1///////////////////////////////////////////////////////////////////////////////
2// Name:        wx/window.h
3// Purpose:     wxWindowBase class - the interface of wxWindow
4// Author:      Vadim Zeitlin
5// Modified by: Ron Lee
6// Created:     01/02/97
7// RCS-ID:      $Id: window.h 56758 2008-11-13 22:32:21Z VS $
8// Copyright:   (c) Vadim Zeitlin
9// Licence:     wxWindows licence
10///////////////////////////////////////////////////////////////////////////////
11
12#ifndef _WX_WINDOW_H_BASE_
13#define _WX_WINDOW_H_BASE_
14
15// ----------------------------------------------------------------------------
16// headers which we must include here
17// ----------------------------------------------------------------------------
18
19#include "wx/event.h"           // the base class
20
21#include "wx/list.h"            // defines wxWindowList
22
23#include "wx/cursor.h"          // we have member variables of these classes
24#include "wx/font.h"            // so we can't do without them
25#include "wx/colour.h"
26#include "wx/region.h"
27#include "wx/utils.h"
28#include "wx/intl.h"
29
30#include "wx/validate.h"        // for wxDefaultValidator (always include it)
31
32#if wxUSE_PALETTE
33    #include "wx/palette.h"
34#endif // wxUSE_PALETTE
35
36#if wxUSE_ACCEL
37    #include "wx/accel.h"
38#endif // wxUSE_ACCEL
39
40#if wxUSE_ACCESSIBILITY
41#include "wx/access.h"
42#endif
43
44// when building wxUniv/Foo we don't want the code for native menu use to be
45// compiled in - it should only be used when building real wxFoo
46#ifdef __WXUNIVERSAL__
47    #define wxUSE_MENUS_NATIVE 0
48#else // !__WXUNIVERSAL__
49    #define wxUSE_MENUS_NATIVE wxUSE_MENUS
50#endif // __WXUNIVERSAL__/!__WXUNIVERSAL__
51
52// ----------------------------------------------------------------------------
53// forward declarations
54// ----------------------------------------------------------------------------
55
56class WXDLLIMPEXP_FWD_CORE wxCaret;
57class WXDLLIMPEXP_FWD_CORE wxControl;
58class WXDLLIMPEXP_FWD_CORE wxCursor;
59class WXDLLIMPEXP_FWD_CORE wxDC;
60class WXDLLIMPEXP_FWD_CORE wxDropTarget;
61class WXDLLIMPEXP_FWD_CORE wxItemResource;
62class WXDLLIMPEXP_FWD_CORE wxLayoutConstraints;
63class WXDLLIMPEXP_FWD_CORE wxResourceTable;
64class WXDLLIMPEXP_FWD_CORE wxSizer;
65class WXDLLIMPEXP_FWD_CORE wxToolTip;
66class WXDLLIMPEXP_FWD_CORE wxWindowBase;
67class WXDLLIMPEXP_FWD_CORE wxWindow;
68class WXDLLIMPEXP_FWD_CORE wxScrollHelper;
69
70#if wxUSE_ACCESSIBILITY
71class WXDLLIMPEXP_FWD_CORE wxAccessible;
72#endif
73
74// ----------------------------------------------------------------------------
75// helper stuff used by wxWindow
76// ----------------------------------------------------------------------------
77
78// struct containing all the visual attributes of a control
79struct WXDLLEXPORT wxVisualAttributes
80{
81    // the font used for control label/text inside it
82    wxFont font;
83
84    // the foreground colour
85    wxColour colFg;
86
87    // the background colour, may be wxNullColour if the controls background
88    // colour is not solid
89    wxColour colBg;
90};
91
92// different window variants, on platforms like eg mac uses different
93// rendering sizes
94enum wxWindowVariant
95{
96    wxWINDOW_VARIANT_NORMAL,  // Normal size
97    wxWINDOW_VARIANT_SMALL,   // Smaller size (about 25 % smaller than normal)
98    wxWINDOW_VARIANT_MINI,    // Mini size (about 33 % smaller than normal)
99    wxWINDOW_VARIANT_LARGE,   // Large size (about 25 % larger than normal)
100    wxWINDOW_VARIANT_MAX
101};
102
103#if wxUSE_SYSTEM_OPTIONS
104    #define wxWINDOW_DEFAULT_VARIANT wxT("window-default-variant")
105#endif
106
107// ----------------------------------------------------------------------------
108// (pseudo)template list classes
109// ----------------------------------------------------------------------------
110
111WX_DECLARE_LIST_3(wxWindow, wxWindowBase, wxWindowList, wxWindowListNode, class WXDLLEXPORT);
112
113// ----------------------------------------------------------------------------
114// global variables
115// ----------------------------------------------------------------------------
116
117extern WXDLLEXPORT_DATA(wxWindowList) wxTopLevelWindows;
118extern WXDLLIMPEXP_DATA_CORE(wxList) wxPendingDelete;
119
120// ----------------------------------------------------------------------------
121// wxWindowBase is the base class for all GUI controls/widgets, this is the public
122// interface of this class.
123//
124// Event handler: windows have themselves as their event handlers by default,
125// but their event handlers could be set to another object entirely. This
126// separation can reduce the amount of derivation required, and allow
127// alteration of a window's functionality (e.g. by a resource editor that
128// temporarily switches event handlers).
129// ----------------------------------------------------------------------------
130
131class WXDLLEXPORT wxWindowBase : public wxEvtHandler
132{
133public:
134    // creating the window
135    // -------------------
136
137        // default ctor, initializes everything which can be initialized before
138        // Create()
139    wxWindowBase() ;
140
141        // pseudo ctor (can't be virtual, called from ctor)
142    bool CreateBase(wxWindowBase *parent,
143                    wxWindowID winid,
144                    const wxPoint& pos = wxDefaultPosition,
145                    const wxSize& size = wxDefaultSize,
146                    long style = 0,
147                    const wxValidator& validator = wxDefaultValidator,
148                    const wxString& name = wxPanelNameStr);
149
150    virtual ~wxWindowBase();
151
152    // deleting the window
153    // -------------------
154
155        // ask the window to close itself, return true if the event handler
156        // honoured our request
157    bool Close( bool force = false );
158
159        // the following functions delete the C++ objects (the window itself
160        // or its children) as well as the GUI windows and normally should
161        // never be used directly
162
163        // delete window unconditionally (dangerous!), returns true if ok
164    virtual bool Destroy();
165        // delete all children of this window, returns true if ok
166    bool DestroyChildren();
167
168        // is the window being deleted?
169    bool IsBeingDeleted() const { return m_isBeingDeleted; }
170
171    // window attributes
172    // -----------------
173
174        // label is just the same as the title (but for, e.g., buttons it
175        // makes more sense to speak about labels), title access
176        // is available from wxTLW classes only (frames, dialogs)
177    virtual void SetLabel(const wxString& label) = 0;
178    virtual wxString GetLabel() const = 0;
179
180        // the window name is used for ressource setting in X, it is not the
181        // same as the window title/label
182    virtual void SetName( const wxString &name ) { m_windowName = name; }
183    virtual wxString GetName() const { return m_windowName; }
184
185        // sets the window variant, calls internally DoSetVariant if variant
186        // has changed
187    void SetWindowVariant(wxWindowVariant variant);
188    wxWindowVariant GetWindowVariant() const { return m_windowVariant; }
189
190
191        // window id uniquely identifies the window among its siblings unless
192        // it is wxID_ANY which means "don't care"
193    void SetId( wxWindowID winid ) { m_windowId = winid; }
194    wxWindowID GetId() const { return m_windowId; }
195
196        // get or change the layout direction (LTR or RTL) for this window,
197        // wxLayout_Default is returned if layout direction is not supported
198    virtual wxLayoutDirection GetLayoutDirection() const
199        { return wxLayout_Default; }
200    virtual void SetLayoutDirection(wxLayoutDirection WXUNUSED(dir))
201        { }
202
203        // mirror coordinates for RTL layout if this window uses it and if the
204        // mirroring is not done automatically like Win32
205    virtual wxCoord AdjustForLayoutDirection(wxCoord x,
206                                             wxCoord width,
207                                             wxCoord widthTotal) const;
208
209        // generate a control id for the controls which were not given one by
210        // user
211    static int NewControlId() { return --ms_lastControlId; }
212        // get the id of the control following the one with the given
213        // (autogenerated) id
214    static int NextControlId(int winid) { return winid - 1; }
215        // get the id of the control preceding the one with the given
216        // (autogenerated) id
217    static int PrevControlId(int winid) { return winid + 1; }
218
219    // moving/resizing
220    // ---------------
221
222        // set the window size and/or position
223    void SetSize( int x, int y, int width, int height,
224                  int sizeFlags = wxSIZE_AUTO )
225        {  DoSetSize(x, y, width, height, sizeFlags); }
226
227    void SetSize( int width, int height )
228        { DoSetSize( wxDefaultCoord, wxDefaultCoord, width, height, wxSIZE_USE_EXISTING ); }
229
230    void SetSize( const wxSize& size )
231        { SetSize( size.x, size.y); }
232
233    void SetSize(const wxRect& rect, int sizeFlags = wxSIZE_AUTO)
234        { DoSetSize(rect.x, rect.y, rect.width, rect.height, sizeFlags); }
235
236    void Move(int x, int y, int flags = wxSIZE_USE_EXISTING)
237        { DoSetSize(x, y, wxDefaultCoord, wxDefaultCoord, flags); }
238
239    void Move(const wxPoint& pt, int flags = wxSIZE_USE_EXISTING)
240        { Move(pt.x, pt.y, flags); }
241
242    void SetPosition(const wxPoint& pt) { Move(pt); }
243
244        // Z-order
245    virtual void Raise() = 0;
246    virtual void Lower() = 0;
247
248        // client size is the size of area available for subwindows
249    void SetClientSize( int width, int height )
250        { DoSetClientSize(width, height); }
251
252    void SetClientSize( const wxSize& size )
253        { DoSetClientSize(size.x, size.y); }
254
255    void SetClientSize(const wxRect& rect)
256        { SetClientSize( rect.width, rect.height ); }
257
258        // get the window position (pointers may be NULL): notice that it is in
259        // client coordinates for child windows and screen coordinates for the
260        // top level ones, use GetScreenPosition() if you need screen
261        // coordinates for all kinds of windows
262    void GetPosition( int *x, int *y ) const { DoGetPosition(x, y); }
263    wxPoint GetPosition() const
264    {
265        int x, y;
266        DoGetPosition(&x, &y);
267
268        return wxPoint(x, y);
269    }
270
271        // get the window position in screen coordinates
272    void GetScreenPosition(int *x, int *y) const { DoGetScreenPosition(x, y); }
273    wxPoint GetScreenPosition() const
274    {
275        int x, y;
276        DoGetScreenPosition(&x, &y);
277
278        return wxPoint(x, y);
279    }
280
281        // get the window size (pointers may be NULL)
282    void GetSize( int *w, int *h ) const { DoGetSize(w, h); }
283    wxSize GetSize() const
284    {
285        int w, h;
286        DoGetSize(& w, & h);
287        return wxSize(w, h);
288    }
289
290    void GetClientSize( int *w, int *h ) const { DoGetClientSize(w, h); }
291    wxSize GetClientSize() const
292    {
293        int w, h;
294        DoGetClientSize(&w, &h);
295
296        return wxSize(w, h);
297    }
298
299        // get the position and size at once
300    wxRect GetRect() const
301    {
302        int x, y, w, h;
303        GetPosition(&x, &y);
304        GetSize(&w, &h);
305
306        return wxRect(x, y, w, h);
307    }
308
309    wxRect GetScreenRect() const
310    {
311        int x, y, w, h;
312        GetScreenPosition(&x, &y);
313        GetSize(&w, &h);
314
315        return wxRect(x, y, w, h);
316    }
317
318        // get the origin of the client area of the window relative to the
319        // window top left corner (the client area may be shifted because of
320        // the borders, scrollbars, other decorations...)
321    virtual wxPoint GetClientAreaOrigin() const;
322
323        // get the client rectangle in window (i.e. client) coordinates
324    wxRect GetClientRect() const
325    {
326        return wxRect(GetClientAreaOrigin(), GetClientSize());
327    }
328
329#if wxABI_VERSION >= 20808
330    // client<->window size conversion
331    wxSize ClientToWindowSize(const wxSize& size) const;
332    wxSize WindowToClientSize(const wxSize& size) const;
333#endif
334
335        // get the size best suited for the window (in fact, minimal
336        // acceptable size using which it will still look "nice" in
337        // most situations)
338    wxSize GetBestSize() const
339    {
340        if (m_bestSizeCache.IsFullySpecified())
341            return m_bestSizeCache;
342        return DoGetBestSize();
343    }
344    void GetBestSize(int *w, int *h) const
345    {
346        wxSize s = GetBestSize();
347        if ( w )
348            *w = s.x;
349        if ( h )
350            *h = s.y;
351    }
352
353    void SetScrollHelper( wxScrollHelper *sh )   { m_scrollHelper = sh; }
354    wxScrollHelper *GetScrollHelper()            { return m_scrollHelper; }
355
356        // reset the cached best size value so it will be recalculated the
357        // next time it is needed.
358    void InvalidateBestSize();
359    void CacheBestSize(const wxSize& size) const
360        { wxConstCast(this, wxWindowBase)->m_bestSizeCache = size; }
361
362
363        // This function will merge the window's best size into the window's
364        // minimum size, giving priority to the min size components, and
365        // returns the results.
366    wxSize GetEffectiveMinSize() const;
367    wxDEPRECATED( wxSize GetBestFittingSize() const );  // replaced by GetEffectiveMinSize
368    wxDEPRECATED( wxSize GetAdjustedMinSize() const );  // replaced by GetEffectiveMinSize
369
370        // A 'Smart' SetSize that will fill in default size values with 'best'
371        // size.  Sets the minsize to what was passed in.
372    void SetInitialSize(const wxSize& size=wxDefaultSize);
373    wxDEPRECATED( void SetBestFittingSize(const wxSize& size=wxDefaultSize) );  // replaced by SetInitialSize
374
375
376        // the generic centre function - centers the window on parent by`
377        // default or on screen if it doesn't have parent or
378        // wxCENTER_ON_SCREEN flag is given
379    void Centre(int dir = wxBOTH) { DoCentre(dir); }
380    void Center(int dir = wxBOTH) { DoCentre(dir); }
381
382        // centre with respect to the the parent window
383    void CentreOnParent(int dir = wxBOTH) { DoCentre(dir); }
384    void CenterOnParent(int dir = wxBOTH) { CentreOnParent(dir); }
385
386        // set window size to wrap around its children
387    virtual void Fit();
388
389        // set virtual size to satisfy children
390    virtual void FitInside();
391
392
393        // SetSizeHints is actually for setting the size hints
394        // for the wxTLW for a Window Manager - hence the name -
395        // and it is therefore overridden in wxTLW to do that.
396        // In wxWindow(Base), it has (unfortunately) been abused
397        // to mean the same as SetMinSize() and SetMaxSize().
398
399    virtual void SetSizeHints( int minW, int minH,
400                               int maxW = wxDefaultCoord, int maxH = wxDefaultCoord,
401                               int incW = wxDefaultCoord, int incH = wxDefaultCoord )
402    { DoSetSizeHints(minW, minH, maxW, maxH, incW, incH); }
403
404    void SetSizeHints( const wxSize& minSize,
405                       const wxSize& maxSize=wxDefaultSize,
406                       const wxSize& incSize=wxDefaultSize)
407    { DoSetSizeHints(minSize.x, minSize.y, maxSize.x, maxSize.y, incSize.x, incSize.y); }
408
409    virtual void DoSetSizeHints( int minW, int minH,
410                                 int maxW, int maxH,
411                                 int incW, int incH );
412
413        // Methods for setting virtual size hints
414        // FIXME: What are virtual size hints?
415
416    virtual void SetVirtualSizeHints( int minW, int minH,
417                                      int maxW = wxDefaultCoord, int maxH = wxDefaultCoord );
418    void SetVirtualSizeHints( const wxSize& minSize,
419                              const wxSize& maxSize=wxDefaultSize)
420    {
421        SetVirtualSizeHints(minSize.x, minSize.y, maxSize.x, maxSize.y);
422    }
423
424
425        // Call these to override what GetBestSize() returns. This
426        // method is only virtual because it is overriden in wxTLW
427        // as a different API for SetSizeHints().
428    virtual void SetMinSize(const wxSize& minSize) { m_minWidth = minSize.x; m_minHeight = minSize.y; }
429    virtual void SetMaxSize(const wxSize& maxSize) { m_maxWidth = maxSize.x; m_maxHeight = maxSize.y; }
430
431        // Override these methods to impose restrictions on min/max size.
432        // The easier way is to call SetMinSize() and SetMaxSize() which
433        // will have the same effect. Doing both is non-sense.
434    virtual wxSize GetMinSize() const { return wxSize(m_minWidth, m_minHeight); }
435    virtual wxSize GetMaxSize() const { return wxSize(m_maxWidth, m_maxHeight); }
436
437        // Get the min and max values one by one
438    int GetMinWidth() const { return GetMinSize().x; }
439    int GetMinHeight() const { return GetMinSize().y; }
440    int GetMaxWidth() const { return GetMaxSize().x; }
441    int GetMaxHeight() const { return GetMaxSize().y; }
442
443
444        // Methods for accessing the virtual size of a window.  For most
445        // windows this is just the client area of the window, but for
446        // some like scrolled windows it is more or less independent of
447        // the screen window size.  You may override the DoXXXVirtual
448        // methods below for classes where that is is the case.
449
450    void SetVirtualSize( const wxSize &size ) { DoSetVirtualSize( size.x, size.y ); }
451    void SetVirtualSize( int x, int y ) { DoSetVirtualSize( x, y ); }
452
453    wxSize GetVirtualSize() const { return DoGetVirtualSize(); }
454    void GetVirtualSize( int *x, int *y ) const
455    {
456        wxSize s( DoGetVirtualSize() );
457
458        if( x )
459            *x = s.GetWidth();
460        if( y )
461            *y = s.GetHeight();
462    }
463
464        // Override these methods for windows that have a virtual size
465        // independent of their client size.  eg. the virtual area of a
466        // wxScrolledWindow.
467
468    virtual void DoSetVirtualSize( int x, int y );
469    virtual wxSize DoGetVirtualSize() const;
470
471        // Return the largest of ClientSize and BestSize (as determined
472        // by a sizer, interior children, or other means)
473
474    virtual wxSize GetBestVirtualSize() const
475    {
476        wxSize  client( GetClientSize() );
477        wxSize  best( GetBestSize() );
478
479        return wxSize( wxMax( client.x, best.x ), wxMax( client.y, best.y ) );
480    }
481
482    // return the size of the left/right and top/bottom borders in x and y
483    // components of the result respectively
484    virtual wxSize GetWindowBorderSize() const;
485
486
487    // window state
488    // ------------
489
490        // returns true if window was shown/hidden, false if the nothing was
491        // done (window was already shown/hidden)
492    virtual bool Show( bool show = true );
493    bool Hide() { return Show(false); }
494
495        // returns true if window was enabled/disabled, false if nothing done
496    virtual bool Enable( bool enable = true );
497    bool Disable() { return Enable(false); }
498
499    virtual bool IsShown() const { return m_isShown; }
500    virtual bool IsEnabled() const { return m_isEnabled; }
501
502    // returns true if the window is visible, i.e. IsShown() returns true
503    // if called on it and all its parents up to the first TLW
504    virtual bool IsShownOnScreen() const;
505
506        // get/set window style (setting style won't update the window and so
507        // is only useful for internal usage)
508    virtual void SetWindowStyleFlag( long style ) { m_windowStyle = style; }
509    virtual long GetWindowStyleFlag() const { return m_windowStyle; }
510
511        // just some (somewhat shorter) synonims
512    void SetWindowStyle( long style ) { SetWindowStyleFlag(style); }
513    long GetWindowStyle() const { return GetWindowStyleFlag(); }
514
515        // check if the flag is set
516    bool HasFlag(int flag) const { return (m_windowStyle & flag) != 0; }
517    virtual bool IsRetained() const { return HasFlag(wxRETAINED); }
518
519        // turn the flag on if it had been turned off before and vice versa,
520        // return true if the flag is currently turned on
521    bool ToggleWindowStyle(int flag);
522
523        // extra style: the less often used style bits which can't be set with
524        // SetWindowStyleFlag()
525    virtual void SetExtraStyle(long exStyle) { m_exStyle = exStyle; }
526    long GetExtraStyle() const { return m_exStyle; }
527
528        // make the window modal (all other windows unresponsive)
529    virtual void MakeModal(bool modal = true);
530
531
532    // (primitive) theming support
533    // ---------------------------
534
535    virtual void SetThemeEnabled(bool enableTheme) { m_themeEnabled = enableTheme; }
536    virtual bool GetThemeEnabled() const { return m_themeEnabled; }
537
538
539    // focus and keyboard handling
540    // ---------------------------
541
542        // set focus to this window
543    virtual void SetFocus() = 0;
544
545        // set focus to this window as the result of a keyboard action
546    virtual void SetFocusFromKbd() { SetFocus(); }
547
548        // return the window which currently has the focus or NULL
549    static wxWindow *FindFocus();
550
551    static wxWindow *DoFindFocus() /* = 0: implement in derived classes */;
552
553        // can this window have focus?
554    virtual bool AcceptsFocus() const { return IsShown() && IsEnabled(); }
555
556        // can this window be given focus by keyboard navigation? if not, the
557        // only way to give it focus (provided it accepts it at all) is to
558        // click it
559    virtual bool AcceptsFocusFromKeyboard() const { return AcceptsFocus(); }
560
561        // navigates in the specified direction by sending a wxNavigationKeyEvent
562    virtual bool Navigate(int flags = wxNavigationKeyEvent::IsForward);
563
564        // move this window just before/after the specified one in tab order
565        // (the other window must be our sibling!)
566    void MoveBeforeInTabOrder(wxWindow *win)
567        { DoMoveInTabOrder(win, MoveBefore); }
568    void MoveAfterInTabOrder(wxWindow *win)
569        { DoMoveInTabOrder(win, MoveAfter); }
570
571
572    // parent/children relations
573    // -------------------------
574
575        // get the list of children
576    const wxWindowList& GetChildren() const { return m_children; }
577    wxWindowList& GetChildren() { return m_children; }
578
579    // needed just for extended runtime
580    const wxWindowList& GetWindowChildren() const { return GetChildren() ; }
581
582#if wxABI_VERSION >= 20808
583        // get the window before/after this one in the parents children list,
584        // returns NULL if this is the first/last window
585    wxWindow *GetPrevSibling() const { return DoGetSibling(MoveBefore); }
586    wxWindow *GetNextSibling() const { return DoGetSibling(MoveAfter); }
587#endif // wx 2.8.8+
588
589        // get the parent or the parent of the parent
590    wxWindow *GetParent() const { return m_parent; }
591    inline wxWindow *GetGrandParent() const;
592
593        // is this window a top level one?
594    virtual bool IsTopLevel() const;
595
596        // it doesn't really change parent, use Reparent() instead
597    void SetParent( wxWindowBase *parent ) { m_parent = (wxWindow *)parent; }
598        // change the real parent of this window, return true if the parent
599        // was changed, false otherwise (error or newParent == oldParent)
600    virtual bool Reparent( wxWindowBase *newParent );
601
602        // implementation mostly
603    virtual void AddChild( wxWindowBase *child );
604    virtual void RemoveChild( wxWindowBase *child );
605
606    // looking for windows
607    // -------------------
608
609        // find window among the descendants of this one either by id or by
610        // name (return NULL if not found)
611    wxWindow *FindWindow(long winid) const;
612    wxWindow *FindWindow(const wxString& name) const;
613
614        // Find a window among any window (all return NULL if not found)
615    static wxWindow *FindWindowById( long winid, const wxWindow *parent = NULL );
616    static wxWindow *FindWindowByName( const wxString& name,
617                                       const wxWindow *parent = NULL );
618    static wxWindow *FindWindowByLabel( const wxString& label,
619                                        const wxWindow *parent = NULL );
620
621    // event handler stuff
622    // -------------------
623
624        // get the current event handler
625    wxEvtHandler *GetEventHandler() const { return m_eventHandler; }
626
627        // replace the event handler (allows to completely subclass the
628        // window)
629    void SetEventHandler( wxEvtHandler *handler ) { m_eventHandler = handler; }
630
631        // push/pop event handler: allows to chain a custom event handler to
632        // alreasy existing ones
633    void PushEventHandler( wxEvtHandler *handler );
634    wxEvtHandler *PopEventHandler( bool deleteHandler = false );
635
636        // find the given handler in the event handler chain and remove (but
637        // not delete) it from the event handler chain, return true if it was
638        // found and false otherwise (this also results in an assert failure so
639        // this function should only be called when the handler is supposed to
640        // be there)
641    bool RemoveEventHandler(wxEvtHandler *handler);
642
643    // validators
644    // ----------
645
646#if wxUSE_VALIDATORS
647        // a window may have an associated validator which is used to control
648        // user input
649    virtual void SetValidator( const wxValidator &validator );
650    virtual wxValidator *GetValidator() { return m_windowValidator; }
651#endif // wxUSE_VALIDATORS
652
653
654    // dialog oriented functions
655    // -------------------------
656
657        // validate the correctness of input, return true if ok
658    virtual bool Validate();
659
660        // transfer data between internal and GUI representations
661    virtual bool TransferDataToWindow();
662    virtual bool TransferDataFromWindow();
663
664    virtual void InitDialog();
665
666#if wxUSE_ACCEL
667    // accelerators
668    // ------------
669    virtual void SetAcceleratorTable( const wxAcceleratorTable& accel )
670        { m_acceleratorTable = accel; }
671    wxAcceleratorTable *GetAcceleratorTable()
672        { return &m_acceleratorTable; }
673
674#endif // wxUSE_ACCEL
675
676#if wxUSE_HOTKEY
677    // hot keys (system wide accelerators)
678    // -----------------------------------
679
680    virtual bool RegisterHotKey(int hotkeyId, int modifiers, int keycode);
681    virtual bool UnregisterHotKey(int hotkeyId);
682#endif // wxUSE_HOTKEY
683
684
685    // dialog units translations
686    // -------------------------
687
688    wxPoint ConvertPixelsToDialog( const wxPoint& pt );
689    wxPoint ConvertDialogToPixels( const wxPoint& pt );
690    wxSize ConvertPixelsToDialog( const wxSize& sz )
691    {
692        wxPoint pt(ConvertPixelsToDialog(wxPoint(sz.x, sz.y)));
693
694        return wxSize(pt.x, pt.y);
695    }
696
697    wxSize ConvertDialogToPixels( const wxSize& sz )
698    {
699        wxPoint pt(ConvertDialogToPixels(wxPoint(sz.x, sz.y)));
700
701        return wxSize(pt.x, pt.y);
702    }
703
704    // mouse functions
705    // ---------------
706
707        // move the mouse to the specified position
708    virtual void WarpPointer(int x, int y) = 0;
709
710        // start or end mouse capture, these functions maintain the stack of
711        // windows having captured the mouse and after calling ReleaseMouse()
712        // the mouse is not released but returns to the window which had had
713        // captured it previously (if any)
714    void CaptureMouse();
715    void ReleaseMouse();
716
717        // get the window which currently captures the mouse or NULL
718    static wxWindow *GetCapture();
719
720        // does this window have the capture?
721    virtual bool HasCapture() const
722        { return (wxWindow *)this == GetCapture(); }
723
724    // painting the window
725    // -------------------
726
727        // mark the specified rectangle (or the whole window) as "dirty" so it
728        // will be repainted
729    virtual void Refresh( bool eraseBackground = true,
730                          const wxRect *rect = (const wxRect *) NULL ) = 0;
731
732        // a less awkward wrapper for Refresh
733    void RefreshRect(const wxRect& rect, bool eraseBackground = true)
734    {
735        Refresh(eraseBackground, &rect);
736    }
737
738        // repaint all invalid areas of the window immediately
739    virtual void Update() { }
740
741        // clear the window background
742    virtual void ClearBackground();
743
744        // freeze the window: don't redraw it until it is thawed
745    virtual void Freeze() { }
746
747        // thaw the window: redraw it after it had been frozen
748    virtual void Thaw() { }
749
750        // return true if window had been frozen and not unthawed yet
751    virtual bool IsFrozen() const { return false; }
752
753        // adjust DC for drawing on this window
754    virtual void PrepareDC( wxDC & WXUNUSED(dc) ) { }
755
756        // return true if the window contents is double buffered by the system
757    virtual bool IsDoubleBuffered() const { return false; }
758
759        // the update region of the window contains the areas which must be
760        // repainted by the program
761    const wxRegion& GetUpdateRegion() const { return m_updateRegion; }
762    wxRegion& GetUpdateRegion() { return m_updateRegion; }
763
764        // get the update rectangleregion bounding box in client coords
765    wxRect GetUpdateClientRect() const;
766
767        // these functions verify whether the given point/rectangle belongs to
768        // (or at least intersects with) the update region
769    virtual bool DoIsExposed( int x, int y ) const;
770    virtual bool DoIsExposed( int x, int y, int w, int h ) const;
771
772    bool IsExposed( int x, int y ) const
773        { return DoIsExposed(x, y); }
774    bool IsExposed( int x, int y, int w, int h ) const
775    { return DoIsExposed(x, y, w, h); }
776    bool IsExposed( const wxPoint& pt ) const
777        { return DoIsExposed(pt.x, pt.y); }
778    bool IsExposed( const wxRect& rect ) const
779        { return DoIsExposed(rect.x, rect.y, rect.width, rect.height); }
780
781    // colours, fonts and cursors
782    // --------------------------
783
784        // get the default attributes for the controls of this class: we
785        // provide a virtual function which can be used to query the default
786        // attributes of an existing control and a static function which can
787        // be used even when no existing object of the given class is
788        // available, but which won't return any styles specific to this
789        // particular control, of course (e.g. "Ok" button might have
790        // different -- bold for example -- font)
791    virtual wxVisualAttributes GetDefaultAttributes() const
792    {
793        return GetClassDefaultAttributes(GetWindowVariant());
794    }
795
796    static wxVisualAttributes
797    GetClassDefaultAttributes(wxWindowVariant variant = wxWINDOW_VARIANT_NORMAL);
798
799        // set/retrieve the window colours (system defaults are used by
800        // default): SetXXX() functions return true if colour was changed,
801        // SetDefaultXXX() reset the "m_inheritXXX" flag after setting the
802        // value to prevent it from being inherited by our children
803    virtual bool SetBackgroundColour(const wxColour& colour);
804    void SetOwnBackgroundColour(const wxColour& colour)
805    {
806        if ( SetBackgroundColour(colour) )
807            m_inheritBgCol = false;
808    }
809    wxColour GetBackgroundColour() const;
810    bool InheritsBackgroundColour() const
811    {
812        return m_inheritBgCol;
813    }
814    bool UseBgCol() const
815    {
816        return m_hasBgCol;
817    }
818
819    virtual bool SetForegroundColour(const wxColour& colour);
820    void SetOwnForegroundColour(const wxColour& colour)
821    {
822        if ( SetForegroundColour(colour) )
823            m_inheritFgCol = false;
824    }
825    wxColour GetForegroundColour() const;
826
827        // Set/get the background style.
828        // Pass one of wxBG_STYLE_SYSTEM, wxBG_STYLE_COLOUR, wxBG_STYLE_CUSTOM
829    virtual bool SetBackgroundStyle(wxBackgroundStyle style) { m_backgroundStyle = style; return true; }
830    virtual wxBackgroundStyle GetBackgroundStyle() const { return m_backgroundStyle; }
831
832        // returns true if the control has "transparent" areas such as a
833        // wxStaticText and wxCheckBox and the background should be adapted
834        // from a parent window
835    virtual bool HasTransparentBackground() { return false; }
836
837        // set/retrieve the font for the window (SetFont() returns true if the
838        // font really changed)
839    virtual bool SetFont(const wxFont& font) = 0;
840    void SetOwnFont(const wxFont& font)
841    {
842        if ( SetFont(font) )
843            m_inheritFont = false;
844    }
845    wxFont GetFont() const;
846
847        // set/retrieve the cursor for this window (SetCursor() returns true
848        // if the cursor was really changed)
849    virtual bool SetCursor( const wxCursor &cursor );
850    const wxCursor& GetCursor() const { return m_cursor; }
851
852#if wxUSE_CARET
853        // associate a caret with the window
854    void SetCaret(wxCaret *caret);
855        // get the current caret (may be NULL)
856    wxCaret *GetCaret() const { return m_caret; }
857#endif // wxUSE_CARET
858
859        // get the (average) character size for the current font
860    virtual int GetCharHeight() const = 0;
861    virtual int GetCharWidth() const = 0;
862
863        // get the width/height/... of the text using current or specified
864        // font
865    virtual void GetTextExtent(const wxString& string,
866                               int *x, int *y,
867                               int *descent = (int *) NULL,
868                               int *externalLeading = (int *) NULL,
869                               const wxFont *theFont = (const wxFont *) NULL)
870                               const = 0;
871
872    // client <-> screen coords
873    // ------------------------
874
875        // translate to/from screen/client coordinates (pointers may be NULL)
876    void ClientToScreen( int *x, int *y ) const
877        { DoClientToScreen(x, y); }
878    void ScreenToClient( int *x, int *y ) const
879        { DoScreenToClient(x, y); }
880
881        // wxPoint interface to do the same thing
882    wxPoint ClientToScreen(const wxPoint& pt) const
883    {
884        int x = pt.x, y = pt.y;
885        DoClientToScreen(&x, &y);
886
887        return wxPoint(x, y);
888    }
889
890    wxPoint ScreenToClient(const wxPoint& pt) const
891    {
892        int x = pt.x, y = pt.y;
893        DoScreenToClient(&x, &y);
894
895        return wxPoint(x, y);
896    }
897
898        // test where the given (in client coords) point lies
899    wxHitTest HitTest(wxCoord x, wxCoord y) const
900        { return DoHitTest(x, y); }
901
902    wxHitTest HitTest(const wxPoint& pt) const
903        { return DoHitTest(pt.x, pt.y); }
904
905    // misc
906    // ----
907
908    // get the window border style from the given flags: this is different from
909    // simply doing flags & wxBORDER_MASK because it uses GetDefaultBorder() to
910    // translate wxBORDER_DEFAULT to something reasonable
911    wxBorder GetBorder(long flags) const;
912
913    // get border for the flags of this window
914    wxBorder GetBorder() const { return GetBorder(GetWindowStyleFlag()); }
915
916    // send wxUpdateUIEvents to this window, and children if recurse is true
917    virtual void UpdateWindowUI(long flags = wxUPDATE_UI_NONE);
918
919    // do the window-specific processing after processing the update event
920    virtual void DoUpdateWindowUI(wxUpdateUIEvent& event) ;
921
922#if wxUSE_MENUS
923    bool PopupMenu(wxMenu *menu, const wxPoint& pos = wxDefaultPosition)
924        { return DoPopupMenu(menu, pos.x, pos.y); }
925    bool PopupMenu(wxMenu *menu, int x, int y)
926        { return DoPopupMenu(menu, x, y); }
927#endif // wxUSE_MENUS
928
929    // override this method to return true for controls having multiple pages
930    virtual bool HasMultiplePages() const { return false; }
931
932
933    // scrollbars
934    // ----------
935
936        // does the window have the scrollbar for this orientation?
937    bool HasScrollbar(int orient) const
938    {
939        return (m_windowStyle &
940                (orient == wxHORIZONTAL ? wxHSCROLL : wxVSCROLL)) != 0;
941    }
942
943        // configure the window scrollbars
944    virtual void SetScrollbar( int orient,
945                               int pos,
946                               int thumbvisible,
947                               int range,
948                               bool refresh = true ) = 0;
949    virtual void SetScrollPos( int orient, int pos, bool refresh = true ) = 0;
950    virtual int GetScrollPos( int orient ) const = 0;
951    virtual int GetScrollThumb( int orient ) const = 0;
952    virtual int GetScrollRange( int orient ) const = 0;
953
954        // scroll window to the specified position
955    virtual void ScrollWindow( int dx, int dy,
956                               const wxRect* rect = (wxRect *) NULL ) = 0;
957
958        // scrolls window by line/page: note that not all controls support this
959        //
960        // return true if the position changed, false otherwise
961    virtual bool ScrollLines(int WXUNUSED(lines)) { return false; }
962    virtual bool ScrollPages(int WXUNUSED(pages)) { return false; }
963
964        // convenient wrappers for ScrollLines/Pages
965    bool LineUp() { return ScrollLines(-1); }
966    bool LineDown() { return ScrollLines(1); }
967    bool PageUp() { return ScrollPages(-1); }
968    bool PageDown() { return ScrollPages(1); }
969
970    // context-sensitive help
971    // ----------------------
972
973    // these are the convenience functions wrapping wxHelpProvider methods
974
975#if wxUSE_HELP
976        // associate this help text with this window
977    void SetHelpText(const wxString& text);
978        // associate this help text with all windows with the same id as this
979        // one
980    void SetHelpTextForId(const wxString& text);
981        // get the help string associated with the given position in this window
982        //
983        // notice that pt may be invalid if event origin is keyboard or unknown
984        // and this method should return the global window help text then
985    virtual wxString GetHelpTextAtPoint(const wxPoint& pt,
986                                        wxHelpEvent::Origin origin) const;
987        // returns the position-independent help text
988    wxString GetHelpText() const
989    {
990        return GetHelpTextAtPoint(wxDefaultPosition, wxHelpEvent::Origin_Unknown);
991    }
992
993#else // !wxUSE_HELP
994    // silently ignore SetHelpText() calls
995    void SetHelpText(const wxString& WXUNUSED(text)) { }
996    void SetHelpTextForId(const wxString& WXUNUSED(text)) { }
997#endif // wxUSE_HELP
998
999    // tooltips
1000    // --------
1001
1002#if wxUSE_TOOLTIPS
1003        // the easiest way to set a tooltip for a window is to use this method
1004    void SetToolTip( const wxString &tip );
1005        // attach a tooltip to the window
1006    void SetToolTip( wxToolTip *tip ) { DoSetToolTip(tip); }
1007#if wxABI_VERSION >= 20809
1008        // more readable synonym for SetToolTip(NULL)
1009    void UnsetToolTip() { SetToolTip(NULL); }
1010#endif // wxABI_VERSION >= 2.8.9
1011        // get the associated tooltip or NULL if none
1012    wxToolTip* GetToolTip() const { return m_tooltip; }
1013    wxString GetToolTipText() const ;
1014#else // !wxUSE_TOOLTIPS
1015        // make it much easier to compile apps in an environment
1016        // that doesn't support tooltips, such as PocketPC
1017    void SetToolTip( const wxString & WXUNUSED(tip) ) {}
1018#if wxABI_VERSION >= 20809
1019    void UnsetToolTip() { }
1020#endif // wxABI_VERSION >= 2.8.9
1021#endif // wxUSE_TOOLTIPS/!wxUSE_TOOLTIPS
1022
1023    // drag and drop
1024    // -------------
1025#if wxUSE_DRAG_AND_DROP
1026        // set/retrieve the drop target associated with this window (may be
1027        // NULL; it's owned by the window and will be deleted by it)
1028    virtual void SetDropTarget( wxDropTarget *dropTarget ) = 0;
1029    virtual wxDropTarget *GetDropTarget() const { return m_dropTarget; }
1030
1031#ifndef __WXMSW__ // MSW version is in msw/window.h
1032#if wxABI_VERSION >= 20810
1033    // Accept files for dragging
1034    void DragAcceptFiles(bool accept);
1035#endif // wxABI_VERSION >= 20810
1036#endif // !__WXMSW__
1037
1038#endif // wxUSE_DRAG_AND_DROP
1039
1040    // constraints and sizers
1041    // ----------------------
1042#if wxUSE_CONSTRAINTS
1043        // set the constraints for this window or retrieve them (may be NULL)
1044    void SetConstraints( wxLayoutConstraints *constraints );
1045    wxLayoutConstraints *GetConstraints() const { return m_constraints; }
1046
1047        // implementation only
1048    void UnsetConstraints(wxLayoutConstraints *c);
1049    wxWindowList *GetConstraintsInvolvedIn() const
1050        { return m_constraintsInvolvedIn; }
1051    void AddConstraintReference(wxWindowBase *otherWin);
1052    void RemoveConstraintReference(wxWindowBase *otherWin);
1053    void DeleteRelatedConstraints();
1054    void ResetConstraints();
1055
1056        // these methods may be overridden for special layout algorithms
1057    virtual void SetConstraintSizes(bool recurse = true);
1058    virtual bool LayoutPhase1(int *noChanges);
1059    virtual bool LayoutPhase2(int *noChanges);
1060    virtual bool DoPhase(int phase);
1061
1062        // these methods are virtual but normally won't be overridden
1063    virtual void SetSizeConstraint(int x, int y, int w, int h);
1064    virtual void MoveConstraint(int x, int y);
1065    virtual void GetSizeConstraint(int *w, int *h) const ;
1066    virtual void GetClientSizeConstraint(int *w, int *h) const ;
1067    virtual void GetPositionConstraint(int *x, int *y) const ;
1068
1069#endif // wxUSE_CONSTRAINTS
1070
1071        // when using constraints or sizers, it makes sense to update
1072        // children positions automatically whenever the window is resized
1073        // - this is done if autoLayout is on
1074    void SetAutoLayout( bool autoLayout ) { m_autoLayout = autoLayout; }
1075    bool GetAutoLayout() const { return m_autoLayout; }
1076
1077        // lay out the window and its children
1078    virtual bool Layout();
1079
1080        // sizers
1081    void SetSizer(wxSizer *sizer, bool deleteOld = true );
1082    void SetSizerAndFit( wxSizer *sizer, bool deleteOld = true );
1083
1084    wxSizer *GetSizer() const { return m_windowSizer; }
1085
1086    // Track if this window is a member of a sizer
1087    void SetContainingSizer(wxSizer* sizer);
1088    wxSizer *GetContainingSizer() const { return m_containingSizer; }
1089
1090    // accessibility
1091    // ----------------------
1092#if wxUSE_ACCESSIBILITY
1093    // Override to create a specific accessible object.
1094    virtual wxAccessible* CreateAccessible();
1095
1096    // Sets the accessible object.
1097    void SetAccessible(wxAccessible* accessible) ;
1098
1099    // Returns the accessible object.
1100    wxAccessible* GetAccessible() { return m_accessible; }
1101
1102    // Returns the accessible object, creating if necessary.
1103    wxAccessible* GetOrCreateAccessible() ;
1104#endif
1105
1106
1107    // Set window transparency if the platform supports it
1108    virtual bool SetTransparent(wxByte WXUNUSED(alpha)) { return false; }
1109    virtual bool CanSetTransparent() { return false; }
1110
1111
1112    // implementation
1113    // --------------
1114
1115        // event handlers
1116    void OnSysColourChanged( wxSysColourChangedEvent& event );
1117    void OnInitDialog( wxInitDialogEvent &event );
1118    void OnMiddleClick( wxMouseEvent& event );
1119#if wxUSE_HELP
1120    void OnHelp(wxHelpEvent& event);
1121#endif // wxUSE_HELP
1122
1123        // virtual function for implementing internal idle
1124        // behaviour
1125        virtual void OnInternalIdle() {}
1126
1127        // call internal idle recursively
1128//        void ProcessInternalIdle() ;
1129
1130        // get the handle of the window for the underlying window system: this
1131        // is only used for wxWin itself or for user code which wants to call
1132        // platform-specific APIs
1133    virtual WXWidget GetHandle() const = 0;
1134        // associate the window with a new native handle
1135    virtual void AssociateHandle(WXWidget WXUNUSED(handle)) { }
1136        // dissociate the current native handle from the window
1137    virtual void DissociateHandle() { }
1138
1139#if wxUSE_PALETTE
1140        // Store the palette used by DCs in wxWindow so that the dcs can share
1141        // a palette. And we can respond to palette messages.
1142    wxPalette GetPalette() const { return m_palette; }
1143
1144        // When palette is changed tell the DC to set the system palette to the
1145        // new one.
1146    void SetPalette(const wxPalette& pal);
1147
1148        // return true if we have a specific palette
1149    bool HasCustomPalette() const { return m_hasCustomPalette; }
1150
1151        // return the first parent window with a custom palette or NULL
1152    wxWindow *GetAncestorWithCustomPalette() const;
1153#endif // wxUSE_PALETTE
1154
1155    // inherit the parents visual attributes if they had been explicitly set
1156    // by the user (i.e. we don't inherit default attributes) and if we don't
1157    // have our own explicitly set
1158    virtual void InheritAttributes();
1159
1160    // returns false from here if this window doesn't want to inherit the
1161    // parents colours even if InheritAttributes() would normally do it
1162    //
1163    // this just provides a simple way to customize InheritAttributes()
1164    // behaviour in the most common case
1165    virtual bool ShouldInheritColours() const { return false; }
1166
1167protected:
1168    // event handling specific to wxWindow
1169    virtual bool TryValidator(wxEvent& event);
1170    virtual bool TryParent(wxEvent& event);
1171
1172    enum MoveKind
1173    {
1174        MoveBefore,     // insert before the given window
1175        MoveAfter       // insert after the given window
1176    };
1177
1178#if wxABI_VERSION >= 20808
1179    // common part of GetPrev/NextSibling()
1180    wxWindow *DoGetSibling(MoveKind order) const;
1181#endif // wx 2.8.8+
1182
1183    // common part of MoveBefore/AfterInTabOrder()
1184    virtual void DoMoveInTabOrder(wxWindow *win, MoveKind move);
1185
1186#if wxUSE_CONSTRAINTS
1187    // satisfy the constraints for the windows but don't set the window sizes
1188    void SatisfyConstraints();
1189#endif // wxUSE_CONSTRAINTS
1190
1191    // Send the wxWindowDestroyEvent
1192    void SendDestroyEvent();
1193
1194    // returns the main window of composite control; this is the window
1195    // that FindFocus returns if the focus is in one of composite control's
1196    // windows
1197    virtual wxWindow *GetMainWindowOfCompositeControl()
1198        { return (wxWindow*)this; }
1199
1200    // the window id - a number which uniquely identifies a window among
1201    // its siblings unless it is wxID_ANY
1202    wxWindowID           m_windowId;
1203
1204    // the parent window of this window (or NULL) and the list of the children
1205    // of this window
1206    wxWindow            *m_parent;
1207    wxWindowList         m_children;
1208
1209    // the minimal allowed size for the window (no minimal size if variable(s)
1210    // contain(s) wxDefaultCoord)
1211    int                  m_minWidth,
1212                         m_minHeight,
1213                         m_maxWidth,
1214                         m_maxHeight;
1215
1216    // event handler for this window: usually is just 'this' but may be
1217    // changed with SetEventHandler()
1218    wxEvtHandler        *m_eventHandler;
1219
1220#if wxUSE_VALIDATORS
1221    // associated validator or NULL if none
1222    wxValidator         *m_windowValidator;
1223#endif // wxUSE_VALIDATORS
1224
1225#if wxUSE_DRAG_AND_DROP
1226    wxDropTarget        *m_dropTarget;
1227#endif // wxUSE_DRAG_AND_DROP
1228
1229    // visual window attributes
1230    wxCursor             m_cursor;
1231    wxFont               m_font;                // see m_hasFont
1232    wxColour             m_backgroundColour,    //     m_hasBgCol
1233                         m_foregroundColour;    //     m_hasFgCol
1234
1235#if wxUSE_CARET
1236    wxCaret             *m_caret;
1237#endif // wxUSE_CARET
1238
1239    // the region which should be repainted in response to paint event
1240    wxRegion             m_updateRegion;
1241
1242#if wxUSE_ACCEL
1243    // the accelerator table for the window which translates key strokes into
1244    // command events
1245    wxAcceleratorTable   m_acceleratorTable;
1246#endif // wxUSE_ACCEL
1247
1248    // the tooltip for this window (may be NULL)
1249#if wxUSE_TOOLTIPS
1250    wxToolTip           *m_tooltip;
1251#endif // wxUSE_TOOLTIPS
1252
1253    // constraints and sizers
1254#if wxUSE_CONSTRAINTS
1255    // the constraints for this window or NULL
1256    wxLayoutConstraints *m_constraints;
1257
1258    // constraints this window is involved in
1259    wxWindowList        *m_constraintsInvolvedIn;
1260#endif // wxUSE_CONSTRAINTS
1261
1262    // this window's sizer
1263    wxSizer             *m_windowSizer;
1264
1265    // The sizer this window is a member of, if any
1266    wxSizer             *m_containingSizer;
1267
1268    // Layout() window automatically when its size changes?
1269    bool                 m_autoLayout:1;
1270
1271    // window state
1272    bool                 m_isShown:1;
1273    bool                 m_isEnabled:1;
1274    bool                 m_isBeingDeleted:1;
1275
1276    // was the window colours/font explicitly changed by user?
1277    bool                 m_hasBgCol:1;
1278    bool                 m_hasFgCol:1;
1279    bool                 m_hasFont:1;
1280
1281    // and should it be inherited by children?
1282    bool                 m_inheritBgCol:1;
1283    bool                 m_inheritFgCol:1;
1284    bool                 m_inheritFont:1;
1285
1286    // window attributes
1287    long                 m_windowStyle,
1288                         m_exStyle;
1289    wxString             m_windowName;
1290    bool                 m_themeEnabled;
1291    wxBackgroundStyle    m_backgroundStyle;
1292#if wxUSE_PALETTE
1293    wxPalette            m_palette;
1294    bool                 m_hasCustomPalette;
1295#endif // wxUSE_PALETTE
1296
1297#if wxUSE_ACCESSIBILITY
1298    wxAccessible*       m_accessible;
1299#endif
1300
1301    // Virtual size (scrolling)
1302    wxSize                m_virtualSize;
1303
1304    wxScrollHelper       *m_scrollHelper;
1305
1306    int                   m_minVirtualWidth;    // VirtualSizeHints
1307    int                   m_minVirtualHeight;
1308    int                   m_maxVirtualWidth;
1309    int                   m_maxVirtualHeight;
1310
1311    wxWindowVariant       m_windowVariant ;
1312
1313    // override this to change the default (i.e. used when no style is
1314    // specified) border for the window class
1315    virtual wxBorder GetDefaultBorder() const;
1316
1317    // Get the default size for the new window if no explicit size given. TLWs
1318    // have their own default size so this is just for non top-level windows.
1319    static int WidthDefault(int w) { return w == wxDefaultCoord ? 20 : w; }
1320    static int HeightDefault(int h) { return h == wxDefaultCoord ? 20 : h; }
1321
1322
1323    // Used to save the results of DoGetBestSize so it doesn't need to be
1324    // recalculated each time the value is needed.
1325    wxSize m_bestSizeCache;
1326
1327    wxDEPRECATED( void SetBestSize(const wxSize& size) );  // use SetInitialSize
1328    wxDEPRECATED( virtual void SetInitialBestSize(const wxSize& size) );  // use SetInitialSize
1329
1330
1331
1332    // more pure virtual functions
1333    // ---------------------------
1334
1335    // NB: we must have DoSomething() function when Something() is an overloaded
1336    //     method: indeed, we can't just have "virtual Something()" in case when
1337    //     the function is overloaded because then we'd have to make virtual all
1338    //     the variants (otherwise only the virtual function may be called on a
1339    //     pointer to derived class according to C++ rules) which is, in
1340    //     general, absolutely not needed. So instead we implement all
1341    //     overloaded Something()s in terms of DoSomething() which will be the
1342    //     only one to be virtual.
1343
1344    // coordinates translation
1345    virtual void DoClientToScreen( int *x, int *y ) const = 0;
1346    virtual void DoScreenToClient( int *x, int *y ) const = 0;
1347
1348    virtual wxHitTest DoHitTest(wxCoord x, wxCoord y) const;
1349
1350    // capture/release the mouse, used by Capture/ReleaseMouse()
1351    virtual void DoCaptureMouse() = 0;
1352    virtual void DoReleaseMouse() = 0;
1353
1354    // retrieve the position/size of the window
1355    virtual void DoGetPosition(int *x, int *y) const = 0;
1356    virtual void DoGetScreenPosition(int *x, int *y) const;
1357    virtual void DoGetSize(int *width, int *height) const = 0;
1358    virtual void DoGetClientSize(int *width, int *height) const = 0;
1359
1360    // get the size which best suits the window: for a control, it would be
1361    // the minimal size which doesn't truncate the control, for a panel - the
1362    // same size as it would have after a call to Fit()
1363    virtual wxSize DoGetBestSize() const;
1364
1365    // called from DoGetBestSize() to convert best virtual size (returned by
1366    // the window sizer) to the best size for the window itself; this is
1367    // overridden at wxScrolledWindow level to clump down virtual size to real
1368    virtual wxSize GetWindowSizeForVirtualSize(const wxSize& size) const
1369    {
1370        return size;
1371    }
1372
1373    // this is the virtual function to be overriden in any derived class which
1374    // wants to change how SetSize() or Move() works - it is called by all
1375    // versions of these functions in the base class
1376    virtual void DoSetSize(int x, int y,
1377                           int width, int height,
1378                           int sizeFlags = wxSIZE_AUTO) = 0;
1379
1380    // same as DoSetSize() for the client size
1381    virtual void DoSetClientSize(int width, int height) = 0;
1382
1383    // move the window to the specified location and resize it: this is called
1384    // from both DoSetSize() and DoSetClientSize() and would usually just
1385    // reposition this window except for composite controls which will want to
1386    // arrange themselves inside the given rectangle
1387    //
1388    // Important note: the coordinates passed to this method are in parent's
1389    // *window* coordinates and not parent's client coordinates (as the values
1390    // passed to DoSetSize and returned by DoGetPosition are)!
1391    virtual void DoMoveWindow(int x, int y, int width, int height) = 0;
1392
1393    // centre the window in the specified direction on parent, note that
1394    // wxCENTRE_ON_SCREEN shouldn't be specified here, it only makes sense for
1395    // TLWs
1396    virtual void DoCentre(int dir);
1397
1398#if wxUSE_TOOLTIPS
1399    virtual void DoSetToolTip( wxToolTip *tip );
1400#endif // wxUSE_TOOLTIPS
1401
1402#if wxUSE_MENUS
1403    virtual bool DoPopupMenu(wxMenu *menu, int x, int y) = 0;
1404#endif // wxUSE_MENUS
1405
1406    // Makes an adjustment to the window position to make it relative to the
1407    // parents client area, e.g. if the parent is a frame with a toolbar, its
1408    // (0, 0) is just below the toolbar
1409    virtual void AdjustForParentClientOrigin(int& x, int& y,
1410                                             int sizeFlags = 0) const;
1411
1412    // implements the window variants
1413    virtual void DoSetWindowVariant( wxWindowVariant variant ) ;
1414
1415    // Must be called when mouse capture is lost to send
1416    // wxMouseCaptureLostEvent to windows on capture stack.
1417    static void NotifyCaptureLost();
1418
1419private:
1420    // contains the last id generated by NewControlId
1421    static int ms_lastControlId;
1422
1423    // the stack of windows which have captured the mouse
1424    static struct WXDLLIMPEXP_FWD_CORE wxWindowNext *ms_winCaptureNext;
1425    // the window that currently has mouse capture
1426    static wxWindow *ms_winCaptureCurrent;
1427    // indicates if execution is inside CaptureMouse/ReleaseMouse
1428    static bool ms_winCaptureChanging;
1429
1430    DECLARE_ABSTRACT_CLASS(wxWindowBase)
1431    DECLARE_NO_COPY_CLASS(wxWindowBase)
1432    DECLARE_EVENT_TABLE()
1433};
1434
1435
1436
1437// Inlines for some deprecated methods
1438inline wxSize wxWindowBase::GetBestFittingSize() const
1439{
1440    return GetEffectiveMinSize();
1441}
1442
1443inline void wxWindowBase::SetBestFittingSize(const wxSize& size)
1444{
1445    SetInitialSize(size);
1446}
1447
1448inline void wxWindowBase::SetBestSize(const wxSize& size)
1449{
1450    SetInitialSize(size);
1451}
1452
1453inline void wxWindowBase::SetInitialBestSize(const wxSize& size)
1454{
1455    SetInitialSize(size);
1456}
1457
1458
1459// ----------------------------------------------------------------------------
1460// now include the declaration of wxWindow class
1461// ----------------------------------------------------------------------------
1462
1463// include the declaration of the platform-specific class
1464#if defined(__WXPALMOS__)
1465    #ifdef __WXUNIVERSAL__
1466        #define wxWindowNative wxWindowPalm
1467    #else // !wxUniv
1468        #define wxWindowPalm wxWindow
1469    #endif // wxUniv/!wxUniv
1470    #include "wx/palmos/window.h"
1471#elif defined(__WXMSW__)
1472    #ifdef __WXUNIVERSAL__
1473        #define wxWindowNative wxWindowMSW
1474    #else // !wxUniv
1475        #define wxWindowMSW wxWindow
1476    #endif // wxUniv/!wxUniv
1477    #include "wx/msw/window.h"
1478#elif defined(__WXMOTIF__)
1479    #include "wx/motif/window.h"
1480#elif defined(__WXGTK20__)
1481    #ifdef __WXUNIVERSAL__
1482        #define wxWindowNative wxWindowGTK
1483    #else // !wxUniv
1484        #define wxWindowGTK wxWindow
1485    #endif // wxUniv
1486    #include "wx/gtk/window.h"
1487#elif defined(__WXGTK__)
1488    #ifdef __WXUNIVERSAL__
1489        #define wxWindowNative wxWindowGTK
1490    #else // !wxUniv
1491        #define wxWindowGTK wxWindow
1492    #endif // wxUniv
1493    #include "wx/gtk1/window.h"
1494#elif defined(__WXX11__)
1495    #ifdef __WXUNIVERSAL__
1496        #define wxWindowNative wxWindowX11
1497    #else // !wxUniv
1498        #define wxWindowX11 wxWindow
1499    #endif // wxUniv
1500    #include "wx/x11/window.h"
1501#elif defined(__WXMGL__)
1502    #define wxWindowNative wxWindowMGL
1503    #include "wx/mgl/window.h"
1504#elif defined(__WXDFB__)
1505    #define wxWindowNative wxWindowDFB
1506    #include "wx/dfb/window.h"
1507#elif defined(__WXMAC__)
1508    #ifdef __WXUNIVERSAL__
1509        #define wxWindowNative wxWindowMac
1510    #else // !wxUniv
1511        #define wxWindowMac wxWindow
1512    #endif // wxUniv
1513    #include "wx/mac/window.h"
1514#elif defined(__WXCOCOA__)
1515    #ifdef __WXUNIVERSAL__
1516        #define wxWindowNative wxWindowCocoa
1517    #else // !wxUniv
1518        #define wxWindowCocoa wxWindow
1519    #endif // wxUniv
1520    #include "wx/cocoa/window.h"
1521#elif defined(__WXPM__)
1522    #ifdef __WXUNIVERSAL__
1523        #define wxWindowNative wxWindowOS2
1524    #else // !wxUniv
1525        #define wxWindowOS2 wxWindow
1526    #endif // wxUniv/!wxUniv
1527    #include "wx/os2/window.h"
1528#endif
1529
1530// for wxUniversal, we now derive the real wxWindow from wxWindow<platform>,
1531// for the native ports we already have defined it above
1532#if defined(__WXUNIVERSAL__)
1533    #ifndef wxWindowNative
1534        #error "wxWindowNative must be defined above!"
1535    #endif
1536
1537    #include "wx/univ/window.h"
1538#endif // wxUniv
1539
1540// ----------------------------------------------------------------------------
1541// inline functions which couldn't be declared in the class body because of
1542// forward dependencies
1543// ----------------------------------------------------------------------------
1544
1545inline wxWindow *wxWindowBase::GetGrandParent() const
1546{
1547    return m_parent ? m_parent->GetParent() : (wxWindow *)NULL;
1548}
1549
1550// ----------------------------------------------------------------------------
1551// global functions
1552// ----------------------------------------------------------------------------
1553
1554// Find the wxWindow at the current mouse position, also returning the mouse
1555// position.
1556extern WXDLLEXPORT wxWindow* wxFindWindowAtPointer(wxPoint& pt);
1557
1558// Get the current mouse position.
1559extern WXDLLEXPORT wxPoint wxGetMousePosition();
1560
1561// get the currently active window of this application or NULL
1562extern WXDLLEXPORT wxWindow *wxGetActiveWindow();
1563
1564// get the (first) top level parent window
1565WXDLLEXPORT wxWindow* wxGetTopLevelParent(wxWindow *win);
1566
1567#if WXWIN_COMPATIBILITY_2_6
1568    // deprecated (doesn't start with 'wx' prefix), use wxWindow::NewControlId()
1569    wxDEPRECATED( int NewControlId() );
1570    inline int NewControlId() { return wxWindowBase::NewControlId(); }
1571#endif // WXWIN_COMPATIBILITY_2_6
1572
1573#if wxUSE_ACCESSIBILITY
1574// ----------------------------------------------------------------------------
1575// accessible object for windows
1576// ----------------------------------------------------------------------------
1577
1578class WXDLLEXPORT wxWindowAccessible: public wxAccessible
1579{
1580public:
1581    wxWindowAccessible(wxWindow* win): wxAccessible(win) { if (win) win->SetAccessible(this); }
1582    virtual ~wxWindowAccessible() {}
1583
1584// Overridables
1585
1586        // Can return either a child object, or an integer
1587        // representing the child element, starting from 1.
1588    virtual wxAccStatus HitTest(const wxPoint& pt, int* childId, wxAccessible** childObject);
1589
1590        // Returns the rectangle for this object (id = 0) or a child element (id > 0).
1591    virtual wxAccStatus GetLocation(wxRect& rect, int elementId);
1592
1593        // Navigates from fromId to toId/toObject.
1594    virtual wxAccStatus Navigate(wxNavDir navDir, int fromId,
1595                int* toId, wxAccessible** toObject);
1596
1597        // Gets the name of the specified object.
1598    virtual wxAccStatus GetName(int childId, wxString* name);
1599
1600        // Gets the number of children.
1601    virtual wxAccStatus GetChildCount(int* childCount);
1602
1603        // Gets the specified child (starting from 1).
1604        // If *child is NULL and return value is wxACC_OK,
1605        // this means that the child is a simple element and
1606        // not an accessible object.
1607    virtual wxAccStatus GetChild(int childId, wxAccessible** child);
1608
1609        // Gets the parent, or NULL.
1610    virtual wxAccStatus GetParent(wxAccessible** parent);
1611
1612        // Performs the default action. childId is 0 (the action for this object)
1613        // or > 0 (the action for a child).
1614        // Return wxACC_NOT_SUPPORTED if there is no default action for this
1615        // window (e.g. an edit control).
1616    virtual wxAccStatus DoDefaultAction(int childId);
1617
1618        // Gets the default action for this object (0) or > 0 (the action for a child).
1619        // Return wxACC_OK even if there is no action. actionName is the action, or the empty
1620        // string if there is no action.
1621        // The retrieved string describes the action that is performed on an object,
1622        // not what the object does as a result. For example, a toolbar button that prints
1623        // a document has a default action of "Press" rather than "Prints the current document."
1624    virtual wxAccStatus GetDefaultAction(int childId, wxString* actionName);
1625
1626        // Returns the description for this object or a child.
1627    virtual wxAccStatus GetDescription(int childId, wxString* description);
1628
1629        // Returns help text for this object or a child, similar to tooltip text.
1630    virtual wxAccStatus GetHelpText(int childId, wxString* helpText);
1631
1632        // Returns the keyboard shortcut for this object or child.
1633        // Return e.g. ALT+K
1634    virtual wxAccStatus GetKeyboardShortcut(int childId, wxString* shortcut);
1635
1636        // Returns a role constant.
1637    virtual wxAccStatus GetRole(int childId, wxAccRole* role);
1638
1639        // Returns a state constant.
1640    virtual wxAccStatus GetState(int childId, long* state);
1641
1642        // Returns a localized string representing the value for the object
1643        // or child.
1644    virtual wxAccStatus GetValue(int childId, wxString* strValue);
1645
1646        // Selects the object or child.
1647    virtual wxAccStatus Select(int childId, wxAccSelectionFlags selectFlags);
1648
1649        // Gets the window with the keyboard focus.
1650        // If childId is 0 and child is NULL, no object in
1651        // this subhierarchy has the focus.
1652        // If this object has the focus, child should be 'this'.
1653    virtual wxAccStatus GetFocus(int* childId, wxAccessible** child);
1654
1655#if wxUSE_VARIANT
1656        // Gets a variant representing the selected children
1657        // of this object.
1658        // Acceptable values:
1659        // - a null variant (IsNull() returns true)
1660        // - a list variant (GetType() == wxT("list")
1661        // - an integer representing the selected child element,
1662        //   or 0 if this object is selected (GetType() == wxT("long")
1663        // - a "void*" pointer to a wxAccessible child object
1664    virtual wxAccStatus GetSelections(wxVariant* selections);
1665#endif // wxUSE_VARIANT
1666};
1667
1668#endif // wxUSE_ACCESSIBILITY
1669
1670
1671#endif // _WX_WINDOW_H_BASE_
1672