1#ifndef _INPUT_H
2#define _INPUT_H
3
4/*
5 * Copyright (c) 1999-2002 Vojtech Pavlik
6 *
7 * This program is free software; you can redistribute it and/or modify it
8 * under the terms of the GNU General Public License version 2 as published by
9 * the Free Software Foundation.
10 */
11
12#ifdef __KERNEL__
13#include <linux/time.h>
14#include <linux/list.h>
15#else
16#include <sys/time.h>
17#include <sys/ioctl.h>
18#include <sys/types.h>
19#include <asm/types.h>
20#endif
21
22/*
23 * The event structure itself
24 */
25
26struct input_event {
27	struct timeval time;
28	__u16 type;
29	__u16 code;
30	__s32 value;
31};
32
33/*
34 * Protocol version.
35 */
36
37#define EV_VERSION		0x010000
38
39/*
40 * IOCTLs (0x00 - 0x7f)
41 */
42
43struct input_id {
44	__u16 bustype;
45	__u16 vendor;
46	__u16 product;
47	__u16 version;
48};
49
50struct input_absinfo {
51	__s32 value;
52	__s32 minimum;
53	__s32 maximum;
54	__s32 fuzz;
55	__s32 flat;
56};
57
58#define EVIOCGVERSION		_IOR('E', 0x01, int)			/* get driver version */
59#define EVIOCGID		_IOR('E', 0x02, struct input_id)	/* get device ID */
60#define EVIOCGREP		_IOR('E', 0x03, int[2])			/* get repeat settings */
61#define EVIOCSREP		_IOW('E', 0x03, int[2])			/* set repeat settings */
62#define EVIOCGKEYCODE		_IOR('E', 0x04, int[2])			/* get keycode */
63#define EVIOCSKEYCODE		_IOW('E', 0x04, int[2])			/* set keycode */
64
65#define EVIOCGNAME(len)		_IOC(_IOC_READ, 'E', 0x06, len)		/* get device name */
66#define EVIOCGPHYS(len)		_IOC(_IOC_READ, 'E', 0x07, len)		/* get physical location */
67#define EVIOCGUNIQ(len)		_IOC(_IOC_READ, 'E', 0x08, len)		/* get unique identifier */
68
69#define EVIOCGKEY(len)		_IOC(_IOC_READ, 'E', 0x18, len)		/* get global keystate */
70#define EVIOCGLED(len)		_IOC(_IOC_READ, 'E', 0x19, len)		/* get all LEDs */
71#define EVIOCGSND(len)		_IOC(_IOC_READ, 'E', 0x1a, len)		/* get all sounds status */
72#define EVIOCGSW(len)		_IOC(_IOC_READ, 'E', 0x1b, len)		/* get all switch states */
73
74#define EVIOCGBIT(ev,len)	_IOC(_IOC_READ, 'E', 0x20 + ev, len)	/* get event bits */
75#define EVIOCGABS(abs)		_IOR('E', 0x40 + abs, struct input_absinfo)		/* get abs value/limits */
76#define EVIOCSABS(abs)		_IOW('E', 0xc0 + abs, struct input_absinfo)		/* set abs value/limits */
77
78#define EVIOCSFF		_IOC(_IOC_WRITE, 'E', 0x80, sizeof(struct ff_effect))	/* send a force effect to a force feedback device */
79#define EVIOCRMFF		_IOW('E', 0x81, int)			/* Erase a force effect */
80#define EVIOCGEFFECTS		_IOR('E', 0x84, int)			/* Report number of effects playable at the same time */
81
82#define EVIOCGRAB		_IOW('E', 0x90, int)			/* Grab/Release device */
83
84/*
85 * Event types
86 */
87
88#define EV_SYN			0x00
89#define EV_KEY			0x01
90#define EV_REL			0x02
91#define EV_ABS			0x03
92#define EV_MSC			0x04
93#define EV_SW			0x05
94#define EV_LED			0x11
95#define EV_SND			0x12
96#define EV_REP			0x14
97#define EV_FF			0x15
98#define EV_PWR			0x16
99#define EV_FF_STATUS		0x17
100#define EV_MAX			0x1f
101
102/*
103 * Synchronization events.
104 */
105
106#define SYN_REPORT		0
107#define SYN_CONFIG		1
108
109/*
110 * Keys and buttons
111 *
112 * Most of the keys/buttons are modeled after USB HUT 1.12
113 * (see http://www.usb.org/developers/hidpage).
114 * Abbreviations in the comments:
115 * AC - Application Control
116 * AL - Application Launch Button
117 * SC - System Control
118 */
119
120#define KEY_RESERVED		0
121#define KEY_ESC			1
122#define KEY_1			2
123#define KEY_2			3
124#define KEY_3			4
125#define KEY_4			5
126#define KEY_5			6
127#define KEY_6			7
128#define KEY_7			8
129#define KEY_8			9
130#define KEY_9			10
131#define KEY_0			11
132#define KEY_MINUS		12
133#define KEY_EQUAL		13
134#define KEY_BACKSPACE		14
135#define KEY_TAB			15
136#define KEY_Q			16
137#define KEY_W			17
138#define KEY_E			18
139#define KEY_R			19
140#define KEY_T			20
141#define KEY_Y			21
142#define KEY_U			22
143#define KEY_I			23
144#define KEY_O			24
145#define KEY_P			25
146#define KEY_LEFTBRACE		26
147#define KEY_RIGHTBRACE		27
148#define KEY_ENTER		28
149#define KEY_LEFTCTRL		29
150#define KEY_A			30
151#define KEY_S			31
152#define KEY_D			32
153#define KEY_F			33
154#define KEY_G			34
155#define KEY_H			35
156#define KEY_J			36
157#define KEY_K			37
158#define KEY_L			38
159#define KEY_SEMICOLON		39
160#define KEY_APOSTROPHE		40
161#define KEY_GRAVE		41
162#define KEY_LEFTSHIFT		42
163#define KEY_BACKSLASH		43
164#define KEY_Z			44
165#define KEY_X			45
166#define KEY_C			46
167#define KEY_V			47
168#define KEY_B			48
169#define KEY_N			49
170#define KEY_M			50
171#define KEY_COMMA		51
172#define KEY_DOT			52
173#define KEY_SLASH		53
174#define KEY_RIGHTSHIFT		54
175#define KEY_KPASTERISK		55
176#define KEY_LEFTALT		56
177#define KEY_SPACE		57
178#define KEY_CAPSLOCK		58
179#define KEY_F1			59
180#define KEY_F2			60
181#define KEY_F3			61
182#define KEY_F4			62
183#define KEY_F5			63
184#define KEY_F6			64
185#define KEY_F7			65
186#define KEY_F8			66
187#define KEY_F9			67
188#define KEY_F10			68
189#define KEY_NUMLOCK		69
190#define KEY_SCROLLLOCK		70
191#define KEY_KP7			71
192#define KEY_KP8			72
193#define KEY_KP9			73
194#define KEY_KPMINUS		74
195#define KEY_KP4			75
196#define KEY_KP5			76
197#define KEY_KP6			77
198#define KEY_KPPLUS		78
199#define KEY_KP1			79
200#define KEY_KP2			80
201#define KEY_KP3			81
202#define KEY_KP0			82
203#define KEY_KPDOT		83
204
205#define KEY_ZENKAKUHANKAKU	85
206#define KEY_102ND		86
207#define KEY_F11			87
208#define KEY_F12			88
209#define KEY_RO			89
210#define KEY_KATAKANA		90
211#define KEY_HIRAGANA		91
212#define KEY_HENKAN		92
213#define KEY_KATAKANAHIRAGANA	93
214#define KEY_MUHENKAN		94
215#define KEY_KPJPCOMMA		95
216#define KEY_KPENTER		96
217#define KEY_RIGHTCTRL		97
218#define KEY_KPSLASH		98
219#define KEY_SYSRQ		99
220#define KEY_RIGHTALT		100
221#define KEY_LINEFEED		101
222#define KEY_HOME		102
223#define KEY_UP			103
224#define KEY_PAGEUP		104
225#define KEY_LEFT		105
226#define KEY_RIGHT		106
227#define KEY_END			107
228#define KEY_DOWN		108
229#define KEY_PAGEDOWN		109
230#define KEY_INSERT		110
231#define KEY_DELETE		111
232#define KEY_MACRO		112
233#define KEY_MUTE		113
234#define KEY_VOLUMEDOWN		114
235#define KEY_VOLUMEUP		115
236#define KEY_POWER		116	/* SC System Power Down */
237#define KEY_KPEQUAL		117
238#define KEY_KPPLUSMINUS		118
239#define KEY_PAUSE		119
240
241#define KEY_KPCOMMA		121
242#define KEY_HANGEUL		122
243#define KEY_HANGUEL		KEY_HANGEUL
244#define KEY_HANJA		123
245#define KEY_YEN			124
246#define KEY_LEFTMETA		125
247#define KEY_RIGHTMETA		126
248#define KEY_COMPOSE		127
249
250#define KEY_STOP		128	/* AC Stop */
251#define KEY_AGAIN		129
252#define KEY_PROPS		130	/* AC Properties */
253#define KEY_UNDO		131	/* AC Undo */
254#define KEY_FRONT		132
255#define KEY_COPY		133	/* AC Copy */
256#define KEY_OPEN		134	/* AC Open */
257#define KEY_PASTE		135	/* AC Paste */
258#define KEY_FIND		136	/* AC Search */
259#define KEY_CUT			137	/* AC Cut */
260#define KEY_HELP		138	/* AL Integrated Help Center */
261#define KEY_MENU		139	/* Menu (show menu) */
262#define KEY_CALC		140	/* AL Calculator */
263#define KEY_SETUP		141
264#define KEY_SLEEP		142	/* SC System Sleep */
265#define KEY_WAKEUP		143	/* System Wake Up */
266#define KEY_FILE		144	/* AL Local Machine Browser */
267#define KEY_SENDFILE		145
268#define KEY_DELETEFILE		146
269#define KEY_XFER		147
270#define KEY_PROG1		148
271#define KEY_PROG2		149
272#define KEY_WWW			150	/* AL Internet Browser */
273#define KEY_MSDOS		151
274#define KEY_COFFEE		152	/* AL Terminal Lock/Screensaver */
275#define KEY_SCREENLOCK		KEY_COFFEE
276#define KEY_DIRECTION		153
277#define KEY_CYCLEWINDOWS	154
278#define KEY_MAIL		155
279#define KEY_BOOKMARKS		156	/* AC Bookmarks */
280#define KEY_COMPUTER		157
281#define KEY_BACK		158	/* AC Back */
282#define KEY_FORWARD		159	/* AC Forward */
283#define KEY_CLOSECD		160
284#define KEY_EJECTCD		161
285#define KEY_EJECTCLOSECD	162
286#define KEY_NEXTSONG		163
287#define KEY_PLAYPAUSE		164
288#define KEY_PREVIOUSSONG	165
289#define KEY_STOPCD		166
290#define KEY_RECORD		167
291#define KEY_REWIND		168
292#define KEY_PHONE		169	/* Media Select Telephone */
293#define KEY_ISO			170
294#define KEY_CONFIG		171	/* AL Consumer Control Configuration */
295#define KEY_HOMEPAGE		172	/* AC Home */
296#define KEY_REFRESH		173	/* AC Refresh */
297#define KEY_EXIT		174	/* AC Exit */
298#define KEY_MOVE		175
299#define KEY_EDIT		176
300#define KEY_SCROLLUP		177
301#define KEY_SCROLLDOWN		178
302#define KEY_KPLEFTPAREN		179
303#define KEY_KPRIGHTPAREN	180
304#define KEY_NEW			181	/* AC New */
305#define KEY_REDO		182	/* AC Redo/Repeat */
306
307#define KEY_F13			183
308#define KEY_F14			184
309#define KEY_F15			185
310#define KEY_F16			186
311#define KEY_F17			187
312#define KEY_F18			188
313#define KEY_F19			189
314#define KEY_F20			190
315#define KEY_F21			191
316#define KEY_F22			192
317#define KEY_F23			193
318#define KEY_F24			194
319
320#define KEY_PLAYCD		200
321#define KEY_PAUSECD		201
322#define KEY_PROG3		202
323#define KEY_PROG4		203
324#define KEY_SUSPEND		205
325#define KEY_CLOSE		206	/* AC Close */
326#define KEY_PLAY		207
327#define KEY_FASTFORWARD		208
328#define KEY_BASSBOOST		209
329#define KEY_PRINT		210	/* AC Print */
330#define KEY_HP			211
331#define KEY_CAMERA		212
332#define KEY_SOUND		213
333#define KEY_QUESTION		214
334#define KEY_EMAIL		215
335#define KEY_CHAT		216
336#define KEY_SEARCH		217
337#define KEY_CONNECT		218
338#define KEY_FINANCE		219	/* AL Checkbook/Finance */
339#define KEY_SPORT		220
340#define KEY_SHOP		221
341#define KEY_ALTERASE		222
342#define KEY_CANCEL		223	/* AC Cancel */
343#define KEY_BRIGHTNESSDOWN	224
344#define KEY_BRIGHTNESSUP	225
345#define KEY_MEDIA		226
346
347#define KEY_SWITCHVIDEOMODE	227
348#define KEY_KBDILLUMTOGGLE	228
349#define KEY_KBDILLUMDOWN	229
350#define KEY_KBDILLUMUP		230
351
352#define KEY_SEND		231	/* AC Send */
353#define KEY_REPLY		232	/* AC Reply */
354#define KEY_FORWARDMAIL		233	/* AC Forward Msg */
355#define KEY_SAVE		234	/* AC Save */
356#define KEY_DOCUMENTS		235
357
358#define KEY_BATTERY		236
359
360#define KEY_BLUETOOTH		237
361#define KEY_WLAN		238
362
363#define KEY_UNKNOWN		240
364
365#define BTN_MISC		0x100
366#define BTN_0			0x100
367#define BTN_1			0x101
368#define BTN_2			0x102
369#define BTN_3			0x103
370#define BTN_4			0x104
371#define BTN_5			0x105
372#define BTN_6			0x106
373#define BTN_7			0x107
374#define BTN_8			0x108
375#define BTN_9			0x109
376
377#define BTN_MOUSE		0x110
378#define BTN_LEFT		0x110
379#define BTN_RIGHT		0x111
380#define BTN_MIDDLE		0x112
381#define BTN_SIDE		0x113
382#define BTN_EXTRA		0x114
383#define BTN_FORWARD		0x115
384#define BTN_BACK		0x116
385#define BTN_TASK		0x117
386
387#define BTN_JOYSTICK		0x120
388#define BTN_TRIGGER		0x120
389#define BTN_THUMB		0x121
390#define BTN_THUMB2		0x122
391#define BTN_TOP			0x123
392#define BTN_TOP2		0x124
393#define BTN_PINKIE		0x125
394#define BTN_BASE		0x126
395#define BTN_BASE2		0x127
396#define BTN_BASE3		0x128
397#define BTN_BASE4		0x129
398#define BTN_BASE5		0x12a
399#define BTN_BASE6		0x12b
400#define BTN_DEAD		0x12f
401
402#define BTN_GAMEPAD		0x130
403#define BTN_A			0x130
404#define BTN_B			0x131
405#define BTN_C			0x132
406#define BTN_X			0x133
407#define BTN_Y			0x134
408#define BTN_Z			0x135
409#define BTN_TL			0x136
410#define BTN_TR			0x137
411#define BTN_TL2			0x138
412#define BTN_TR2			0x139
413#define BTN_SELECT		0x13a
414#define BTN_START		0x13b
415#define BTN_MODE		0x13c
416#define BTN_THUMBL		0x13d
417#define BTN_THUMBR		0x13e
418
419#define BTN_DIGI		0x140
420#define BTN_TOOL_PEN		0x140
421#define BTN_TOOL_RUBBER		0x141
422#define BTN_TOOL_BRUSH		0x142
423#define BTN_TOOL_PENCIL		0x143
424#define BTN_TOOL_AIRBRUSH	0x144
425#define BTN_TOOL_FINGER		0x145
426#define BTN_TOOL_MOUSE		0x146
427#define BTN_TOOL_LENS		0x147
428#define BTN_TOUCH		0x14a
429#define BTN_STYLUS		0x14b
430#define BTN_STYLUS2		0x14c
431#define BTN_TOOL_DOUBLETAP	0x14d
432#define BTN_TOOL_TRIPLETAP	0x14e
433
434#define BTN_WHEEL		0x150
435#define BTN_GEAR_DOWN		0x150
436#define BTN_GEAR_UP		0x151
437
438#define KEY_OK			0x160
439#define KEY_SELECT		0x161
440#define KEY_GOTO		0x162
441#define KEY_CLEAR		0x163
442#define KEY_POWER2		0x164
443#define KEY_OPTION		0x165
444#define KEY_INFO		0x166	/* AL OEM Features/Tips/Tutorial */
445#define KEY_TIME		0x167
446#define KEY_VENDOR		0x168
447#define KEY_ARCHIVE		0x169
448#define KEY_PROGRAM		0x16a	/* Media Select Program Guide */
449#define KEY_CHANNEL		0x16b
450#define KEY_FAVORITES		0x16c
451#define KEY_EPG			0x16d
452#define KEY_PVR			0x16e	/* Media Select Home */
453#define KEY_MHP			0x16f
454#define KEY_LANGUAGE		0x170
455#define KEY_TITLE		0x171
456#define KEY_SUBTITLE		0x172
457#define KEY_ANGLE		0x173
458#define KEY_ZOOM		0x174
459#define KEY_MODE		0x175
460#define KEY_KEYBOARD		0x176
461#define KEY_SCREEN		0x177
462#define KEY_PC			0x178	/* Media Select Computer */
463#define KEY_TV			0x179	/* Media Select TV */
464#define KEY_TV2			0x17a	/* Media Select Cable */
465#define KEY_VCR			0x17b	/* Media Select VCR */
466#define KEY_VCR2		0x17c	/* VCR Plus */
467#define KEY_SAT			0x17d	/* Media Select Satellite */
468#define KEY_SAT2		0x17e
469#define KEY_CD			0x17f	/* Media Select CD */
470#define KEY_TAPE		0x180	/* Media Select Tape */
471#define KEY_RADIO		0x181
472#define KEY_TUNER		0x182	/* Media Select Tuner */
473#define KEY_PLAYER		0x183
474#define KEY_TEXT		0x184
475#define KEY_DVD			0x185	/* Media Select DVD */
476#define KEY_AUX			0x186
477#define KEY_MP3			0x187
478#define KEY_AUDIO		0x188
479#define KEY_VIDEO		0x189
480#define KEY_DIRECTORY		0x18a
481#define KEY_LIST		0x18b
482#define KEY_MEMO		0x18c	/* Media Select Messages */
483#define KEY_CALENDAR		0x18d
484#define KEY_RED			0x18e
485#define KEY_GREEN		0x18f
486#define KEY_YELLOW		0x190
487#define KEY_BLUE		0x191
488#define KEY_CHANNELUP		0x192	/* Channel Increment */
489#define KEY_CHANNELDOWN		0x193	/* Channel Decrement */
490#define KEY_FIRST		0x194
491#define KEY_LAST		0x195	/* Recall Last */
492#define KEY_AB			0x196
493#define KEY_NEXT		0x197
494#define KEY_RESTART		0x198
495#define KEY_SLOW		0x199
496#define KEY_SHUFFLE		0x19a
497#define KEY_BREAK		0x19b
498#define KEY_PREVIOUS		0x19c
499#define KEY_DIGITS		0x19d
500#define KEY_TEEN		0x19e
501#define KEY_TWEN		0x19f
502#define KEY_VIDEOPHONE		0x1a0	/* Media Select Video Phone */
503#define KEY_GAMES		0x1a1	/* Media Select Games */
504#define KEY_ZOOMIN		0x1a2	/* AC Zoom In */
505#define KEY_ZOOMOUT		0x1a3	/* AC Zoom Out */
506#define KEY_ZOOMRESET		0x1a4	/* AC Zoom */
507#define KEY_WORDPROCESSOR	0x1a5	/* AL Word Processor */
508#define KEY_EDITOR		0x1a6	/* AL Text Editor */
509#define KEY_SPREADSHEET		0x1a7	/* AL Spreadsheet */
510#define KEY_GRAPHICSEDITOR	0x1a8	/* AL Graphics Editor */
511#define KEY_PRESENTATION	0x1a9	/* AL Presentation App */
512#define KEY_DATABASE		0x1aa	/* AL Database App */
513#define KEY_NEWS		0x1ab	/* AL Newsreader */
514#define KEY_VOICEMAIL		0x1ac	/* AL Voicemail */
515#define KEY_ADDRESSBOOK		0x1ad	/* AL Contacts/Address Book */
516#define KEY_MESSENGER		0x1ae	/* AL Instant Messaging */
517#define KEY_DISPLAYTOGGLE	0x1af	/* Turn display (LCD) on and off */
518
519#define KEY_DEL_EOL		0x1c0
520#define KEY_DEL_EOS		0x1c1
521#define KEY_INS_LINE		0x1c2
522#define KEY_DEL_LINE		0x1c3
523
524#define KEY_FN			0x1d0
525#define KEY_FN_ESC		0x1d1
526#define KEY_FN_F1		0x1d2
527#define KEY_FN_F2		0x1d3
528#define KEY_FN_F3		0x1d4
529#define KEY_FN_F4		0x1d5
530#define KEY_FN_F5		0x1d6
531#define KEY_FN_F6		0x1d7
532#define KEY_FN_F7		0x1d8
533#define KEY_FN_F8		0x1d9
534#define KEY_FN_F9		0x1da
535#define KEY_FN_F10		0x1db
536#define KEY_FN_F11		0x1dc
537#define KEY_FN_F12		0x1dd
538#define KEY_FN_1		0x1de
539#define KEY_FN_2		0x1df
540#define KEY_FN_D		0x1e0
541#define KEY_FN_E		0x1e1
542#define KEY_FN_F		0x1e2
543#define KEY_FN_S		0x1e3
544#define KEY_FN_B		0x1e4
545
546#define KEY_BRL_DOT1		0x1f1
547#define KEY_BRL_DOT2		0x1f2
548#define KEY_BRL_DOT3		0x1f3
549#define KEY_BRL_DOT4		0x1f4
550#define KEY_BRL_DOT5		0x1f5
551#define KEY_BRL_DOT6		0x1f6
552#define KEY_BRL_DOT7		0x1f7
553#define KEY_BRL_DOT8		0x1f8
554
555/* We avoid low common keys in module aliases so they don't get huge. */
556#define KEY_MIN_INTERESTING	KEY_MUTE
557#define KEY_MAX			0x1ff
558
559/*
560 * Relative axes
561 */
562
563#define REL_X			0x00
564#define REL_Y			0x01
565#define REL_Z			0x02
566#define REL_RX			0x03
567#define REL_RY			0x04
568#define REL_RZ			0x05
569#define REL_HWHEEL		0x06
570#define REL_DIAL		0x07
571#define REL_WHEEL		0x08
572#define REL_MISC		0x09
573#define REL_MAX			0x0f
574
575/*
576 * Absolute axes
577 */
578
579#define ABS_X			0x00
580#define ABS_Y			0x01
581#define ABS_Z			0x02
582#define ABS_RX			0x03
583#define ABS_RY			0x04
584#define ABS_RZ			0x05
585#define ABS_THROTTLE		0x06
586#define ABS_RUDDER		0x07
587#define ABS_WHEEL		0x08
588#define ABS_GAS			0x09
589#define ABS_BRAKE		0x0a
590#define ABS_HAT0X		0x10
591#define ABS_HAT0Y		0x11
592#define ABS_HAT1X		0x12
593#define ABS_HAT1Y		0x13
594#define ABS_HAT2X		0x14
595#define ABS_HAT2Y		0x15
596#define ABS_HAT3X		0x16
597#define ABS_HAT3Y		0x17
598#define ABS_PRESSURE		0x18
599#define ABS_DISTANCE		0x19
600#define ABS_TILT_X		0x1a
601#define ABS_TILT_Y		0x1b
602#define ABS_TOOL_WIDTH		0x1c
603#define ABS_VOLUME		0x20
604#define ABS_MISC		0x28
605#define ABS_MAX			0x3f
606
607/*
608 * Switch events
609 */
610
611#define SW_LID			0x00  /* set = lid shut */
612#define SW_TABLET_MODE		0x01  /* set = tablet mode */
613#define SW_HEADPHONE_INSERT	0x02  /* set = inserted */
614#define SW_RADIO		0x03  /* set = radio enabled */
615#define SW_MAX			0x0f
616
617/*
618 * Misc events
619 */
620
621#define MSC_SERIAL		0x00
622#define MSC_PULSELED		0x01
623#define MSC_GESTURE		0x02
624#define MSC_RAW			0x03
625#define MSC_SCAN		0x04
626#define MSC_MAX			0x07
627
628/*
629 * LEDs
630 */
631
632#define LED_NUML		0x00
633#define LED_CAPSL		0x01
634#define LED_SCROLLL		0x02
635#define LED_COMPOSE		0x03
636#define LED_KANA		0x04
637#define LED_SLEEP		0x05
638#define LED_SUSPEND		0x06
639#define LED_MUTE		0x07
640#define LED_MISC		0x08
641#define LED_MAIL		0x09
642#define LED_CHARGING		0x0a
643#define LED_MAX			0x0f
644
645/*
646 * Autorepeat values
647 */
648
649#define REP_DELAY		0x00
650#define REP_PERIOD		0x01
651#define REP_MAX			0x01
652
653/*
654 * Sounds
655 */
656
657#define SND_CLICK		0x00
658#define SND_BELL		0x01
659#define SND_TONE		0x02
660#define SND_MAX			0x07
661
662/*
663 * IDs.
664 */
665
666#define ID_BUS			0
667#define ID_VENDOR		1
668#define ID_PRODUCT		2
669#define ID_VERSION		3
670
671#define BUS_PCI			0x01
672#define BUS_ISAPNP		0x02
673#define BUS_USB			0x03
674#define BUS_HIL			0x04
675#define BUS_BLUETOOTH		0x05
676#define BUS_VIRTUAL		0x06
677
678#define BUS_ISA			0x10
679#define BUS_I8042		0x11
680#define BUS_XTKBD		0x12
681#define BUS_RS232		0x13
682#define BUS_GAMEPORT		0x14
683#define BUS_PARPORT		0x15
684#define BUS_AMIGA		0x16
685#define BUS_ADB			0x17
686#define BUS_I2C			0x18
687#define BUS_HOST		0x19
688#define BUS_GSC			0x1A
689#define BUS_ATARI		0x1B
690
691/*
692 * Values describing the status of a force-feedback effect
693 */
694#define FF_STATUS_STOPPED	0x00
695#define FF_STATUS_PLAYING	0x01
696#define FF_STATUS_MAX		0x01
697
698/*
699 * Structures used in ioctls to upload effects to a device
700 * They are pieces of a bigger structure (called ff_effect)
701 */
702
703/*
704 * All duration values are expressed in ms. Values above 32767 ms (0x7fff)
705 * should not be used and have unspecified results.
706 */
707
708/**
709 * struct ff_replay - defines scheduling of the force-feedback effect
710 * @length: duration of the effect
711 * @delay: delay before effect should start playing
712 */
713struct ff_replay {
714	__u16 length;
715	__u16 delay;
716};
717
718/**
719 * struct ff_trigger - defines what triggers the force-feedback effect
720 * @button: number of the button triggering the effect
721 * @interval: controls how soon the effect can be re-triggered
722 */
723struct ff_trigger {
724	__u16 button;
725	__u16 interval;
726};
727
728/**
729 * struct ff_envelope - generic force-feedback effect envelope
730 * @attack_length: duration of the attack (ms)
731 * @attack_level: level at the beginning of the attack
732 * @fade_length: duration of fade (ms)
733 * @fade_level: level at the end of fade
734 *
735 * The @attack_level and @fade_level are absolute values; when applying
736 * envelope force-feedback core will convert to positive/negative
737 * value based on polarity of the default level of the effect.
738 * Valid range for the attack and fade levels is 0x0000 - 0x7fff
739 */
740struct ff_envelope {
741	__u16 attack_length;
742	__u16 attack_level;
743	__u16 fade_length;
744	__u16 fade_level;
745};
746
747/**
748 * struct ff_constant_effect - defines parameters of a constant force-feedback effect
749 * @level: strength of the effect; may be negative
750 * @envelope: envelope data
751 */
752struct ff_constant_effect {
753	__s16 level;
754	struct ff_envelope envelope;
755};
756
757/**
758 * struct ff_ramp_effect - defines parameters of a ramp force-feedback effect
759 * @start_level: beginning strength of the effect; may be negative
760 * @end_level: final strength of the effect; may be negative
761 * @envelope: envelope data
762 */
763struct ff_ramp_effect {
764	__s16 start_level;
765	__s16 end_level;
766	struct ff_envelope envelope;
767};
768
769/**
770 * struct ff_condition_effect - defines a spring or friction force-feedback effect
771 * @right_saturation: maximum level when joystick moved all way to the right
772 * @left_saturation: same for the left side
773 * @right_coeff: controls how fast the force grows when the joystick moves
774 *	to the right
775 * @left_coeff: same for the left side
776 * @deadband: size of the dead zone, where no force is produced
777 * @center: position of the dead zone
778 */
779struct ff_condition_effect {
780	__u16 right_saturation;
781	__u16 left_saturation;
782
783	__s16 right_coeff;
784	__s16 left_coeff;
785
786	__u16 deadband;
787	__s16 center;
788};
789
790/**
791 * struct ff_periodic_effect - defines parameters of a periodic force-feedback effect
792 * @waveform: kind of the effect (wave)
793 * @period: period of the wave (ms)
794 * @magnitude: peak value
795 * @offset: mean value of the wave (roughly)
796 * @phase: 'horizontal' shift
797 * @envelope: envelope data
798 * @custom_len: number of samples (FF_CUSTOM only)
799 * @custom_data: buffer of samples (FF_CUSTOM only)
800 *
801 * Known waveforms - FF_SQUARE, FF_TRIANGLE, FF_SINE, FF_SAW_UP,
802 * FF_SAW_DOWN, FF_CUSTOM. The exact syntax FF_CUSTOM is undefined
803 * for the time being as no driver supports it yet.
804 *
805 * Note: the data pointed by custom_data is copied by the driver.
806 * You can therefore dispose of the memory after the upload/update.
807 */
808struct ff_periodic_effect {
809	__u16 waveform;
810	__u16 period;
811	__s16 magnitude;
812	__s16 offset;
813	__u16 phase;
814
815	struct ff_envelope envelope;
816
817	__u32 custom_len;
818	__s16 *custom_data;
819};
820
821/**
822 * struct ff_rumble_effect - defines parameters of a periodic force-feedback effect
823 * @strong_magnitude: magnitude of the heavy motor
824 * @weak_magnitude: magnitude of the light one
825 *
826 * Some rumble pads have two motors of different weight. Strong_magnitude
827 * represents the magnitude of the vibration generated by the heavy one.
828 */
829struct ff_rumble_effect {
830	__u16 strong_magnitude;
831	__u16 weak_magnitude;
832};
833
834/**
835 * struct ff_effect - defines force feedback effect
836 * @type: type of the effect (FF_CONSTANT, FF_PERIODIC, FF_RAMP, FF_SPRING,
837 *	FF_FRICTION, FF_DAMPER, FF_RUMBLE, FF_INERTIA, or FF_CUSTOM)
838 * @id: an unique id assigned to an effect
839 * @direction: direction of the effect
840 * @trigger: trigger conditions (struct ff_trigger)
841 * @replay: scheduling of the effect (struct ff_replay)
842 * @u: effect-specific structure (one of ff_constant_effect, ff_ramp_effect,
843 *	ff_periodic_effect, ff_condition_effect, ff_rumble_effect) further
844 *	defining effect parameters
845 *
846 * This structure is sent through ioctl from the application to the driver.
847 * To create a new effect aplication should set its @id to -1; the kernel
848 * will return assigned @id which can later be used to update or delete
849 * this effect.
850 *
851 * Direction of the effect is encoded as follows:
852 *	0 deg -> 0x0000 (down)
853 *	90 deg -> 0x4000 (left)
854 *	180 deg -> 0x8000 (up)
855 *	270 deg -> 0xC000 (right)
856 */
857struct ff_effect {
858	__u16 type;
859	__s16 id;
860	__u16 direction;
861	struct ff_trigger trigger;
862	struct ff_replay replay;
863
864	union {
865		struct ff_constant_effect constant;
866		struct ff_ramp_effect ramp;
867		struct ff_periodic_effect periodic;
868		struct ff_condition_effect condition[2]; /* One for each axis */
869		struct ff_rumble_effect rumble;
870	} u;
871};
872
873/*
874 * Force feedback effect types
875 */
876
877#define FF_RUMBLE	0x50
878#define FF_PERIODIC	0x51
879#define FF_CONSTANT	0x52
880#define FF_SPRING	0x53
881#define FF_FRICTION	0x54
882#define FF_DAMPER	0x55
883#define FF_INERTIA	0x56
884#define FF_RAMP		0x57
885
886#define FF_EFFECT_MIN	FF_RUMBLE
887#define FF_EFFECT_MAX	FF_RAMP
888
889/*
890 * Force feedback periodic effect types
891 */
892
893#define FF_SQUARE	0x58
894#define FF_TRIANGLE	0x59
895#define FF_SINE		0x5a
896#define FF_SAW_UP	0x5b
897#define FF_SAW_DOWN	0x5c
898#define FF_CUSTOM	0x5d
899
900#define FF_WAVEFORM_MIN	FF_SQUARE
901#define FF_WAVEFORM_MAX	FF_CUSTOM
902
903/*
904 * Set ff device properties
905 */
906
907#define FF_GAIN		0x60
908#define FF_AUTOCENTER	0x61
909
910#define FF_MAX		0x7f
911
912#ifdef __KERNEL__
913
914/*
915 * In-kernel definitions.
916 */
917
918#include <linux/device.h>
919#include <linux/fs.h>
920#include <linux/timer.h>
921#include <linux/mod_devicetable.h>
922
923#define NBITS(x) (((x)/BITS_PER_LONG)+1)
924#define BIT(x)	(1UL<<((x)%BITS_PER_LONG))
925#define LONG(x) ((x)/BITS_PER_LONG)
926
927struct input_dev {
928
929	void *private;
930
931	const char *name;
932	const char *phys;
933	const char *uniq;
934	struct input_id id;
935
936	unsigned long evbit[NBITS(EV_MAX)];
937	unsigned long keybit[NBITS(KEY_MAX)];
938	unsigned long relbit[NBITS(REL_MAX)];
939	unsigned long absbit[NBITS(ABS_MAX)];
940	unsigned long mscbit[NBITS(MSC_MAX)];
941	unsigned long ledbit[NBITS(LED_MAX)];
942	unsigned long sndbit[NBITS(SND_MAX)];
943	unsigned long ffbit[NBITS(FF_MAX)];
944	unsigned long swbit[NBITS(SW_MAX)];
945
946	unsigned int keycodemax;
947	unsigned int keycodesize;
948	void *keycode;
949	int (*setkeycode)(struct input_dev *dev, int scancode, int keycode);
950	int (*getkeycode)(struct input_dev *dev, int scancode, int *keycode);
951
952	struct ff_device *ff;
953
954	unsigned int repeat_key;
955	struct timer_list timer;
956
957	int state;
958
959	int sync;
960
961	int abs[ABS_MAX + 1];
962	int rep[REP_MAX + 1];
963
964	unsigned long key[NBITS(KEY_MAX)];
965	unsigned long led[NBITS(LED_MAX)];
966	unsigned long snd[NBITS(SND_MAX)];
967	unsigned long sw[NBITS(SW_MAX)];
968
969	int absmax[ABS_MAX + 1];
970	int absmin[ABS_MAX + 1];
971	int absfuzz[ABS_MAX + 1];
972	int absflat[ABS_MAX + 1];
973
974	int (*open)(struct input_dev *dev);
975	void (*close)(struct input_dev *dev);
976	int (*flush)(struct input_dev *dev, struct file *file);
977	int (*event)(struct input_dev *dev, unsigned int type, unsigned int code, int value);
978
979	struct input_handle *grab;
980
981	struct mutex mutex;	/* serializes open and close operations */
982	unsigned int users;
983
984	struct class_device cdev;
985	union {			/* temporarily so while we switching to struct device */
986		struct device *parent;
987	} dev;
988
989	struct list_head	h_list;
990	struct list_head	node;
991};
992#define to_input_dev(d) container_of(d, struct input_dev, cdev)
993
994/*
995 * Verify that we are in sync with input_device_id mod_devicetable.h #defines
996 */
997
998#if EV_MAX != INPUT_DEVICE_ID_EV_MAX
999#error "EV_MAX and INPUT_DEVICE_ID_EV_MAX do not match"
1000#endif
1001
1002#if KEY_MIN_INTERESTING != INPUT_DEVICE_ID_KEY_MIN_INTERESTING
1003#error "KEY_MIN_INTERESTING and INPUT_DEVICE_ID_KEY_MIN_INTERESTING do not match"
1004#endif
1005
1006#if KEY_MAX != INPUT_DEVICE_ID_KEY_MAX
1007#error "KEY_MAX and INPUT_DEVICE_ID_KEY_MAX do not match"
1008#endif
1009
1010#if REL_MAX != INPUT_DEVICE_ID_REL_MAX
1011#error "REL_MAX and INPUT_DEVICE_ID_REL_MAX do not match"
1012#endif
1013
1014#if ABS_MAX != INPUT_DEVICE_ID_ABS_MAX
1015#error "ABS_MAX and INPUT_DEVICE_ID_ABS_MAX do not match"
1016#endif
1017
1018#if MSC_MAX != INPUT_DEVICE_ID_MSC_MAX
1019#error "MSC_MAX and INPUT_DEVICE_ID_MSC_MAX do not match"
1020#endif
1021
1022#if LED_MAX != INPUT_DEVICE_ID_LED_MAX
1023#error "LED_MAX and INPUT_DEVICE_ID_LED_MAX do not match"
1024#endif
1025
1026#if SND_MAX != INPUT_DEVICE_ID_SND_MAX
1027#error "SND_MAX and INPUT_DEVICE_ID_SND_MAX do not match"
1028#endif
1029
1030#if FF_MAX != INPUT_DEVICE_ID_FF_MAX
1031#error "FF_MAX and INPUT_DEVICE_ID_FF_MAX do not match"
1032#endif
1033
1034#if SW_MAX != INPUT_DEVICE_ID_SW_MAX
1035#error "SW_MAX and INPUT_DEVICE_ID_SW_MAX do not match"
1036#endif
1037
1038#define INPUT_DEVICE_ID_MATCH_DEVICE \
1039	(INPUT_DEVICE_ID_MATCH_BUS | INPUT_DEVICE_ID_MATCH_VENDOR | INPUT_DEVICE_ID_MATCH_PRODUCT)
1040#define INPUT_DEVICE_ID_MATCH_DEVICE_AND_VERSION \
1041	(INPUT_DEVICE_ID_MATCH_DEVICE | INPUT_DEVICE_ID_MATCH_VERSION)
1042
1043struct input_handle;
1044
1045/**
1046 * struct input_handler - implements one of interfaces for input devices
1047 * @private: driver-specific data
1048 * @event: event handler
1049 * @connect: called when attaching a handler to an input device
1050 * @disconnect: disconnects a handler from input device
1051 * @start: starts handler for given handle. This function is called by
1052 *	input core right after connect() method and also when a process
1053 *	that "grabbed" a device releases it
1054 * @fops: file operations this driver implements
1055 * @minor: beginning of range of 32 minors for devices this driver
1056 *	can provide
1057 * @name: name of the handler, to be shown in /proc/bus/input/handlers
1058 * @id_table: pointer to a table of input_device_ids this driver can
1059 *	handle
1060 * @blacklist: prointer to a table of input_device_ids this driver should
1061 *	ignore even if they match @id_table
1062 * @h_list: list of input handles associated with the handler
1063 * @node: for placing the driver onto input_handler_list
1064 */
1065struct input_handler {
1066
1067	void *private;
1068
1069	void (*event)(struct input_handle *handle, unsigned int type, unsigned int code, int value);
1070	int (*connect)(struct input_handler *handler, struct input_dev *dev, const struct input_device_id *id);
1071	void (*disconnect)(struct input_handle *handle);
1072	void (*start)(struct input_handle *handle);
1073
1074	const struct file_operations *fops;
1075	int minor;
1076	const char *name;
1077
1078	const struct input_device_id *id_table;
1079	const struct input_device_id *blacklist;
1080
1081	struct list_head	h_list;
1082	struct list_head	node;
1083};
1084
1085struct input_handle {
1086
1087	void *private;
1088
1089	int open;
1090	const char *name;
1091
1092	struct input_dev *dev;
1093	struct input_handler *handler;
1094
1095	struct list_head	d_node;
1096	struct list_head	h_node;
1097};
1098
1099#define to_dev(n) container_of(n,struct input_dev,node)
1100#define to_handler(n) container_of(n,struct input_handler,node)
1101#define to_handle(n) container_of(n,struct input_handle,d_node)
1102#define to_handle_h(n) container_of(n,struct input_handle,h_node)
1103
1104struct input_dev *input_allocate_device(void);
1105void input_free_device(struct input_dev *dev);
1106
1107static inline struct input_dev *input_get_device(struct input_dev *dev)
1108{
1109	return to_input_dev(class_device_get(&dev->cdev));
1110}
1111
1112static inline void input_put_device(struct input_dev *dev)
1113{
1114	class_device_put(&dev->cdev);
1115}
1116
1117static inline void *input_get_drvdata(struct input_dev *dev)
1118{
1119	return dev->private;
1120}
1121
1122static inline void input_set_drvdata(struct input_dev *dev, void *data)
1123{
1124	dev->private = data;
1125}
1126
1127int input_register_device(struct input_dev *);
1128void input_unregister_device(struct input_dev *);
1129
1130int input_register_handler(struct input_handler *);
1131void input_unregister_handler(struct input_handler *);
1132
1133int input_register_handle(struct input_handle *);
1134void input_unregister_handle(struct input_handle *);
1135
1136int input_grab_device(struct input_handle *);
1137void input_release_device(struct input_handle *);
1138
1139int input_open_device(struct input_handle *);
1140void input_close_device(struct input_handle *);
1141
1142int input_flush_device(struct input_handle* handle, struct file* file);
1143
1144void input_event(struct input_dev *dev, unsigned int type, unsigned int code, int value);
1145void input_inject_event(struct input_handle *handle, unsigned int type, unsigned int code, int value);
1146
1147static inline void input_report_key(struct input_dev *dev, unsigned int code, int value)
1148{
1149	input_event(dev, EV_KEY, code, !!value);
1150}
1151
1152static inline void input_report_rel(struct input_dev *dev, unsigned int code, int value)
1153{
1154	input_event(dev, EV_REL, code, value);
1155}
1156
1157static inline void input_report_abs(struct input_dev *dev, unsigned int code, int value)
1158{
1159	input_event(dev, EV_ABS, code, value);
1160}
1161
1162static inline void input_report_ff_status(struct input_dev *dev, unsigned int code, int value)
1163{
1164	input_event(dev, EV_FF_STATUS, code, value);
1165}
1166
1167static inline void input_report_switch(struct input_dev *dev, unsigned int code, int value)
1168{
1169	input_event(dev, EV_SW, code, !!value);
1170}
1171
1172static inline void input_sync(struct input_dev *dev)
1173{
1174	input_event(dev, EV_SYN, SYN_REPORT, 0);
1175}
1176
1177void input_set_capability(struct input_dev *dev, unsigned int type, unsigned int code);
1178
1179static inline void input_set_abs_params(struct input_dev *dev, int axis, int min, int max, int fuzz, int flat)
1180{
1181	dev->absmin[axis] = min;
1182	dev->absmax[axis] = max;
1183	dev->absfuzz[axis] = fuzz;
1184	dev->absflat[axis] = flat;
1185
1186	dev->absbit[LONG(axis)] |= BIT(axis);
1187}
1188
1189extern struct class input_class;
1190
1191/**
1192 * struct ff_device - force-feedback part of an input device
1193 * @upload: Called to upload an new effect into device
1194 * @erase: Called to erase an effect from device
1195 * @playback: Called to request device to start playing specified effect
1196 * @set_gain: Called to set specified gain
1197 * @set_autocenter: Called to auto-center device
1198 * @destroy: called by input core when parent input device is being
1199 *	destroyed
1200 * @private: driver-specific data, will be freed automatically
1201 * @ffbit: bitmap of force feedback capabilities truly supported by
1202 *	device (not emulated like ones in input_dev->ffbit)
1203 * @mutex: mutex for serializing access to the device
1204 * @max_effects: maximum number of effects supported by device
1205 * @effects: pointer to an array of effects currently loaded into device
1206 * @effect_owners: array of effect owners; when file handle owning
1207 *	an effect gets closed the effcet is automatically erased
1208 *
1209 * Every force-feedback device must implement upload() and playback()
1210 * methods; erase() is optional. set_gain() and set_autocenter() need
1211 * only be implemented if driver sets up FF_GAIN and FF_AUTOCENTER
1212 * bits.
1213 */
1214struct ff_device {
1215	int (*upload)(struct input_dev *dev, struct ff_effect *effect,
1216		      struct ff_effect *old);
1217	int (*erase)(struct input_dev *dev, int effect_id);
1218
1219	int (*playback)(struct input_dev *dev, int effect_id, int value);
1220	void (*set_gain)(struct input_dev *dev, u16 gain);
1221	void (*set_autocenter)(struct input_dev *dev, u16 magnitude);
1222
1223	void (*destroy)(struct ff_device *);
1224
1225	void *private;
1226
1227	unsigned long ffbit[NBITS(FF_MAX)];
1228
1229	struct mutex mutex;
1230
1231	int max_effects;
1232	struct ff_effect *effects;
1233	struct file *effect_owners[];
1234};
1235
1236int input_ff_create(struct input_dev *dev, int max_effects);
1237void input_ff_destroy(struct input_dev *dev);
1238
1239int input_ff_event(struct input_dev *dev, unsigned int type, unsigned int code, int value);
1240
1241int input_ff_upload(struct input_dev *dev, struct ff_effect *effect, struct file *file);
1242int input_ff_erase(struct input_dev *dev, int effect_id, struct file *file);
1243
1244int input_ff_create_memless(struct input_dev *dev, void *data,
1245		int (*play_effect)(struct input_dev *, void *, struct ff_effect *));
1246
1247#endif
1248#endif
1249