1/*
2 * Copyright (c) 2007, 2008, Oracle and/or its affiliates. All rights reserved.
3 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
4 *
5 * This code is free software; you can redistribute it and/or modify it
6 * under the terms of the GNU General Public License version 2 only, as
7 * published by the Free Software Foundation.  Oracle designates this
8 * particular file as subject to the "Classpath" exception as provided
9 * by Oracle in the LICENSE file that accompanied this code.
10 *
11 * This code is distributed in the hope that it will be useful, but WITHOUT
12 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
13 * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
14 * version 2 for more details (a copy is included in the LICENSE file that
15 * accompanied this code).
16 *
17 * You should have received a copy of the GNU General Public License version
18 * 2 along with this work; if not, write to the Free Software Foundation,
19 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
20 *
21 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
22 * or visit www.oracle.com if you need additional information or have any
23 * questions.
24 */
25
26#ifndef D3DBufImgOps_h_Included
27#define D3DBufImgOps_h_Included
28
29#include "D3DContext.h"
30
31/**************************** ConvolveOp support ****************************/
32
33/**
34 * Flags that can be bitwise-or'ed together to control how the shader
35 * source code is generated.
36 */
37#define CONVOLVE_EDGE_ZERO_FILL (1 << 0)
38#define CONVOLVE_5X5            (1 << 1)
39#define MAX_CONVOLVE            (1 << 2)
40
41HRESULT D3DBufImgOps_EnableConvolveOp(D3DContext *oglc, jlong pSrcOps,
42                                      jboolean edgeZeroFill,
43                                      jint kernelWidth, jint KernelHeight,
44                                      unsigned char *kernelVals);
45HRESULT D3DBufImgOps_DisableConvolveOp(D3DContext *oglc);
46
47/**************************** RescaleOp support *****************************/
48
49/**
50 * Flags that can be bitwise-or'ed together to control how the shader
51 * source code is generated.
52 */
53#define RESCALE_NON_PREMULT (1 << 0)
54#define MAX_RESCALE         (1 << 1)
55
56HRESULT D3DBufImgOps_EnableRescaleOp(D3DContext *oglc,
57                                     jboolean nonPremult,
58                                     unsigned char *scaleFactors,
59                                     unsigned char *offsets);
60HRESULT D3DBufImgOps_DisableRescaleOp(D3DContext *oglc);
61
62/**************************** LookupOp support ******************************/
63
64/**
65 * Flags that can be bitwise-or'ed together to control how the shader
66 * source code is generated.
67 */
68#define LOOKUP_USE_SRC_ALPHA (1 << 0)
69#define LOOKUP_NON_PREMULT   (1 << 1)
70#define MAX_LOOKUP           (1 << 2)
71
72HRESULT D3DBufImgOps_EnableLookupOp(D3DContext *oglc,
73                                    jboolean nonPremult, jboolean shortData,
74                                    jint numBands, jint bandLength, jint offset,
75                                    void *tableValues);
76HRESULT D3DBufImgOps_DisableLookupOp(D3DContext *oglc);
77
78#endif /* D3DBufImgOps_h_Included */
79