map.c revision 1.4
1/*	$OpenBSD: map.c,v 1.4 2016/01/06 09:29:34 tb Exp $	*/
2/*	$NetBSD: map.c,v 1.2 1995/03/24 03:58:58 cgd Exp $	*/
3
4#define	minusminus	plusplus
5#define	minusplus	plusminus
6
7int
8main(int argc, char *argv[])
9{
10    /* Set up */
11
12    openpl();
13    space(-1400, -1000, 1200, 1200);
14
15    /* Big box */
16
17    move(-1400, -1000);
18    cont(-1400, 1000);
19    cont(600, 1000);
20    cont(600, -1000);
21    cont(-1400, -1000);
22
23    /* Grid -- horizontal lines every 200 */
24
25    linemod("dotted");
26    line(600, -800, -1400, -800);
27    line(-1400, -600, 600, -600);
28    line(600, -400, -1400, -400);
29    line(-1400, -200, 600, -200);
30    linemod("solid");
31    line(600, 0, -1400, 0);
32    linemod("dotted");
33    line(-1400, 200, 600, 200);
34    line(600, 400, -1400, 400);
35    line(-1400, 600, 600, 600);
36    line(600, 800, -1400, 800);
37
38    /* Grid -- vertical lines every 200 */
39
40    line(-1200, 1000, -1200, -1000);
41    line(-1000, 1000, -1000, -1000);
42    line(-800, 1000, -800, -1000);
43    line(-600, 1000, -600, -1000);
44    linemod("solid");
45    line(-400, 1000, -400, -1000);
46    linemod("dotted");
47    line(-200, 1000, -200, -1000);
48    line(0, 1000, 0, -1000);
49    line(200, 1000, 200, -1000);
50    line(400, 1000, 400, -1000);
51
52    /* Circles radius +250 on "center" */
53
54    linemod("solid");
55    circle(-400, 0, 250);
56    circle(-400, 0, 500);
57    circle(-400, 0, 750);
58    circle(-400, 0, 1000);
59
60    /* A few labels */
61
62    move(-670, 1075);
63    label("- THE PHANTASIA UNIVERSE -");
64    line(-630, 1045, -115, 1045);
65    move(-360, 80);
66    label("Lorien");
67    move(-385, -100);
68    label("Ithilien");
69    move(-560, 80);
70    label("Rohan");
71    move(-580, -100);
72    label("Anorien");
73    plusplus("Rovanion", -250, 320);
74    plusplus("The Iron Hills", -100, 560);
75    plusplus("Rhun", 250, 570);
76    minusplus("Dunland", -700, 160);
77    minusplus("Eriador", -920, 300);
78    minusplus("The Northern Waste", -1240, 320);
79    minusminus("Gondor", -720, -180);
80    minusminus("South Gondor", -940, -270);
81    minusminus("Far Harad", -1100, -500);
82    plusminus("Mordor", -180, -300);
83    plusminus("Khand", 0, -500);
84    plusminus("Near Harad", 40, -780);
85    move(340, 900);
86    label("The Moors");
87    move(300, 840);
88    label("Adventurous");
89    move(340, -840);
90    label("The Moors");
91    move(300, -900);
92    label("Adventurous");
93    move(-1340, 900);
94    label("The Moors");
95    move(-1340, 840);
96    label("Adventurous");
97    move(-1340, -840);
98    label("The Moors");
99    move(-1340, -900);
100    label("Adventurous");
101    move(700, 1000);
102    label("OUTER CIRCLES:");
103    line(690, 970, 1000, 970);
104    move(700, 900);
105    label("> 9:  The Outer Waste");
106    move(700, 800);
107    label("> 20: The Dead Marshes");
108    move(700, 700);
109    label("> 35: Kennaquhair");
110    move(700, 600);
111    label("> 55: Morannon");
112    move(700, 300);
113    label("(0,0): The Lord's Chamber");
114
115    move(700, -400);
116    label("Grid squares are 100 x 100");
117    move(700, -800);
118    label("Created by Ted Estes");
119    move(700, -860);
120    label("Plotted by Chris Robertson");
121    move(700, -920);
122    label(" c  1985");
123    circle(723, -923, 20);
124
125    /* Close down */
126
127    move(-1380, 1180);
128    closepl();
129    return 0;
130}
131
132/* draw strings in plus plus quadrant */
133void
134plusplus(char *s, int x, int y)
135{
136char	s1[2];
137
138    while (*s)
139	{
140	move(x, y);
141	s1[0] = *s++;
142	s1[1] = '\0';
143	label(s1);
144	x += 25;
145	y -= 30;
146	}
147}
148
149/* draw strings in plus minus quadrant */
150void
151plusminus(char *s, int x, int y)
152{
153char	s1[2];
154
155    while (*s)
156	{
157	move(x, y);
158	s1[0] = *s++;
159	s1[1] = '\0';
160	label(s1);
161	x += 25;
162	y += 30;
163	}
164}
165