1/* 2 * AltiVec optimizations (C) 2004 Romain Dolbeau <romain@dolbeau.org> 3 * 4 * based on code by Copyright (C) 2001-2003 Michael Niedermayer (michaelni@gmx.at) 5 * 6 * This file is part of FFmpeg. 7 * 8 * FFmpeg is free software; you can redistribute it and/or modify 9 * it under the terms of the GNU General Public License as published by 10 * the Free Software Foundation; either version 2 of the License, or 11 * (at your option) any later version. 12 * 13 * FFmpeg is distributed in the hope that it will be useful, 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 16 * GNU General Public License for more details. 17 * 18 * You should have received a copy of the GNU General Public License 19 * along with FFmpeg; if not, write to the Free Software 20 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 21 */ 22 23#include "libavutil/avutil.h" 24 25#define ALTIVEC_TRANSPOSE_8x8_SHORT(src_a,src_b,src_c,src_d,src_e,src_f,src_g,src_h) \ 26 do { \ 27 __typeof__(src_a) tempA1, tempB1, tempC1, tempD1; \ 28 __typeof__(src_a) tempE1, tempF1, tempG1, tempH1; \ 29 __typeof__(src_a) tempA2, tempB2, tempC2, tempD2; \ 30 __typeof__(src_a) tempE2, tempF2, tempG2, tempH2; \ 31 tempA1 = vec_mergeh (src_a, src_e); \ 32 tempB1 = vec_mergel (src_a, src_e); \ 33 tempC1 = vec_mergeh (src_b, src_f); \ 34 tempD1 = vec_mergel (src_b, src_f); \ 35 tempE1 = vec_mergeh (src_c, src_g); \ 36 tempF1 = vec_mergel (src_c, src_g); \ 37 tempG1 = vec_mergeh (src_d, src_h); \ 38 tempH1 = vec_mergel (src_d, src_h); \ 39 tempA2 = vec_mergeh (tempA1, tempE1); \ 40 tempB2 = vec_mergel (tempA1, tempE1); \ 41 tempC2 = vec_mergeh (tempB1, tempF1); \ 42 tempD2 = vec_mergel (tempB1, tempF1); \ 43 tempE2 = vec_mergeh (tempC1, tempG1); \ 44 tempF2 = vec_mergel (tempC1, tempG1); \ 45 tempG2 = vec_mergeh (tempD1, tempH1); \ 46 tempH2 = vec_mergel (tempD1, tempH1); \ 47 src_a = vec_mergeh (tempA2, tempE2); \ 48 src_b = vec_mergel (tempA2, tempE2); \ 49 src_c = vec_mergeh (tempB2, tempF2); \ 50 src_d = vec_mergel (tempB2, tempF2); \ 51 src_e = vec_mergeh (tempC2, tempG2); \ 52 src_f = vec_mergel (tempC2, tempG2); \ 53 src_g = vec_mergeh (tempD2, tempH2); \ 54 src_h = vec_mergel (tempD2, tempH2); \ 55 } while (0) 56 57 58static inline int vertClassify_altivec(uint8_t src[], int stride, PPContext *c) { 59 /* 60 this code makes no assumption on src or stride. 61 One could remove the recomputation of the perm 62 vector by assuming (stride % 16) == 0, unfortunately 63 this is not always true. 64 */ 65 DECLARE_ALIGNED(16, short, data[8]) = 66 { 67 ((c->nonBQP*c->ppMode.baseDcDiff)>>8) + 1, 68 data[0] * 2 + 1, 69 c->QP * 2, 70 c->QP * 4 71 }; 72 int numEq; 73 uint8_t *src2 = src; 74 vector signed short v_dcOffset; 75 vector signed short v2QP; 76 vector unsigned short v4QP; 77 vector unsigned short v_dcThreshold; 78 const int properStride = (stride % 16); 79 const int srcAlign = ((unsigned long)src2 % 16); 80 const int two_vectors = ((srcAlign > 8) || properStride) ? 1 : 0; 81 const vector signed int zero = vec_splat_s32(0); 82 const vector signed short mask = vec_splat_s16(1); 83 vector signed int v_numEq = vec_splat_s32(0); 84 vector signed short v_data = vec_ld(0, data); 85 vector signed short v_srcAss0, v_srcAss1, v_srcAss2, v_srcAss3, 86 v_srcAss4, v_srcAss5, v_srcAss6, v_srcAss7; 87//FIXME avoid this mess if possible 88 register int j0 = 0, 89 j1 = stride, 90 j2 = 2 * stride, 91 j3 = 3 * stride, 92 j4 = 4 * stride, 93 j5 = 5 * stride, 94 j6 = 6 * stride, 95 j7 = 7 * stride; 96 vector unsigned char v_srcA0, v_srcA1, v_srcA2, v_srcA3, 97 v_srcA4, v_srcA5, v_srcA6, v_srcA7; 98 99 v_dcOffset = vec_splat(v_data, 0); 100 v_dcThreshold = (vector unsigned short)vec_splat(v_data, 1); 101 v2QP = vec_splat(v_data, 2); 102 v4QP = (vector unsigned short)vec_splat(v_data, 3); 103 104 src2 += stride * 4; 105 106#define LOAD_LINE(i) \ 107 { \ 108 vector unsigned char perm##i = vec_lvsl(j##i, src2); \ 109 vector unsigned char v_srcA2##i; \ 110 vector unsigned char v_srcA1##i = vec_ld(j##i, src2); \ 111 if (two_vectors) \ 112 v_srcA2##i = vec_ld(j##i + 16, src2); \ 113 v_srcA##i = \ 114 vec_perm(v_srcA1##i, v_srcA2##i, perm##i); \ 115 v_srcAss##i = \ 116 (vector signed short)vec_mergeh((vector signed char)zero, \ 117 (vector signed char)v_srcA##i); } 118 119#define LOAD_LINE_ALIGNED(i) \ 120 v_srcA##i = vec_ld(j##i, src2); \ 121 v_srcAss##i = \ 122 (vector signed short)vec_mergeh((vector signed char)zero, \ 123 (vector signed char)v_srcA##i) 124 125 /* Special-casing the aligned case is worthwhile, as all calls from 126 * the (transposed) horizontable deblocks will be aligned, in addition 127 * to the naturally aligned vertical deblocks. */ 128 if (properStride && srcAlign) { 129 LOAD_LINE_ALIGNED(0); 130 LOAD_LINE_ALIGNED(1); 131 LOAD_LINE_ALIGNED(2); 132 LOAD_LINE_ALIGNED(3); 133 LOAD_LINE_ALIGNED(4); 134 LOAD_LINE_ALIGNED(5); 135 LOAD_LINE_ALIGNED(6); 136 LOAD_LINE_ALIGNED(7); 137 } else { 138 LOAD_LINE(0); 139 LOAD_LINE(1); 140 LOAD_LINE(2); 141 LOAD_LINE(3); 142 LOAD_LINE(4); 143 LOAD_LINE(5); 144 LOAD_LINE(6); 145 LOAD_LINE(7); 146 } 147#undef LOAD_LINE 148#undef LOAD_LINE_ALIGNED 149 150#define ITER(i, j) \ 151 const vector signed short v_diff##i = \ 152 vec_sub(v_srcAss##i, v_srcAss##j); \ 153 const vector signed short v_sum##i = \ 154 vec_add(v_diff##i, v_dcOffset); \ 155 const vector signed short v_comp##i = \ 156 (vector signed short)vec_cmplt((vector unsigned short)v_sum##i, \ 157 v_dcThreshold); \ 158 const vector signed short v_part##i = vec_and(mask, v_comp##i); 159 160 { 161 ITER(0, 1) 162 ITER(1, 2) 163 ITER(2, 3) 164 ITER(3, 4) 165 ITER(4, 5) 166 ITER(5, 6) 167 ITER(6, 7) 168 169 v_numEq = vec_sum4s(v_part0, v_numEq); 170 v_numEq = vec_sum4s(v_part1, v_numEq); 171 v_numEq = vec_sum4s(v_part2, v_numEq); 172 v_numEq = vec_sum4s(v_part3, v_numEq); 173 v_numEq = vec_sum4s(v_part4, v_numEq); 174 v_numEq = vec_sum4s(v_part5, v_numEq); 175 v_numEq = vec_sum4s(v_part6, v_numEq); 176 } 177 178#undef ITER 179 180 v_numEq = vec_sums(v_numEq, zero); 181 182 v_numEq = vec_splat(v_numEq, 3); 183 vec_ste(v_numEq, 0, &numEq); 184 185 if (numEq > c->ppMode.flatnessThreshold){ 186 const vector unsigned char mmoP1 = (const vector unsigned char) 187 {0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 188 0x00, 0x01, 0x12, 0x13, 0x08, 0x09, 0x1A, 0x1B}; 189 const vector unsigned char mmoP2 = (const vector unsigned char) 190 {0x04, 0x05, 0x16, 0x17, 0x0C, 0x0D, 0x1E, 0x1F, 191 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f}; 192 const vector unsigned char mmoP = (const vector unsigned char) 193 vec_lvsl(8, (unsigned char*)0); 194 195 vector signed short mmoL1 = vec_perm(v_srcAss0, v_srcAss2, mmoP1); 196 vector signed short mmoL2 = vec_perm(v_srcAss4, v_srcAss6, mmoP2); 197 vector signed short mmoL = vec_perm(mmoL1, mmoL2, mmoP); 198 vector signed short mmoR1 = vec_perm(v_srcAss5, v_srcAss7, mmoP1); 199 vector signed short mmoR2 = vec_perm(v_srcAss1, v_srcAss3, mmoP2); 200 vector signed short mmoR = vec_perm(mmoR1, mmoR2, mmoP); 201 vector signed short mmoDiff = vec_sub(mmoL, mmoR); 202 vector unsigned short mmoSum = (vector unsigned short)vec_add(mmoDiff, v2QP); 203 204 if (vec_any_gt(mmoSum, v4QP)) 205 return 0; 206 else 207 return 1; 208 } 209 else return 2; 210} 211 212static inline void doVertLowPass_altivec(uint8_t *src, int stride, PPContext *c) { 213 /* 214 this code makes no assumption on src or stride. 215 One could remove the recomputation of the perm 216 vector by assuming (stride % 16) == 0, unfortunately 217 this is not always true. Quite a lot of load/stores 218 can be removed by assuming proper alignment of 219 src & stride :-( 220 */ 221 uint8_t *src2 = src; 222 const vector signed int zero = vec_splat_s32(0); 223 const int properStride = (stride % 16); 224 const int srcAlign = ((unsigned long)src2 % 16); 225 DECLARE_ALIGNED(16, short, qp[8]) = {c->QP}; 226 vector signed short vqp = vec_ld(0, qp); 227 vector signed short vb0, vb1, vb2, vb3, vb4, vb5, vb6, vb7, vb8, vb9; 228 vector unsigned char vbA0, vbA1, vbA2, vbA3, vbA4, vbA5, vbA6, vbA7, vbA8, vbA9; 229 vector unsigned char vbB0, vbB1, vbB2, vbB3, vbB4, vbB5, vbB6, vbB7, vbB8, vbB9; 230 vector unsigned char vbT0, vbT1, vbT2, vbT3, vbT4, vbT5, vbT6, vbT7, vbT8, vbT9; 231 vector unsigned char perml0, perml1, perml2, perml3, perml4, 232 perml5, perml6, perml7, perml8, perml9; 233 register int j0 = 0, 234 j1 = stride, 235 j2 = 2 * stride, 236 j3 = 3 * stride, 237 j4 = 4 * stride, 238 j5 = 5 * stride, 239 j6 = 6 * stride, 240 j7 = 7 * stride, 241 j8 = 8 * stride, 242 j9 = 9 * stride; 243 244 vqp = vec_splat(vqp, 0); 245 246 src2 += stride*3; 247 248#define LOAD_LINE(i) \ 249 perml##i = vec_lvsl(i * stride, src2); \ 250 vbA##i = vec_ld(i * stride, src2); \ 251 vbB##i = vec_ld(i * stride + 16, src2); \ 252 vbT##i = vec_perm(vbA##i, vbB##i, perml##i); \ 253 vb##i = \ 254 (vector signed short)vec_mergeh((vector unsigned char)zero, \ 255 (vector unsigned char)vbT##i) 256 257#define LOAD_LINE_ALIGNED(i) \ 258 vbT##i = vec_ld(j##i, src2); \ 259 vb##i = \ 260 (vector signed short)vec_mergeh((vector signed char)zero, \ 261 (vector signed char)vbT##i) 262 263 /* Special-casing the aligned case is worthwhile, as all calls from 264 * the (transposed) horizontable deblocks will be aligned, in addition 265 * to the naturally aligned vertical deblocks. */ 266 if (properStride && srcAlign) { 267 LOAD_LINE_ALIGNED(0); 268 LOAD_LINE_ALIGNED(1); 269 LOAD_LINE_ALIGNED(2); 270 LOAD_LINE_ALIGNED(3); 271 LOAD_LINE_ALIGNED(4); 272 LOAD_LINE_ALIGNED(5); 273 LOAD_LINE_ALIGNED(6); 274 LOAD_LINE_ALIGNED(7); 275 LOAD_LINE_ALIGNED(8); 276 LOAD_LINE_ALIGNED(9); 277 } else { 278 LOAD_LINE(0); 279 LOAD_LINE(1); 280 LOAD_LINE(2); 281 LOAD_LINE(3); 282 LOAD_LINE(4); 283 LOAD_LINE(5); 284 LOAD_LINE(6); 285 LOAD_LINE(7); 286 LOAD_LINE(8); 287 LOAD_LINE(9); 288 } 289#undef LOAD_LINE 290#undef LOAD_LINE_ALIGNED 291 { 292 const vector unsigned short v_2 = vec_splat_u16(2); 293 const vector unsigned short v_4 = vec_splat_u16(4); 294 295 const vector signed short v_diff01 = vec_sub(vb0, vb1); 296 const vector unsigned short v_cmp01 = 297 (const vector unsigned short) vec_cmplt(vec_abs(v_diff01), vqp); 298 const vector signed short v_first = vec_sel(vb1, vb0, v_cmp01); 299 const vector signed short v_diff89 = vec_sub(vb8, vb9); 300 const vector unsigned short v_cmp89 = 301 (const vector unsigned short) vec_cmplt(vec_abs(v_diff89), vqp); 302 const vector signed short v_last = vec_sel(vb8, vb9, v_cmp89); 303 304 const vector signed short temp01 = vec_mladd(v_first, (vector signed short)v_4, vb1); 305 const vector signed short temp02 = vec_add(vb2, vb3); 306 const vector signed short temp03 = vec_add(temp01, (vector signed short)v_4); 307 const vector signed short v_sumsB0 = vec_add(temp02, temp03); 308 309 const vector signed short temp11 = vec_sub(v_sumsB0, v_first); 310 const vector signed short v_sumsB1 = vec_add(temp11, vb4); 311 312 const vector signed short temp21 = vec_sub(v_sumsB1, v_first); 313 const vector signed short v_sumsB2 = vec_add(temp21, vb5); 314 315 const vector signed short temp31 = vec_sub(v_sumsB2, v_first); 316 const vector signed short v_sumsB3 = vec_add(temp31, vb6); 317 318 const vector signed short temp41 = vec_sub(v_sumsB3, v_first); 319 const vector signed short v_sumsB4 = vec_add(temp41, vb7); 320 321 const vector signed short temp51 = vec_sub(v_sumsB4, vb1); 322 const vector signed short v_sumsB5 = vec_add(temp51, vb8); 323 324 const vector signed short temp61 = vec_sub(v_sumsB5, vb2); 325 const vector signed short v_sumsB6 = vec_add(temp61, v_last); 326 327 const vector signed short temp71 = vec_sub(v_sumsB6, vb3); 328 const vector signed short v_sumsB7 = vec_add(temp71, v_last); 329 330 const vector signed short temp81 = vec_sub(v_sumsB7, vb4); 331 const vector signed short v_sumsB8 = vec_add(temp81, v_last); 332 333 const vector signed short temp91 = vec_sub(v_sumsB8, vb5); 334 const vector signed short v_sumsB9 = vec_add(temp91, v_last); 335 336 #define COMPUTE_VR(i, j, k) \ 337 const vector signed short temps1##i = \ 338 vec_add(v_sumsB##i, v_sumsB##k); \ 339 const vector signed short temps2##i = \ 340 vec_mladd(vb##j, (vector signed short)v_2, temps1##i); \ 341 const vector signed short vr##j = vec_sra(temps2##i, v_4) 342 343 COMPUTE_VR(0, 1, 2); 344 COMPUTE_VR(1, 2, 3); 345 COMPUTE_VR(2, 3, 4); 346 COMPUTE_VR(3, 4, 5); 347 COMPUTE_VR(4, 5, 6); 348 COMPUTE_VR(5, 6, 7); 349 COMPUTE_VR(6, 7, 8); 350 COMPUTE_VR(7, 8, 9); 351 352 const vector signed char neg1 = vec_splat_s8(-1); 353 const vector unsigned char permHH = (const vector unsigned char){0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 354 0x18, 0x19, 0x1A, 0x1B, 0x1C, 0x1D, 0x1E, 0x1F}; 355 356#define PACK_AND_STORE(i) \ 357{ const vector unsigned char perms##i = \ 358 vec_lvsr(i * stride, src2); \ 359 const vector unsigned char vf##i = \ 360 vec_packsu(vr##i, (vector signed short)zero); \ 361 const vector unsigned char vg##i = \ 362 vec_perm(vf##i, vbT##i, permHH); \ 363 const vector unsigned char mask##i = \ 364 vec_perm((vector unsigned char)zero, (vector unsigned char)neg1, perms##i); \ 365 const vector unsigned char vg2##i = \ 366 vec_perm(vg##i, vg##i, perms##i); \ 367 const vector unsigned char svA##i = \ 368 vec_sel(vbA##i, vg2##i, mask##i); \ 369 const vector unsigned char svB##i = \ 370 vec_sel(vg2##i, vbB##i, mask##i); \ 371 vec_st(svA##i, i * stride, src2); \ 372 vec_st(svB##i, i * stride + 16, src2);} 373 374#define PACK_AND_STORE_ALIGNED(i) \ 375{ const vector unsigned char vf##i = \ 376 vec_packsu(vr##i, (vector signed short)zero); \ 377 const vector unsigned char vg##i = \ 378 vec_perm(vf##i, vbT##i, permHH); \ 379 vec_st(vg##i, i * stride, src2);} 380 381 /* Special-casing the aligned case is worthwhile, as all calls from 382 * the (transposed) horizontable deblocks will be aligned, in addition 383 * to the naturally aligned vertical deblocks. */ 384 if (properStride && srcAlign) { 385 PACK_AND_STORE_ALIGNED(1) 386 PACK_AND_STORE_ALIGNED(2) 387 PACK_AND_STORE_ALIGNED(3) 388 PACK_AND_STORE_ALIGNED(4) 389 PACK_AND_STORE_ALIGNED(5) 390 PACK_AND_STORE_ALIGNED(6) 391 PACK_AND_STORE_ALIGNED(7) 392 PACK_AND_STORE_ALIGNED(8) 393 } else { 394 PACK_AND_STORE(1) 395 PACK_AND_STORE(2) 396 PACK_AND_STORE(3) 397 PACK_AND_STORE(4) 398 PACK_AND_STORE(5) 399 PACK_AND_STORE(6) 400 PACK_AND_STORE(7) 401 PACK_AND_STORE(8) 402 } 403 #undef PACK_AND_STORE 404 #undef PACK_AND_STORE_ALIGNED 405 } 406} 407 408 409 410static inline void doVertDefFilter_altivec(uint8_t src[], int stride, PPContext *c) { 411 /* 412 this code makes no assumption on src or stride. 413 One could remove the recomputation of the perm 414 vector by assuming (stride % 16) == 0, unfortunately 415 this is not always true. Quite a lot of load/stores 416 can be removed by assuming proper alignment of 417 src & stride :-( 418 */ 419 uint8_t *src2 = src + stride*3; 420 const vector signed int zero = vec_splat_s32(0); 421 DECLARE_ALIGNED(16, short, qp[8]) = {8*c->QP}; 422 vector signed short vqp = vec_splat( 423 (vector signed short)vec_ld(0, qp), 0); 424 425#define LOAD_LINE(i) \ 426 const vector unsigned char perm##i = \ 427 vec_lvsl(i * stride, src2); \ 428 const vector unsigned char vbA##i = \ 429 vec_ld(i * stride, src2); \ 430 const vector unsigned char vbB##i = \ 431 vec_ld(i * stride + 16, src2); \ 432 const vector unsigned char vbT##i = \ 433 vec_perm(vbA##i, vbB##i, perm##i); \ 434 const vector signed short vb##i = \ 435 (vector signed short)vec_mergeh((vector unsigned char)zero, \ 436 (vector unsigned char)vbT##i) 437 438 LOAD_LINE(1); 439 LOAD_LINE(2); 440 LOAD_LINE(3); 441 LOAD_LINE(4); 442 LOAD_LINE(5); 443 LOAD_LINE(6); 444 LOAD_LINE(7); 445 LOAD_LINE(8); 446#undef LOAD_LINE 447 448 const vector signed short v_1 = vec_splat_s16(1); 449 const vector signed short v_2 = vec_splat_s16(2); 450 const vector signed short v_5 = vec_splat_s16(5); 451 const vector signed short v_32 = vec_sl(v_1, 452 (vector unsigned short)v_5); 453 /* middle energy */ 454 const vector signed short l3minusl6 = vec_sub(vb3, vb6); 455 const vector signed short l5minusl4 = vec_sub(vb5, vb4); 456 const vector signed short twotimes_l3minusl6 = vec_mladd(v_2, l3minusl6, (vector signed short)zero); 457 const vector signed short mE = vec_mladd(v_5, l5minusl4, twotimes_l3minusl6); 458 const vector signed short absmE = vec_abs(mE); 459 /* left & right energy */ 460 const vector signed short l1minusl4 = vec_sub(vb1, vb4); 461 const vector signed short l3minusl2 = vec_sub(vb3, vb2); 462 const vector signed short l5minusl8 = vec_sub(vb5, vb8); 463 const vector signed short l7minusl6 = vec_sub(vb7, vb6); 464 const vector signed short twotimes_l1minusl4 = vec_mladd(v_2, l1minusl4, (vector signed short)zero); 465 const vector signed short twotimes_l5minusl8 = vec_mladd(v_2, l5minusl8, (vector signed short)zero); 466 const vector signed short lE = vec_mladd(v_5, l3minusl2, twotimes_l1minusl4); 467 const vector signed short rE = vec_mladd(v_5, l7minusl6, twotimes_l5minusl8); 468 /* d */ 469 const vector signed short ddiff = vec_sub(absmE, 470 vec_min(vec_abs(lE), 471 vec_abs(rE))); 472 const vector signed short ddiffclamp = vec_max(ddiff, (vector signed short)zero); 473 const vector signed short dtimes64 = vec_mladd(v_5, ddiffclamp, v_32); 474 const vector signed short d = vec_sra(dtimes64, vec_splat_u16(6)); 475 const vector signed short minusd = vec_sub((vector signed short)zero, d); 476 const vector signed short finald = vec_sel(minusd, 477 d, 478 vec_cmpgt(vec_sub((vector signed short)zero, mE), 479 (vector signed short)zero)); 480 /* q */ 481 const vector signed short qtimes2 = vec_sub(vb4, vb5); 482 /* for a shift right to behave like /2, we need to add one 483 to all negative integer */ 484 const vector signed short rounddown = vec_sel((vector signed short)zero, 485 v_1, 486 vec_cmplt(qtimes2, (vector signed short)zero)); 487 const vector signed short q = vec_sra(vec_add(qtimes2, rounddown), vec_splat_u16(1)); 488 /* clamp */ 489 const vector signed short dclamp_P1 = vec_max((vector signed short)zero, finald); 490 const vector signed short dclamp_P = vec_min(dclamp_P1, q); 491 const vector signed short dclamp_N1 = vec_min((vector signed short)zero, finald); 492 const vector signed short dclamp_N = vec_max(dclamp_N1, q); 493 494 const vector signed short dclampedfinal = vec_sel(dclamp_N, 495 dclamp_P, 496 vec_cmpgt(q, (vector signed short)zero)); 497 const vector signed short dornotd = vec_sel((vector signed short)zero, 498 dclampedfinal, 499 vec_cmplt(absmE, vqp)); 500 /* add/subtract to l4 and l5 */ 501 const vector signed short vb4minusd = vec_sub(vb4, dornotd); 502 const vector signed short vb5plusd = vec_add(vb5, dornotd); 503 /* finally, stores */ 504 const vector unsigned char st4 = vec_packsu(vb4minusd, (vector signed short)zero); 505 const vector unsigned char st5 = vec_packsu(vb5plusd, (vector signed short)zero); 506 507 const vector signed char neg1 = vec_splat_s8(-1); 508 const vector unsigned char permHH = (const vector unsigned char){0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 509 0x18, 0x19, 0x1A, 0x1B, 0x1C, 0x1D, 0x1E, 0x1F}; 510 511#define STORE(i) \ 512{ const vector unsigned char perms##i = \ 513 vec_lvsr(i * stride, src2); \ 514 const vector unsigned char vg##i = \ 515 vec_perm(st##i, vbT##i, permHH); \ 516 const vector unsigned char mask##i = \ 517 vec_perm((vector unsigned char)zero, (vector unsigned char)neg1, perms##i); \ 518 const vector unsigned char vg2##i = \ 519 vec_perm(vg##i, vg##i, perms##i); \ 520 const vector unsigned char svA##i = \ 521 vec_sel(vbA##i, vg2##i, mask##i); \ 522 const vector unsigned char svB##i = \ 523 vec_sel(vg2##i, vbB##i, mask##i); \ 524 vec_st(svA##i, i * stride, src2); \ 525 vec_st(svB##i, i * stride + 16, src2);} 526 527 STORE(4) 528 STORE(5) 529} 530 531static inline void dering_altivec(uint8_t src[], int stride, PPContext *c) { 532 /* 533 this code makes no assumption on src or stride. 534 One could remove the recomputation of the perm 535 vector by assuming (stride % 16) == 0, unfortunately 536 this is not always true. Quite a lot of load/stores 537 can be removed by assuming proper alignment of 538 src & stride :-( 539 */ 540 uint8_t *srcCopy = src; 541 DECLARE_ALIGNED(16, uint8_t, dt[16]); 542 const vector signed int zero = vec_splat_s32(0); 543 vector unsigned char v_dt; 544 dt[0] = deringThreshold; 545 v_dt = vec_splat(vec_ld(0, dt), 0); 546 547#define LOAD_LINE(i) \ 548 const vector unsigned char perm##i = \ 549 vec_lvsl(i * stride, srcCopy); \ 550 vector unsigned char sA##i = vec_ld(i * stride, srcCopy); \ 551 vector unsigned char sB##i = vec_ld(i * stride + 16, srcCopy); \ 552 vector unsigned char src##i = vec_perm(sA##i, sB##i, perm##i) 553 554 LOAD_LINE(0); 555 LOAD_LINE(1); 556 LOAD_LINE(2); 557 LOAD_LINE(3); 558 LOAD_LINE(4); 559 LOAD_LINE(5); 560 LOAD_LINE(6); 561 LOAD_LINE(7); 562 LOAD_LINE(8); 563 LOAD_LINE(9); 564#undef LOAD_LINE 565 566 vector unsigned char v_avg; 567 { 568 const vector unsigned char trunc_perm = (vector unsigned char) 569 {0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 570 0x11, 0x12, 0x13, 0x14, 0x15, 0x16, 0x17, 0x18}; 571 const vector unsigned char trunc_src12 = vec_perm(src1, src2, trunc_perm); 572 const vector unsigned char trunc_src34 = vec_perm(src3, src4, trunc_perm); 573 const vector unsigned char trunc_src56 = vec_perm(src5, src6, trunc_perm); 574 const vector unsigned char trunc_src78 = vec_perm(src7, src8, trunc_perm); 575 576#define EXTRACT(op) do { \ 577 const vector unsigned char s##op##_1 = vec_##op(trunc_src12, trunc_src34); \ 578 const vector unsigned char s##op##_2 = vec_##op(trunc_src56, trunc_src78); \ 579 const vector unsigned char s##op##_6 = vec_##op(s##op##_1, s##op##_2); \ 580 const vector unsigned char s##op##_8h = vec_mergeh(s##op##_6, s##op##_6); \ 581 const vector unsigned char s##op##_8l = vec_mergel(s##op##_6, s##op##_6); \ 582 const vector unsigned char s##op##_9 = vec_##op(s##op##_8h, s##op##_8l); \ 583 const vector unsigned char s##op##_9h = vec_mergeh(s##op##_9, s##op##_9); \ 584 const vector unsigned char s##op##_9l = vec_mergel(s##op##_9, s##op##_9); \ 585 const vector unsigned char s##op##_10 = vec_##op(s##op##_9h, s##op##_9l); \ 586 const vector unsigned char s##op##_10h = vec_mergeh(s##op##_10, s##op##_10); \ 587 const vector unsigned char s##op##_10l = vec_mergel(s##op##_10, s##op##_10); \ 588 const vector unsigned char s##op##_11 = vec_##op(s##op##_10h, s##op##_10l); \ 589 const vector unsigned char s##op##_11h = vec_mergeh(s##op##_11, s##op##_11); \ 590 const vector unsigned char s##op##_11l = vec_mergel(s##op##_11, s##op##_11); \ 591 v_##op = vec_##op(s##op##_11h, s##op##_11l); } while (0) 592 593 vector unsigned char v_min; 594 vector unsigned char v_max; 595 EXTRACT(min); 596 EXTRACT(max); 597#undef EXTRACT 598 599 if (vec_all_lt(vec_sub(v_max, v_min), v_dt)) 600 return; 601 602 v_avg = vec_avg(v_min, v_max); 603 } 604 605 DECLARE_ALIGNED(16, signed int, S[8]); 606 { 607 const vector unsigned short mask1 = (vector unsigned short) 608 {0x0001, 0x0002, 0x0004, 0x0008, 609 0x0010, 0x0020, 0x0040, 0x0080}; 610 const vector unsigned short mask2 = (vector unsigned short) 611 {0x0100, 0x0200, 0x0000, 0x0000, 612 0x0000, 0x0000, 0x0000, 0x0000}; 613 614 const vector unsigned int vuint32_16 = vec_sl(vec_splat_u32(1), vec_splat_u32(4)); 615 const vector unsigned int vuint32_1 = vec_splat_u32(1); 616 617#define COMPARE(i) \ 618 vector signed int sum##i; \ 619 do { \ 620 const vector unsigned char cmp##i = \ 621 (vector unsigned char)vec_cmpgt(src##i, v_avg); \ 622 const vector unsigned short cmpHi##i = \ 623 (vector unsigned short)vec_mergeh(cmp##i, cmp##i); \ 624 const vector unsigned short cmpLi##i = \ 625 (vector unsigned short)vec_mergel(cmp##i, cmp##i); \ 626 const vector signed short cmpHf##i = \ 627 (vector signed short)vec_and(cmpHi##i, mask1); \ 628 const vector signed short cmpLf##i = \ 629 (vector signed short)vec_and(cmpLi##i, mask2); \ 630 const vector signed int sump##i = vec_sum4s(cmpHf##i, zero); \ 631 const vector signed int sumq##i = vec_sum4s(cmpLf##i, sump##i); \ 632 sum##i = vec_sums(sumq##i, zero); } while (0) 633 634 COMPARE(0); 635 COMPARE(1); 636 COMPARE(2); 637 COMPARE(3); 638 COMPARE(4); 639 COMPARE(5); 640 COMPARE(6); 641 COMPARE(7); 642 COMPARE(8); 643 COMPARE(9); 644#undef COMPARE 645 646 vector signed int sumA2; 647 vector signed int sumB2; 648 { 649 const vector signed int sump02 = vec_mergel(sum0, sum2); 650 const vector signed int sump13 = vec_mergel(sum1, sum3); 651 const vector signed int sumA = vec_mergel(sump02, sump13); 652 653 const vector signed int sump46 = vec_mergel(sum4, sum6); 654 const vector signed int sump57 = vec_mergel(sum5, sum7); 655 const vector signed int sumB = vec_mergel(sump46, sump57); 656 657 const vector signed int sump8A = vec_mergel(sum8, zero); 658 const vector signed int sump9B = vec_mergel(sum9, zero); 659 const vector signed int sumC = vec_mergel(sump8A, sump9B); 660 661 const vector signed int tA = vec_sl(vec_nor(zero, sumA), vuint32_16); 662 const vector signed int tB = vec_sl(vec_nor(zero, sumB), vuint32_16); 663 const vector signed int tC = vec_sl(vec_nor(zero, sumC), vuint32_16); 664 const vector signed int t2A = vec_or(sumA, tA); 665 const vector signed int t2B = vec_or(sumB, tB); 666 const vector signed int t2C = vec_or(sumC, tC); 667 const vector signed int t3A = vec_and(vec_sra(t2A, vuint32_1), 668 vec_sl(t2A, vuint32_1)); 669 const vector signed int t3B = vec_and(vec_sra(t2B, vuint32_1), 670 vec_sl(t2B, vuint32_1)); 671 const vector signed int t3C = vec_and(vec_sra(t2C, vuint32_1), 672 vec_sl(t2C, vuint32_1)); 673 const vector signed int yA = vec_and(t2A, t3A); 674 const vector signed int yB = vec_and(t2B, t3B); 675 const vector signed int yC = vec_and(t2C, t3C); 676 677 const vector unsigned char strangeperm1 = vec_lvsl(4, (unsigned char*)0); 678 const vector unsigned char strangeperm2 = vec_lvsl(8, (unsigned char*)0); 679 const vector signed int sumAd4 = vec_perm(yA, yB, strangeperm1); 680 const vector signed int sumAd8 = vec_perm(yA, yB, strangeperm2); 681 const vector signed int sumBd4 = vec_perm(yB, yC, strangeperm1); 682 const vector signed int sumBd8 = vec_perm(yB, yC, strangeperm2); 683 const vector signed int sumAp = vec_and(yA, 684 vec_and(sumAd4,sumAd8)); 685 const vector signed int sumBp = vec_and(yB, 686 vec_and(sumBd4,sumBd8)); 687 sumA2 = vec_or(sumAp, 688 vec_sra(sumAp, 689 vuint32_16)); 690 sumB2 = vec_or(sumBp, 691 vec_sra(sumBp, 692 vuint32_16)); 693 } 694 vec_st(sumA2, 0, S); 695 vec_st(sumB2, 16, S); 696 } 697 698 /* I'm not sure the following is actually faster 699 than straight, unvectorized C code :-( */ 700 701 DECLARE_ALIGNED(16, int, tQP2[4]); 702 tQP2[0]= c->QP/2 + 1; 703 vector signed int vQP2 = vec_ld(0, tQP2); 704 vQP2 = vec_splat(vQP2, 0); 705 const vector signed int vsint32_8 = vec_splat_s32(8); 706 const vector unsigned int vuint32_4 = vec_splat_u32(4); 707 708 const vector unsigned char permA1 = (vector unsigned char) 709 {0x00, 0x01, 0x02, 0x10, 0x11, 0x12, 0x1F, 0x1F, 710 0x1F, 0x1F, 0x1F, 0x1F, 0x1F, 0x1F, 0x1F, 0x1F}; 711 const vector unsigned char permA2 = (vector unsigned char) 712 {0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x10, 0x11, 713 0x12, 0x1F, 0x1F, 0x1F, 0x1F, 0x1F, 0x1F, 0x1F}; 714 const vector unsigned char permA1inc = (vector unsigned char) 715 {0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 716 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}; 717 const vector unsigned char permA2inc = (vector unsigned char) 718 {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x01, 719 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}; 720 const vector unsigned char magic = (vector unsigned char) 721 {0x01, 0x02, 0x01, 0x02, 0x04, 0x02, 0x01, 0x02, 722 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}; 723 const vector unsigned char extractPerm = (vector unsigned char) 724 {0x10, 0x10, 0x10, 0x01, 0x10, 0x10, 0x10, 0x01, 725 0x10, 0x10, 0x10, 0x01, 0x10, 0x10, 0x10, 0x01}; 726 const vector unsigned char extractPermInc = (vector unsigned char) 727 {0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x01, 728 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x01}; 729 const vector unsigned char identity = vec_lvsl(0,(unsigned char *)0); 730 const vector unsigned char tenRight = (vector unsigned char) 731 {0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 732 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}; 733 const vector unsigned char eightLeft = (vector unsigned char) 734 {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 735 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08}; 736 737 738#define F_INIT(i) \ 739 vector unsigned char tenRightM##i = tenRight; \ 740 vector unsigned char permA1M##i = permA1; \ 741 vector unsigned char permA2M##i = permA2; \ 742 vector unsigned char extractPermM##i = extractPerm 743 744#define F2(i, j, k, l) \ 745 if (S[i] & (1 << (l+1))) { \ 746 const vector unsigned char a_##j##_A##l = \ 747 vec_perm(src##i, src##j, permA1M##i); \ 748 const vector unsigned char a_##j##_B##l = \ 749 vec_perm(a_##j##_A##l, src##k, permA2M##i); \ 750 const vector signed int a_##j##_sump##l = \ 751 (vector signed int)vec_msum(a_##j##_B##l, magic, \ 752 (vector unsigned int)zero); \ 753 vector signed int F_##j##_##l = \ 754 vec_sr(vec_sums(a_##j##_sump##l, vsint32_8), vuint32_4); \ 755 F_##j##_##l = vec_splat(F_##j##_##l, 3); \ 756 const vector signed int p_##j##_##l = \ 757 (vector signed int)vec_perm(src##j, \ 758 (vector unsigned char)zero, \ 759 extractPermM##i); \ 760 const vector signed int sum_##j##_##l = vec_add( p_##j##_##l, vQP2);\ 761 const vector signed int diff_##j##_##l = vec_sub( p_##j##_##l, vQP2);\ 762 vector signed int newpm_##j##_##l; \ 763 if (vec_all_lt(sum_##j##_##l, F_##j##_##l)) \ 764 newpm_##j##_##l = sum_##j##_##l; \ 765 else if (vec_all_gt(diff_##j##_##l, F_##j##_##l)) \ 766 newpm_##j##_##l = diff_##j##_##l; \ 767 else newpm_##j##_##l = F_##j##_##l; \ 768 const vector unsigned char newpm2_##j##_##l = \ 769 vec_splat((vector unsigned char)newpm_##j##_##l, 15); \ 770 const vector unsigned char mask##j##l = vec_add(identity, \ 771 tenRightM##i); \ 772 src##j = vec_perm(src##j, newpm2_##j##_##l, mask##j##l); \ 773 } \ 774 permA1M##i = vec_add(permA1M##i, permA1inc); \ 775 permA2M##i = vec_add(permA2M##i, permA2inc); \ 776 tenRightM##i = vec_sro(tenRightM##i, eightLeft); \ 777 extractPermM##i = vec_add(extractPermM##i, extractPermInc) 778 779#define ITER(i, j, k) \ 780 F_INIT(i); \ 781 F2(i, j, k, 0); \ 782 F2(i, j, k, 1); \ 783 F2(i, j, k, 2); \ 784 F2(i, j, k, 3); \ 785 F2(i, j, k, 4); \ 786 F2(i, j, k, 5); \ 787 F2(i, j, k, 6); \ 788 F2(i, j, k, 7) 789 790 ITER(0, 1, 2); 791 ITER(1, 2, 3); 792 ITER(2, 3, 4); 793 ITER(3, 4, 5); 794 ITER(4, 5, 6); 795 ITER(5, 6, 7); 796 ITER(6, 7, 8); 797 ITER(7, 8, 9); 798 799 const vector signed char neg1 = vec_splat_s8(-1); 800 801#define STORE_LINE(i) \ 802 const vector unsigned char permST##i = \ 803 vec_lvsr(i * stride, srcCopy); \ 804 const vector unsigned char maskST##i = \ 805 vec_perm((vector unsigned char)zero, \ 806 (vector unsigned char)neg1, permST##i);\ 807 src##i = vec_perm(src##i ,src##i, permST##i); \ 808 sA##i= vec_sel(sA##i, src##i, maskST##i); \ 809 sB##i= vec_sel(src##i, sB##i, maskST##i); \ 810 vec_st(sA##i, i * stride, srcCopy); \ 811 vec_st(sB##i, i * stride + 16, srcCopy) 812 813 STORE_LINE(1); 814 STORE_LINE(2); 815 STORE_LINE(3); 816 STORE_LINE(4); 817 STORE_LINE(5); 818 STORE_LINE(6); 819 STORE_LINE(7); 820 STORE_LINE(8); 821 822#undef STORE_LINE 823#undef ITER 824#undef F2 825} 826 827#define doHorizLowPass_altivec(a...) doHorizLowPass_C(a) 828#define doHorizDefFilter_altivec(a...) doHorizDefFilter_C(a) 829#define do_a_deblock_altivec(a...) do_a_deblock_C(a) 830 831static inline void RENAME(tempNoiseReducer)(uint8_t *src, int stride, 832 uint8_t *tempBlurred, uint32_t *tempBlurredPast, int *maxNoise) 833{ 834 const vector signed int zero = vec_splat_s32(0); 835 const vector signed short vsint16_1 = vec_splat_s16(1); 836 vector signed int v_dp = zero; 837 vector signed int v_sysdp = zero; 838 int d, sysd, i; 839 840 tempBlurredPast[127]= maxNoise[0]; 841 tempBlurredPast[128]= maxNoise[1]; 842 tempBlurredPast[129]= maxNoise[2]; 843 844#define LOAD_LINE(src, i) \ 845 register int j##src##i = i * stride; \ 846 vector unsigned char perm##src##i = vec_lvsl(j##src##i, src); \ 847 const vector unsigned char v_##src##A1##i = vec_ld(j##src##i, src); \ 848 const vector unsigned char v_##src##A2##i = vec_ld(j##src##i + 16, src); \ 849 const vector unsigned char v_##src##A##i = \ 850 vec_perm(v_##src##A1##i, v_##src##A2##i, perm##src##i); \ 851 vector signed short v_##src##Ass##i = \ 852 (vector signed short)vec_mergeh((vector signed char)zero, \ 853 (vector signed char)v_##src##A##i) 854 855 LOAD_LINE(src, 0); 856 LOAD_LINE(src, 1); 857 LOAD_LINE(src, 2); 858 LOAD_LINE(src, 3); 859 LOAD_LINE(src, 4); 860 LOAD_LINE(src, 5); 861 LOAD_LINE(src, 6); 862 LOAD_LINE(src, 7); 863 864 LOAD_LINE(tempBlurred, 0); 865 LOAD_LINE(tempBlurred, 1); 866 LOAD_LINE(tempBlurred, 2); 867 LOAD_LINE(tempBlurred, 3); 868 LOAD_LINE(tempBlurred, 4); 869 LOAD_LINE(tempBlurred, 5); 870 LOAD_LINE(tempBlurred, 6); 871 LOAD_LINE(tempBlurred, 7); 872#undef LOAD_LINE 873 874#define ACCUMULATE_DIFFS(i) \ 875 vector signed short v_d##i = vec_sub(v_tempBlurredAss##i, \ 876 v_srcAss##i); \ 877 v_dp = vec_msums(v_d##i, v_d##i, v_dp); \ 878 v_sysdp = vec_msums(v_d##i, vsint16_1, v_sysdp) 879 880 ACCUMULATE_DIFFS(0); 881 ACCUMULATE_DIFFS(1); 882 ACCUMULATE_DIFFS(2); 883 ACCUMULATE_DIFFS(3); 884 ACCUMULATE_DIFFS(4); 885 ACCUMULATE_DIFFS(5); 886 ACCUMULATE_DIFFS(6); 887 ACCUMULATE_DIFFS(7); 888#undef ACCUMULATE_DIFFS 889 890 v_dp = vec_sums(v_dp, zero); 891 v_sysdp = vec_sums(v_sysdp, zero); 892 893 v_dp = vec_splat(v_dp, 3); 894 v_sysdp = vec_splat(v_sysdp, 3); 895 896 vec_ste(v_dp, 0, &d); 897 vec_ste(v_sysdp, 0, &sysd); 898 899 i = d; 900 d = (4*d 901 +(*(tempBlurredPast-256)) 902 +(*(tempBlurredPast-1))+ (*(tempBlurredPast+1)) 903 +(*(tempBlurredPast+256)) 904 +4)>>3; 905 906 *tempBlurredPast=i; 907 908 if (d > maxNoise[1]) { 909 if (d < maxNoise[2]) { 910#define OP(i) v_tempBlurredAss##i = vec_avg(v_tempBlurredAss##i, v_srcAss##i); 911 912 OP(0); 913 OP(1); 914 OP(2); 915 OP(3); 916 OP(4); 917 OP(5); 918 OP(6); 919 OP(7); 920#undef OP 921 } else { 922#define OP(i) v_tempBlurredAss##i = v_srcAss##i; 923 924 OP(0); 925 OP(1); 926 OP(2); 927 OP(3); 928 OP(4); 929 OP(5); 930 OP(6); 931 OP(7); 932#undef OP 933 } 934 } else { 935 if (d < maxNoise[0]) { 936 const vector signed short vsint16_7 = vec_splat_s16(7); 937 const vector signed short vsint16_4 = vec_splat_s16(4); 938 const vector unsigned short vuint16_3 = vec_splat_u16(3); 939 940#define OP(i) \ 941 const vector signed short v_temp##i = \ 942 vec_mladd(v_tempBlurredAss##i, \ 943 vsint16_7, v_srcAss##i); \ 944 const vector signed short v_temp2##i = \ 945 vec_add(v_temp##i, vsint16_4); \ 946 v_tempBlurredAss##i = vec_sr(v_temp2##i, vuint16_3) 947 948 OP(0); 949 OP(1); 950 OP(2); 951 OP(3); 952 OP(4); 953 OP(5); 954 OP(6); 955 OP(7); 956#undef OP 957 } else { 958 const vector signed short vsint16_3 = vec_splat_s16(3); 959 const vector signed short vsint16_2 = vec_splat_s16(2); 960 961#define OP(i) \ 962 const vector signed short v_temp##i = \ 963 vec_mladd(v_tempBlurredAss##i, \ 964 vsint16_3, v_srcAss##i); \ 965 const vector signed short v_temp2##i = \ 966 vec_add(v_temp##i, vsint16_2); \ 967 v_tempBlurredAss##i = vec_sr(v_temp2##i, (vector unsigned short)vsint16_2) 968 969 OP(0); 970 OP(1); 971 OP(2); 972 OP(3); 973 OP(4); 974 OP(5); 975 OP(6); 976 OP(7); 977#undef OP 978 } 979 } 980 981 const vector signed char neg1 = vec_splat_s8(-1); 982 const vector unsigned char permHH = (const vector unsigned char){0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 983 0x18, 0x19, 0x1A, 0x1B, 0x1C, 0x1D, 0x1E, 0x1F}; 984 985#define PACK_AND_STORE(src, i) \ 986 const vector unsigned char perms##src##i = \ 987 vec_lvsr(i * stride, src); \ 988 const vector unsigned char vf##src##i = \ 989 vec_packsu(v_tempBlurredAss##i, (vector signed short)zero); \ 990 const vector unsigned char vg##src##i = \ 991 vec_perm(vf##src##i, v_##src##A##i, permHH); \ 992 const vector unsigned char mask##src##i = \ 993 vec_perm((vector unsigned char)zero, (vector unsigned char)neg1, perms##src##i); \ 994 const vector unsigned char vg2##src##i = \ 995 vec_perm(vg##src##i, vg##src##i, perms##src##i); \ 996 const vector unsigned char svA##src##i = \ 997 vec_sel(v_##src##A1##i, vg2##src##i, mask##src##i); \ 998 const vector unsigned char svB##src##i = \ 999 vec_sel(vg2##src##i, v_##src##A2##i, mask##src##i); \ 1000 vec_st(svA##src##i, i * stride, src); \ 1001 vec_st(svB##src##i, i * stride + 16, src) 1002 1003 PACK_AND_STORE(src, 0); 1004 PACK_AND_STORE(src, 1); 1005 PACK_AND_STORE(src, 2); 1006 PACK_AND_STORE(src, 3); 1007 PACK_AND_STORE(src, 4); 1008 PACK_AND_STORE(src, 5); 1009 PACK_AND_STORE(src, 6); 1010 PACK_AND_STORE(src, 7); 1011 PACK_AND_STORE(tempBlurred, 0); 1012 PACK_AND_STORE(tempBlurred, 1); 1013 PACK_AND_STORE(tempBlurred, 2); 1014 PACK_AND_STORE(tempBlurred, 3); 1015 PACK_AND_STORE(tempBlurred, 4); 1016 PACK_AND_STORE(tempBlurred, 5); 1017 PACK_AND_STORE(tempBlurred, 6); 1018 PACK_AND_STORE(tempBlurred, 7); 1019#undef PACK_AND_STORE 1020} 1021 1022static inline void transpose_16x8_char_toPackedAlign_altivec(unsigned char* dst, unsigned char* src, int stride) { 1023 const vector unsigned char zero = vec_splat_u8(0); 1024 1025#define LOAD_DOUBLE_LINE(i, j) \ 1026 vector unsigned char perm1##i = vec_lvsl(i * stride, src); \ 1027 vector unsigned char perm2##i = vec_lvsl(j * stride, src); \ 1028 vector unsigned char srcA##i = vec_ld(i * stride, src); \ 1029 vector unsigned char srcB##i = vec_ld(i * stride + 16, src); \ 1030 vector unsigned char srcC##i = vec_ld(j * stride, src); \ 1031 vector unsigned char srcD##i = vec_ld(j * stride+ 16, src); \ 1032 vector unsigned char src##i = vec_perm(srcA##i, srcB##i, perm1##i); \ 1033 vector unsigned char src##j = vec_perm(srcC##i, srcD##i, perm2##i) 1034 1035 LOAD_DOUBLE_LINE(0, 1); 1036 LOAD_DOUBLE_LINE(2, 3); 1037 LOAD_DOUBLE_LINE(4, 5); 1038 LOAD_DOUBLE_LINE(6, 7); 1039#undef LOAD_DOUBLE_LINE 1040 1041 vector unsigned char tempA = vec_mergeh(src0, zero); 1042 vector unsigned char tempB = vec_mergel(src0, zero); 1043 vector unsigned char tempC = vec_mergeh(src1, zero); 1044 vector unsigned char tempD = vec_mergel(src1, zero); 1045 vector unsigned char tempE = vec_mergeh(src2, zero); 1046 vector unsigned char tempF = vec_mergel(src2, zero); 1047 vector unsigned char tempG = vec_mergeh(src3, zero); 1048 vector unsigned char tempH = vec_mergel(src3, zero); 1049 vector unsigned char tempI = vec_mergeh(src4, zero); 1050 vector unsigned char tempJ = vec_mergel(src4, zero); 1051 vector unsigned char tempK = vec_mergeh(src5, zero); 1052 vector unsigned char tempL = vec_mergel(src5, zero); 1053 vector unsigned char tempM = vec_mergeh(src6, zero); 1054 vector unsigned char tempN = vec_mergel(src6, zero); 1055 vector unsigned char tempO = vec_mergeh(src7, zero); 1056 vector unsigned char tempP = vec_mergel(src7, zero); 1057 1058 vector unsigned char temp0 = vec_mergeh(tempA, tempI); 1059 vector unsigned char temp1 = vec_mergel(tempA, tempI); 1060 vector unsigned char temp2 = vec_mergeh(tempB, tempJ); 1061 vector unsigned char temp3 = vec_mergel(tempB, tempJ); 1062 vector unsigned char temp4 = vec_mergeh(tempC, tempK); 1063 vector unsigned char temp5 = vec_mergel(tempC, tempK); 1064 vector unsigned char temp6 = vec_mergeh(tempD, tempL); 1065 vector unsigned char temp7 = vec_mergel(tempD, tempL); 1066 vector unsigned char temp8 = vec_mergeh(tempE, tempM); 1067 vector unsigned char temp9 = vec_mergel(tempE, tempM); 1068 vector unsigned char temp10 = vec_mergeh(tempF, tempN); 1069 vector unsigned char temp11 = vec_mergel(tempF, tempN); 1070 vector unsigned char temp12 = vec_mergeh(tempG, tempO); 1071 vector unsigned char temp13 = vec_mergel(tempG, tempO); 1072 vector unsigned char temp14 = vec_mergeh(tempH, tempP); 1073 vector unsigned char temp15 = vec_mergel(tempH, tempP); 1074 1075 tempA = vec_mergeh(temp0, temp8); 1076 tempB = vec_mergel(temp0, temp8); 1077 tempC = vec_mergeh(temp1, temp9); 1078 tempD = vec_mergel(temp1, temp9); 1079 tempE = vec_mergeh(temp2, temp10); 1080 tempF = vec_mergel(temp2, temp10); 1081 tempG = vec_mergeh(temp3, temp11); 1082 tempH = vec_mergel(temp3, temp11); 1083 tempI = vec_mergeh(temp4, temp12); 1084 tempJ = vec_mergel(temp4, temp12); 1085 tempK = vec_mergeh(temp5, temp13); 1086 tempL = vec_mergel(temp5, temp13); 1087 tempM = vec_mergeh(temp6, temp14); 1088 tempN = vec_mergel(temp6, temp14); 1089 tempO = vec_mergeh(temp7, temp15); 1090 tempP = vec_mergel(temp7, temp15); 1091 1092 temp0 = vec_mergeh(tempA, tempI); 1093 temp1 = vec_mergel(tempA, tempI); 1094 temp2 = vec_mergeh(tempB, tempJ); 1095 temp3 = vec_mergel(tempB, tempJ); 1096 temp4 = vec_mergeh(tempC, tempK); 1097 temp5 = vec_mergel(tempC, tempK); 1098 temp6 = vec_mergeh(tempD, tempL); 1099 temp7 = vec_mergel(tempD, tempL); 1100 temp8 = vec_mergeh(tempE, tempM); 1101 temp9 = vec_mergel(tempE, tempM); 1102 temp10 = vec_mergeh(tempF, tempN); 1103 temp11 = vec_mergel(tempF, tempN); 1104 temp12 = vec_mergeh(tempG, tempO); 1105 temp13 = vec_mergel(tempG, tempO); 1106 temp14 = vec_mergeh(tempH, tempP); 1107 temp15 = vec_mergel(tempH, tempP); 1108 1109 vec_st(temp0, 0, dst); 1110 vec_st(temp1, 16, dst); 1111 vec_st(temp2, 32, dst); 1112 vec_st(temp3, 48, dst); 1113 vec_st(temp4, 64, dst); 1114 vec_st(temp5, 80, dst); 1115 vec_st(temp6, 96, dst); 1116 vec_st(temp7, 112, dst); 1117 vec_st(temp8, 128, dst); 1118 vec_st(temp9, 144, dst); 1119 vec_st(temp10, 160, dst); 1120 vec_st(temp11, 176, dst); 1121 vec_st(temp12, 192, dst); 1122 vec_st(temp13, 208, dst); 1123 vec_st(temp14, 224, dst); 1124 vec_st(temp15, 240, dst); 1125} 1126 1127static inline void transpose_8x16_char_fromPackedAlign_altivec(unsigned char* dst, unsigned char* src, int stride) { 1128 const vector unsigned char zero = vec_splat_u8(0); 1129 1130#define LOAD_DOUBLE_LINE(i, j) \ 1131 vector unsigned char src##i = vec_ld(i * 16, src); \ 1132 vector unsigned char src##j = vec_ld(j * 16, src) 1133 1134 LOAD_DOUBLE_LINE(0, 1); 1135 LOAD_DOUBLE_LINE(2, 3); 1136 LOAD_DOUBLE_LINE(4, 5); 1137 LOAD_DOUBLE_LINE(6, 7); 1138 LOAD_DOUBLE_LINE(8, 9); 1139 LOAD_DOUBLE_LINE(10, 11); 1140 LOAD_DOUBLE_LINE(12, 13); 1141 LOAD_DOUBLE_LINE(14, 15); 1142#undef LOAD_DOUBLE_LINE 1143 1144 vector unsigned char tempA = vec_mergeh(src0, src8); 1145 vector unsigned char tempB; 1146 vector unsigned char tempC = vec_mergeh(src1, src9); 1147 vector unsigned char tempD; 1148 vector unsigned char tempE = vec_mergeh(src2, src10); 1149 vector unsigned char tempG = vec_mergeh(src3, src11); 1150 vector unsigned char tempI = vec_mergeh(src4, src12); 1151 vector unsigned char tempJ; 1152 vector unsigned char tempK = vec_mergeh(src5, src13); 1153 vector unsigned char tempL; 1154 vector unsigned char tempM = vec_mergeh(src6, src14); 1155 vector unsigned char tempO = vec_mergeh(src7, src15); 1156 1157 vector unsigned char temp0 = vec_mergeh(tempA, tempI); 1158 vector unsigned char temp1 = vec_mergel(tempA, tempI); 1159 vector unsigned char temp2; 1160 vector unsigned char temp3; 1161 vector unsigned char temp4 = vec_mergeh(tempC, tempK); 1162 vector unsigned char temp5 = vec_mergel(tempC, tempK); 1163 vector unsigned char temp6; 1164 vector unsigned char temp7; 1165 vector unsigned char temp8 = vec_mergeh(tempE, tempM); 1166 vector unsigned char temp9 = vec_mergel(tempE, tempM); 1167 vector unsigned char temp12 = vec_mergeh(tempG, tempO); 1168 vector unsigned char temp13 = vec_mergel(tempG, tempO); 1169 1170 tempA = vec_mergeh(temp0, temp8); 1171 tempB = vec_mergel(temp0, temp8); 1172 tempC = vec_mergeh(temp1, temp9); 1173 tempD = vec_mergel(temp1, temp9); 1174 tempI = vec_mergeh(temp4, temp12); 1175 tempJ = vec_mergel(temp4, temp12); 1176 tempK = vec_mergeh(temp5, temp13); 1177 tempL = vec_mergel(temp5, temp13); 1178 1179 temp0 = vec_mergeh(tempA, tempI); 1180 temp1 = vec_mergel(tempA, tempI); 1181 temp2 = vec_mergeh(tempB, tempJ); 1182 temp3 = vec_mergel(tempB, tempJ); 1183 temp4 = vec_mergeh(tempC, tempK); 1184 temp5 = vec_mergel(tempC, tempK); 1185 temp6 = vec_mergeh(tempD, tempL); 1186 temp7 = vec_mergel(tempD, tempL); 1187 1188 1189 const vector signed char neg1 = vec_splat_s8(-1); 1190#define STORE_DOUBLE_LINE(i, j) \ 1191 vector unsigned char dstA##i = vec_ld(i * stride, dst); \ 1192 vector unsigned char dstB##i = vec_ld(i * stride + 16, dst); \ 1193 vector unsigned char dstA##j = vec_ld(j * stride, dst); \ 1194 vector unsigned char dstB##j = vec_ld(j * stride+ 16, dst); \ 1195 vector unsigned char align##i = vec_lvsr(i * stride, dst); \ 1196 vector unsigned char align##j = vec_lvsr(j * stride, dst); \ 1197 vector unsigned char mask##i = vec_perm(zero, (vector unsigned char)neg1, align##i); \ 1198 vector unsigned char mask##j = vec_perm(zero, (vector unsigned char)neg1, align##j); \ 1199 vector unsigned char dstR##i = vec_perm(temp##i, temp##i, align##i);\ 1200 vector unsigned char dstR##j = vec_perm(temp##j, temp##j, align##j);\ 1201 vector unsigned char dstAF##i = vec_sel(dstA##i, dstR##i, mask##i); \ 1202 vector unsigned char dstBF##i = vec_sel(dstR##i, dstB##i, mask##i); \ 1203 vector unsigned char dstAF##j = vec_sel(dstA##j, dstR##j, mask##j); \ 1204 vector unsigned char dstBF##j = vec_sel(dstR##j, dstB##j, mask##j); \ 1205 vec_st(dstAF##i, i * stride, dst); \ 1206 vec_st(dstBF##i, i * stride + 16, dst); \ 1207 vec_st(dstAF##j, j * stride, dst); \ 1208 vec_st(dstBF##j, j * stride + 16, dst) 1209 1210 STORE_DOUBLE_LINE(0,1); 1211 STORE_DOUBLE_LINE(2,3); 1212 STORE_DOUBLE_LINE(4,5); 1213 STORE_DOUBLE_LINE(6,7); 1214} 1215