1/*
2 * Copyright (c) 1997, 2012, Oracle and/or its affiliates. All rights reserved.
3 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
4 *
5 * This code is free software; you can redistribute it and/or modify it
6 * under the terms of the GNU General Public License version 2 only, as
7 * published by the Free Software Foundation.
8 *
9 * This code is distributed in the hope that it will be useful, but WITHOUT
10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
11 * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
12 * version 2 for more details (a copy is included in the LICENSE file that
13 * accompanied this code).
14 *
15 * You should have received a copy of the GNU General Public License version
16 * 2 along with this work; if not, write to the Free Software Foundation,
17 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
18 *
19 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
20 * or visit www.oracle.com if you need additional information or have any
21 * questions.
22 *
23 */
24
25#include "precompiled.hpp"
26#include "libadt/vectset.hpp"
27#include "memory/allocation.inline.hpp"
28
29// Vector Sets - An Abstract Data Type
30
31// BitsInByte is a lookup table which tells the number of bits that
32// are in the looked-up number.  It is very useful in VectorSet_Size.
33
34uint8_t bitsInByte[BITS_IN_BYTE_ARRAY_SIZE] = {
35  0, 1, 1, 2, 1, 2, 2, 3, 1, 2, 2, 3, 2, 3, 3, 4,
36  1, 2, 2, 3, 2, 3, 3, 4, 2, 3, 3, 4, 3, 4, 4, 5,
37  1, 2, 2, 3, 2, 3, 3, 4, 2, 3, 3, 4, 3, 4, 4, 5,
38  2, 3, 3, 4, 3, 4, 4, 5, 3, 4, 4, 5, 4, 5, 5, 6,
39  1, 2, 2, 3, 2, 3, 3, 4, 2, 3, 3, 4, 3, 4, 4, 5,
40  2, 3, 3, 4, 3, 4, 4, 5, 3, 4, 4, 5, 4, 5, 5, 6,
41  2, 3, 3, 4, 3, 4, 4, 5, 3, 4, 4, 5, 4, 5, 5, 6,
42  3, 4, 4, 5, 4, 5, 5, 6, 4, 5, 5, 6, 5, 6, 6, 7,
43  1, 2, 2, 3, 2, 3, 3, 4, 2, 3, 3, 4, 3, 4, 4, 5,
44  2, 3, 3, 4, 3, 4, 4, 5, 3, 4, 4, 5, 4, 5, 5, 6,
45  2, 3, 3, 4, 3, 4, 4, 5, 3, 4, 4, 5, 4, 5, 5, 6,
46  3, 4, 4, 5, 4, 5, 5, 6, 4, 5, 5, 6, 5, 6, 6, 7,
47  2, 3, 3, 4, 3, 4, 4, 5, 3, 4, 4, 5, 4, 5, 5, 6,
48  3, 4, 4, 5, 4, 5, 5, 6, 4, 5, 5, 6, 5, 6, 6, 7,
49  3, 4, 4, 5, 4, 5, 5, 6, 4, 5, 5, 6, 5, 6, 6, 7,
50  4, 5, 5, 6, 5, 6, 6, 7, 5, 6, 6, 7, 6, 7, 7, 8
51};
52
53//------------------------------VectorSet--------------------------------------
54// Create a new, empty Set.
55VectorSet::VectorSet(Arena *arena) : Set(arena) {
56  size = 2;                     // Small initial size
57  data = (uint32_t *)_set_arena->Amalloc(size*sizeof(uint32_t));
58  data[0] = 0;                  // No elements
59  data[1] = 0;
60}
61
62//------------------------------Construct--------------------------------------
63Set &VectorSet_Construct(Arena *arena)
64{
65  return *(new VectorSet(arena));
66}
67
68//------------------------------operator=--------------------------------------
69Set &VectorSet::operator = (const Set &set)
70{
71  if( &set == this ) return *this;
72  FREE_FAST(data);
73  // The cast is a virtual function that checks that "set" is a VectorSet.
74  slamin(*(set.asVectorSet()));
75  return *this;
76}
77
78//------------------------------slamin-----------------------------------------
79// Initialize one set with another.  No regard is made to the existing Set.
80void VectorSet::slamin(const VectorSet& s)
81{
82  size = s.size;                // Use new size
83  data = (uint32_t*)s._set_arena->Amalloc(size*sizeof(uint32_t)); // Make array of required size
84  memcpy( data, s.data, size*sizeof(uint32_t) ); // Fill the array
85}
86
87//------------------------------grow-------------------------------------------
88// Expand the existing set to a bigger size
89void VectorSet::grow( uint newsize )
90{
91  newsize = (newsize+31) >> 5;  // Convert to longwords
92  uint x = size;
93  while( x < newsize ) x <<= 1;
94  data = (uint32_t *)_set_arena->Arealloc(data, size*sizeof(uint32_t), x*sizeof(uint32_t));
95  memset((char *)(data + size), 0, (x - size)*sizeof(uint32_t));
96  size = x;
97}
98
99//------------------------------operator<<=------------------------------------
100// Insert a member into an existing Set.
101Set &VectorSet::operator <<= (uint elem)
102{
103  register uint word = elem >> 5;            // Get the longword offset
104  register uint32_t mask = 1L << (elem & 31);  // Get bit mask
105
106  if( word >= size )            // Need to grow set?
107    grow(elem+1);               // Then grow it
108  data[word] |= mask;           // Set new bit
109  return *this;
110}
111
112//------------------------------operator>>=------------------------------------
113// Delete a member from an existing Set.
114Set &VectorSet::operator >>= (uint elem)
115{
116  register uint word = elem >> 5; // Get the longword offset
117  if( word >= size )              // Beyond the last?
118    return *this;                 // Then it's clear & return clear
119  register uint32_t mask = 1L << (elem & 31);     // Get bit mask
120  data[word] &= ~mask;            // Clear bit
121  return *this;
122}
123
124//------------------------------operator&=-------------------------------------
125// Intersect one set into another.
126VectorSet &VectorSet::operator &= (const VectorSet &s)
127{
128  // NOTE: The intersection is never any larger than the smallest set.
129  if( s.size < size ) size = s.size; // Get smaller size
130  register uint32_t *u1 = data;   // Pointer to the destination data
131  register uint32_t *u2 = s.data; // Pointer to the source data
132  for( uint i=0; i<size; i++)   // For data in set
133    *u1++ &= *u2++;             // Copy and AND longwords
134  return *this;                 // Return set
135}
136
137//------------------------------operator&=-------------------------------------
138Set &VectorSet::operator &= (const Set &set)
139{
140  // The cast is a virtual function that checks that "set" is a VectorSet.
141  return (*this) &= *(set.asVectorSet());
142}
143
144//------------------------------operator|=-------------------------------------
145// Union one set into another.
146VectorSet &VectorSet::operator |= (const VectorSet &s)
147{
148  // This many words must be unioned
149  register uint cnt = ((size<s.size)?size:s.size);
150  register uint32_t *u1 = data;   // Pointer to the destination data
151  register uint32_t *u2 = s.data; // Pointer to the source data
152  for( uint i=0; i<cnt; i++)    // Copy and OR the two sets
153    *u1++ |= *u2++;
154  if( size < s.size ) {         // Is set 2 larger than set 1?
155    // Extend result by larger set
156    grow(s.size*sizeof(uint32_t)*8);
157    memcpy(&data[cnt], u2, (s.size - cnt)*sizeof(uint32_t));
158  }
159  return *this;                 // Return result set
160}
161
162//------------------------------operator|=-------------------------------------
163Set &VectorSet::operator |= (const Set &set)
164{
165  // The cast is a virtual function that checks that "set" is a VectorSet.
166  return (*this) |= *(set.asVectorSet());
167}
168
169//------------------------------operator-=-------------------------------------
170// Difference one set from another.
171VectorSet &VectorSet::operator -= (const VectorSet &s)
172{
173  // This many words must be unioned
174  register uint cnt = ((size<s.size)?size:s.size);
175  register uint32_t *u1 = data;   // Pointer to the destination data
176  register uint32_t *u2 = s.data; // Pointer to the source data
177  for( uint i=0; i<cnt; i++ )   // For data in set
178    *u1++ &= ~(*u2++);          // A <-- A & ~B  with longwords
179  return *this;                 // Return new set
180}
181
182//------------------------------operator-=-------------------------------------
183Set &VectorSet::operator -= (const Set &set)
184{
185  // The cast is a virtual function that checks that "set" is a VectorSet.
186  return (*this) -= *(set.asVectorSet());
187}
188
189//------------------------------compare----------------------------------------
190// Compute 2 booleans: bits in A not B, bits in B not A.
191// Return X0 --  A is not a subset of B
192//        X1 --  A is a subset of B
193//        0X --  B is not a subset of A
194//        1X --  B is a subset of A
195int VectorSet::compare (const VectorSet &s) const
196{
197  register uint32_t *u1 = data;   // Pointer to the destination data
198  register uint32_t *u2 = s.data; // Pointer to the source data
199  register uint32_t AnotB = 0, BnotA = 0;
200  // This many words must be unioned
201  register uint cnt = ((size<s.size)?size:s.size);
202
203  // Get bits for both sets
204  uint i;                       // Exit value of loop
205  for( i=0; i<cnt; i++ ) {      // For data in BOTH sets
206    register uint32_t A = *u1++;  // Data from one guy
207    register uint32_t B = *u2++;  // Data from other guy
208    AnotB |= (A & ~B);          // Compute bits in A not B
209    BnotA |= (B & ~A);          // Compute bits in B not A
210  }
211
212  // Get bits from bigger set
213  if( size < s.size ) {
214    for( ; i<s.size; i++ )      // For data in larger set
215      BnotA |= *u2++;           // These bits are in B not A
216  } else {
217    for( ; i<size; i++ )        // For data in larger set
218      AnotB |= *u1++;           // These bits are in A not B
219  }
220
221  // Set & return boolean flags
222  return ((!BnotA)<<1) + (!AnotB);
223}
224
225//------------------------------operator==-------------------------------------
226// Test for set equality
227int VectorSet::operator == (const VectorSet &s) const
228{
229  return compare(s) == 3;       // TRUE if A and B are mutual subsets
230}
231
232//------------------------------operator==-------------------------------------
233int VectorSet::operator == (const Set &set) const
234{
235  // The cast is a virtual function that checks that "set" is a VectorSet.
236  return (*this) == *(set.asVectorSet());
237}
238
239//------------------------------disjoint---------------------------------------
240// Check for sets being disjoint.
241int VectorSet::disjoint(const Set &set) const
242{
243  // The cast is a virtual function that checks that "set" is a VectorSet.
244  const VectorSet &s = *(set.asVectorSet());
245
246  // NOTE: The intersection is never any larger than the smallest set.
247  register uint small_size = ((size<s.size)?size:s.size);
248  register uint32_t *u1 = data;        // Pointer to the destination data
249  register uint32_t *u2 = s.data;      // Pointer to the source data
250  for( uint i=0; i<small_size; i++)  // For data in set
251    if( *u1++ & *u2++ )              // If any elements in common
252      return 0;                      // Then not disjoint
253  return 1;                          // Else disjoint
254}
255
256//------------------------------operator<--------------------------------------
257// Test for strict subset
258int VectorSet::operator < (const VectorSet &s) const
259{
260  return compare(s) == 1;       // A subset B, B not subset A
261}
262
263//------------------------------operator<--------------------------------------
264int VectorSet::operator < (const Set &set) const
265{
266  // The cast is a virtual function that checks that "set" is a VectorSet.
267  return (*this) < *(set.asVectorSet());
268}
269
270//------------------------------operator<=-------------------------------------
271// Test for subset
272int VectorSet::operator <= (const VectorSet &s) const
273{
274  return compare(s) & 1;        // A subset B
275}
276
277//------------------------------operator<=-------------------------------------
278int VectorSet::operator <= (const Set &set) const
279{
280  // The cast is a virtual function that checks that "set" is a VectorSet.
281  return (*this) <= *(set.asVectorSet());
282}
283
284//------------------------------operator[]-------------------------------------
285// Test for membership.  A Zero/Non-Zero value is returned!
286int VectorSet::operator[](uint elem) const
287{
288  register uint word = elem >> 5; // Get the longword offset
289  if( word >= size )              // Beyond the last?
290    return 0;                     // Then it's clear
291  register uint32_t mask = 1L << (elem & 31);  // Get bit mask
292  return ((data[word] & mask))!=0;           // Return the sense of the bit
293}
294
295//------------------------------getelem----------------------------------------
296// Get any element from the set.
297uint VectorSet::getelem(void) const
298{
299  uint i;                       // Exit value of loop
300  for( i=0; i<size; i++ )
301    if( data[i] )
302      break;
303  uint32_t word = data[i];
304  int j;                        // Exit value of loop
305  for( j= -1; word; j++, word>>=1 );
306  return (i<<5)+j;
307}
308
309//------------------------------Clear------------------------------------------
310// Clear a set
311void VectorSet::Clear(void)
312{
313  if( size > 100 ) {            // Reclaim storage only if huge
314    FREE_RESOURCE_ARRAY(uint32_t,data,size);
315    size = 2;                   // Small initial size
316    data = NEW_RESOURCE_ARRAY(uint32_t,size);
317  }
318  memset( data, 0, size*sizeof(uint32_t) );
319}
320
321//------------------------------Size-------------------------------------------
322// Return number of elements in a Set
323uint VectorSet::Size(void) const
324{
325  uint sum = 0;                 // Cumulative size so far.
326  uint8_t* currByte = (uint8_t*) data;
327  for( uint32_t i = 0; i < (size<<2); i++) // While have bytes to process
328    sum += bitsInByte[*currByte++];      // Add bits in current byte to size.
329  return sum;
330}
331
332//------------------------------Sort-------------------------------------------
333// Sort the elements for the next forall statement
334void VectorSet::Sort(void)
335{
336}
337
338//------------------------------hash-------------------------------------------
339int VectorSet::hash() const
340{
341  uint32_t _xor = 0;
342  uint lim = ((size<4)?size:4);
343  for( uint i = 0; i < lim; i++ )
344    _xor ^= data[i];
345  return (int)_xor;
346}
347
348//------------------------------iterate----------------------------------------
349// Used by Set::print().
350class VSetI_ : public SetI_ {
351  VectorSetI vsi;
352public:
353  VSetI_( const VectorSet *vset, uint &elem ) : vsi(vset) { elem = vsi.elem; }
354
355  uint next(void) { ++vsi; return vsi.elem; }
356  int  test(void) { return vsi.test(); }
357};
358
359SetI_ *VectorSet::iterate(uint &elem) const {
360  return new(ResourceObj::C_HEAP, mtInternal) VSetI_(this, elem);
361}
362
363//=============================================================================
364//------------------------------next-------------------------------------------
365// Find and return the next element of a vector set, or return garbage and
366// make "VectorSetI::test()" fail.
367uint VectorSetI::next(void)
368{
369  j++;                          // Next element in word
370  mask = (mask & max_jint) << 1;// Next bit in word
371  do {                          // Do While still have words
372    while( mask ) {             // While have bits in word
373      if( s->data[i] & mask ) { // If found a bit
374        return (i<<5)+j;        // Return the bit address
375      }
376      j++;                      // Skip to next bit
377      mask = (mask & max_jint) << 1;
378    }
379    j = 0;                      // No more bits in word; setup for next word
380    mask = 1;
381    for( i++; (i<s->size) && (!s->data[i]); i++ ); // Skip to non-zero word
382  } while( i<s->size );
383  return max_juint;             // No element, iterated them all
384}
385