1/*******************************************************************************
2 *
3 * Module Name: nsalloc - Namespace allocation and deletion utilities
4 *
5 ******************************************************************************/
6
7/******************************************************************************
8 *
9 * 1. Copyright Notice
10 *
11 * Some or all of this work - Copyright (c) 1999 - 2009, Intel Corp.
12 * All rights reserved.
13 *
14 * 2. License
15 *
16 * 2.1. This is your license from Intel Corp. under its intellectual property
17 * rights.  You may have additional license terms from the party that provided
18 * you this software, covering your right to use that party's intellectual
19 * property rights.
20 *
21 * 2.2. Intel grants, free of charge, to any person ("Licensee") obtaining a
22 * copy of the source code appearing in this file ("Covered Code") an
23 * irrevocable, perpetual, worldwide license under Intel's copyrights in the
24 * base code distributed originally by Intel ("Original Intel Code") to copy,
25 * make derivatives, distribute, use and display any portion of the Covered
26 * Code in any form, with the right to sublicense such rights; and
27 *
28 * 2.3. Intel grants Licensee a non-exclusive and non-transferable patent
29 * license (with the right to sublicense), under only those claims of Intel
30 * patents that are infringed by the Original Intel Code, to make, use, sell,
31 * offer to sell, and import the Covered Code and derivative works thereof
32 * solely to the minimum extent necessary to exercise the above copyright
33 * license, and in no event shall the patent license extend to any additions
34 * to or modifications of the Original Intel Code.  No other license or right
35 * is granted directly or by implication, estoppel or otherwise;
36 *
37 * The above copyright and patent license is granted only if the following
38 * conditions are met:
39 *
40 * 3. Conditions
41 *
42 * 3.1. Redistribution of Source with Rights to Further Distribute Source.
43 * Redistribution of source code of any substantial portion of the Covered
44 * Code or modification with rights to further distribute source must include
45 * the above Copyright Notice, the above License, this list of Conditions,
46 * and the following Disclaimer and Export Compliance provision.  In addition,
47 * Licensee must cause all Covered Code to which Licensee contributes to
48 * contain a file documenting the changes Licensee made to create that Covered
49 * Code and the date of any change.  Licensee must include in that file the
50 * documentation of any changes made by any predecessor Licensee.  Licensee
51 * must include a prominent statement that the modification is derived,
52 * directly or indirectly, from Original Intel Code.
53 *
54 * 3.2. Redistribution of Source with no Rights to Further Distribute Source.
55 * Redistribution of source code of any substantial portion of the Covered
56 * Code or modification without rights to further distribute source must
57 * include the following Disclaimer and Export Compliance provision in the
58 * documentation and/or other materials provided with distribution.  In
59 * addition, Licensee may not authorize further sublicense of source of any
60 * portion of the Covered Code, and must include terms to the effect that the
61 * license from Licensee to its licensee is limited to the intellectual
62 * property embodied in the software Licensee provides to its licensee, and
63 * not to intellectual property embodied in modifications its licensee may
64 * make.
65 *
66 * 3.3. Redistribution of Executable. Redistribution in executable form of any
67 * substantial portion of the Covered Code or modification must reproduce the
68 * above Copyright Notice, and the following Disclaimer and Export Compliance
69 * provision in the documentation and/or other materials provided with the
70 * distribution.
71 *
72 * 3.4. Intel retains all right, title, and interest in and to the Original
73 * Intel Code.
74 *
75 * 3.5. Neither the name Intel nor any other trademark owned or controlled by
76 * Intel shall be used in advertising or otherwise to promote the sale, use or
77 * other dealings in products derived from or relating to the Covered Code
78 * without prior written authorization from Intel.
79 *
80 * 4. Disclaimer and Export Compliance
81 *
82 * 4.1. INTEL MAKES NO WARRANTY OF ANY KIND REGARDING ANY SOFTWARE PROVIDED
83 * HERE.  ANY SOFTWARE ORIGINATING FROM INTEL OR DERIVED FROM INTEL SOFTWARE
84 * IS PROVIDED "AS IS," AND INTEL WILL NOT PROVIDE ANY SUPPORT,  ASSISTANCE,
85 * INSTALLATION, TRAINING OR OTHER SERVICES.  INTEL WILL NOT PROVIDE ANY
86 * UPDATES, ENHANCEMENTS OR EXTENSIONS.  INTEL SPECIFICALLY DISCLAIMS ANY
87 * IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT AND FITNESS FOR A
88 * PARTICULAR PURPOSE.
89 *
90 * 4.2. IN NO EVENT SHALL INTEL HAVE ANY LIABILITY TO LICENSEE, ITS LICENSEES
91 * OR ANY OTHER THIRD PARTY, FOR ANY LOST PROFITS, LOST DATA, LOSS OF USE OR
92 * COSTS OF PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, OR FOR ANY INDIRECT,
93 * SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THIS AGREEMENT, UNDER ANY
94 * CAUSE OF ACTION OR THEORY OF LIABILITY, AND IRRESPECTIVE OF WHETHER INTEL
95 * HAS ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES.  THESE LIMITATIONS
96 * SHALL APPLY NOTWITHSTANDING THE FAILURE OF THE ESSENTIAL PURPOSE OF ANY
97 * LIMITED REMEDY.
98 *
99 * 4.3. Licensee shall not export, either directly or indirectly, any of this
100 * software or system incorporating such software without first obtaining any
101 * required license or other approval from the U. S. Department of Commerce or
102 * any other agency or department of the United States Government.  In the
103 * event Licensee exports any such software from the United States or
104 * re-exports any such software from a foreign destination, Licensee shall
105 * ensure that the distribution and export/re-export of the software is in
106 * compliance with all laws, regulations, orders, or other restrictions of the
107 * U.S. Export Administration Regulations. Licensee agrees that neither it nor
108 * any of its subsidiaries will export/re-export any technical data, process,
109 * software, or service, directly or indirectly, to any country for which the
110 * United States government or any agency thereof requires an export license,
111 * other governmental approval, or letter of assurance, without first obtaining
112 * such license, approval or letter.
113 *
114 *****************************************************************************/
115
116
117#define __NSALLOC_C__
118
119#include "acpi.h"
120#include "accommon.h"
121#include "acnamesp.h"
122
123
124#define _COMPONENT          ACPI_NAMESPACE
125        ACPI_MODULE_NAME    ("nsalloc")
126
127
128/*******************************************************************************
129 *
130 * FUNCTION:    AcpiNsCreateNode
131 *
132 * PARAMETERS:  Name            - Name of the new node (4 char ACPI name)
133 *
134 * RETURN:      New namespace node (Null on failure)
135 *
136 * DESCRIPTION: Create a namespace node
137 *
138 ******************************************************************************/
139
140ACPI_NAMESPACE_NODE *
141AcpiNsCreateNode (
142    UINT32                  Name)
143{
144    ACPI_NAMESPACE_NODE     *Node;
145#ifdef ACPI_DBG_TRACK_ALLOCATIONS
146    UINT32                  Temp;
147#endif
148
149
150    ACPI_FUNCTION_TRACE (NsCreateNode);
151
152
153    Node = AcpiOsAcquireObject (AcpiGbl_NamespaceCache);
154    if (!Node)
155    {
156        return_PTR (NULL);
157    }
158
159    ACPI_MEM_TRACKING (AcpiGbl_NsNodeList->TotalAllocated++);
160
161#ifdef ACPI_DBG_TRACK_ALLOCATIONS
162        Temp = AcpiGbl_NsNodeList->TotalAllocated -
163                AcpiGbl_NsNodeList->TotalFreed;
164        if (Temp > AcpiGbl_NsNodeList->MaxOccupied)
165        {
166            AcpiGbl_NsNodeList->MaxOccupied = Temp;
167        }
168#endif
169
170    Node->Name.Integer = Name;
171    ACPI_SET_DESCRIPTOR_TYPE (Node, ACPI_DESC_TYPE_NAMED);
172    return_PTR (Node);
173}
174
175
176/*******************************************************************************
177 *
178 * FUNCTION:    AcpiNsDeleteNode
179 *
180 * PARAMETERS:  Node            - Node to be deleted
181 *
182 * RETURN:      None
183 *
184 * DESCRIPTION: Delete a namespace node. All node deletions must come through
185 *              here. Detaches any attached objects, including any attached
186 *              data. If a handler is associated with attached data, it is
187 *              invoked before the node is deleted.
188 *
189 ******************************************************************************/
190
191void
192AcpiNsDeleteNode (
193    ACPI_NAMESPACE_NODE     *Node)
194{
195    ACPI_OPERAND_OBJECT     *ObjDesc;
196
197
198    ACPI_FUNCTION_NAME (NsDeleteNode);
199
200
201    /* Detach an object if there is one */
202
203    AcpiNsDetachObject (Node);
204
205    /*
206     * Delete an attached data object if present (an object that was created
207     * and attached via AcpiAttachData). Note: After any normal object is
208     * detached above, the only possible remaining object is a data object.
209     */
210    ObjDesc = Node->Object;
211    if (ObjDesc &&
212        (ObjDesc->Common.Type == ACPI_TYPE_LOCAL_DATA))
213    {
214        /* Invoke the attached data deletion handler if present */
215
216        if (ObjDesc->Data.Handler)
217        {
218            ObjDesc->Data.Handler (Node, ObjDesc->Data.Pointer);
219        }
220
221        AcpiUtRemoveReference (ObjDesc);
222    }
223
224    /* Now we can delete the node */
225
226    (void) AcpiOsReleaseObject (AcpiGbl_NamespaceCache, Node);
227
228    ACPI_MEM_TRACKING (AcpiGbl_NsNodeList->TotalFreed++);
229    ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS, "Node %p, Remaining %X\n",
230        Node, AcpiGbl_CurrentNodeCount));
231}
232
233
234/*******************************************************************************
235 *
236 * FUNCTION:    AcpiNsRemoveNode
237 *
238 * PARAMETERS:  Node            - Node to be removed/deleted
239 *
240 * RETURN:      None
241 *
242 * DESCRIPTION: Remove (unlink) and delete a namespace node
243 *
244 ******************************************************************************/
245
246void
247AcpiNsRemoveNode (
248    ACPI_NAMESPACE_NODE     *Node)
249{
250    ACPI_NAMESPACE_NODE     *ParentNode;
251    ACPI_NAMESPACE_NODE     *PrevNode;
252    ACPI_NAMESPACE_NODE     *NextNode;
253
254
255    ACPI_FUNCTION_TRACE_PTR (NsRemoveNode, Node);
256
257
258    ParentNode = AcpiNsGetParentNode (Node);
259
260    PrevNode = NULL;
261    NextNode = ParentNode->Child;
262
263    /* Find the node that is the previous peer in the parent's child list */
264
265    while (NextNode != Node)
266    {
267        PrevNode = NextNode;
268        NextNode = PrevNode->Peer;
269    }
270
271    if (PrevNode)
272    {
273        /* Node is not first child, unlink it */
274
275        PrevNode->Peer = NextNode->Peer;
276        if (NextNode->Flags & ANOBJ_END_OF_PEER_LIST)
277        {
278            PrevNode->Flags |= ANOBJ_END_OF_PEER_LIST;
279        }
280    }
281    else
282    {
283        /* Node is first child (has no previous peer) */
284
285        if (NextNode->Flags & ANOBJ_END_OF_PEER_LIST)
286        {
287            /* No peers at all */
288
289            ParentNode->Child = NULL;
290        }
291        else
292        {   /* Link peer list to parent */
293
294            ParentNode->Child = NextNode->Peer;
295        }
296    }
297
298    /* Delete the node and any attached objects */
299
300    AcpiNsDeleteNode (Node);
301    return_VOID;
302}
303
304
305/*******************************************************************************
306 *
307 * FUNCTION:    AcpiNsInstallNode
308 *
309 * PARAMETERS:  WalkState       - Current state of the walk
310 *              ParentNode      - The parent of the new Node
311 *              Node            - The new Node to install
312 *              Type            - ACPI object type of the new Node
313 *
314 * RETURN:      None
315 *
316 * DESCRIPTION: Initialize a new namespace node and install it amongst
317 *              its peers.
318 *
319 *              Note: Current namespace lookup is linear search. This appears
320 *              to be sufficient as namespace searches consume only a small
321 *              fraction of the execution time of the ACPI subsystem.
322 *
323 ******************************************************************************/
324
325void
326AcpiNsInstallNode (
327    ACPI_WALK_STATE         *WalkState,
328    ACPI_NAMESPACE_NODE     *ParentNode,    /* Parent */
329    ACPI_NAMESPACE_NODE     *Node,          /* New Child*/
330    ACPI_OBJECT_TYPE        Type)
331{
332    ACPI_OWNER_ID           OwnerId = 0;
333    ACPI_NAMESPACE_NODE     *ChildNode;
334
335
336    ACPI_FUNCTION_TRACE (NsInstallNode);
337
338
339    /*
340     * Get the owner ID from the Walk state. The owner ID is used to track
341     * table deletion and deletion of objects created by methods.
342     */
343    if (WalkState)
344    {
345        OwnerId = WalkState->OwnerId;
346    }
347
348    /* Link the new entry into the parent and existing children */
349
350    ChildNode = ParentNode->Child;
351    if (!ChildNode)
352    {
353        ParentNode->Child = Node;
354        Node->Flags |= ANOBJ_END_OF_PEER_LIST;
355        Node->Peer = ParentNode;
356    }
357    else
358    {
359        while (!(ChildNode->Flags & ANOBJ_END_OF_PEER_LIST))
360        {
361            ChildNode = ChildNode->Peer;
362        }
363
364        ChildNode->Peer = Node;
365
366        /* Clear end-of-list flag */
367
368        ChildNode->Flags &= ~ANOBJ_END_OF_PEER_LIST;
369        Node->Flags |= ANOBJ_END_OF_PEER_LIST;
370        Node->Peer = ParentNode;
371    }
372
373    /* Init the new entry */
374
375    Node->OwnerId = OwnerId;
376    Node->Type = (UINT8) Type;
377
378    ACPI_DEBUG_PRINT ((ACPI_DB_NAMES,
379        "%4.4s (%s) [Node %p Owner %X] added to %4.4s (%s) [Node %p]\n",
380        AcpiUtGetNodeName (Node), AcpiUtGetTypeName (Node->Type), Node, OwnerId,
381        AcpiUtGetNodeName (ParentNode), AcpiUtGetTypeName (ParentNode->Type),
382        ParentNode));
383
384    return_VOID;
385}
386
387
388/*******************************************************************************
389 *
390 * FUNCTION:    AcpiNsDeleteChildren
391 *
392 * PARAMETERS:  ParentNode      - Delete this objects children
393 *
394 * RETURN:      None.
395 *
396 * DESCRIPTION: Delete all children of the parent object. In other words,
397 *              deletes a "scope".
398 *
399 ******************************************************************************/
400
401void
402AcpiNsDeleteChildren (
403    ACPI_NAMESPACE_NODE     *ParentNode)
404{
405    ACPI_NAMESPACE_NODE     *ChildNode;
406    ACPI_NAMESPACE_NODE     *NextNode;
407    UINT8                   Flags;
408
409
410    ACPI_FUNCTION_TRACE_PTR (NsDeleteChildren, ParentNode);
411
412
413    if (!ParentNode)
414    {
415        return_VOID;
416    }
417
418    /* If no children, all done! */
419
420    ChildNode = ParentNode->Child;
421    if (!ChildNode)
422    {
423        return_VOID;
424    }
425
426    /* Deallocate all children at this level */
427
428    do
429    {
430        /* Get the things we need */
431
432        NextNode = ChildNode->Peer;
433        Flags = ChildNode->Flags;
434
435        /* Grandchildren should have all been deleted already */
436
437        if (ChildNode->Child)
438        {
439            ACPI_ERROR ((AE_INFO, "Found a grandchild! P=%p C=%p",
440                ParentNode, ChildNode));
441        }
442
443        /*
444         * Delete this child node and move on to the next child in the list.
445         * No need to unlink the node since we are deleting the entire branch.
446         */
447        AcpiNsDeleteNode (ChildNode);
448        ChildNode = NextNode;
449
450    } while (!(Flags & ANOBJ_END_OF_PEER_LIST));
451
452    /* Clear the parent's child pointer */
453
454    ParentNode->Child = NULL;
455    return_VOID;
456}
457
458
459/*******************************************************************************
460 *
461 * FUNCTION:    AcpiNsDeleteNamespaceSubtree
462 *
463 * PARAMETERS:  ParentNode      - Root of the subtree to be deleted
464 *
465 * RETURN:      None.
466 *
467 * DESCRIPTION: Delete a subtree of the namespace.  This includes all objects
468 *              stored within the subtree.
469 *
470 ******************************************************************************/
471
472void
473AcpiNsDeleteNamespaceSubtree (
474    ACPI_NAMESPACE_NODE     *ParentNode)
475{
476    ACPI_NAMESPACE_NODE     *ChildNode = NULL;
477    UINT32                  Level = 1;
478
479
480    ACPI_FUNCTION_TRACE (NsDeleteNamespaceSubtree);
481
482
483    if (!ParentNode)
484    {
485        return_VOID;
486    }
487
488    /*
489     * Traverse the tree of objects until we bubble back up
490     * to where we started.
491     */
492    while (Level > 0)
493    {
494        /* Get the next node in this scope (NULL if none) */
495
496        ChildNode = AcpiNsGetNextNode (ParentNode, ChildNode);
497        if (ChildNode)
498        {
499            /* Found a child node - detach any attached object */
500
501            AcpiNsDetachObject (ChildNode);
502
503            /* Check if this node has any children */
504
505            if (ChildNode->Child)
506            {
507                /*
508                 * There is at least one child of this node,
509                 * visit the node
510                 */
511                Level++;
512                ParentNode = ChildNode;
513                ChildNode  = NULL;
514            }
515        }
516        else
517        {
518            /*
519             * No more children of this parent node.
520             * Move up to the grandparent.
521             */
522            Level--;
523
524            /*
525             * Now delete all of the children of this parent
526             * all at the same time.
527             */
528            AcpiNsDeleteChildren (ParentNode);
529
530            /* New "last child" is this parent node */
531
532            ChildNode = ParentNode;
533
534            /* Move up the tree to the grandparent */
535
536            ParentNode = AcpiNsGetParentNode (ParentNode);
537        }
538    }
539
540    return_VOID;
541}
542
543
544/*******************************************************************************
545 *
546 * FUNCTION:    AcpiNsDeleteNamespaceByOwner
547 *
548 * PARAMETERS:  OwnerId     - All nodes with this owner will be deleted
549 *
550 * RETURN:      Status
551 *
552 * DESCRIPTION: Delete entries within the namespace that are owned by a
553 *              specific ID.  Used to delete entire ACPI tables.  All
554 *              reference counts are updated.
555 *
556 * MUTEX:       Locks namespace during deletion walk.
557 *
558 ******************************************************************************/
559
560void
561AcpiNsDeleteNamespaceByOwner (
562    ACPI_OWNER_ID            OwnerId)
563{
564    ACPI_NAMESPACE_NODE     *ChildNode;
565    ACPI_NAMESPACE_NODE     *DeletionNode;
566    ACPI_NAMESPACE_NODE     *ParentNode;
567    UINT32                  Level;
568    ACPI_STATUS             Status;
569
570
571    ACPI_FUNCTION_TRACE_U32 (NsDeleteNamespaceByOwner, OwnerId);
572
573
574    if (OwnerId == 0)
575    {
576        return_VOID;
577    }
578
579    /* Lock namespace for possible update */
580
581    Status = AcpiUtAcquireMutex (ACPI_MTX_NAMESPACE);
582    if (ACPI_FAILURE (Status))
583    {
584        return_VOID;
585    }
586
587    DeletionNode = NULL;
588    ParentNode = AcpiGbl_RootNode;
589    ChildNode = NULL;
590    Level = 1;
591
592    /*
593     * Traverse the tree of nodes until we bubble back up
594     * to where we started.
595     */
596    while (Level > 0)
597    {
598        /*
599         * Get the next child of this parent node. When ChildNode is NULL,
600         * the first child of the parent is returned
601         */
602        ChildNode = AcpiNsGetNextNode (ParentNode, ChildNode);
603
604        if (DeletionNode)
605        {
606            AcpiNsDeleteChildren (DeletionNode);
607            AcpiNsRemoveNode (DeletionNode);
608            DeletionNode = NULL;
609        }
610
611        if (ChildNode)
612        {
613            if (ChildNode->OwnerId == OwnerId)
614            {
615                /* Found a matching child node - detach any attached object */
616
617                AcpiNsDetachObject (ChildNode);
618            }
619
620            /* Check if this node has any children */
621
622            if (ChildNode->Child)
623            {
624                /*
625                 * There is at least one child of this node,
626                 * visit the node
627                 */
628                Level++;
629                ParentNode = ChildNode;
630                ChildNode  = NULL;
631            }
632            else if (ChildNode->OwnerId == OwnerId)
633            {
634                DeletionNode = ChildNode;
635            }
636        }
637        else
638        {
639            /*
640             * No more children of this parent node.
641             * Move up to the grandparent.
642             */
643            Level--;
644            if (Level != 0)
645            {
646                if (ParentNode->OwnerId == OwnerId)
647                {
648                    DeletionNode = ParentNode;
649                }
650            }
651
652            /* New "last child" is this parent node */
653
654            ChildNode = ParentNode;
655
656            /* Move up the tree to the grandparent */
657
658            ParentNode = AcpiNsGetParentNode (ParentNode);
659        }
660    }
661
662    (void) AcpiUtReleaseMutex (ACPI_MTX_NAMESPACE);
663    return_VOID;
664}
665
666
667