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3<title>FLAC: FLAC++/metadata.h: metadata level 1 interface</title>
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8<h1>FLAC++/metadata.h: metadata level 1 interface<br>
9<small>
10[<a class="el" href="group__flacpp__metadata.html">FLAC++/metadata.h: metadata interfaces</a>]</small>
11</h1><hr><a name="_details"></a><h2>Detailed Description</h2>
12Level 1 metadata iterator. 
13<p>
14The flow through the iterator in the C++ layer is similar to the C layer:<ul>
15<li>Create a SimpleIterator instance</li><li>Check SimpleIterator::is_valid()</li><li>Call SimpleIterator::init() and check the return</li><li>Traverse and/or edit. Edits are written to file immediately.</li><li>Destroy the SimpleIterator instance</li></ul>
16<p>
17The ownership of pointers in the C++ layer follows that in the C layer, i.e.<ul>
18<li>The objects returned by get_block() are yours to modify, but changes are not reflected in the FLAC file until you call set_block(). The objects are also yours to delete; they are not automatically deleted when passed to set_block() or insert_block_after().</li></ul>
19<p>
20See the <a class="el" href="group__flac__metadata__level1.html">C layer equivalent </a> for more. 
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24<tr><td colspan="2"><br><h2>Classes</h2></td></tr>
25<tr><td class="memItemLeft" nowrap align="right" valign="top">class &nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classFLAC_1_1Metadata_1_1SimpleIterator.html">FLAC::Metadata::SimpleIterator</a></td></tr>
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