1/*
2 * H.26L/H.264/AVC/JVT/14496-10/... encoder/decoder
3 * Copyright (c) 2003-2011 Michael Niedermayer <michaelni@gmx.at>
4 *
5 * This file is part of Libav.
6 *
7 * Libav is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU Lesser General Public
9 * License as published by the Free Software Foundation; either
10 * version 2.1 of the License, or (at your option) any later version.
11 *
12 * Libav is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
15 * Lesser General Public License for more details.
16 *
17 * You should have received a copy of the GNU Lesser General Public
18 * License along with Libav; if not, write to the Free Software
19 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
20 */
21
22/**
23 * @file
24 * H.264 / AVC / MPEG4 part10 prediction functions.
25 * @author Michael Niedermayer <michaelni@gmx.at>
26 */
27
28#include "mathops.h"
29
30#include "bit_depth_template.c"
31
32static void FUNCC(pred4x4_vertical)(uint8_t *_src, const uint8_t *topright, int _stride){
33    pixel *src = (pixel*)_src;
34    int stride = _stride/sizeof(pixel);
35    const pixel4 a= AV_RN4PA(src-stride);
36
37    AV_WN4PA(src+0*stride, a);
38    AV_WN4PA(src+1*stride, a);
39    AV_WN4PA(src+2*stride, a);
40    AV_WN4PA(src+3*stride, a);
41}
42
43static void FUNCC(pred4x4_horizontal)(uint8_t *_src, const uint8_t *topright, int _stride){
44    pixel *src = (pixel*)_src;
45    int stride = _stride/sizeof(pixel);
46    AV_WN4PA(src+0*stride, PIXEL_SPLAT_X4(src[-1+0*stride]));
47    AV_WN4PA(src+1*stride, PIXEL_SPLAT_X4(src[-1+1*stride]));
48    AV_WN4PA(src+2*stride, PIXEL_SPLAT_X4(src[-1+2*stride]));
49    AV_WN4PA(src+3*stride, PIXEL_SPLAT_X4(src[-1+3*stride]));
50}
51
52static void FUNCC(pred4x4_dc)(uint8_t *_src, const uint8_t *topright, int _stride){
53    pixel *src = (pixel*)_src;
54    int stride = _stride/sizeof(pixel);
55    const int dc= (  src[-stride] + src[1-stride] + src[2-stride] + src[3-stride]
56                   + src[-1+0*stride] + src[-1+1*stride] + src[-1+2*stride] + src[-1+3*stride] + 4) >>3;
57    const pixel4 a = PIXEL_SPLAT_X4(dc);
58
59    AV_WN4PA(src+0*stride, a);
60    AV_WN4PA(src+1*stride, a);
61    AV_WN4PA(src+2*stride, a);
62    AV_WN4PA(src+3*stride, a);
63}
64
65static void FUNCC(pred4x4_left_dc)(uint8_t *_src, const uint8_t *topright, int _stride){
66    pixel *src = (pixel*)_src;
67    int stride = _stride/sizeof(pixel);
68    const int dc= (  src[-1+0*stride] + src[-1+1*stride] + src[-1+2*stride] + src[-1+3*stride] + 2) >>2;
69    const pixel4 a = PIXEL_SPLAT_X4(dc);
70
71    AV_WN4PA(src+0*stride, a);
72    AV_WN4PA(src+1*stride, a);
73    AV_WN4PA(src+2*stride, a);
74    AV_WN4PA(src+3*stride, a);
75}
76
77static void FUNCC(pred4x4_top_dc)(uint8_t *_src, const uint8_t *topright, int _stride){
78    pixel *src = (pixel*)_src;
79    int stride = _stride/sizeof(pixel);
80    const int dc= (  src[-stride] + src[1-stride] + src[2-stride] + src[3-stride] + 2) >>2;
81    const pixel4 a = PIXEL_SPLAT_X4(dc);
82
83    AV_WN4PA(src+0*stride, a);
84    AV_WN4PA(src+1*stride, a);
85    AV_WN4PA(src+2*stride, a);
86    AV_WN4PA(src+3*stride, a);
87}
88
89static void FUNCC(pred4x4_128_dc)(uint8_t *_src, const uint8_t *topright, int _stride){
90    pixel *src = (pixel*)_src;
91    int stride = _stride/sizeof(pixel);
92    const pixel4 a = PIXEL_SPLAT_X4(1<<(BIT_DEPTH-1));
93
94    AV_WN4PA(src+0*stride, a);
95    AV_WN4PA(src+1*stride, a);
96    AV_WN4PA(src+2*stride, a);
97    AV_WN4PA(src+3*stride, a);
98}
99
100static void FUNCC(pred4x4_127_dc)(uint8_t *_src, const uint8_t *topright, int _stride){
101    pixel *src = (pixel*)_src;
102    int stride = _stride/sizeof(pixel);
103    const pixel4 a = PIXEL_SPLAT_X4((1<<(BIT_DEPTH-1))-1);
104
105    AV_WN4PA(src+0*stride, a);
106    AV_WN4PA(src+1*stride, a);
107    AV_WN4PA(src+2*stride, a);
108    AV_WN4PA(src+3*stride, a);
109}
110
111static void FUNCC(pred4x4_129_dc)(uint8_t *_src, const uint8_t *topright, int _stride){
112    pixel *src = (pixel*)_src;
113    int stride = _stride/sizeof(pixel);
114    const pixel4 a = PIXEL_SPLAT_X4((1<<(BIT_DEPTH-1))+1);
115
116    AV_WN4PA(src+0*stride, a);
117    AV_WN4PA(src+1*stride, a);
118    AV_WN4PA(src+2*stride, a);
119    AV_WN4PA(src+3*stride, a);
120}
121
122
123#define LOAD_TOP_RIGHT_EDGE\
124    const unsigned av_unused t4 = topright[0];\
125    const unsigned av_unused t5 = topright[1];\
126    const unsigned av_unused t6 = topright[2];\
127    const unsigned av_unused t7 = topright[3];\
128
129#define LOAD_DOWN_LEFT_EDGE\
130    const unsigned av_unused l4 = src[-1+4*stride];\
131    const unsigned av_unused l5 = src[-1+5*stride];\
132    const unsigned av_unused l6 = src[-1+6*stride];\
133    const unsigned av_unused l7 = src[-1+7*stride];\
134
135#define LOAD_LEFT_EDGE\
136    const unsigned av_unused l0 = src[-1+0*stride];\
137    const unsigned av_unused l1 = src[-1+1*stride];\
138    const unsigned av_unused l2 = src[-1+2*stride];\
139    const unsigned av_unused l3 = src[-1+3*stride];\
140
141#define LOAD_TOP_EDGE\
142    const unsigned av_unused t0 = src[ 0-1*stride];\
143    const unsigned av_unused t1 = src[ 1-1*stride];\
144    const unsigned av_unused t2 = src[ 2-1*stride];\
145    const unsigned av_unused t3 = src[ 3-1*stride];\
146
147static void FUNCC(pred4x4_down_right)(uint8_t *_src, const uint8_t *topright, int _stride){
148    pixel *src = (pixel*)_src;
149    int stride = _stride/sizeof(pixel);
150    const int lt= src[-1-1*stride];
151    LOAD_TOP_EDGE
152    LOAD_LEFT_EDGE
153
154    src[0+3*stride]=(l3 + 2*l2 + l1 + 2)>>2;
155    src[0+2*stride]=
156    src[1+3*stride]=(l2 + 2*l1 + l0 + 2)>>2;
157    src[0+1*stride]=
158    src[1+2*stride]=
159    src[2+3*stride]=(l1 + 2*l0 + lt + 2)>>2;
160    src[0+0*stride]=
161    src[1+1*stride]=
162    src[2+2*stride]=
163    src[3+3*stride]=(l0 + 2*lt + t0 + 2)>>2;
164    src[1+0*stride]=
165    src[2+1*stride]=
166    src[3+2*stride]=(lt + 2*t0 + t1 + 2)>>2;
167    src[2+0*stride]=
168    src[3+1*stride]=(t0 + 2*t1 + t2 + 2)>>2;
169    src[3+0*stride]=(t1 + 2*t2 + t3 + 2)>>2;
170}
171
172static void FUNCC(pred4x4_down_left)(uint8_t *_src, const uint8_t *_topright, int _stride){
173    pixel *src = (pixel*)_src;
174    const pixel *topright = (const pixel*)_topright;
175    int stride = _stride/sizeof(pixel);
176    LOAD_TOP_EDGE
177    LOAD_TOP_RIGHT_EDGE
178//    LOAD_LEFT_EDGE
179
180    src[0+0*stride]=(t0 + t2 + 2*t1 + 2)>>2;
181    src[1+0*stride]=
182    src[0+1*stride]=(t1 + t3 + 2*t2 + 2)>>2;
183    src[2+0*stride]=
184    src[1+1*stride]=
185    src[0+2*stride]=(t2 + t4 + 2*t3 + 2)>>2;
186    src[3+0*stride]=
187    src[2+1*stride]=
188    src[1+2*stride]=
189    src[0+3*stride]=(t3 + t5 + 2*t4 + 2)>>2;
190    src[3+1*stride]=
191    src[2+2*stride]=
192    src[1+3*stride]=(t4 + t6 + 2*t5 + 2)>>2;
193    src[3+2*stride]=
194    src[2+3*stride]=(t5 + t7 + 2*t6 + 2)>>2;
195    src[3+3*stride]=(t6 + 3*t7 + 2)>>2;
196}
197
198static void FUNCC(pred4x4_vertical_right)(uint8_t *_src, const uint8_t *topright, int _stride){
199    pixel *src = (pixel*)_src;
200    int stride = _stride/sizeof(pixel);
201    const int lt= src[-1-1*stride];
202    LOAD_TOP_EDGE
203    LOAD_LEFT_EDGE
204
205    src[0+0*stride]=
206    src[1+2*stride]=(lt + t0 + 1)>>1;
207    src[1+0*stride]=
208    src[2+2*stride]=(t0 + t1 + 1)>>1;
209    src[2+0*stride]=
210    src[3+2*stride]=(t1 + t2 + 1)>>1;
211    src[3+0*stride]=(t2 + t3 + 1)>>1;
212    src[0+1*stride]=
213    src[1+3*stride]=(l0 + 2*lt + t0 + 2)>>2;
214    src[1+1*stride]=
215    src[2+3*stride]=(lt + 2*t0 + t1 + 2)>>2;
216    src[2+1*stride]=
217    src[3+3*stride]=(t0 + 2*t1 + t2 + 2)>>2;
218    src[3+1*stride]=(t1 + 2*t2 + t3 + 2)>>2;
219    src[0+2*stride]=(lt + 2*l0 + l1 + 2)>>2;
220    src[0+3*stride]=(l0 + 2*l1 + l2 + 2)>>2;
221}
222
223static void FUNCC(pred4x4_vertical_left)(uint8_t *_src, const uint8_t *_topright, int _stride){
224    pixel *src = (pixel*)_src;
225    const pixel *topright = (const pixel*)_topright;
226    int stride = _stride/sizeof(pixel);
227    LOAD_TOP_EDGE
228    LOAD_TOP_RIGHT_EDGE
229
230    src[0+0*stride]=(t0 + t1 + 1)>>1;
231    src[1+0*stride]=
232    src[0+2*stride]=(t1 + t2 + 1)>>1;
233    src[2+0*stride]=
234    src[1+2*stride]=(t2 + t3 + 1)>>1;
235    src[3+0*stride]=
236    src[2+2*stride]=(t3 + t4+ 1)>>1;
237    src[3+2*stride]=(t4 + t5+ 1)>>1;
238    src[0+1*stride]=(t0 + 2*t1 + t2 + 2)>>2;
239    src[1+1*stride]=
240    src[0+3*stride]=(t1 + 2*t2 + t3 + 2)>>2;
241    src[2+1*stride]=
242    src[1+3*stride]=(t2 + 2*t3 + t4 + 2)>>2;
243    src[3+1*stride]=
244    src[2+3*stride]=(t3 + 2*t4 + t5 + 2)>>2;
245    src[3+3*stride]=(t4 + 2*t5 + t6 + 2)>>2;
246}
247
248static void FUNCC(pred4x4_horizontal_up)(uint8_t *_src, const uint8_t *topright, int _stride){
249    pixel *src = (pixel*)_src;
250    int stride = _stride/sizeof(pixel);
251    LOAD_LEFT_EDGE
252
253    src[0+0*stride]=(l0 + l1 + 1)>>1;
254    src[1+0*stride]=(l0 + 2*l1 + l2 + 2)>>2;
255    src[2+0*stride]=
256    src[0+1*stride]=(l1 + l2 + 1)>>1;
257    src[3+0*stride]=
258    src[1+1*stride]=(l1 + 2*l2 + l3 + 2)>>2;
259    src[2+1*stride]=
260    src[0+2*stride]=(l2 + l3 + 1)>>1;
261    src[3+1*stride]=
262    src[1+2*stride]=(l2 + 2*l3 + l3 + 2)>>2;
263    src[3+2*stride]=
264    src[1+3*stride]=
265    src[0+3*stride]=
266    src[2+2*stride]=
267    src[2+3*stride]=
268    src[3+3*stride]=l3;
269}
270
271static void FUNCC(pred4x4_horizontal_down)(uint8_t *_src, const uint8_t *topright, int _stride){
272    pixel *src = (pixel*)_src;
273    int stride = _stride/sizeof(pixel);
274    const int lt= src[-1-1*stride];
275    LOAD_TOP_EDGE
276    LOAD_LEFT_EDGE
277
278    src[0+0*stride]=
279    src[2+1*stride]=(lt + l0 + 1)>>1;
280    src[1+0*stride]=
281    src[3+1*stride]=(l0 + 2*lt + t0 + 2)>>2;
282    src[2+0*stride]=(lt + 2*t0 + t1 + 2)>>2;
283    src[3+0*stride]=(t0 + 2*t1 + t2 + 2)>>2;
284    src[0+1*stride]=
285    src[2+2*stride]=(l0 + l1 + 1)>>1;
286    src[1+1*stride]=
287    src[3+2*stride]=(lt + 2*l0 + l1 + 2)>>2;
288    src[0+2*stride]=
289    src[2+3*stride]=(l1 + l2+ 1)>>1;
290    src[1+2*stride]=
291    src[3+3*stride]=(l0 + 2*l1 + l2 + 2)>>2;
292    src[0+3*stride]=(l2 + l3 + 1)>>1;
293    src[1+3*stride]=(l1 + 2*l2 + l3 + 2)>>2;
294}
295
296static void FUNCC(pred16x16_vertical)(uint8_t *_src, int _stride){
297    int i;
298    pixel *src = (pixel*)_src;
299    int stride = _stride/sizeof(pixel);
300    const pixel4 a = AV_RN4PA(((pixel4*)(src-stride))+0);
301    const pixel4 b = AV_RN4PA(((pixel4*)(src-stride))+1);
302    const pixel4 c = AV_RN4PA(((pixel4*)(src-stride))+2);
303    const pixel4 d = AV_RN4PA(((pixel4*)(src-stride))+3);
304
305    for(i=0; i<16; i++){
306        AV_WN4PA(((pixel4*)(src+i*stride))+0, a);
307        AV_WN4PA(((pixel4*)(src+i*stride))+1, b);
308        AV_WN4PA(((pixel4*)(src+i*stride))+2, c);
309        AV_WN4PA(((pixel4*)(src+i*stride))+3, d);
310    }
311}
312
313static void FUNCC(pred16x16_horizontal)(uint8_t *_src, int stride){
314    int i;
315    pixel *src = (pixel*)_src;
316    stride /= sizeof(pixel);
317
318    for(i=0; i<16; i++){
319        const pixel4 a = PIXEL_SPLAT_X4(src[-1+i*stride]);
320
321        AV_WN4PA(((pixel4*)(src+i*stride))+0, a);
322        AV_WN4PA(((pixel4*)(src+i*stride))+1, a);
323        AV_WN4PA(((pixel4*)(src+i*stride))+2, a);
324        AV_WN4PA(((pixel4*)(src+i*stride))+3, a);
325    }
326}
327
328#define PREDICT_16x16_DC(v)\
329    for(i=0; i<16; i++){\
330        AV_WN4PA(src+ 0, v);\
331        AV_WN4PA(src+ 4, v);\
332        AV_WN4PA(src+ 8, v);\
333        AV_WN4PA(src+12, v);\
334        src += stride;\
335    }
336
337static void FUNCC(pred16x16_dc)(uint8_t *_src, int stride){
338    int i, dc=0;
339    pixel *src = (pixel*)_src;
340    pixel4 dcsplat;
341    stride /= sizeof(pixel);
342
343    for(i=0;i<16; i++){
344        dc+= src[-1+i*stride];
345    }
346
347    for(i=0;i<16; i++){
348        dc+= src[i-stride];
349    }
350
351    dcsplat = PIXEL_SPLAT_X4((dc+16)>>5);
352    PREDICT_16x16_DC(dcsplat);
353}
354
355static void FUNCC(pred16x16_left_dc)(uint8_t *_src, int stride){
356    int i, dc=0;
357    pixel *src = (pixel*)_src;
358    pixel4 dcsplat;
359    stride /= sizeof(pixel);
360
361    for(i=0;i<16; i++){
362        dc+= src[-1+i*stride];
363    }
364
365    dcsplat = PIXEL_SPLAT_X4((dc+8)>>4);
366    PREDICT_16x16_DC(dcsplat);
367}
368
369static void FUNCC(pred16x16_top_dc)(uint8_t *_src, int stride){
370    int i, dc=0;
371    pixel *src = (pixel*)_src;
372    pixel4 dcsplat;
373    stride /= sizeof(pixel);
374
375    for(i=0;i<16; i++){
376        dc+= src[i-stride];
377    }
378
379    dcsplat = PIXEL_SPLAT_X4((dc+8)>>4);
380    PREDICT_16x16_DC(dcsplat);
381}
382
383#define PRED16x16_X(n, v) \
384static void FUNCC(pred16x16_##n##_dc)(uint8_t *_src, int stride){\
385    int i;\
386    pixel *src = (pixel*)_src;\
387    stride /= sizeof(pixel);\
388    PREDICT_16x16_DC(PIXEL_SPLAT_X4(v));\
389}
390
391PRED16x16_X(127, (1<<(BIT_DEPTH-1))-1)
392PRED16x16_X(128, (1<<(BIT_DEPTH-1))+0)
393PRED16x16_X(129, (1<<(BIT_DEPTH-1))+1)
394
395static inline void FUNCC(pred16x16_plane_compat)(uint8_t *_src, int _stride, const int svq3, const int rv40){
396  int i, j, k;
397  int a;
398  INIT_CLIP
399  pixel *src = (pixel*)_src;
400  int stride = _stride/sizeof(pixel);
401  const pixel * const src0 = src +7-stride;
402  const pixel *       src1 = src +8*stride-1;
403  const pixel *       src2 = src1-2*stride;    // == src+6*stride-1;
404  int H = src0[1] - src0[-1];
405  int V = src1[0] - src2[ 0];
406  for(k=2; k<=8; ++k) {
407    src1 += stride; src2 -= stride;
408    H += k*(src0[k] - src0[-k]);
409    V += k*(src1[0] - src2[ 0]);
410  }
411  if(svq3){
412    H = ( 5*(H/4) ) / 16;
413    V = ( 5*(V/4) ) / 16;
414
415    /* required for 100% accuracy */
416    i = H; H = V; V = i;
417  }else if(rv40){
418    H = ( H + (H>>2) ) >> 4;
419    V = ( V + (V>>2) ) >> 4;
420  }else{
421    H = ( 5*H+32 ) >> 6;
422    V = ( 5*V+32 ) >> 6;
423  }
424
425  a = 16*(src1[0] + src2[16] + 1) - 7*(V+H);
426  for(j=16; j>0; --j) {
427    int b = a;
428    a += V;
429    for(i=-16; i<0; i+=4) {
430      src[16+i] = CLIP((b    ) >> 5);
431      src[17+i] = CLIP((b+  H) >> 5);
432      src[18+i] = CLIP((b+2*H) >> 5);
433      src[19+i] = CLIP((b+3*H) >> 5);
434      b += 4*H;
435    }
436    src += stride;
437  }
438}
439
440static void FUNCC(pred16x16_plane)(uint8_t *src, int stride){
441    FUNCC(pred16x16_plane_compat)(src, stride, 0, 0);
442}
443
444static void FUNCC(pred8x8_vertical)(uint8_t *_src, int _stride){
445    int i;
446    pixel *src = (pixel*)_src;
447    int stride = _stride/sizeof(pixel);
448    const pixel4 a= AV_RN4PA(((pixel4*)(src-stride))+0);
449    const pixel4 b= AV_RN4PA(((pixel4*)(src-stride))+1);
450
451    for(i=0; i<8; i++){
452        AV_WN4PA(((pixel4*)(src+i*stride))+0, a);
453        AV_WN4PA(((pixel4*)(src+i*stride))+1, b);
454    }
455}
456
457static void FUNCC(pred8x16_vertical)(uint8_t *_src, int _stride){
458    int i;
459    pixel *src = (pixel*)_src;
460    int stride = _stride>>(sizeof(pixel)-1);
461    const pixel4 a= AV_RN4PA(((pixel4*)(src-stride))+0);
462    const pixel4 b= AV_RN4PA(((pixel4*)(src-stride))+1);
463
464    for(i=0; i<16; i++){
465        AV_WN4PA(((pixel4*)(src+i*stride))+0, a);
466        AV_WN4PA(((pixel4*)(src+i*stride))+1, b);
467    }
468}
469
470static void FUNCC(pred8x8_horizontal)(uint8_t *_src, int stride){
471    int i;
472    pixel *src = (pixel*)_src;
473    stride /= sizeof(pixel);
474
475    for(i=0; i<8; i++){
476        const pixel4 a = PIXEL_SPLAT_X4(src[-1+i*stride]);
477        AV_WN4PA(((pixel4*)(src+i*stride))+0, a);
478        AV_WN4PA(((pixel4*)(src+i*stride))+1, a);
479    }
480}
481
482static void FUNCC(pred8x16_horizontal)(uint8_t *_src, int stride){
483    int i;
484    pixel *src = (pixel*)_src;
485    stride >>= sizeof(pixel)-1;
486    for(i=0; i<16; i++){
487        const pixel4 a = PIXEL_SPLAT_X4(src[-1+i*stride]);
488        AV_WN4PA(((pixel4*)(src+i*stride))+0, a);
489        AV_WN4PA(((pixel4*)(src+i*stride))+1, a);
490    }
491}
492
493#define PRED8x8_X(n, v)\
494static void FUNCC(pred8x8_##n##_dc)(uint8_t *_src, int stride){\
495    int i;\
496    const pixel4 a = PIXEL_SPLAT_X4(v);\
497    pixel *src = (pixel*)_src;\
498    stride /= sizeof(pixel);\
499    for(i=0; i<8; i++){\
500        AV_WN4PA(((pixel4*)(src+i*stride))+0, a);\
501        AV_WN4PA(((pixel4*)(src+i*stride))+1, a);\
502    }\
503}
504
505PRED8x8_X(127, (1<<(BIT_DEPTH-1))-1)
506PRED8x8_X(128, (1<<(BIT_DEPTH-1))+0)
507PRED8x8_X(129, (1<<(BIT_DEPTH-1))+1)
508
509static void FUNCC(pred8x16_128_dc)(uint8_t *_src, int stride){
510    FUNCC(pred8x8_128_dc)(_src, stride);
511    FUNCC(pred8x8_128_dc)(_src+8*stride, stride);
512}
513
514static void FUNCC(pred8x8_left_dc)(uint8_t *_src, int stride){
515    int i;
516    int dc0, dc2;
517    pixel4 dc0splat, dc2splat;
518    pixel *src = (pixel*)_src;
519    stride /= sizeof(pixel);
520
521    dc0=dc2=0;
522    for(i=0;i<4; i++){
523        dc0+= src[-1+i*stride];
524        dc2+= src[-1+(i+4)*stride];
525    }
526    dc0splat = PIXEL_SPLAT_X4((dc0 + 2)>>2);
527    dc2splat = PIXEL_SPLAT_X4((dc2 + 2)>>2);
528
529    for(i=0; i<4; i++){
530        AV_WN4PA(((pixel4*)(src+i*stride))+0, dc0splat);
531        AV_WN4PA(((pixel4*)(src+i*stride))+1, dc0splat);
532    }
533    for(i=4; i<8; i++){
534        AV_WN4PA(((pixel4*)(src+i*stride))+0, dc2splat);
535        AV_WN4PA(((pixel4*)(src+i*stride))+1, dc2splat);
536    }
537}
538
539static void FUNCC(pred8x16_left_dc)(uint8_t *_src, int stride){
540    FUNCC(pred8x8_left_dc)(_src, stride);
541    FUNCC(pred8x8_left_dc)(_src+8*stride, stride);
542}
543
544static void FUNCC(pred8x8_top_dc)(uint8_t *_src, int stride){
545    int i;
546    int dc0, dc1;
547    pixel4 dc0splat, dc1splat;
548    pixel *src = (pixel*)_src;
549    stride /= sizeof(pixel);
550
551    dc0=dc1=0;
552    for(i=0;i<4; i++){
553        dc0+= src[i-stride];
554        dc1+= src[4+i-stride];
555    }
556    dc0splat = PIXEL_SPLAT_X4((dc0 + 2)>>2);
557    dc1splat = PIXEL_SPLAT_X4((dc1 + 2)>>2);
558
559    for(i=0; i<4; i++){
560        AV_WN4PA(((pixel4*)(src+i*stride))+0, dc0splat);
561        AV_WN4PA(((pixel4*)(src+i*stride))+1, dc1splat);
562    }
563    for(i=4; i<8; i++){
564        AV_WN4PA(((pixel4*)(src+i*stride))+0, dc0splat);
565        AV_WN4PA(((pixel4*)(src+i*stride))+1, dc1splat);
566    }
567}
568
569static void FUNCC(pred8x16_top_dc)(uint8_t *_src, int stride){
570    int i;
571    int dc0, dc1;
572    pixel4 dc0splat, dc1splat;
573    pixel *src = (pixel*)_src;
574    stride >>= sizeof(pixel)-1;
575
576    dc0=dc1=0;
577    for(i=0;i<4; i++){
578        dc0+= src[i-stride];
579        dc1+= src[4+i-stride];
580    }
581    dc0splat = PIXEL_SPLAT_X4((dc0 + 2)>>2);
582    dc1splat = PIXEL_SPLAT_X4((dc1 + 2)>>2);
583
584    for(i=0; i<16; i++){
585        AV_WN4PA(((pixel4*)(src+i*stride))+0, dc0splat);
586        AV_WN4PA(((pixel4*)(src+i*stride))+1, dc1splat);
587    }
588}
589
590static void FUNCC(pred8x8_dc)(uint8_t *_src, int stride){
591    int i;
592    int dc0, dc1, dc2;
593    pixel4 dc0splat, dc1splat, dc2splat, dc3splat;
594    pixel *src = (pixel*)_src;
595    stride /= sizeof(pixel);
596
597    dc0=dc1=dc2=0;
598    for(i=0;i<4; i++){
599        dc0+= src[-1+i*stride] + src[i-stride];
600        dc1+= src[4+i-stride];
601        dc2+= src[-1+(i+4)*stride];
602    }
603    dc0splat = PIXEL_SPLAT_X4((dc0 + 4)>>3);
604    dc1splat = PIXEL_SPLAT_X4((dc1 + 2)>>2);
605    dc2splat = PIXEL_SPLAT_X4((dc2 + 2)>>2);
606    dc3splat = PIXEL_SPLAT_X4((dc1 + dc2 + 4)>>3);
607
608    for(i=0; i<4; i++){
609        AV_WN4PA(((pixel4*)(src+i*stride))+0, dc0splat);
610        AV_WN4PA(((pixel4*)(src+i*stride))+1, dc1splat);
611    }
612    for(i=4; i<8; i++){
613        AV_WN4PA(((pixel4*)(src+i*stride))+0, dc2splat);
614        AV_WN4PA(((pixel4*)(src+i*stride))+1, dc3splat);
615    }
616}
617
618static void FUNCC(pred8x16_dc)(uint8_t *_src, int stride){
619    int i;
620    int dc0, dc1, dc2, dc3, dc4;
621    pixel4 dc0splat, dc1splat, dc2splat, dc3splat, dc4splat, dc5splat, dc6splat, dc7splat;
622    pixel *src = (pixel*)_src;
623    stride >>= sizeof(pixel)-1;
624
625    dc0=dc1=dc2=dc3=dc4=0;
626    for(i=0;i<4; i++){
627        dc0+= src[-1+i*stride] + src[i-stride];
628        dc1+= src[4+i-stride];
629        dc2+= src[-1+(i+4)*stride];
630        dc3+= src[-1+(i+8)*stride];
631        dc4+= src[-1+(i+12)*stride];
632    }
633    dc0splat = PIXEL_SPLAT_X4((dc0 + 4)>>3);
634    dc1splat = PIXEL_SPLAT_X4((dc1 + 2)>>2);
635    dc2splat = PIXEL_SPLAT_X4((dc2 + 2)>>2);
636    dc3splat = PIXEL_SPLAT_X4((dc1 + dc2 + 4)>>3);
637    dc4splat = PIXEL_SPLAT_X4((dc3 + 2)>>2);
638    dc5splat = PIXEL_SPLAT_X4((dc1 + dc3 + 4)>>3);
639    dc6splat = PIXEL_SPLAT_X4((dc4 + 2)>>2);
640    dc7splat = PIXEL_SPLAT_X4((dc1 + dc4 + 4)>>3);
641
642    for(i=0; i<4; i++){
643        AV_WN4PA(((pixel4*)(src+i*stride))+0, dc0splat);
644        AV_WN4PA(((pixel4*)(src+i*stride))+1, dc1splat);
645    }
646    for(i=4; i<8; i++){
647        AV_WN4PA(((pixel4*)(src+i*stride))+0, dc2splat);
648        AV_WN4PA(((pixel4*)(src+i*stride))+1, dc3splat);
649    }
650    for(i=8; i<12; i++){
651        AV_WN4PA(((pixel4*)(src+i*stride))+0, dc4splat);
652        AV_WN4PA(((pixel4*)(src+i*stride))+1, dc5splat);
653    }
654    for(i=12; i<16; i++){
655        AV_WN4PA(((pixel4*)(src+i*stride))+0, dc6splat);
656        AV_WN4PA(((pixel4*)(src+i*stride))+1, dc7splat);
657    }
658}
659
660static void FUNC(pred8x8_mad_cow_dc_l0t)(uint8_t *src, int stride){
661    FUNCC(pred8x8_top_dc)(src, stride);
662    FUNCC(pred4x4_dc)(src, NULL, stride);
663}
664
665static void FUNC(pred8x16_mad_cow_dc_l0t)(uint8_t *src, int stride){
666    FUNCC(pred8x16_top_dc)(src, stride);
667    FUNCC(pred4x4_dc)(src, NULL, stride);
668}
669
670static void FUNC(pred8x8_mad_cow_dc_0lt)(uint8_t *src, int stride){
671    FUNCC(pred8x8_dc)(src, stride);
672    FUNCC(pred4x4_top_dc)(src, NULL, stride);
673}
674
675static void FUNC(pred8x16_mad_cow_dc_0lt)(uint8_t *src, int stride){
676    FUNCC(pred8x16_dc)(src, stride);
677    FUNCC(pred4x4_top_dc)(src, NULL, stride);
678}
679
680static void FUNC(pred8x8_mad_cow_dc_l00)(uint8_t *src, int stride){
681    FUNCC(pred8x8_left_dc)(src, stride);
682    FUNCC(pred4x4_128_dc)(src + 4*stride                  , NULL, stride);
683    FUNCC(pred4x4_128_dc)(src + 4*stride + 4*sizeof(pixel), NULL, stride);
684}
685
686static void FUNC(pred8x16_mad_cow_dc_l00)(uint8_t *src, int stride){
687    FUNCC(pred8x16_left_dc)(src, stride);
688    FUNCC(pred4x4_128_dc)(src + 4*stride                  , NULL, stride);
689    FUNCC(pred4x4_128_dc)(src + 4*stride + 4*sizeof(pixel), NULL, stride);
690}
691
692static void FUNC(pred8x8_mad_cow_dc_0l0)(uint8_t *src, int stride){
693    FUNCC(pred8x8_left_dc)(src, stride);
694    FUNCC(pred4x4_128_dc)(src                  , NULL, stride);
695    FUNCC(pred4x4_128_dc)(src + 4*sizeof(pixel), NULL, stride);
696}
697
698static void FUNC(pred8x16_mad_cow_dc_0l0)(uint8_t *src, int stride){
699    FUNCC(pred8x16_left_dc)(src, stride);
700    FUNCC(pred4x4_128_dc)(src                  , NULL, stride);
701    FUNCC(pred4x4_128_dc)(src + 4*sizeof(pixel), NULL, stride);
702}
703
704static void FUNCC(pred8x8_plane)(uint8_t *_src, int _stride){
705  int j, k;
706  int a;
707  INIT_CLIP
708  pixel *src = (pixel*)_src;
709  int stride = _stride/sizeof(pixel);
710  const pixel * const src0 = src +3-stride;
711  const pixel *       src1 = src +4*stride-1;
712  const pixel *       src2 = src1-2*stride;    // == src+2*stride-1;
713  int H = src0[1] - src0[-1];
714  int V = src1[0] - src2[ 0];
715  for(k=2; k<=4; ++k) {
716    src1 += stride; src2 -= stride;
717    H += k*(src0[k] - src0[-k]);
718    V += k*(src1[0] - src2[ 0]);
719  }
720  H = ( 17*H+16 ) >> 5;
721  V = ( 17*V+16 ) >> 5;
722
723  a = 16*(src1[0] + src2[8]+1) - 3*(V+H);
724  for(j=8; j>0; --j) {
725    int b = a;
726    a += V;
727    src[0] = CLIP((b    ) >> 5);
728    src[1] = CLIP((b+  H) >> 5);
729    src[2] = CLIP((b+2*H) >> 5);
730    src[3] = CLIP((b+3*H) >> 5);
731    src[4] = CLIP((b+4*H) >> 5);
732    src[5] = CLIP((b+5*H) >> 5);
733    src[6] = CLIP((b+6*H) >> 5);
734    src[7] = CLIP((b+7*H) >> 5);
735    src += stride;
736  }
737}
738
739static void FUNCC(pred8x16_plane)(uint8_t *_src, int _stride){
740  int j, k;
741  int a;
742  INIT_CLIP
743  pixel *src = (pixel*)_src;
744  int stride = _stride>>(sizeof(pixel)-1);
745  const pixel * const src0 = src +3-stride;
746  const pixel *       src1 = src +8*stride-1;
747  const pixel *       src2 = src1-2*stride;    // == src+6*stride-1;
748  int H = src0[1] - src0[-1];
749  int V = src1[0] - src2[ 0];
750
751  for (k = 2; k <= 4; ++k) {
752      src1 += stride; src2 -= stride;
753      H += k*(src0[k] - src0[-k]);
754      V += k*(src1[0] - src2[ 0]);
755  }
756  for (; k <= 8; ++k) {
757      src1 += stride; src2 -= stride;
758      V += k*(src1[0] - src2[0]);
759  }
760
761  H = (17*H+16) >> 5;
762  V = (5*V+32) >> 6;
763
764  a = 16*(src1[0] + src2[8] + 1) - 7*V - 3*H;
765  for(j=16; j>0; --j) {
766    int b = a;
767    a += V;
768    src[0] = CLIP((b    ) >> 5);
769    src[1] = CLIP((b+  H) >> 5);
770    src[2] = CLIP((b+2*H) >> 5);
771    src[3] = CLIP((b+3*H) >> 5);
772    src[4] = CLIP((b+4*H) >> 5);
773    src[5] = CLIP((b+5*H) >> 5);
774    src[6] = CLIP((b+6*H) >> 5);
775    src[7] = CLIP((b+7*H) >> 5);
776    src += stride;
777  }
778}
779
780#define SRC(x,y) src[(x)+(y)*stride]
781#define PL(y) \
782    const int l##y = (SRC(-1,y-1) + 2*SRC(-1,y) + SRC(-1,y+1) + 2) >> 2;
783#define PREDICT_8x8_LOAD_LEFT \
784    const int l0 = ((has_topleft ? SRC(-1,-1) : SRC(-1,0)) \
785                     + 2*SRC(-1,0) + SRC(-1,1) + 2) >> 2; \
786    PL(1) PL(2) PL(3) PL(4) PL(5) PL(6) \
787    const int l7 av_unused = (SRC(-1,6) + 3*SRC(-1,7) + 2) >> 2
788
789#define PT(x) \
790    const int t##x = (SRC(x-1,-1) + 2*SRC(x,-1) + SRC(x+1,-1) + 2) >> 2;
791#define PREDICT_8x8_LOAD_TOP \
792    const int t0 = ((has_topleft ? SRC(-1,-1) : SRC(0,-1)) \
793                     + 2*SRC(0,-1) + SRC(1,-1) + 2) >> 2; \
794    PT(1) PT(2) PT(3) PT(4) PT(5) PT(6) \
795    const int t7 av_unused = ((has_topright ? SRC(8,-1) : SRC(7,-1)) \
796                     + 2*SRC(7,-1) + SRC(6,-1) + 2) >> 2
797
798#define PTR(x) \
799    t##x = (SRC(x-1,-1) + 2*SRC(x,-1) + SRC(x+1,-1) + 2) >> 2;
800#define PREDICT_8x8_LOAD_TOPRIGHT \
801    int t8, t9, t10, t11, t12, t13, t14, t15; \
802    if(has_topright) { \
803        PTR(8) PTR(9) PTR(10) PTR(11) PTR(12) PTR(13) PTR(14) \
804        t15 = (SRC(14,-1) + 3*SRC(15,-1) + 2) >> 2; \
805    } else t8=t9=t10=t11=t12=t13=t14=t15= SRC(7,-1);
806
807#define PREDICT_8x8_LOAD_TOPLEFT \
808    const int lt = (SRC(-1,0) + 2*SRC(-1,-1) + SRC(0,-1) + 2) >> 2
809
810#define PREDICT_8x8_DC(v) \
811    int y; \
812    for( y = 0; y < 8; y++ ) { \
813        AV_WN4PA(((pixel4*)src)+0, v); \
814        AV_WN4PA(((pixel4*)src)+1, v); \
815        src += stride; \
816    }
817
818static void FUNCC(pred8x8l_128_dc)(uint8_t *_src, int has_topleft, int has_topright, int _stride)
819{
820    pixel *src = (pixel*)_src;
821    int stride = _stride/sizeof(pixel);
822
823    PREDICT_8x8_DC(PIXEL_SPLAT_X4(1<<(BIT_DEPTH-1)));
824}
825static void FUNCC(pred8x8l_left_dc)(uint8_t *_src, int has_topleft, int has_topright, int _stride)
826{
827    pixel *src = (pixel*)_src;
828    int stride = _stride/sizeof(pixel);
829
830    PREDICT_8x8_LOAD_LEFT;
831    const pixel4 dc = PIXEL_SPLAT_X4((l0+l1+l2+l3+l4+l5+l6+l7+4) >> 3);
832    PREDICT_8x8_DC(dc);
833}
834static void FUNCC(pred8x8l_top_dc)(uint8_t *_src, int has_topleft, int has_topright, int _stride)
835{
836    pixel *src = (pixel*)_src;
837    int stride = _stride/sizeof(pixel);
838
839    PREDICT_8x8_LOAD_TOP;
840    const pixel4 dc = PIXEL_SPLAT_X4((t0+t1+t2+t3+t4+t5+t6+t7+4) >> 3);
841    PREDICT_8x8_DC(dc);
842}
843static void FUNCC(pred8x8l_dc)(uint8_t *_src, int has_topleft, int has_topright, int _stride)
844{
845    pixel *src = (pixel*)_src;
846    int stride = _stride/sizeof(pixel);
847
848    PREDICT_8x8_LOAD_LEFT;
849    PREDICT_8x8_LOAD_TOP;
850    const pixel4 dc = PIXEL_SPLAT_X4((l0+l1+l2+l3+l4+l5+l6+l7
851                                     +t0+t1+t2+t3+t4+t5+t6+t7+8) >> 4);
852    PREDICT_8x8_DC(dc);
853}
854static void FUNCC(pred8x8l_horizontal)(uint8_t *_src, int has_topleft, int has_topright, int _stride)
855{
856    pixel *src = (pixel*)_src;
857    int stride = _stride/sizeof(pixel);
858    pixel4 a;
859
860    PREDICT_8x8_LOAD_LEFT;
861#define ROW(y) a = PIXEL_SPLAT_X4(l##y); \
862               AV_WN4PA(src+y*stride, a); \
863               AV_WN4PA(src+y*stride+4, a);
864    ROW(0); ROW(1); ROW(2); ROW(3); ROW(4); ROW(5); ROW(6); ROW(7);
865#undef ROW
866}
867static void FUNCC(pred8x8l_vertical)(uint8_t *_src, int has_topleft, int has_topright, int _stride)
868{
869    int y;
870    pixel *src = (pixel*)_src;
871    int stride = _stride/sizeof(pixel);
872    pixel4 a, b;
873
874    PREDICT_8x8_LOAD_TOP;
875    src[0] = t0;
876    src[1] = t1;
877    src[2] = t2;
878    src[3] = t3;
879    src[4] = t4;
880    src[5] = t5;
881    src[6] = t6;
882    src[7] = t7;
883    a = AV_RN4PA(((pixel4*)src)+0);
884    b = AV_RN4PA(((pixel4*)src)+1);
885    for( y = 1; y < 8; y++ ) {
886        AV_WN4PA(((pixel4*)(src+y*stride))+0, a);
887        AV_WN4PA(((pixel4*)(src+y*stride))+1, b);
888    }
889}
890static void FUNCC(pred8x8l_down_left)(uint8_t *_src, int has_topleft, int has_topright, int _stride)
891{
892    pixel *src = (pixel*)_src;
893    int stride = _stride/sizeof(pixel);
894    PREDICT_8x8_LOAD_TOP;
895    PREDICT_8x8_LOAD_TOPRIGHT;
896    SRC(0,0)= (t0 + 2*t1 + t2 + 2) >> 2;
897    SRC(0,1)=SRC(1,0)= (t1 + 2*t2 + t3 + 2) >> 2;
898    SRC(0,2)=SRC(1,1)=SRC(2,0)= (t2 + 2*t3 + t4 + 2) >> 2;
899    SRC(0,3)=SRC(1,2)=SRC(2,1)=SRC(3,0)= (t3 + 2*t4 + t5 + 2) >> 2;
900    SRC(0,4)=SRC(1,3)=SRC(2,2)=SRC(3,1)=SRC(4,0)= (t4 + 2*t5 + t6 + 2) >> 2;
901    SRC(0,5)=SRC(1,4)=SRC(2,3)=SRC(3,2)=SRC(4,1)=SRC(5,0)= (t5 + 2*t6 + t7 + 2) >> 2;
902    SRC(0,6)=SRC(1,5)=SRC(2,4)=SRC(3,3)=SRC(4,2)=SRC(5,1)=SRC(6,0)= (t6 + 2*t7 + t8 + 2) >> 2;
903    SRC(0,7)=SRC(1,6)=SRC(2,5)=SRC(3,4)=SRC(4,3)=SRC(5,2)=SRC(6,1)=SRC(7,0)= (t7 + 2*t8 + t9 + 2) >> 2;
904    SRC(1,7)=SRC(2,6)=SRC(3,5)=SRC(4,4)=SRC(5,3)=SRC(6,2)=SRC(7,1)= (t8 + 2*t9 + t10 + 2) >> 2;
905    SRC(2,7)=SRC(3,6)=SRC(4,5)=SRC(5,4)=SRC(6,3)=SRC(7,2)= (t9 + 2*t10 + t11 + 2) >> 2;
906    SRC(3,7)=SRC(4,6)=SRC(5,5)=SRC(6,4)=SRC(7,3)= (t10 + 2*t11 + t12 + 2) >> 2;
907    SRC(4,7)=SRC(5,6)=SRC(6,5)=SRC(7,4)= (t11 + 2*t12 + t13 + 2) >> 2;
908    SRC(5,7)=SRC(6,6)=SRC(7,5)= (t12 + 2*t13 + t14 + 2) >> 2;
909    SRC(6,7)=SRC(7,6)= (t13 + 2*t14 + t15 + 2) >> 2;
910    SRC(7,7)= (t14 + 3*t15 + 2) >> 2;
911}
912static void FUNCC(pred8x8l_down_right)(uint8_t *_src, int has_topleft, int has_topright, int _stride)
913{
914    pixel *src = (pixel*)_src;
915    int stride = _stride/sizeof(pixel);
916    PREDICT_8x8_LOAD_TOP;
917    PREDICT_8x8_LOAD_LEFT;
918    PREDICT_8x8_LOAD_TOPLEFT;
919    SRC(0,7)= (l7 + 2*l6 + l5 + 2) >> 2;
920    SRC(0,6)=SRC(1,7)= (l6 + 2*l5 + l4 + 2) >> 2;
921    SRC(0,5)=SRC(1,6)=SRC(2,7)= (l5 + 2*l4 + l3 + 2) >> 2;
922    SRC(0,4)=SRC(1,5)=SRC(2,6)=SRC(3,7)= (l4 + 2*l3 + l2 + 2) >> 2;
923    SRC(0,3)=SRC(1,4)=SRC(2,5)=SRC(3,6)=SRC(4,7)= (l3 + 2*l2 + l1 + 2) >> 2;
924    SRC(0,2)=SRC(1,3)=SRC(2,4)=SRC(3,5)=SRC(4,6)=SRC(5,7)= (l2 + 2*l1 + l0 + 2) >> 2;
925    SRC(0,1)=SRC(1,2)=SRC(2,3)=SRC(3,4)=SRC(4,5)=SRC(5,6)=SRC(6,7)= (l1 + 2*l0 + lt + 2) >> 2;
926    SRC(0,0)=SRC(1,1)=SRC(2,2)=SRC(3,3)=SRC(4,4)=SRC(5,5)=SRC(6,6)=SRC(7,7)= (l0 + 2*lt + t0 + 2) >> 2;
927    SRC(1,0)=SRC(2,1)=SRC(3,2)=SRC(4,3)=SRC(5,4)=SRC(6,5)=SRC(7,6)= (lt + 2*t0 + t1 + 2) >> 2;
928    SRC(2,0)=SRC(3,1)=SRC(4,2)=SRC(5,3)=SRC(6,4)=SRC(7,5)= (t0 + 2*t1 + t2 + 2) >> 2;
929    SRC(3,0)=SRC(4,1)=SRC(5,2)=SRC(6,3)=SRC(7,4)= (t1 + 2*t2 + t3 + 2) >> 2;
930    SRC(4,0)=SRC(5,1)=SRC(6,2)=SRC(7,3)= (t2 + 2*t3 + t4 + 2) >> 2;
931    SRC(5,0)=SRC(6,1)=SRC(7,2)= (t3 + 2*t4 + t5 + 2) >> 2;
932    SRC(6,0)=SRC(7,1)= (t4 + 2*t5 + t6 + 2) >> 2;
933    SRC(7,0)= (t5 + 2*t6 + t7 + 2) >> 2;
934}
935static void FUNCC(pred8x8l_vertical_right)(uint8_t *_src, int has_topleft, int has_topright, int _stride)
936{
937    pixel *src = (pixel*)_src;
938    int stride = _stride/sizeof(pixel);
939    PREDICT_8x8_LOAD_TOP;
940    PREDICT_8x8_LOAD_LEFT;
941    PREDICT_8x8_LOAD_TOPLEFT;
942    SRC(0,6)= (l5 + 2*l4 + l3 + 2) >> 2;
943    SRC(0,7)= (l6 + 2*l5 + l4 + 2) >> 2;
944    SRC(0,4)=SRC(1,6)= (l3 + 2*l2 + l1 + 2) >> 2;
945    SRC(0,5)=SRC(1,7)= (l4 + 2*l3 + l2 + 2) >> 2;
946    SRC(0,2)=SRC(1,4)=SRC(2,6)= (l1 + 2*l0 + lt + 2) >> 2;
947    SRC(0,3)=SRC(1,5)=SRC(2,7)= (l2 + 2*l1 + l0 + 2) >> 2;
948    SRC(0,1)=SRC(1,3)=SRC(2,5)=SRC(3,7)= (l0 + 2*lt + t0 + 2) >> 2;
949    SRC(0,0)=SRC(1,2)=SRC(2,4)=SRC(3,6)= (lt + t0 + 1) >> 1;
950    SRC(1,1)=SRC(2,3)=SRC(3,5)=SRC(4,7)= (lt + 2*t0 + t1 + 2) >> 2;
951    SRC(1,0)=SRC(2,2)=SRC(3,4)=SRC(4,6)= (t0 + t1 + 1) >> 1;
952    SRC(2,1)=SRC(3,3)=SRC(4,5)=SRC(5,7)= (t0 + 2*t1 + t2 + 2) >> 2;
953    SRC(2,0)=SRC(3,2)=SRC(4,4)=SRC(5,6)= (t1 + t2 + 1) >> 1;
954    SRC(3,1)=SRC(4,3)=SRC(5,5)=SRC(6,7)= (t1 + 2*t2 + t3 + 2) >> 2;
955    SRC(3,0)=SRC(4,2)=SRC(5,4)=SRC(6,6)= (t2 + t3 + 1) >> 1;
956    SRC(4,1)=SRC(5,3)=SRC(6,5)=SRC(7,7)= (t2 + 2*t3 + t4 + 2) >> 2;
957    SRC(4,0)=SRC(5,2)=SRC(6,4)=SRC(7,6)= (t3 + t4 + 1) >> 1;
958    SRC(5,1)=SRC(6,3)=SRC(7,5)= (t3 + 2*t4 + t5 + 2) >> 2;
959    SRC(5,0)=SRC(6,2)=SRC(7,4)= (t4 + t5 + 1) >> 1;
960    SRC(6,1)=SRC(7,3)= (t4 + 2*t5 + t6 + 2) >> 2;
961    SRC(6,0)=SRC(7,2)= (t5 + t6 + 1) >> 1;
962    SRC(7,1)= (t5 + 2*t6 + t7 + 2) >> 2;
963    SRC(7,0)= (t6 + t7 + 1) >> 1;
964}
965static void FUNCC(pred8x8l_horizontal_down)(uint8_t *_src, int has_topleft, int has_topright, int _stride)
966{
967    pixel *src = (pixel*)_src;
968    int stride = _stride/sizeof(pixel);
969    PREDICT_8x8_LOAD_TOP;
970    PREDICT_8x8_LOAD_LEFT;
971    PREDICT_8x8_LOAD_TOPLEFT;
972    SRC(0,7)= (l6 + l7 + 1) >> 1;
973    SRC(1,7)= (l5 + 2*l6 + l7 + 2) >> 2;
974    SRC(0,6)=SRC(2,7)= (l5 + l6 + 1) >> 1;
975    SRC(1,6)=SRC(3,7)= (l4 + 2*l5 + l6 + 2) >> 2;
976    SRC(0,5)=SRC(2,6)=SRC(4,7)= (l4 + l5 + 1) >> 1;
977    SRC(1,5)=SRC(3,6)=SRC(5,7)= (l3 + 2*l4 + l5 + 2) >> 2;
978    SRC(0,4)=SRC(2,5)=SRC(4,6)=SRC(6,7)= (l3 + l4 + 1) >> 1;
979    SRC(1,4)=SRC(3,5)=SRC(5,6)=SRC(7,7)= (l2 + 2*l3 + l4 + 2) >> 2;
980    SRC(0,3)=SRC(2,4)=SRC(4,5)=SRC(6,6)= (l2 + l3 + 1) >> 1;
981    SRC(1,3)=SRC(3,4)=SRC(5,5)=SRC(7,6)= (l1 + 2*l2 + l3 + 2) >> 2;
982    SRC(0,2)=SRC(2,3)=SRC(4,4)=SRC(6,5)= (l1 + l2 + 1) >> 1;
983    SRC(1,2)=SRC(3,3)=SRC(5,4)=SRC(7,5)= (l0 + 2*l1 + l2 + 2) >> 2;
984    SRC(0,1)=SRC(2,2)=SRC(4,3)=SRC(6,4)= (l0 + l1 + 1) >> 1;
985    SRC(1,1)=SRC(3,2)=SRC(5,3)=SRC(7,4)= (lt + 2*l0 + l1 + 2) >> 2;
986    SRC(0,0)=SRC(2,1)=SRC(4,2)=SRC(6,3)= (lt + l0 + 1) >> 1;
987    SRC(1,0)=SRC(3,1)=SRC(5,2)=SRC(7,3)= (l0 + 2*lt + t0 + 2) >> 2;
988    SRC(2,0)=SRC(4,1)=SRC(6,2)= (t1 + 2*t0 + lt + 2) >> 2;
989    SRC(3,0)=SRC(5,1)=SRC(7,2)= (t2 + 2*t1 + t0 + 2) >> 2;
990    SRC(4,0)=SRC(6,1)= (t3 + 2*t2 + t1 + 2) >> 2;
991    SRC(5,0)=SRC(7,1)= (t4 + 2*t3 + t2 + 2) >> 2;
992    SRC(6,0)= (t5 + 2*t4 + t3 + 2) >> 2;
993    SRC(7,0)= (t6 + 2*t5 + t4 + 2) >> 2;
994}
995static void FUNCC(pred8x8l_vertical_left)(uint8_t *_src, int has_topleft, int has_topright, int _stride)
996{
997    pixel *src = (pixel*)_src;
998    int stride = _stride/sizeof(pixel);
999    PREDICT_8x8_LOAD_TOP;
1000    PREDICT_8x8_LOAD_TOPRIGHT;
1001    SRC(0,0)= (t0 + t1 + 1) >> 1;
1002    SRC(0,1)= (t0 + 2*t1 + t2 + 2) >> 2;
1003    SRC(0,2)=SRC(1,0)= (t1 + t2 + 1) >> 1;
1004    SRC(0,3)=SRC(1,1)= (t1 + 2*t2 + t3 + 2) >> 2;
1005    SRC(0,4)=SRC(1,2)=SRC(2,0)= (t2 + t3 + 1) >> 1;
1006    SRC(0,5)=SRC(1,3)=SRC(2,1)= (t2 + 2*t3 + t4 + 2) >> 2;
1007    SRC(0,6)=SRC(1,4)=SRC(2,2)=SRC(3,0)= (t3 + t4 + 1) >> 1;
1008    SRC(0,7)=SRC(1,5)=SRC(2,3)=SRC(3,1)= (t3 + 2*t4 + t5 + 2) >> 2;
1009    SRC(1,6)=SRC(2,4)=SRC(3,2)=SRC(4,0)= (t4 + t5 + 1) >> 1;
1010    SRC(1,7)=SRC(2,5)=SRC(3,3)=SRC(4,1)= (t4 + 2*t5 + t6 + 2) >> 2;
1011    SRC(2,6)=SRC(3,4)=SRC(4,2)=SRC(5,0)= (t5 + t6 + 1) >> 1;
1012    SRC(2,7)=SRC(3,5)=SRC(4,3)=SRC(5,1)= (t5 + 2*t6 + t7 + 2) >> 2;
1013    SRC(3,6)=SRC(4,4)=SRC(5,2)=SRC(6,0)= (t6 + t7 + 1) >> 1;
1014    SRC(3,7)=SRC(4,5)=SRC(5,3)=SRC(6,1)= (t6 + 2*t7 + t8 + 2) >> 2;
1015    SRC(4,6)=SRC(5,4)=SRC(6,2)=SRC(7,0)= (t7 + t8 + 1) >> 1;
1016    SRC(4,7)=SRC(5,5)=SRC(6,3)=SRC(7,1)= (t7 + 2*t8 + t9 + 2) >> 2;
1017    SRC(5,6)=SRC(6,4)=SRC(7,2)= (t8 + t9 + 1) >> 1;
1018    SRC(5,7)=SRC(6,5)=SRC(7,3)= (t8 + 2*t9 + t10 + 2) >> 2;
1019    SRC(6,6)=SRC(7,4)= (t9 + t10 + 1) >> 1;
1020    SRC(6,7)=SRC(7,5)= (t9 + 2*t10 + t11 + 2) >> 2;
1021    SRC(7,6)= (t10 + t11 + 1) >> 1;
1022    SRC(7,7)= (t10 + 2*t11 + t12 + 2) >> 2;
1023}
1024static void FUNCC(pred8x8l_horizontal_up)(uint8_t *_src, int has_topleft, int has_topright, int _stride)
1025{
1026    pixel *src = (pixel*)_src;
1027    int stride = _stride/sizeof(pixel);
1028    PREDICT_8x8_LOAD_LEFT;
1029    SRC(0,0)= (l0 + l1 + 1) >> 1;
1030    SRC(1,0)= (l0 + 2*l1 + l2 + 2) >> 2;
1031    SRC(0,1)=SRC(2,0)= (l1 + l2 + 1) >> 1;
1032    SRC(1,1)=SRC(3,0)= (l1 + 2*l2 + l3 + 2) >> 2;
1033    SRC(0,2)=SRC(2,1)=SRC(4,0)= (l2 + l3 + 1) >> 1;
1034    SRC(1,2)=SRC(3,1)=SRC(5,0)= (l2 + 2*l3 + l4 + 2) >> 2;
1035    SRC(0,3)=SRC(2,2)=SRC(4,1)=SRC(6,0)= (l3 + l4 + 1) >> 1;
1036    SRC(1,3)=SRC(3,2)=SRC(5,1)=SRC(7,0)= (l3 + 2*l4 + l5 + 2) >> 2;
1037    SRC(0,4)=SRC(2,3)=SRC(4,2)=SRC(6,1)= (l4 + l5 + 1) >> 1;
1038    SRC(1,4)=SRC(3,3)=SRC(5,2)=SRC(7,1)= (l4 + 2*l5 + l6 + 2) >> 2;
1039    SRC(0,5)=SRC(2,4)=SRC(4,3)=SRC(6,2)= (l5 + l6 + 1) >> 1;
1040    SRC(1,5)=SRC(3,4)=SRC(5,3)=SRC(7,2)= (l5 + 2*l6 + l7 + 2) >> 2;
1041    SRC(0,6)=SRC(2,5)=SRC(4,4)=SRC(6,3)= (l6 + l7 + 1) >> 1;
1042    SRC(1,6)=SRC(3,5)=SRC(5,4)=SRC(7,3)= (l6 + 3*l7 + 2) >> 2;
1043    SRC(0,7)=SRC(1,7)=SRC(2,6)=SRC(2,7)=SRC(3,6)=
1044    SRC(3,7)=SRC(4,5)=SRC(4,6)=SRC(4,7)=SRC(5,5)=
1045    SRC(5,6)=SRC(5,7)=SRC(6,4)=SRC(6,5)=SRC(6,6)=
1046    SRC(6,7)=SRC(7,4)=SRC(7,5)=SRC(7,6)=SRC(7,7)= l7;
1047}
1048#undef PREDICT_8x8_LOAD_LEFT
1049#undef PREDICT_8x8_LOAD_TOP
1050#undef PREDICT_8x8_LOAD_TOPLEFT
1051#undef PREDICT_8x8_LOAD_TOPRIGHT
1052#undef PREDICT_8x8_DC
1053#undef PTR
1054#undef PT
1055#undef PL
1056#undef SRC
1057
1058static void FUNCC(pred4x4_vertical_add)(uint8_t *_pix, const DCTELEM *_block, int stride){
1059    int i;
1060    pixel *pix = (pixel*)_pix;
1061    const dctcoef *block = (const dctcoef*)_block;
1062    stride /= sizeof(pixel);
1063    pix -= stride;
1064    for(i=0; i<4; i++){
1065        pixel v = pix[0];
1066        pix[1*stride]= v += block[0];
1067        pix[2*stride]= v += block[4];
1068        pix[3*stride]= v += block[8];
1069        pix[4*stride]= v +  block[12];
1070        pix++;
1071        block++;
1072    }
1073}
1074
1075static void FUNCC(pred4x4_horizontal_add)(uint8_t *_pix, const DCTELEM *_block, int stride){
1076    int i;
1077    pixel *pix = (pixel*)_pix;
1078    const dctcoef *block = (const dctcoef*)_block;
1079    stride /= sizeof(pixel);
1080    for(i=0; i<4; i++){
1081        pixel v = pix[-1];
1082        pix[0]= v += block[0];
1083        pix[1]= v += block[1];
1084        pix[2]= v += block[2];
1085        pix[3]= v +  block[3];
1086        pix+= stride;
1087        block+= 4;
1088    }
1089}
1090
1091static void FUNCC(pred8x8l_vertical_add)(uint8_t *_pix, const DCTELEM *_block, int stride){
1092    int i;
1093    pixel *pix = (pixel*)_pix;
1094    const dctcoef *block = (const dctcoef*)_block;
1095    stride /= sizeof(pixel);
1096    pix -= stride;
1097    for(i=0; i<8; i++){
1098        pixel v = pix[0];
1099        pix[1*stride]= v += block[0];
1100        pix[2*stride]= v += block[8];
1101        pix[3*stride]= v += block[16];
1102        pix[4*stride]= v += block[24];
1103        pix[5*stride]= v += block[32];
1104        pix[6*stride]= v += block[40];
1105        pix[7*stride]= v += block[48];
1106        pix[8*stride]= v +  block[56];
1107        pix++;
1108        block++;
1109    }
1110}
1111
1112static void FUNCC(pred8x8l_horizontal_add)(uint8_t *_pix, const DCTELEM *_block, int stride){
1113    int i;
1114    pixel *pix = (pixel*)_pix;
1115    const dctcoef *block = (const dctcoef*)_block;
1116    stride /= sizeof(pixel);
1117    for(i=0; i<8; i++){
1118        pixel v = pix[-1];
1119        pix[0]= v += block[0];
1120        pix[1]= v += block[1];
1121        pix[2]= v += block[2];
1122        pix[3]= v += block[3];
1123        pix[4]= v += block[4];
1124        pix[5]= v += block[5];
1125        pix[6]= v += block[6];
1126        pix[7]= v +  block[7];
1127        pix+= stride;
1128        block+= 8;
1129    }
1130}
1131
1132static void FUNCC(pred16x16_vertical_add)(uint8_t *pix, const int *block_offset, const DCTELEM *block, int stride){
1133    int i;
1134    for(i=0; i<16; i++)
1135        FUNCC(pred4x4_vertical_add)(pix + block_offset[i], block + i*16*sizeof(pixel), stride);
1136}
1137
1138static void FUNCC(pred16x16_horizontal_add)(uint8_t *pix, const int *block_offset, const DCTELEM *block, int stride){
1139    int i;
1140    for(i=0; i<16; i++)
1141        FUNCC(pred4x4_horizontal_add)(pix + block_offset[i], block + i*16*sizeof(pixel), stride);
1142}
1143
1144static void FUNCC(pred8x8_vertical_add)(uint8_t *pix, const int *block_offset, const DCTELEM *block, int stride){
1145    int i;
1146    for(i=0; i<4; i++)
1147        FUNCC(pred4x4_vertical_add)(pix + block_offset[i], block + i*16*sizeof(pixel), stride);
1148}
1149
1150static void FUNCC(pred8x16_vertical_add)(uint8_t *pix, const int *block_offset, const DCTELEM *block, int stride){
1151    int i;
1152    for(i=0; i<4; i++)
1153        FUNCC(pred4x4_vertical_add)(pix + block_offset[i], block + i*16*sizeof(pixel), stride);
1154    for(i=4; i<8; i++)
1155        FUNCC(pred4x4_vertical_add)(pix + block_offset[i+4], block + i*16*sizeof(pixel), stride);
1156}
1157
1158static void FUNCC(pred8x8_horizontal_add)(uint8_t *pix, const int *block_offset, const DCTELEM *block, int stride){
1159    int i;
1160    for(i=0; i<4; i++)
1161        FUNCC(pred4x4_horizontal_add)(pix + block_offset[i], block + i*16*sizeof(pixel), stride);
1162}
1163
1164static void FUNCC(pred8x16_horizontal_add)(uint8_t *pix, const int *block_offset, const DCTELEM *block, int stride){
1165    int i;
1166    for(i=0; i<4; i++)
1167        FUNCC(pred4x4_horizontal_add)(pix + block_offset[i], block + i*16*sizeof(pixel), stride);
1168    for(i=4; i<8; i++)
1169        FUNCC(pred4x4_horizontal_add)(pix + block_offset[i+4], block + i*16*sizeof(pixel), stride);
1170}
1171