1/*	$OpenBSD: assorted.c,v 1.8 2016/01/08 20:26:33 mestre Exp $	*/
2/*	$NetBSD: assorted.c,v 1.3 1995/04/22 10:36:45 cgd Exp $	*/
3
4/*
5 * Copyright (c) 1983, 1993
6 *	The Regents of the University of California.  All rights reserved.
7 *
8 * Redistribution and use in source and binary forms, with or without
9 * modification, are permitted provided that the following conditions
10 * are met:
11 * 1. Redistributions of source code must retain the above copyright
12 *    notice, this list of conditions and the following disclaimer.
13 * 2. Redistributions in binary form must reproduce the above copyright
14 *    notice, this list of conditions and the following disclaimer in the
15 *    documentation and/or other materials provided with the distribution.
16 * 3. Neither the name of the University nor the names of its contributors
17 *    may be used to endorse or promote products derived from this software
18 *    without specific prior written permission.
19 *
20 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
21 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
22 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
23 * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
24 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
25 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
26 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
27 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
28 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
29 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
30 * SUCH DAMAGE.
31 */
32
33#include <err.h>
34#include <stdlib.h>
35
36#include "extern.h"
37
38static void strike(struct ship *, struct ship *);
39
40void
41table(int rig, int shot, int hittable, struct ship *on, struct ship *from,
42    int roll)
43{
44	int hhits = 0, chits = 0, ghits = 0, rhits = 0;
45	int Ghit = 0, Hhit = 0, Rhit = 0, Chit = 0;
46	int guns, car, pc, hull;
47	int crew[3];
48	int n;
49	int rigg[4];
50	const char *message;
51	const struct Tables *tp;
52
53	pc = on->file->pcrew;
54	hull = on->specs->hull;
55	crew[0] = on->specs->crew1;
56	crew[1] = on->specs->crew2;
57	crew[2] = on->specs->crew3;
58	rigg[0] = on->specs->rig1;
59	rigg[1] = on->specs->rig2;
60	rigg[2] = on->specs->rig3;
61	rigg[3] = on->specs->rig4;
62	if (shot == L_GRAPE)
63		Chit = chits = hittable;
64	else {
65		tp = &(rig ? RigTable : HullTable)[hittable][roll-1];
66		Chit = chits = tp->C;
67		Rhit = rhits = tp->R;
68		Hhit = hhits = tp->H;
69		Ghit = ghits = tp->G;
70		if (on->file->FS)
71			rhits *= 2;
72		if (shot == L_CHAIN) {
73			Ghit = ghits = 0;
74			Hhit = hhits = 0;
75		}
76	}
77	if (on->file->captured != 0) {
78		pc -= (chits + 1) / 2;
79		chits /= 2;
80	}
81	for (n = 0; n < 3; n++)
82		if (chits > crew[n]) {
83			chits -= crew[n];
84			crew[n] = 0;
85		} else {
86			crew[n] -= chits;
87			chits = 0;
88		}
89	for (n = 0; n < 3; n++)
90		if (rhits > rigg[n]){
91			rhits -= rigg[n];
92			rigg[n] = 0;
93		} else {
94			rigg[n] -= rhits;
95			rhits = 0;
96		}
97	if (rigg[3] != -1 && rhits > rigg[3]) {
98		rhits -= rigg[3];
99		rigg[3] = 0;
100	} else if (rigg[3] != -1) {
101		rigg[3] -= rhits;
102	}
103	if (rig && !rigg[2] && (!rigg[3] || rigg[3] == -1))
104		makemsg(on, "dismasted!");
105	if (portside(from, on, 0)) {
106		guns = on->specs->gunR;
107		car = on->specs->carR;
108	} else {
109		guns = on->specs->gunL;
110		car = on->specs->carL;
111	}
112	if (ghits > car) {
113		ghits -= car;
114		car = 0;
115	} else {
116		car -= ghits;
117		ghits = 0;
118	}
119	if (ghits > guns){
120		ghits -= guns;
121		guns = 0;
122	} else {
123		guns -= ghits;
124		ghits = 0;
125	}
126	hull -= ghits;
127	if (Ghit)
128		Write(portside(from, on, 0) ? W_GUNR : W_GUNL,
129			on, guns, car, 0, 0);
130	hull -= hhits;
131	hull = hull < 0 ? 0 : hull;
132	if (on->file->captured != 0 && Chit)
133		Write(W_PCREW, on, pc, 0, 0, 0);
134	if (Hhit)
135		Write(W_HULL, on, hull, 0, 0, 0);
136	if (Chit)
137		Write(W_CREW, on, crew[0], crew[1], crew[2], 0);
138	if (Rhit)
139		Write(W_RIGG, on, rigg[0], rigg[1], rigg[2], rigg[3]);
140	switch (shot) {
141	case L_ROUND:
142		message = "firing round shot on $$";
143		break;
144	case L_GRAPE:
145		message = "firing grape shot on $$";
146		break;
147	case L_CHAIN:
148		message = "firing chain shot on $$";
149		break;
150	case L_DOUBLE:
151		message = "firing double shot on $$";
152		break;
153	case L_EXPLODE:
154		message = "exploding shot on $$";
155		break;
156	default:
157		errx(1, "Unknown shot type %d", shot);
158	}
159	makesignal(from, "%s", on, message);
160	if (roll == 6 && rig) {
161		switch(Rhit) {
162		case 0:
163			message = "fore topsail sheets parted";
164			break;
165		case 1:
166			message = "mizzen shrouds parted";
167			break;
168		case 2:
169			message = "main topsail yard shot away";
170			break;
171		case 4:
172			message = "fore topmast and foremast shrouds shot away";
173			break;
174		case 5:
175			message = "mizzen mast and yard shot through";
176			break;
177		case 6:
178			message = "foremast and spritsail yard shattered";
179			break;
180		case 7:
181			message = "main topmast and mizzen mast shattered";
182			break;
183		default:
184			errx(1, "Bad Rhit = %d", Rhit);
185		}
186		makemsg(on, "%s", message);
187	} else if (roll == 6) {
188		switch (Hhit) {
189		case 0:
190			message = "anchor cables severed";
191			break;
192		case 1:
193			message = "two anchor stocks shot away";
194			break;
195		case 2:
196			message = "quarterdeck bulwarks damaged";
197			break;
198		case 3:
199			message = "three gun ports shot away";
200			break;
201		case 4:
202			message = "four guns dismounted";
203			break;
204		case 5:
205			message = "rudder cables shot through";
206			Write(W_TA, on, 0, 0, 0, 0);
207			break;
208		case 6:
209			message = "shot holes below the water line";
210			break;
211		default:
212			errx(1, "Bad Hhit = %d", Hhit);
213		}
214		makemsg(on, "%s", message);
215	}
216	/*
217	if (Chit > 1 && on->file->readyL&R_INITIAL && on->file->readyR&R_INITIAL) {
218		on->specs->qual--;
219		if (on->specs->qual <= 0) {
220			makemsg(on, "crew mutinying!");
221			on->specs->qual = 5;
222			Write(W_CAPTURED, on, on->file->index, 0, 0, 0);
223		} else
224			makemsg(on, "crew demoralized");
225		Write(W_QUAL, on, on->specs->qual, 0, 0, 0);
226	}
227	*/
228	if (!hull)
229		strike(on, from);
230}
231
232void
233Cleansnag(struct ship *from, struct ship *to, int all, int flag)
234{
235	if (flag & 1) {
236		Write(W_UNGRAP, from, to->file->index, all, 0, 0);
237		Write(W_UNGRAP, to, from->file->index, all, 0, 0);
238	}
239	if (flag & 2) {
240		Write(W_UNFOUL, from, to->file->index, all, 0, 0);
241		Write(W_UNFOUL, to, from->file->index, all, 0, 0);
242	}
243	if (!snagged2(from, to)) {
244		if (!snagged(from)) {
245			unboard(from, from, 1);		/* defense */
246			unboard(from, from, 0);		/* defense */
247		} else
248			unboard(from, to, 0);		/* offense */
249		if (!snagged(to)) {
250			unboard(to, to, 1);		/* defense */
251			unboard(to, to, 0);		/* defense */
252		} else
253			unboard(to, from, 0);		/* offense */
254	}
255}
256
257static void
258strike(struct ship *ship, struct ship *from)
259{
260	int points;
261
262	if (ship->file->struck)
263		return;
264	Write(W_STRUCK, ship, 1, 0, 0, 0);
265	points = ship->specs->pts + from->file->points;
266	Write(W_POINTS, from, points, 0, 0, 0);
267	unboard(ship, ship, 0);		/* all offense */
268	unboard(ship, ship, 1);		/* all defense */
269	switch (die()) {
270	case 3:
271	case 4:		/* ship may sink */
272		Write(W_SINK, ship, 1, 0, 0, 0);
273		break;
274	case 5:
275	case 6:		/* ship may explode */
276		Write(W_EXPLODE, ship, 1, 0, 0, 0);
277		break;
278	}
279	Writestr(W_SIGNAL, ship, "striking her colours!");
280}
281