1//===-- BreakpointOptions.h -------------------------------------*- C++ -*-===//
2//
3// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4// See https://llvm.org/LICENSE.txt for license information.
5// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6//
7//===----------------------------------------------------------------------===//
8
9#ifndef LLDB_BREAKPOINT_BREAKPOINTOPTIONS_H
10#define LLDB_BREAKPOINT_BREAKPOINTOPTIONS_H
11
12#include <memory>
13#include <string>
14
15#include "lldb/Utility/Baton.h"
16#include "lldb/Utility/Flags.h"
17#include "lldb/Utility/StringList.h"
18#include "lldb/Utility/StructuredData.h"
19#include "lldb/lldb-private.h"
20
21namespace lldb_private {
22
23/// \class BreakpointOptions BreakpointOptions.h
24/// "lldb/Breakpoint/BreakpointOptions.h" Class that manages the options on a
25/// breakpoint or breakpoint location.
26
27class BreakpointOptions {
28friend class BreakpointLocation;
29friend class BreakpointName;
30friend class lldb_private::BreakpointOptionGroup;
31friend class Breakpoint;
32
33public:
34  enum OptionKind {
35    eCallback     = 1 << 0,
36    eEnabled      = 1 << 1,
37    eOneShot      = 1 << 2,
38    eIgnoreCount  = 1 << 3,
39    eThreadSpec   = 1 << 4,
40    eCondition    = 1 << 5,
41    eAutoContinue = 1 << 6,
42    eAllOptions   = (eCallback | eEnabled | eOneShot | eIgnoreCount | eThreadSpec
43                     | eCondition | eAutoContinue)
44  };
45  struct CommandData {
46    CommandData() = default;
47
48    CommandData(const StringList &user_source, lldb::ScriptLanguage interp)
49        : user_source(user_source), interpreter(interp), stop_on_error(true) {}
50
51    virtual ~CommandData() = default;
52
53    static const char *GetSerializationKey() { return "BKPTCMDData"; }
54
55    StructuredData::ObjectSP SerializeToStructuredData();
56
57    static std::unique_ptr<CommandData>
58    CreateFromStructuredData(const StructuredData::Dictionary &options_dict,
59                             Status &error);
60
61    StringList user_source;
62    std::string script_source;
63    enum lldb::ScriptLanguage interpreter =
64        lldb::eScriptLanguageNone; // eScriptLanguageNone means command
65                                   // interpreter.
66    bool stop_on_error = true;
67
68  private:
69    enum class OptionNames : uint32_t {
70      UserSource = 0,
71      Interpreter,
72      StopOnError,
73      LastOptionName
74    };
75
76    static const char
77        *g_option_names[static_cast<uint32_t>(OptionNames::LastOptionName)];
78
79    static const char *GetKey(OptionNames enum_value) {
80      return g_option_names[static_cast<uint32_t>(enum_value)];
81    }
82  };
83
84  class CommandBaton : public TypedBaton<CommandData> {
85  public:
86    explicit CommandBaton(std::unique_ptr<CommandData> Data)
87        : TypedBaton(std::move(Data)) {}
88
89    void GetDescription(llvm::raw_ostream &s, lldb::DescriptionLevel level,
90                        unsigned indentation) const override;
91  };
92
93  typedef std::shared_ptr<CommandBaton> CommandBatonSP;
94
95  // Constructors and Destructors
96
97  /// This constructor allows you to specify all the breakpoint options except
98  /// the callback.  That one is more complicated, and better to do by hand.
99  ///
100  /// \param[in] condition
101  ///    The expression which if it evaluates to \b true if we are to stop
102  ///
103  /// \param[in] enabled
104  ///    Is this breakpoint enabled.
105  ///
106  /// \param[in] ignore
107  ///    How many breakpoint hits we should ignore before stopping.
108  ///
109  /// \param[in] one_shot
110  ///    Should this breakpoint delete itself after being hit once.
111  ///
112  /// \param[in] auto_continue
113  ///    Should this breakpoint auto-continue after running its commands.
114  ///
115  BreakpointOptions(const char *condition, bool enabled = true,
116                    int32_t ignore = 0, bool one_shot = false,
117                    bool auto_continue = false);
118
119  /// Breakpoints make options with all flags set.  Locations and Names make
120  /// options with no flags set.
121  BreakpointOptions(bool all_flags_set);
122  BreakpointOptions(const BreakpointOptions &rhs);
123
124  virtual ~BreakpointOptions();
125
126  static std::unique_ptr<BreakpointOptions>
127  CreateFromStructuredData(Target &target,
128                           const StructuredData::Dictionary &data_dict,
129                           Status &error);
130
131  virtual StructuredData::ObjectSP SerializeToStructuredData();
132
133  static const char *GetSerializationKey() { return "BKPTOptions"; }
134
135  // Operators
136  const BreakpointOptions &operator=(const BreakpointOptions &rhs);
137
138  /// Copy over only the options set in the incoming BreakpointOptions.
139  void CopyOverSetOptions(const BreakpointOptions &rhs);
140
141  // Callbacks
142  //
143  // Breakpoint callbacks come in two forms, synchronous and asynchronous.
144  // Synchronous callbacks will get run before any of the thread plans are
145  // consulted, and if they return false the target will continue "under the
146  // radar" of the thread plans.  There are a couple of restrictions to
147  // synchronous callbacks:
148  // 1) They should NOT resume the target themselves.
149  //     Just return false if you want the target to restart.
150  // 2) Breakpoints with synchronous callbacks can't have conditions
151  //    (or rather, they can have them, but they won't do anything.
152  //    Ditto with ignore counts, etc...  You are supposed to control that all
153  //    through the callback.
154  // Asynchronous callbacks get run as part of the "ShouldStop" logic in the
155  // thread plan.  The logic there is:
156  //   a) If the breakpoint is thread specific and not for this thread, continue
157  //   w/o running the callback.
158  //      NB. This is actually enforced underneath the breakpoint system, the
159  //      Process plugin is expected to
160  //      call BreakpointSite::IsValidForThread, and set the thread's StopInfo
161  //      to "no reason".  That way,
162  //      thread displays won't show stops for breakpoints not for that
163  //      thread...
164  //   b) If the ignore count says we shouldn't stop, then ditto.
165  //   c) If the condition says we shouldn't stop, then ditto.
166  //   d) Otherwise, the callback will get run, and if it returns true we will
167  //      stop, and if false we won't.
168  //  The asynchronous callback can run the target itself, but at present that
169  //  should be the last action the callback does.  We will relax this condition
170  //  at some point, but it will take a bit of plumbing to get that to work.
171  //
172
173  /// Adds a callback to the breakpoint option set.
174  ///
175  /// \param[in] callback
176  ///    The function to be called when the breakpoint gets hit.
177  ///
178  /// \param[in] baton_sp
179  ///    A baton which will get passed back to the callback when it is invoked.
180  ///
181  /// \param[in] synchronous
182  ///    Whether this is a synchronous or asynchronous callback.  See discussion
183  ///    above.
184  void SetCallback(BreakpointHitCallback callback,
185                   const lldb::BatonSP &baton_sp, bool synchronous = false);
186
187  void SetCallback(BreakpointHitCallback callback,
188                   const BreakpointOptions::CommandBatonSP &command_baton_sp,
189                   bool synchronous = false);
190
191  /// Returns the command line commands for the callback on this breakpoint.
192  ///
193  /// \param[out] command_list
194  ///    The commands will be appended to this list.
195  ///
196  /// \return
197  ///    \b true if the command callback is a command-line callback,
198  ///    \b false otherwise.
199  bool GetCommandLineCallbacks(StringList &command_list);
200
201  /// Remove the callback from this option set.
202  void ClearCallback();
203
204  // The rest of these functions are meant to be used only within the
205  // breakpoint handling mechanism.
206
207  /// Use this function to invoke the callback for a specific stop.
208  ///
209  /// \param[in] context
210  ///    The context in which the callback is to be invoked.  This includes the
211  ///    stop event, the
212  ///    execution context of the stop (since you might hit the same breakpoint
213  ///    on multiple threads) and
214  ///    whether we are currently executing synchronous or asynchronous
215  ///    callbacks.
216  ///
217  /// \param[in] break_id
218  ///    The breakpoint ID that owns this option set.
219  ///
220  /// \param[in] break_loc_id
221  ///    The breakpoint location ID that owns this option set.
222  ///
223  /// \return
224  ///     The callback return value.
225  bool InvokeCallback(StoppointCallbackContext *context,
226                      lldb::user_id_t break_id, lldb::user_id_t break_loc_id);
227
228  /// Used in InvokeCallback to tell whether it is the right time to run this
229  /// kind of callback.
230  ///
231  /// \return
232  ///     The synchronicity of our callback.
233  bool IsCallbackSynchronous() const { return m_callback_is_synchronous; }
234
235  /// Fetch the baton from the callback.
236  ///
237  /// \return
238  ///     The baton.
239  Baton *GetBaton();
240
241  /// Fetch  a const version of the baton from the callback.
242  ///
243  /// \return
244  ///     The baton.
245  const Baton *GetBaton() const;
246
247  // Condition
248  /// Set the breakpoint option's condition.
249  ///
250  /// \param[in] condition
251  ///    The condition expression to evaluate when the breakpoint is hit.
252  void SetCondition(const char *condition);
253
254  /// Return a pointer to the text of the condition expression.
255  ///
256  /// \return
257  ///    A pointer to the condition expression text, or nullptr if no
258  //     condition has been set.
259  const char *GetConditionText(size_t *hash = nullptr) const;
260
261  // Enabled/Ignore Count
262
263  /// Check the Enable/Disable state.
264  /// \return
265  ///     \b true if the breakpoint is enabled, \b false if disabled.
266  bool IsEnabled() const { return m_enabled; }
267
268  /// If \a enable is \b true, enable the breakpoint, if \b false disable it.
269  void SetEnabled(bool enabled) {
270    m_enabled = enabled;
271    m_set_flags.Set(eEnabled);
272  }
273
274  /// Check the auto-continue state.
275  /// \return
276  ///     \b true if the breakpoint is set to auto-continue, \b false otherwise.
277  bool IsAutoContinue() const { return m_auto_continue; }
278
279  /// Set the auto-continue state.
280  void SetAutoContinue(bool auto_continue) {
281    m_auto_continue = auto_continue;
282    m_set_flags.Set(eAutoContinue);
283  }
284
285  /// Check the One-shot state.
286  /// \return
287  ///     \b true if the breakpoint is one-shot, \b false otherwise.
288  bool IsOneShot() const { return m_one_shot; }
289
290  /// If \a enable is \b true, enable the breakpoint, if \b false disable it.
291  void SetOneShot(bool one_shot) {
292    m_one_shot = one_shot;
293    m_set_flags.Set(eOneShot);
294  }
295
296  /// Set the breakpoint to ignore the next \a count breakpoint hits.
297  /// \param[in] n
298  ///    The number of breakpoint hits to ignore.
299  void SetIgnoreCount(uint32_t n) {
300    m_ignore_count = n;
301    m_set_flags.Set(eIgnoreCount);
302  }
303
304  /// Return the current Ignore Count.
305  /// \return
306  ///     The number of breakpoint hits to be ignored.
307  uint32_t GetIgnoreCount() const { return m_ignore_count; }
308
309  /// Return the current thread spec for this option. This will return nullptr
310  /// if the no thread specifications have been set for this Option yet.
311  /// \return
312  ///     The thread specification pointer for this option, or nullptr if none
313  ///     has
314  ///     been set yet.
315  const ThreadSpec *GetThreadSpecNoCreate() const;
316
317  /// Returns a pointer to the ThreadSpec for this option, creating it. if it
318  /// hasn't been created already.   This API is used for setting the
319  /// ThreadSpec items for this option.
320  ThreadSpec *GetThreadSpec();
321
322  void SetThreadID(lldb::tid_t thread_id);
323
324  void GetDescription(Stream *s, lldb::DescriptionLevel level) const;
325
326  /// Check if the breakpoint option has a callback set.
327  ///
328  /// \return
329  ///    If the breakpoint option has a callback, \b true otherwise \b false.
330  bool HasCallback() const;
331
332  /// This is the default empty callback.
333  static bool NullCallback(void *baton, StoppointCallbackContext *context,
334                           lldb::user_id_t break_id,
335                           lldb::user_id_t break_loc_id);
336
337  /// Set a callback based on BreakpointOptions::CommandData. \param[in]
338  /// cmd_data
339  ///     A UP holding the new'ed CommandData object.
340  ///     The breakpoint will take ownership of pointer held by this object.
341  void SetCommandDataCallback(std::unique_ptr<CommandData> &cmd_data);
342
343  void Clear();
344
345  bool AnySet() const {
346    return m_set_flags.AnySet(eAllOptions);
347  }
348
349protected:
350  // Classes that inherit from BreakpointOptions can see and modify these
351  bool IsOptionSet(OptionKind kind)
352  {
353    return m_set_flags.Test(kind);
354  }
355
356  enum class OptionNames {
357    ConditionText = 0,
358    IgnoreCount,
359    EnabledState,
360    OneShotState,
361    AutoContinue,
362    LastOptionName
363  };
364  static const char *g_option_names[(size_t)OptionNames::LastOptionName];
365
366  static const char *GetKey(OptionNames enum_value) {
367    return g_option_names[(size_t)enum_value];
368  }
369
370  static bool BreakpointOptionsCallbackFunction(
371      void *baton, StoppointCallbackContext *context, lldb::user_id_t break_id,
372      lldb::user_id_t break_loc_id);
373
374  void SetThreadSpec(std::unique_ptr<ThreadSpec> &thread_spec_up);
375
376private:
377  /// For BreakpointOptions only
378
379  /// This is the callback function pointer
380  BreakpointHitCallback m_callback;
381  /// This is the client data for the callback
382  lldb::BatonSP m_callback_baton_sp;
383  bool m_baton_is_command_baton;
384  bool m_callback_is_synchronous;
385  bool m_enabled;
386  /// If set, the breakpoint delete itself after being hit once.
387  bool m_one_shot;
388  /// Number of times to ignore this breakpoint.
389  uint32_t m_ignore_count;
390  /// Thread for which this breakpoint will stop.
391  std::unique_ptr<ThreadSpec> m_thread_spec_up;
392  /// The condition to test.
393  std::string m_condition_text;
394  /// Its hash, so that locations know when the condition is updated.
395  size_t m_condition_text_hash;
396  /// If set, inject breakpoint condition into process.
397  bool m_inject_condition;
398  /// If set, auto-continue from breakpoint.
399  bool m_auto_continue;
400  /// Which options are set at this level.
401  /// Drawn from BreakpointOptions::SetOptionsFlags.
402  Flags m_set_flags;
403};
404
405} // namespace lldb_private
406
407#endif // LLDB_BREAKPOINT_BREAKPOINTOPTIONS_H
408