NameDateSize

..25-Jul-201923

bell.uuH A D25-Jul-201924.5 KiB

bugle.uuH A D25-Jul-201919.7 KiB

erthdrum.uuH A D25-Jul-201952 KiB

firehorn.uuH A D25-Jul-201917.9 KiB

frsthorn.uuH A D25-Jul-201915.5 KiB

lethdrum.uuH A D25-Jul-201926 KiB

mgcflute.uuH A D25-Jul-201924.8 KiB

mgcharp.uuH A D25-Jul-201924.5 KiB

READMEH A D25-Jul-20191.4 KiB

toolhorn.uuH A D25-Jul-201920.7 KiB

wdnflute.uuH A D25-Jul-201919.7 KiB

wdnharp.uuH A D25-Jul-201916.9 KiB

README

1README for the AIFF files:
2
3These files are sound files for the instruments in NetHack.
4There are 11 sounds, one for each distinct instrument.
5The sounds are in 8-bit 22kHz AIFF format, which should be
6readable by a broad range of platforms. Since the sounds
7came from Rolands S-750 sample library (most of them) there
8should be no copyright on them when we treat them like we
9do here (as instruments) - indeed, the sample library I
10got from Roland didn't even bear a (c) symbol.
11
12Some of the sounds are very adequate (Drum of Earthquake,
13Wooden Flute, Magic Harp) while some are less true to the
14original name (how does a Frost Horn sound?) Actually, I
15don't know what a Bugle is (Bugle horn?) so I took a trumpet
16sound for that. Correct me if I'm wrong.
17
18What does this have to do with the main code? Well, nothing
19so far. There are some places that are #ifdef MAC and calls
20mac_speaker; that function takes an object and a tune (in
21capital letters A-G) and plays the tune with the given
22instrument. When playing a specific tune, that tune is of
23course used. For "improvise," I use middle "C."
24
25Ideally, we should do something equal with sound that we
26have with displays, so we can use one common set of calls
27in the main code, and have ports do whatever seems appropriate
28for the available hardware.
29
30Any comment on the sounds or their use is welcome:
31
32						Jon W{tte
33						Mac Team
34						nethack-bugs@nethack.org
35