1$RCSfile: fixes30.0,v $ $Revision: 1.1.2.2 $ $Date: 2003/05/11 15:10:00 $
2
3[This is a partial list supplied by Ken Arromdee long after the fact]
4
5General Fixes and Modified Features
6-----------------------------------
7dropping a weapon, then picking it up while blind causes it to become 
8	unidentified but it remains that way after your vision returns
9when blind and feeling the floor, the objects then on the floor should
10	have their characteristics become unknown
11zapping a wand of probing at yourself works, however using a stethoscope
12	on yourself does not
13trolls that come back to life don't retain their names
14if you look at what is on the ground and there is more than a screenful,
15	quantities are not printed (i.e. "food rations")
16if pickup was off and you moved onto a spot with both engraving and objects,
17	you got told what the engraving was twice
18if a Keystone Kop threw a pie and the pie hit a shopkeeper, the shopkeeper
19	became angry
20"two handed sword" is spelled with and without a hyphen in various places
21trying to descend stairs while levitating gives a message where "You're"
22	is misspelled as "Your"
23the 'V' command gives a history that is not quite correct; it wasn't 
24	Ken Arromdee that merged PC Hack and Unix Hack; rather, PC Hack 
25	was derived from Unix Hack by Don Kneller.  It was (I think) 
26	Mike Stephenson who merged the many Hack versions.
27the uranium wand gets described as "an" uranium wand
28potions which have been both called and identified have the called instead
29	of the identified name printed out
30status line at the bottom of the screen is formatted strangely for the
31	first 10 moves; after 10 moves it becomes normal
32if you polymorph yourself into a rockmole, you are unable to dig through
33	rock
34a stethoscope or wand of probing, used on a monster, printed out a format
35	with spaces in it (such as %-3d instead of %d) causing such messages
36	to be longer than necessary
37the number printed out for damage by stethoscope or wand of probing is 
38	completely incorrect
39sometimes your dog would turn into a bat (retaining the same name and 
40	tameness) when saving and restoring,going down and back up
41	and in bones levels
42ghosts on bones levels are replaced by little dogs
43if you are polymorphed and drink a potion of healing which raises your
44	maximum monster hit points, your current hit points only are raised, so
45	you may have (for instance) 37 out of 36 hit points
46when you pick up something from a shop, the message is something like
47	"For you, kind sir, only 5 for this <garbage>" on systems where
48	pointer is not the same size as integer
49removing a leash from a dog produces garbage, and also can sometimes
50	crash the game
51when the Wizard is mentioned, you get garbage
52if you tame a wild dog, and then try to hit it, the safe-attack routine
53	says "You stop to avoid hitting .", or sometimes garbage
54when you are invisible but can see invisible, drinking at a fountain which
55	dries up causes your symbol to be erased from the screen.
56pushing an enormous rock onto a teleport trap deletes it instead of 
57	teleporting it
58sometimes returning to human form from a polymorph would leave you with 
59	only 1 current hit point left
60sometimes polymorphing would leave you with an 18/** strength
61if you used a stethoscope on a wall and a creature moved into the revealed
62	door before you did, when creature moved off, the door was replaced
63	by a wall symbol again, until you walked through it
64playing a game with fountain symbols set to one character, and restoring it
65	using a configuration file having them set to a different character,
66	leaves the fountain symbols as the old character
67problem with food poisoning and blindness where you could end up permanently 
68	blind, not even reversible by healing etc.
69you could not wish for a C-ration or K-ration due to lowercase conversion
70zapping a wand of death at yourself, and the death touch of a demon
71	prince, killed you even if you were polymorphed into an undead,
72	but bouncing death rays didn't
73if you threw an object in a shop, it landed on the floor still unpaid
74	zapping a wand of cancellation at yourself turned all your objects to
75	-1 instead of +0; -1 was only needed for wands (since cancelling wands 
76	to +0 allowed a sneaky way of getting infinite wishes)
77#remove command is incorrectly described as removing a cursed
78	object, but it actually removes only iron balls
79at least some messages given for special abilities when you are polymorphed
80	printed out the monster type even if you were blind
81wishing for a scroll of mail, with MAIL undefined, is permitted but
82	reading the scroll gave an "impossible" error message; change it to
83	read: "This seems to be junk mail directed to the finder of the Eye 
84	of Larn."
85if you were blind, effects of scrolls, et al, still said things such as
86	"Your mace glows green for a moment," "Your left ring glows white"
87the message "The xan pricks your ___ leg" still mentions the type of
88	monster (xan) when you are blind
89polymorphing could change your gender, but when the game ended you were 
90	still described as a "Cave-man" or "Priest" instead of 
91	"Cave-woman" or "Priestess"
92if you got rocks by using a pick-axe on an enormous rock, the rocks 
93	started out blessed
94if you escaped from a shop by throwing your iron ball to the exit, the ball
95	would stay unpaid
96any object thrown in a shop stayed unpaid, and you had to
97	pick the object up again and then drop it for it to become paid
98if you were invisible but could see invisible, when you drank from a fountain
99	that dried up, your symbol got erased from the screen
100several times colors were mentioned (i.e. black glows when you pray too much)
101	but the colors weren't always changed for hallucination
102if punished and your chain and 1 other object is on the floor, you
103	get asked if you want to pick up a specific type of object, 
104	and the chain is given as one of the possible objects
105if you polymorph into a "new man", your energy points never change
106trolls, when killed, can leave bodies or objects, but they should
107	always leave bodies so they can regenerate back to life, 
108	whether or not they left objects
109demon prince demanding bribe gets randomly relocated instead of being placed 
110	next to you
111if you polymorph another tool into a magic marker, the marker always starts
112	out dried out
113hallucination has the problem that if you do something which takes no time,
114	the monsters still change
115if you tried drinking at a fountain while levitating, you got asked if you 
116	wanted to drink, and then you weren't allowed to do it, and 
117	the fountain could still dry up
118if you were fire resistant and a magic trap produced a tower of flame, you 
119	also get a second message (a shiver...)
120when restoring a game, if there was an error, your saved game still vanishd
121	for some errors
122pets were always referred to as "him" in the leash code
123stethoscope in the up or down direction while swallowed referred to "floor" 
124	and "ceiling" instead of to the monster that swallowed you
125if you could not save a game, the screen cleared and you were told to 
126	"Continue or Quit", but if you typed C, the game thought you just 
127	gave it a Call command
128you could get told "that spellbook was a mimic" even if mimic was on a wall
129if you were turning to stone and you polymorphed yourself into a 'c', you 
130	still died from the stoning
131if you interrupted the program before it finished loading a saved game,
132	you were asked if you want your possessions identified
133"ctmp" was mistakenly used in MHITU.C when being hit by a rust monster
134	rusting your helmet but it should have been "!mtmp->mcan"
135
136
137Platform- and/or Interface-Specific Fixes
138-----------------------------------------
139PC: often the same character class, and same player name, will end up
140	getting 2 scores on the high score list
141PC: if your name contained a period and you were playing on a PC, you would
142	 have problems saving games since your save-file name still contained
143	 2 periods and would thus be illegal; change periods to underscores 
144	when figuring out what the save file should be called
145PC: if you polymorphed into a "new man", and changed your name, when you saved
146	your game the game was still saved under a filename derived from your
147	old name, and to restore that game you had to specify your old name
148
149General New Features
150--------------------
151when polymorphed into a giant you are now able to pick up and
152	throw rocks by giving infinite carrying capacity
153give the Healer a pair of gloves (the most logical piece of armor
154	for a physician to start out with)
155give the Healer a lot of money to start with (doctors are supposedly
156	rich, you see)
157have the Healer start out with the healing, cure blindness spells 
158	already known
159create a "trial mode", similar to Wizard Mode where you get a wand of wishing
160	with charges and you can't get on the high score list
161if you are standing on a trapdoor and you type a '>' symbol,
162	print "You jump down the hole." and go down to the next level
163
164
165