1/*	$OpenBSD: hack.u_init.c,v 1.11 2016/01/09 18:33:15 mestre Exp $	*/
2
3/*
4 * Copyright (c) 1985, Stichting Centrum voor Wiskunde en Informatica,
5 * Amsterdam
6 * All rights reserved.
7 *
8 * Redistribution and use in source and binary forms, with or without
9 * modification, are permitted provided that the following conditions are
10 * met:
11 *
12 * - Redistributions of source code must retain the above copyright notice,
13 * this list of conditions and the following disclaimer.
14 *
15 * - Redistributions in binary form must reproduce the above copyright
16 * notice, this list of conditions and the following disclaimer in the
17 * documentation and/or other materials provided with the distribution.
18 *
19 * - Neither the name of the Stichting Centrum voor Wiskunde en
20 * Informatica, nor the names of its contributors may be used to endorse or
21 * promote products derived from this software without specific prior
22 * written permission.
23 *
24 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS
25 * IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
26 * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
27 * PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER
28 * OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
29 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
30 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
31 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
32 * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
33 * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
34 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
35 */
36
37/*
38 * Copyright (c) 1982 Jay Fenlason <hack@gnu.org>
39 * All rights reserved.
40 *
41 * Redistribution and use in source and binary forms, with or without
42 * modification, are permitted provided that the following conditions
43 * are met:
44 * 1. Redistributions of source code must retain the above copyright
45 *    notice, this list of conditions and the following disclaimer.
46 * 2. Redistributions in binary form must reproduce the above copyright
47 *    notice, this list of conditions and the following disclaimer in the
48 *    documentation and/or other materials provided with the distribution.
49 * 3. The name of the author may not be used to endorse or promote products
50 *    derived from this software without specific prior written permission.
51 *
52 * THIS SOFTWARE IS PROVIDED ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES,
53 * INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY
54 * AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL
55 * THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
56 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
57 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
58 * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
59 * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
60 * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
61 * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
62 */
63
64#include <ctype.h>
65#include <stdio.h>
66#include <stdlib.h>
67
68#include "hack.h"
69
70#define	UNDEF_TYP	0
71#define	UNDEF_SPE	'\177'
72extern char plname[];
73
74struct you zerou;
75char pl_character[PL_CSIZ];
76char *(roles[]) = {	/* must all have distinct first letter */
77			/* roles[4] may be changed to -woman */
78	"Tourist", "Speleologist", "Fighter", "Knight",
79	"Cave-man", "Wizard"
80};
81#define	NR_OF_ROLES	SIZE(roles)
82char rolesyms[NR_OF_ROLES + 1];		/* filled by u_init() */
83
84struct trobj {
85	uchar trotyp;
86	schar trspe;
87	char trolet;
88	Bitfield(trquan,6);
89	Bitfield(trknown,1);
90};
91
92#ifdef WIZARD
93struct trobj Extra_objs[] = {
94	{ 0, 0, 0, 0, 0 },
95	{ 0, 0, 0, 0, 0 }
96};
97#endif /* WIZARD */
98
99struct trobj Cave_man[] = {
100	{ MACE, 1, WEAPON_SYM, 1, 1 },
101	{ BOW, 1, WEAPON_SYM, 1, 1 },
102	{ ARROW, 0, WEAPON_SYM, 25, 1 },	/* quan is variable */
103	{ LEATHER_ARMOR, 0, ARMOR_SYM, 1, 1 },
104	{ 0, 0, 0, 0, 0}
105};
106
107struct trobj Fighter[] = {
108	{ TWO_HANDED_SWORD, 0, WEAPON_SYM, 1, 1 },
109	{ RING_MAIL, 0, ARMOR_SYM, 1, 1 },
110	{ 0, 0, 0, 0, 0 }
111};
112
113struct trobj Knight[] = {
114	{ LONG_SWORD, 0, WEAPON_SYM, 1, 1 },
115	{ SPEAR, 2, WEAPON_SYM, 1, 1 },
116	{ RING_MAIL, 1, ARMOR_SYM, 1, 1 },
117	{ HELMET, 0, ARMOR_SYM, 1, 1 },
118	{ SHIELD, 0, ARMOR_SYM, 1, 1 },
119	{ PAIR_OF_GLOVES, 0, ARMOR_SYM, 1, 1 },
120	{ 0, 0, 0, 0, 0 }
121};
122
123struct trobj Speleologist[] = {
124	{ STUDDED_LEATHER_ARMOR, 0, ARMOR_SYM, 1, 1 },
125	{ UNDEF_TYP, 0, POTION_SYM, 2, 0 },
126	{ FOOD_RATION, 0, FOOD_SYM, 3, 1 },
127	{ PICK_AXE, UNDEF_SPE, TOOL_SYM, 1, 0 },
128	{ ICE_BOX, 0, TOOL_SYM, 1, 0 },
129	{ 0, 0, 0, 0, 0}
130};
131
132struct trobj Tinopener[] = {
133	{ CAN_OPENER, 0, TOOL_SYM, 1, 1 },
134	{ 0, 0, 0, 0, 0 }
135};
136
137struct trobj Tourist[] = {
138	{ UNDEF_TYP, 0, FOOD_SYM, 10, 1 },
139	{ POT_EXTRA_HEALING, 0, POTION_SYM, 2, 0 },
140	{ EXPENSIVE_CAMERA, 0, TOOL_SYM, 1, 1 },
141	{ DART, 2, WEAPON_SYM, 25, 1 },	/* quan is variable */
142	{ 0, 0, 0, 0, 0 }
143};
144
145struct trobj Wizard[] = {
146	{ ELVEN_CLOAK, 0, ARMOR_SYM, 1, 1 },
147	{ UNDEF_TYP, UNDEF_SPE, WAND_SYM, 2, 0 },
148	{ UNDEF_TYP, UNDEF_SPE, RING_SYM, 2, 0 },
149	{ UNDEF_TYP, UNDEF_SPE, POTION_SYM, 2, 0 },
150	{ UNDEF_TYP, UNDEF_SPE, SCROLL_SYM, 3, 0 },
151	{ 0, 0, 0, 0, 0 }
152};
153
154static void ini_inv(struct trobj *);
155static int  role_index(char);
156#ifdef WIZARD
157static void wiz_inv(void);
158#endif
159
160void
161u_init(void)
162{
163	int i;
164	char exper = 'y', pc;
165
166	if(flags.female)	/* should have been set in HACKOPTIONS */
167		roles[4] = "Cave-woman";
168	for(i = 0; i < NR_OF_ROLES; i++)
169		rolesyms[i] = roles[i][0];
170	rolesyms[i] = 0;
171
172	if ((pc = pl_character[0])) {
173		if (islower((unsigned char)pc))
174			pc = toupper((unsigned char)pc);
175		if ((i = role_index(pc)) >= 0)
176			goto got_suffix;	/* implies experienced */
177		printf("\nUnknown role: %c\n", pc);
178		pl_character[0] = pc = 0;
179	}
180
181	printf("\nAre you an experienced player? [ny] ");
182
183	while(!strchr("ynYN \n\004", (exper = readchar())))
184		hackbell();
185	if(exper == '\004')		/* Give him an opportunity to get out */
186		end_of_input();
187	printf("%c\n", exper);		/* echo */
188	if(strchr("Nn \n", exper)) {
189		exper = 0;
190		goto beginner;
191	}
192
193	printf("\nTell me what kind of character you are:\n");
194	printf("Are you");
195	for(i = 0; i < NR_OF_ROLES; i++) {
196		printf(" a %s", roles[i]);
197		if(i == 2)			/* %% */
198			printf(",\n\t");
199		else if(i < NR_OF_ROLES - 2)
200			printf(",");
201		else if(i == NR_OF_ROLES - 2)
202			printf(" or");
203	}
204	printf("? [%s] ", rolesyms);
205
206	while ((pc = readchar())) {
207		if(islower((unsigned char)pc))
208			pc = toupper((unsigned char)pc);
209		if((i = role_index(pc)) >= 0) {
210			printf("%c\n", pc);	/* echo */
211			(void) fflush(stdout);	/* should be seen */
212			break;
213		}
214		if(pc == '\n')
215			break;
216		if(pc == '\004')    /* Give him the opportunity to get out */
217			end_of_input();
218		hackbell();
219	}
220	if(pc == '\n')
221		pc = 0;
222
223beginner:
224	if(!pc) {
225		printf("\nI'll choose a character for you.\n");
226		i = rn2(NR_OF_ROLES);
227		pc = rolesyms[i];
228		printf("This game you will be a%s %s.\n",
229			exper ? "n experienced" : "",
230			roles[i]);
231		getret();
232		/* give him some feedback in case mklev takes much time */
233		(void) putchar('\n');
234		(void) fflush(stdout);
235	}
236#if 0
237	/* Given the above code, I can't see why this would ever change
238	   anything; it does core pretty well, though.  - cmh 4/20/93 */
239	if(exper) {
240		roles[i][0] = pc;
241	}
242#endif
243
244got_suffix:
245
246	(void) strlcpy(pl_character, roles[i], sizeof pl_character);
247	flags.beginner = 1;
248	u = zerou;
249	u.usym = '@';
250	u.ulevel = 1;
251	init_uhunger();
252#ifdef QUEST
253	u.uhorizon = 6;
254#endif /* QUEST */
255	uarm = uarm2 = uarmh = uarms = uarmg = uwep = uball = uchain =
256	uleft = uright = 0;
257
258	switch(pc) {
259	case 'c':
260	case 'C':
261		Cave_man[2].trquan = 12 + rnd(9)*rnd(9);
262		u.uhp = u.uhpmax = 16;
263		u.ustr = u.ustrmax = 18;
264		ini_inv(Cave_man);
265		break;
266	case 't':
267	case 'T':
268		Tourist[3].trquan = 20 + rnd(20);
269		u.ugold = u.ugold0 = rnd(1000);
270		u.uhp = u.uhpmax = 10;
271		u.ustr = u.ustrmax = 8;
272		ini_inv(Tourist);
273		if(!rn2(25)) ini_inv(Tinopener);
274		break;
275	case 'w':
276	case 'W':
277		for(i=1; i<=4; i++) if(!rn2(5))
278			Wizard[i].trquan += rn2(3) - 1;
279		u.uhp = u.uhpmax = 15;
280		u.ustr = u.ustrmax = 16;
281		ini_inv(Wizard);
282		break;
283	case 's':
284	case 'S':
285		Fast = INTRINSIC;
286		Stealth = INTRINSIC;
287		u.uhp = u.uhpmax = 12;
288		u.ustr = u.ustrmax = 10;
289		ini_inv(Speleologist);
290		if(!rn2(10)) ini_inv(Tinopener);
291		break;
292	case 'k':
293	case 'K':
294		u.uhp = u.uhpmax = 12;
295		u.ustr = u.ustrmax = 10;
296		ini_inv(Knight);
297		break;
298	case 'f':
299	case 'F':
300		u.uhp = u.uhpmax = 14;
301		u.ustr = u.ustrmax = 17;
302		ini_inv(Fighter);
303		break;
304	default:	/* impossible */
305		u.uhp = u.uhpmax = 12;
306		u.ustr = u.ustrmax = 16;
307	}
308	find_ac();
309	if(!rn2(20)) {
310		int d = rn2(7) - 2;	/* biased variation */
311		u.ustr += d;
312		u.ustrmax += d;
313	}
314
315#ifdef WIZARD
316	if(wizard) wiz_inv();
317#endif /* WIZARD */
318
319	/* make sure he can carry all he has - especially for T's */
320	while(inv_weight() > 0 && u.ustr < 118)
321		u.ustr++, u.ustrmax++;
322}
323
324static void
325ini_inv(struct trobj *trop)
326{
327	struct obj *obj;
328
329	while(trop->trolet) {
330		obj = mkobj(trop->trolet);
331		obj->known = trop->trknown;
332		/* not obj->dknown = 1; - let him look at it at least once */
333		obj->cursed = 0;
334		if(obj->olet == WEAPON_SYM){
335			obj->quan = trop->trquan;
336			trop->trquan = 1;
337		}
338		if(trop->trspe != UNDEF_SPE)
339			obj->spe = trop->trspe;
340		if(trop->trotyp != UNDEF_TYP)
341			obj->otyp = trop->trotyp;
342		else
343			if(obj->otyp == WAN_WISHING)	/* gitpyr!robert */
344				obj->otyp = WAN_DEATH;
345		obj->owt = weight(obj);	/* defined after setting otyp+quan */
346		obj = addinv(obj);
347		if(obj->olet == ARMOR_SYM){
348			switch(obj->otyp){
349			case SHIELD:
350				if(!uarms) setworn(obj, W_ARMS);
351				break;
352			case HELMET:
353				if(!uarmh) setworn(obj, W_ARMH);
354				break;
355			case PAIR_OF_GLOVES:
356				if(!uarmg) setworn(obj, W_ARMG);
357				break;
358			case ELVEN_CLOAK:
359				if(!uarm2)
360					setworn(obj, W_ARM);
361				break;
362			default:
363				if(!uarm) setworn(obj, W_ARM);
364			}
365		}
366		if(obj->olet == WEAPON_SYM)
367			if(!uwep) setuwep(obj);
368#ifndef PYRAMID_BUG
369		if(--trop->trquan) continue;	/* make a similar object */
370#else
371		if(trop->trquan) {		/* check if zero first */
372			--trop->trquan;
373			if(trop->trquan)
374				continue;	/* make a similar object */
375		}
376#endif /* PYRAMID_BUG */
377		trop++;
378	}
379}
380
381#ifdef WIZARD
382static void
383wiz_inv(void)
384{
385	struct trobj *trop = &Extra_objs[0];
386	char *ep = getenv("INVENT");
387	int type;
388
389	while(ep && *ep) {
390		type = atoi(ep);
391		ep = strchr(ep, ',');
392		if(ep) while(*ep == ',' || *ep == ' ') ep++;
393		if(type <= 0 || type > NROFOBJECTS) continue;
394		trop->trotyp = type;
395		trop->trolet = objects[type].oc_olet;
396		trop->trspe = 4;
397		trop->trknown = 1;
398		trop->trquan = 1;
399		ini_inv(trop);
400	}
401	/* give him a wand of wishing by default */
402	trop->trotyp = WAN_WISHING;
403	trop->trolet = WAND_SYM;
404	trop->trspe = 20;
405	trop->trknown = 1;
406	trop->trquan = 1;
407	ini_inv(trop);
408}
409#endif /* WIZARD */
410
411void
412plnamesuffix(void)
413{
414	char *p;
415
416	if ((p = strrchr(plname, '-'))) {
417		*p = 0;
418		pl_character[0] = p[1];
419		pl_character[1] = 0;
420		if(!plname[0]) {
421			askname();
422			plnamesuffix();
423		}
424	}
425}
426
427/* must be called only from u_init() */
428/* so that rolesyms[] is defined */
429static int
430role_index(char pc)
431{
432	char *cp;
433
434	if ((cp = strchr(rolesyms, pc)))
435		return(cp - rolesyms);
436	return(-1);
437}
438