole_push_colour(cons, fore, back, &old);
436				video_fill_part(dev, x - theme->menu_inset, y,
437						x + obj->dim.w,
438						y + obj->dim.h,
439						vid_priv->colour_bg);
440			}
441			vidconsole_set_cursor_pos(cons, x, y);
442			vidconsole_put_string(cons, str);
443			if (obj->flags & SCENEOF_POINT)
444				vidconsole_pop_colour(cons, &old);
445		}
446		break;
447	}
448	case SCENEOBJT_MENU: {
449		struct scene_obj_menu *menu = (struct scene_obj_menu *)obj;
450
451		if (exp->popup && (obj->flags & SCENEOF_OPEN)) {
452			if (!cons)
453				return -ENOTSUPP;
454
455			/* draw a background behind the menu items */
456			scene_render_background(obj, false);
457		}
458		/*
459		 * With a vidconsole, the text and item pointer are rendered as
460		 * normal objects so we don't need to do anything here. The menu
461		 * simply controls where they are positioned.
462		 */
463		if (cons)
464			return -ENOTSUPP;
465
466		ret = scene_menu_display(menu);
467		if (ret < 0)
468			return log_msg_ret("img", ret);
469
470		break;
471	}
472	case SCENEOBJT_TEXTLINE:
473		if (obj->flags & SCENEOF_OPEN)
474			scene_render_background(obj, true);
475		break;
476	}
477
478	return 0;
479}
480
481int scene_arrange(struct scene *scn)
482{
483	struct scene_obj *obj;
484	int ret;
485
486	list_for_each_entry(obj, &scn->obj_head, sibling) {
487		switch (obj->type) {
488		case SCENEOBJT_NONE:
489		case SCENEOBJT_IMAGE:
490		case SCENEOBJT_TEXT:
491			break;
492		case SCENEOBJT_MENU: {
493			struct scene_obj_menu *menu;
494
495			menu = (struct scene_obj_menu *)obj,
496			ret = scene_menu_arrange(scn, menu);
497			if (ret)
498				return log_msg_ret("arr", ret);
499			break;
500		}
501		case SCENEOBJT_TEXTLINE: {
502			struct scene_obj_textline *tline;
503
504			tline = (struct scene_obj_textline *)obj,
505			ret = scene_textline_arrange(scn, tline);
506			if (ret)
507				return log_msg_ret("arr", ret);
508			break;
509		}
510		}
511	}
512
513	return 0;
514}
515
516int scene_render_deps(struct scene *scn, uint id)
517{
518	struct scene_obj *obj;
519	int ret;
520
521	if (!id)
522		return 0;
523	obj = scene_obj_find(scn, id, SCENEOBJT_NONE);
524	if (!obj)
525		return log_msg_ret("obj", -ENOENT);
526
527	if (!(obj->flags & SCENEOF_HIDE)) {
528		ret = scene_obj_render(obj, false);
529		if (ret && ret != -ENOTSUPP)
530			return log_msg_ret("ren", ret);
531
532		switch (obj->type) {
533		case SCENEOBJT_NONE:
534		case SCENEOBJT_IMAGE:
535		case SCENEOBJT_TEXT:
536			break;
537		case SCENEOBJT_MENU:
538			scene_menu_render_deps(scn,
539					       (struct scene_obj_menu *)obj);
540			break;
541		case SCENEOBJT_TEXTLINE:
542			scene_textline_render_deps(scn,
543					(struct scene_obj_textline *)obj);
544			break;
545		}
546	}
547
548	return 0;
549}
550
551int scene_render(struct scene *scn)
552{
553	struct expo *exp = scn->expo;
554	struct scene_obj *obj;
555	int ret;
556
557	list_for_each_entry(obj, &scn->obj_head, sibling) {
558		if (!(obj->flags & SCENEOF_HIDE)) {
559			ret = scene_obj_render(obj, exp->text_mode);
560			if (ret && ret != -ENOTSUPP)
561				return log_msg_ret("ren", ret);
562		}
563	}
564
565	/* render any highlighted object on top of the others */
566	if (scn->highlight_id && !exp->text_mode) {
567		ret = scene_render_deps(scn, scn->highlight_id);
568		if (ret && ret != -ENOTSUPP)
569			return log_msg_ret("dep", ret);
570	}
571
572	return 0;
573}
574
575/**
576 * send_key_obj() - Handle a keypress for moving between objects
577 *
578 * @scn: Scene to receive the key
579 * @key: Key to send (KEYCODE_UP)
580 * @event: Returns resulting event from this keypress
581 * Returns: 0 if OK, -ve on error
582 */
583static void send_key_obj(struct scene *scn, struct scene_obj *obj, int key,
584			 struct expo_action *event)
585{
586	switch (key) {
587	case BKEY_UP:
588		while (obj != list_first_entry(&scn->obj_head, struct scene_obj,
589					       sibling)) {
590			obj = list_entry(obj->sibling.prev,
591					 struct scene_obj, sibling);
592			if (scene_obj_can_highlight(obj)) {
593				event->type = EXPOACT_POINT_OBJ;
594				event->select.id = obj->id;
595				log_debug("up to obj %d\n", event->select.id);
596				break;
597			}
598		}
599		break;
600	case BKEY_DOWN:
601		while (!list_is_last(&obj->sibling, &scn->obj_head)) {
602			obj = list_entry(obj->sibling.next, struct scene_obj,
603					 sibling);
604			if (scene_obj_can_highlight(obj)) {
605				event->type = EXPOACT_POINT_OBJ;
606				event->select.id = obj->id;
607				log_debug("down to obj %d\n", event->select.id);
608				break;
609			}
610		}
611		break;
612	case BKEY_SELECT:
613		if (scene_obj_can_highlight(obj)) {
614			event->type = EXPOACT_OPEN;
615			event->select.id = obj->id;
616			log_debug("open obj %d\n", event->select.id);
617		}
618		break;
619	case BKEY_QUIT:
620		event->type = EXPOACT_QUIT;
621		log_debug("obj quit\n");
622		break;
623	}
624}
625
626int scene_send_key(struct scene *scn, int key, struct expo_action *event)
627{
628	struct scene_obj *obj;
629	int ret;
630
631	event->type = EXPOACT_NONE;
632
633	/*
634	 * In 'popup' mode, arrow keys move betwen objects, unless a menu is
635	 * opened
636	 */
637	if (scn->expo->popup) {
638		obj = NULL;
639		if (scn->highlight_id) {
640			obj = scene_obj_find(scn, scn->highlight_id,
641					     SCENEOBJT_NONE);
642		}
643		if (!obj)
644			return 0;
645
646		if (!(obj->flags & SCENEOF_OPEN)) {
647			send_key_obj(scn, obj, key, event);
648			return 0;
649		}
650
651		switch (obj->type) {
652		case SCENEOBJT_NONE:
653		case SCENEOBJT_IMAGE:
654		case SCENEOBJT_TEXT:
655			break;
656		case SCENEOBJT_MENU: {
657			struct scene_obj_menu *menu;
658
659			menu = (struct scene_obj_menu *)obj,
660			ret = scene_menu_send_key(scn, menu, key, event);
661			if (ret)
662				return log_msg_ret("key", ret);
663			break;
664		}
665		case SCENEOBJT_TEXTLINE: {
666			struct scene_obj_textline *tline;
667
668			tline = (struct scene_obj_textline *)obj,
669			ret = scene_textline_send_key(scn, tline, key, event);
670			if (ret)
671				return log_msg_ret("key", ret);
672			break;
673		}
674		}
675		return 0;
676	}
677
678	list_for_each_entry(obj, &scn->obj_head, sibling) {
679		if (obj->type == SCENEOBJT_MENU) {
680			struct scene_obj_menu *menu;
681
682			menu = (struct scene_obj_menu *)obj,
683			ret = scene_menu_send_key(scn, menu, key, event);
684			if (ret)
685				return log_msg_ret("key", ret);
686			break;
687		}
688	}
689
690	return 0;
691}
692
693int scene_obj_calc_bbox(struct scene_obj *obj, struct vidconsole_bbox *bbox,
694			struct vidconsole_bbox *label_bbox)
695{
696	switch (obj->type) {
697	case SCENEOBJT_NONE:
698	case SCENEOBJT_IMAGE:
699	case SCENEOBJT_TEXT:
700		return -ENOSYS;
701	case SCENEOBJT_MENU: {
702		struct scene_obj_menu *menu = (struct scene_obj_menu *)obj;
703
704		scene_menu_calc_bbox(menu, bbox, label_bbox);
705		break;
706	}
707	case SCENEOBJT_TEXTLINE: {
708		struct scene_obj_textline *tline;
709
710		tline = (struct scene_obj_textline *)obj;
711		scene_textline_calc_bbox(tline, bbox, label_bbox);
712		break;
713	}
714	}
715
716	return 0;
717}
718
719int scene_calc_dims(struct scene *scn, bool do_menus)
720{
721	struct scene_obj *obj;
722	int ret;
723
724	list_for_each_entry(obj, &scn->obj_head, sibling) {
725		switch (obj->type) {
726		case SCENEOBJT_NONE:
727		case SCENEOBJT_TEXT:
728		case SCENEOBJT_IMAGE: {
729			int width;
730
731			if (!do_menus) {
732				ret = scene_obj_get_hw(scn, obj->id, &width);
733				if (ret < 0)
734					return log_msg_ret("get", ret);
735				obj->dim.w = width;
736				obj->dim.h = ret;
737			}
738			break;
739		}
740		case SCENEOBJT_MENU: {
741			struct scene_obj_menu *menu;
742
743			if (do_menus) {
744				menu = (struct scene_obj_menu *)obj;
745
746				ret = scene_menu_calc_dims(menu);
747				if (ret)
748					return log_msg_ret("men", ret);
749			}
750			break;
751		}
752		case SCENEOBJT_TEXTLINE: {
753			struct scene_obj_textline *tline;
754
755			tline = (struct scene_obj_textline *)obj;
756			ret = scene_textline_calc_dims(tline);
757			if (ret)
758				return log_msg_ret("men", ret);
759
760			break;
761		}
762		}
763	}
764
765	return 0;
766}
767
768int scene_apply_theme(struct scene *scn, struct expo_theme *theme)
769{
770	struct scene_obj *obj;
771	int ret;
772
773	/* Avoid error-checking optional items */
774	scene_txt_set_font(scn, scn->title_id, NULL, theme->font_size);
775
776	list_for_each_entry(obj, &scn->obj_head, sibling) {
777		switch (obj->type) {
778		case SCENEOBJT_NONE:
779		case SCENEOBJT_IMAGE:
780		case SCENEOBJT_MENU:
781		case SCENEOBJT_TEXTLINE:
782			break;
783		case SCENEOBJT_TEXT:
784			scene_txt_set_font(scn, obj->id, NULL,
785					   theme->font_size);
786			break;
787		}
788	}
789
790	ret = scene_arrange(scn);
791	if (ret)
792		return log_msg_ret("arr", ret);
793
794	return 0;
795}
796
797void scene_set_highlight_id(struct scene *scn, uint id)
798{
799	scn->highlight_id = id;
800}
801
802void scene_highlight_first(struct scene *scn)
803{
804	struct scene_obj *obj;
805
806	list_for_each_entry(obj, &scn->obj_head, sibling) {
807		if (scene_obj_can_highlight(obj)) {
808			scene_set_highlight_id(scn, obj->id);
809			return;
810		}
811	}
812}
813
814static int scene_obj_open(struct scene *scn, struct scene_obj *obj)
815{
816	int ret;
817
818	switch (obj->type) {
819	case SCENEOBJT_NONE:
820	case SCENEOBJT_IMAGE:
821	case SCENEOBJT_MENU:
822	case SCENEOBJT_TEXT:
823		break;
824	case SCENEOBJT_TEXTLINE:
825		ret = scene_textline_open(scn,
826					  (struct scene_obj_textline *)obj);
827		if (ret)
828			return log_msg_ret("op", ret);
829		break;
830	}
831
832	return 0;
833}
834
835int scene_set_open(struct scene *scn, uint id, bool open)
836{
837	struct scene_obj *obj;
838	int ret;
839
840	obj = scene_obj_find(scn, id, SCENEOBJT_NONE);
841	if (!obj)
842		return log_msg_ret("find", -ENOENT);
843
844	if (open) {
845		ret = scene_obj_open(scn, obj);
846		if (ret)
847			return log_msg_ret("op", ret);
848	}
849
850	ret = scene_obj_flag_clrset(scn, id, SCENEOF_OPEN,
851				    open ? SCENEOF_OPEN : 0);
852	if (ret)
853		return log_msg_ret("flg", ret);
854
855	return 0;
856}
857
858int scene_iter_objs(struct scene *scn, expo_scene_obj_iterator iter,
859		    void *priv)
860{
861	struct scene_obj *obj;
862
863	list_for_each_entry(obj, &scn->obj_head, sibling) {
864		int ret;
865
866		ret = iter(obj, priv);
867		if (ret)
868			return log_msg_ret("itr", ret);
869	}
870
871	return 0;
872}
873
874int scene_bbox_union(struct scene *scn, uint id, int inset,
875		     struct vidconsole_bbox *bbox)
876{
877	struct scene_obj *obj;
878
879	if (!id)
880		return 0;
881	obj = scene_obj_find(scn, id, SCENEOBJT_NONE);
882	if (!obj)
883		return log_msg_ret("obj", -ENOENT);
884	if (bbox->valid) {
885		bbox->x0 = min(bbox->x0, obj->dim.x - inset);
886		bbox->y0 = min(bbox->y0, obj->dim.y);
887		bbox->x1 = max(bbox->x1, obj->dim.x + obj->dim.w + inset);
888		bbox->y1 = max(bbox->y1, obj->dim.y + obj->dim.h);
889	} else {
890		bbox->x0 = obj->dim.x - inset;
891		bbox->y0 = obj->dim.y;
892		bbox->x1 = obj->dim.x + obj->dim.w + inset;
893		bbox->y1 = obj->dim.y + obj->dim.h;
894		bbox->valid = true;
895	}
896
897	return 0;
898}
899