1#ifndef _ASM_IA64_SYSTEM_H
2#define _ASM_IA64_SYSTEM_H
3
4/*
5 * System defines. Note that this is included both from .c and .S
6 * files, so it does only defines, not any C code.  This is based
7 * on information published in the Processor Abstraction Layer
8 * and the System Abstraction Layer manual.
9 *
10 * Copyright (C) 1998-2003 Hewlett-Packard Co
11 *	David Mosberger-Tang <davidm@hpl.hp.com>
12 * Copyright (C) 1999 Asit Mallick <asit.k.mallick@intel.com>
13 * Copyright (C) 1999 Don Dugger <don.dugger@intel.com>
14 */
15
16#include <asm/kregs.h>
17#include <asm/page.h>
18#include <asm/pal.h>
19#include <asm/percpu.h>
20
21#define GATE_ADDR		RGN_BASE(RGN_GATE)
22
23/*
24 * 0xa000000000000000+2*PERCPU_PAGE_SIZE
25 * - 0xa000000000000000+3*PERCPU_PAGE_SIZE remain unmapped (guard page)
26 */
27#define KERNEL_START		 (GATE_ADDR+__IA64_UL_CONST(0x100000000))
28#define PERCPU_ADDR		(-PERCPU_PAGE_SIZE)
29
30#ifndef __ASSEMBLY__
31
32#include <linux/kernel.h>
33#include <linux/types.h>
34
35struct pci_vector_struct {
36	__u16 segment;	/* PCI Segment number */
37	__u16 bus;	/* PCI Bus number */
38	__u32 pci_id;	/* ACPI split 16 bits device, 16 bits function (see section 6.1.1) */
39	__u8 pin;	/* PCI PIN (0 = A, 1 = B, 2 = C, 3 = D) */
40	__u32 irq;	/* IRQ assigned */
41};
42
43extern struct ia64_boot_param {
44	__u64 command_line;		/* physical address of command line arguments */
45	__u64 efi_systab;		/* physical address of EFI system table */
46	__u64 efi_memmap;		/* physical address of EFI memory map */
47	__u64 efi_memmap_size;		/* size of EFI memory map */
48	__u64 efi_memdesc_size;		/* size of an EFI memory map descriptor */
49	__u32 efi_memdesc_version;	/* memory descriptor version */
50	struct {
51		__u16 num_cols;	/* number of columns on console output device */
52		__u16 num_rows;	/* number of rows on console output device */
53		__u16 orig_x;	/* cursor's x position */
54		__u16 orig_y;	/* cursor's y position */
55	} console_info;
56	__u64 fpswa;		/* physical address of the fpswa interface */
57	__u64 initrd_start;
58	__u64 initrd_size;
59} *ia64_boot_param;
60
61/*
62 * Macros to force memory ordering.  In these descriptions, "previous"
63 * and "subsequent" refer to program order; "visible" means that all
64 * architecturally visible effects of a memory access have occurred
65 * (at a minimum, this means the memory has been read or written).
66 *
67 *   wmb():	Guarantees that all preceding stores to memory-
68 *		like regions are visible before any subsequent
69 *		stores and that all following stores will be
70 *		visible only after all previous stores.
71 *   rmb():	Like wmb(), but for reads.
72 *   mb():	wmb()/rmb() combo, i.e., all previous memory
73 *		accesses are visible before all subsequent
74 *		accesses and vice versa.  This is also known as
75 *		a "fence."
76 *
77 * Note: "mb()" and its variants cannot be used as a fence to order
78 * accesses to memory mapped I/O registers.  For that, mf.a needs to
79 * be used.  However, we don't want to always use mf.a because (a)
80 * it's (presumably) much slower than mf and (b) mf.a is supported for
81 * sequential memory pages only.
82 */
83#define mb()	ia64_mf()
84#define rmb()	mb()
85#define wmb()	mb()
86#define read_barrier_depends()	do { } while(0)
87
88#ifdef CONFIG_SMP
89# define smp_mb()	mb()
90# define smp_rmb()	rmb()
91# define smp_wmb()	wmb()
92# define smp_read_barrier_depends()	read_barrier_depends()
93#else
94# define smp_mb()	barrier()
95# define smp_rmb()	barrier()
96# define smp_wmb()	barrier()
97# define smp_read_barrier_depends()	do { } while(0)
98#endif
99
100#define set_mb(var, value)	do { (var) = (value); mb(); } while (0)
101
102#define safe_halt()         ia64_pal_halt_light()    /* PAL_HALT_LIGHT */
103
104/*
105 * The group barrier in front of the rsm & ssm are necessary to ensure
106 * that none of the previous instructions in the same group are
107 * affected by the rsm/ssm.
108 */
109/* For spinlocks etc */
110
111/*
112 * - clearing psr.i is implicitly serialized (visible by next insn)
113 * - setting psr.i requires data serialization
114 * - we need a stop-bit before reading PSR because we sometimes
115 *   write a floating-point register right before reading the PSR
116 *   and that writes to PSR.mfl
117 */
118#define __local_irq_save(x)			\
119do {						\
120	ia64_stop();				\
121	(x) = ia64_getreg(_IA64_REG_PSR);	\
122	ia64_stop();				\
123	ia64_rsm(IA64_PSR_I);			\
124} while (0)
125
126#define __local_irq_disable()			\
127do {						\
128	ia64_stop();				\
129	ia64_rsm(IA64_PSR_I);			\
130} while (0)
131
132#define __local_irq_restore(x)	ia64_intrin_local_irq_restore((x) & IA64_PSR_I)
133
134#ifdef CONFIG_IA64_DEBUG_IRQ
135
136  extern unsigned long last_cli_ip;
137
138# define __save_ip()		last_cli_ip = ia64_getreg(_IA64_REG_IP)
139
140# define local_irq_save(x)					\
141do {								\
142	unsigned long psr;					\
143								\
144	__local_irq_save(psr);					\
145	if (psr & IA64_PSR_I)					\
146		__save_ip();					\
147	(x) = psr;						\
148} while (0)
149
150# define local_irq_disable()	do { unsigned long x; local_irq_save(x); } while (0)
151
152# define local_irq_restore(x)					\
153do {								\
154	unsigned long old_psr, psr = (x);			\
155								\
156	local_save_flags(old_psr);				\
157	__local_irq_restore(psr);				\
158	if ((old_psr & IA64_PSR_I) && !(psr & IA64_PSR_I))	\
159		__save_ip();					\
160} while (0)
161
162#else /* !CONFIG_IA64_DEBUG_IRQ */
163# define local_irq_save(x)	__local_irq_save(x)
164# define local_irq_disable()	__local_irq_disable()
165# define local_irq_restore(x)	__local_irq_restore(x)
166#endif /* !CONFIG_IA64_DEBUG_IRQ */
167
168#define local_irq_enable()	({ ia64_stop(); ia64_ssm(IA64_PSR_I); ia64_srlz_d(); })
169#define local_save_flags(flags)	({ ia64_stop(); (flags) = ia64_getreg(_IA64_REG_PSR); })
170
171#define irqs_disabled()				\
172({						\
173	unsigned long __ia64_id_flags;		\
174	local_save_flags(__ia64_id_flags);	\
175	(__ia64_id_flags & IA64_PSR_I) == 0;	\
176})
177
178#ifdef __KERNEL__
179
180#ifdef CONFIG_IA32_SUPPORT
181# define IS_IA32_PROCESS(regs)	(ia64_psr(regs)->is != 0)
182#else
183# define IS_IA32_PROCESS(regs)		0
184struct task_struct;
185static inline void ia32_save_state(struct task_struct *t __attribute__((unused))){}
186static inline void ia32_load_state(struct task_struct *t __attribute__((unused))){}
187#endif
188
189/*
190 * Context switch from one thread to another.  If the two threads have
191 * different address spaces, schedule() has already taken care of
192 * switching to the new address space by calling switch_mm().
193 *
194 * Disabling access to the fph partition and the debug-register
195 * context switch MUST be done before calling ia64_switch_to() since a
196 * newly created thread returns directly to
197 * ia64_ret_from_syscall_clear_r8.
198 */
199extern struct task_struct *ia64_switch_to (void *next_task);
200
201struct task_struct;
202
203extern void ia64_save_extra (struct task_struct *task);
204extern void ia64_load_extra (struct task_struct *task);
205
206#ifdef CONFIG_PERFMON
207  DECLARE_PER_CPU(unsigned long, pfm_syst_info);
208# define PERFMON_IS_SYSWIDE() (__get_cpu_var(pfm_syst_info) & 0x1)
209#else
210# define PERFMON_IS_SYSWIDE() (0)
211#endif
212
213#define IA64_HAS_EXTRA_STATE(t)							\
214	((t)->thread.flags & (IA64_THREAD_DBG_VALID|IA64_THREAD_PM_VALID)	\
215	 || IS_IA32_PROCESS(task_pt_regs(t)) || PERFMON_IS_SYSWIDE())
216
217#define __switch_to(prev,next,last) do {							 \
218	if (IA64_HAS_EXTRA_STATE(prev))								 \
219		ia64_save_extra(prev);								 \
220	if (IA64_HAS_EXTRA_STATE(next))								 \
221		ia64_load_extra(next);								 \
222	ia64_psr(task_pt_regs(next))->dfh = !ia64_is_local_fpu_owner(next);			 \
223	(last) = ia64_switch_to((next));							 \
224} while (0)
225
226#ifdef CONFIG_SMP
227/*
228 * In the SMP case, we save the fph state when context-switching away from a thread that
229 * modified fph.  This way, when the thread gets scheduled on another CPU, the CPU can
230 * pick up the state from task->thread.fph, avoiding the complication of having to fetch
231 * the latest fph state from another CPU.  In other words: eager save, lazy restore.
232 */
233# define switch_to(prev,next,last) do {						\
234	if (ia64_psr(task_pt_regs(prev))->mfh && ia64_is_local_fpu_owner(prev)) {				\
235		ia64_psr(task_pt_regs(prev))->mfh = 0;			\
236		(prev)->thread.flags |= IA64_THREAD_FPH_VALID;			\
237		__ia64_save_fpu((prev)->thread.fph);				\
238	}									\
239	__switch_to(prev, next, last);						\
240	/* "next" in old context is "current" in new context */			\
241	if (unlikely((current->thread.flags & IA64_THREAD_MIGRATION) &&	       \
242		     (task_cpu(current) !=				       \
243		      		      task_thread_info(current)->last_cpu))) { \
244		platform_migrate(current);				       \
245		task_thread_info(current)->last_cpu = task_cpu(current);       \
246	}								       \
247} while (0)
248#else
249# define switch_to(prev,next,last)	__switch_to(prev, next, last)
250#endif
251
252#define __ARCH_WANT_UNLOCKED_CTXSW
253#define ARCH_HAS_PREFETCH_SWITCH_STACK
254#define ia64_platform_is(x) (strcmp(x, platform_name) == 0)
255
256void cpu_idle_wait(void);
257void sched_cacheflush(void);
258
259#define arch_align_stack(x) (x)
260
261void default_idle(void);
262
263#endif /* __KERNEL__ */
264
265#endif /* __ASSEMBLY__ */
266
267#endif /* _ASM_IA64_SYSTEM_H */
268