1/*
2 * E-AC-3 encoder
3 * Copyright (c) 2011 Justin Ruggles <justin.ruggles@gmail.com>
4 *
5 * This file is part of Libav.
6 *
7 * Libav is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU Lesser General Public
9 * License as published by the Free Software Foundation; either
10 * version 2.1 of the License, or (at your option) any later version.
11 *
12 * Libav is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
15 * Lesser General Public License for more details.
16 *
17 * You should have received a copy of the GNU Lesser General Public
18 * License along with Libav; if not, write to the Free Software
19 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
20 */
21
22/**
23 * @file
24 * E-AC-3 encoder
25 */
26
27#define CONFIG_AC3ENC_FLOAT 1
28#include "ac3enc.h"
29#include "eac3enc.h"
30#include "eac3_data.h"
31
32
33#define AC3ENC_TYPE AC3ENC_TYPE_EAC3
34#include "ac3enc_opts_template.c"
35static const AVClass eac3enc_class = { "E-AC-3 Encoder", av_default_item_name,
36                                       eac3_options, LIBAVUTIL_VERSION_INT };
37
38
39/**
40 * LUT for finding a matching frame exponent strategy index from a set of
41 * exponent strategies for a single channel across all 6 blocks.
42 */
43static int8_t eac3_frame_expstr_index_tab[3][4][4][4][4][4];
44
45
46void ff_eac3_exponent_init(void)
47{
48    int i;
49
50    memset(eac3_frame_expstr_index_tab, -1, sizeof(eac3_frame_expstr_index_tab));
51    for (i = 0; i < 32; i++) {
52        eac3_frame_expstr_index_tab[ff_eac3_frm_expstr[i][0]-1]
53                                   [ff_eac3_frm_expstr[i][1]]
54                                   [ff_eac3_frm_expstr[i][2]]
55                                   [ff_eac3_frm_expstr[i][3]]
56                                   [ff_eac3_frm_expstr[i][4]]
57                                   [ff_eac3_frm_expstr[i][5]] = i;
58    }
59}
60
61
62void ff_eac3_get_frame_exp_strategy(AC3EncodeContext *s)
63{
64    int ch;
65
66    if (s->num_blocks < 6) {
67        s->use_frame_exp_strategy = 0;
68        return;
69    }
70
71    s->use_frame_exp_strategy = 1;
72    for (ch = !s->cpl_on; ch <= s->fbw_channels; ch++) {
73        int expstr = eac3_frame_expstr_index_tab[s->exp_strategy[ch][0]-1]
74                                                [s->exp_strategy[ch][1]]
75                                                [s->exp_strategy[ch][2]]
76                                                [s->exp_strategy[ch][3]]
77                                                [s->exp_strategy[ch][4]]
78                                                [s->exp_strategy[ch][5]];
79        if (expstr < 0) {
80            s->use_frame_exp_strategy = 0;
81            break;
82        }
83        s->frame_exp_strategy[ch] = expstr;
84    }
85}
86
87
88
89void ff_eac3_set_cpl_states(AC3EncodeContext *s)
90{
91    int ch, blk;
92    int first_cpl_coords[AC3_MAX_CHANNELS];
93
94    /* set first cpl coords */
95    for (ch = 1; ch <= s->fbw_channels; ch++)
96        first_cpl_coords[ch] = 1;
97    for (blk = 0; blk < s->num_blocks; blk++) {
98        AC3Block *block = &s->blocks[blk];
99        for (ch = 1; ch <= s->fbw_channels; ch++) {
100            if (block->channel_in_cpl[ch]) {
101                if (first_cpl_coords[ch]) {
102                    block->new_cpl_coords[ch] = 2;
103                    first_cpl_coords[ch]  = 0;
104                }
105            } else {
106                first_cpl_coords[ch] = 1;
107            }
108        }
109    }
110
111    /* set first cpl leak */
112    for (blk = 0; blk < s->num_blocks; blk++) {
113        AC3Block *block = &s->blocks[blk];
114        if (block->cpl_in_use) {
115            block->new_cpl_leak = 2;
116            break;
117        }
118    }
119}
120
121
122void ff_eac3_output_frame_header(AC3EncodeContext *s)
123{
124    int blk, ch;
125    AC3EncOptions *opt = &s->options;
126
127    put_bits(&s->pb, 16, 0x0b77);                   /* sync word */
128
129    /* BSI header */
130    put_bits(&s->pb,  2, 0);                        /* stream type = independent */
131    put_bits(&s->pb,  3, 0);                        /* substream id = 0 */
132    put_bits(&s->pb, 11, (s->frame_size / 2) - 1);  /* frame size */
133    if (s->bit_alloc.sr_shift) {
134        put_bits(&s->pb, 2, 0x3);                   /* fscod2 */
135        put_bits(&s->pb, 2, s->bit_alloc.sr_code);  /* sample rate code */
136    } else {
137        put_bits(&s->pb, 2, s->bit_alloc.sr_code);  /* sample rate code */
138        put_bits(&s->pb, 2, s->num_blks_code);      /* number of blocks */
139    }
140    put_bits(&s->pb, 3, s->channel_mode);           /* audio coding mode */
141    put_bits(&s->pb, 1, s->lfe_on);                 /* LFE channel indicator */
142    put_bits(&s->pb, 5, s->bitstream_id);           /* bitstream id (EAC3=16) */
143    put_bits(&s->pb, 5, -opt->dialogue_level);      /* dialogue normalization level */
144    put_bits(&s->pb, 1, 0);                         /* no compression gain */
145    /* mixing metadata*/
146    put_bits(&s->pb, 1, opt->eac3_mixing_metadata);
147    if (opt->eac3_mixing_metadata) {
148        if (s->channel_mode > AC3_CHMODE_STEREO)
149            put_bits(&s->pb, 2, opt->preferred_stereo_downmix);
150        if (s->has_center) {
151            put_bits(&s->pb, 3, s->ltrt_center_mix_level);
152            put_bits(&s->pb, 3, s->loro_center_mix_level);
153        }
154        if (s->has_surround) {
155            put_bits(&s->pb, 3, s->ltrt_surround_mix_level);
156            put_bits(&s->pb, 3, s->loro_surround_mix_level);
157        }
158        if (s->lfe_on)
159            put_bits(&s->pb, 1, 0);
160        put_bits(&s->pb, 1, 0);                     /* no program scale */
161        put_bits(&s->pb, 1, 0);                     /* no ext program scale */
162        put_bits(&s->pb, 2, 0);                     /* no mixing parameters */
163        if (s->channel_mode < AC3_CHMODE_STEREO)
164            put_bits(&s->pb, 1, 0);                 /* no pan info */
165        put_bits(&s->pb, 1, 0);                     /* no frame mix config info */
166    }
167    /* info metadata*/
168    put_bits(&s->pb, 1, opt->eac3_info_metadata);
169    if (opt->eac3_info_metadata) {
170        put_bits(&s->pb, 3, s->bitstream_mode);
171        put_bits(&s->pb, 1, opt->copyright);
172        put_bits(&s->pb, 1, opt->original);
173        if (s->channel_mode == AC3_CHMODE_STEREO) {
174            put_bits(&s->pb, 2, opt->dolby_surround_mode);
175            put_bits(&s->pb, 2, opt->dolby_headphone_mode);
176        }
177        if (s->channel_mode >= AC3_CHMODE_2F2R)
178            put_bits(&s->pb, 2, opt->dolby_surround_ex_mode);
179        put_bits(&s->pb, 1, opt->audio_production_info);
180        if (opt->audio_production_info) {
181            put_bits(&s->pb, 5, opt->mixing_level - 80);
182            put_bits(&s->pb, 2, opt->room_type);
183            put_bits(&s->pb, 1, opt->ad_converter_type);
184        }
185        put_bits(&s->pb, 1, 0);
186    }
187    if (s->num_blocks != 6)
188        put_bits(&s->pb, 1, !(s->avctx->frame_number % 6)); /* converter sync flag */
189    put_bits(&s->pb, 1, 0);                         /* no additional bit stream info */
190
191    /* frame header */
192    if (s->num_blocks == 6) {
193    put_bits(&s->pb, 1, !s->use_frame_exp_strategy);/* exponent strategy syntax */
194    put_bits(&s->pb, 1, 0);                         /* aht enabled = no */
195    }
196    put_bits(&s->pb, 2, 0);                         /* snr offset strategy = 1 */
197    put_bits(&s->pb, 1, 0);                         /* transient pre-noise processing enabled = no */
198    put_bits(&s->pb, 1, 0);                         /* block switch syntax enabled = no */
199    put_bits(&s->pb, 1, 0);                         /* dither flag syntax enabled = no */
200    put_bits(&s->pb, 1, 0);                         /* bit allocation model syntax enabled = no */
201    put_bits(&s->pb, 1, 0);                         /* fast gain codes enabled = no */
202    put_bits(&s->pb, 1, 0);                         /* dba syntax enabled = no */
203    put_bits(&s->pb, 1, 0);                         /* skip field syntax enabled = no */
204    put_bits(&s->pb, 1, 0);                         /* spx enabled = no */
205    /* coupling strategy use flags */
206    if (s->channel_mode > AC3_CHMODE_MONO) {
207        put_bits(&s->pb, 1, s->blocks[0].cpl_in_use);
208        for (blk = 1; blk < s->num_blocks; blk++) {
209            AC3Block *block = &s->blocks[blk];
210            put_bits(&s->pb, 1, block->new_cpl_strategy);
211            if (block->new_cpl_strategy)
212                put_bits(&s->pb, 1, block->cpl_in_use);
213        }
214    }
215    /* exponent strategy */
216    if (s->use_frame_exp_strategy) {
217        for (ch = !s->cpl_on; ch <= s->fbw_channels; ch++)
218            put_bits(&s->pb, 5, s->frame_exp_strategy[ch]);
219    } else {
220        for (blk = 0; blk < s->num_blocks; blk++)
221            for (ch = !s->blocks[blk].cpl_in_use; ch <= s->fbw_channels; ch++)
222                put_bits(&s->pb, 2, s->exp_strategy[ch][blk]);
223    }
224    if (s->lfe_on) {
225        for (blk = 0; blk < s->num_blocks; blk++)
226            put_bits(&s->pb, 1, s->exp_strategy[s->lfe_channel][blk]);
227    }
228    /* E-AC-3 to AC-3 converter exponent strategy (not optional when num blocks == 6) */
229    if (s->num_blocks != 6) {
230        put_bits(&s->pb, 1, 0);
231    } else {
232    for (ch = 1; ch <= s->fbw_channels; ch++) {
233        if (s->use_frame_exp_strategy)
234            put_bits(&s->pb, 5, s->frame_exp_strategy[ch]);
235        else
236            put_bits(&s->pb, 5, 0);
237    }
238    }
239    /* snr offsets */
240    put_bits(&s->pb, 6, s->coarse_snr_offset);
241    put_bits(&s->pb, 4, s->fine_snr_offset[1]);
242    /* block start info */
243    if (s->num_blocks > 1)
244        put_bits(&s->pb, 1, 0);
245}
246
247
248#if CONFIG_EAC3_ENCODER
249AVCodec ff_eac3_encoder = {
250    .name            = "eac3",
251    .type            = AVMEDIA_TYPE_AUDIO,
252    .id              = CODEC_ID_EAC3,
253    .priv_data_size  = sizeof(AC3EncodeContext),
254    .init            = ff_ac3_encode_init,
255    .encode          = ff_ac3_float_encode_frame,
256    .close           = ff_ac3_encode_close,
257    .sample_fmts     = (const enum AVSampleFormat[]){AV_SAMPLE_FMT_FLT,AV_SAMPLE_FMT_NONE},
258    .long_name       = NULL_IF_CONFIG_SMALL("ATSC A/52 E-AC-3"),
259    .priv_class      = &eac3enc_class,
260    .channel_layouts = ff_ac3_channel_layouts,
261};
262#endif
263