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  • only in /netgear-R7000-V1.0.7.12_1.2.5/ap/gpl/amule/wxWidgets-2.8.12/include/wx/mac/classic/
1/////////////////////////////////////////////////////////////////////////////
2// Name:        wx/mac/classic/glcanvas.h
3// Purpose:     wxGLCanvas, for using OpenGL with wxWidgets under Macintosh
4// Author:      Stefan Csomor
5// Modified by:
6// Created:     1998-01-01
7// RCS-ID:      $Id: glcanvas.h 43097 2006-11-06 00:57:46Z VZ $
8// Copyright:   (c) Stefan Csomor
9// Licence:     wxWindows licence
10/////////////////////////////////////////////////////////////////////////////
11
12#ifndef _WX_GLCANVAS_H_
13#define _WX_GLCANVAS_H_
14
15#include "wx/defs.h"
16
17#if wxUSE_GLCANVAS
18
19#include "wx/palette.h"
20#include "wx/scrolwin.h"
21#include "wx/app.h"
22
23#ifdef __DARWIN__
24#  include <OpenGL/gl.h>
25#  include <AGL/agl.h>
26#else
27#  include <gl.h>
28#  include <agl.h>
29#endif
30
31class WXDLLEXPORT wxGLCanvas;     /* forward reference */
32
33class WXDLLEXPORT wxGLContext: public wxObject
34{
35public:
36   wxGLContext(AGLPixelFormat fmt, wxGLCanvas *win,
37               const wxPalette& WXUNUSED(palette),
38               const wxGLContext *other        /* for sharing display lists */
39    );
40   virtual ~wxGLContext();
41
42   void SetCurrent();
43   void Update();  // must be called after window drag/grows/zoom or clut change
44   void SetColour(const wxChar *colour);
45   void SwapBuffers();
46
47
48   inline wxWindow* GetWindow() const { return m_window; }
49   inline AGLDrawable GetDrawable() const { return m_drawable; }
50
51public:
52   AGLContext       m_glContext;
53   AGLDrawable      m_drawable;
54   wxWindow*        m_window;
55};
56
57class WXDLLEXPORT wxGLCanvas: public wxWindow
58{
59   DECLARE_CLASS(wxGLCanvas)
60 public:
61   wxGLCanvas(wxWindow *parent, wxWindowID id = wxID_ANY, const wxPoint& pos = wxDefaultPosition,
62        const wxSize& size = wxDefaultSize, long style = 0,
63        const wxString& name = wxT("GLCanvas") , int *attribList = 0, const wxPalette& palette = wxNullPalette);
64   wxGLCanvas( wxWindow *parent, const wxGLContext *shared,
65        wxWindowID id = wxID_ANY, const wxPoint& pos = wxDefaultPosition,
66        const wxSize& size = wxDefaultSize, long style = 0, const wxString& name = wxT("GLCanvas"),
67          int *attribList = (int*) NULL, const wxPalette& palette = wxNullPalette );
68
69   wxGLCanvas( wxWindow *parent, const wxGLCanvas *shared, wxWindowID id = wxID_ANY,
70        const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = 0,
71        const wxString& name = wxT("GLCanvas"), int *attribList = 0, const wxPalette& palette = wxNullPalette );
72
73   virtual ~wxGLCanvas();
74
75   bool Create(wxWindow *parent, const wxGLContext *shared, wxWindowID id,
76               const wxPoint& pos, const wxSize& size, long style, const wxString& name,
77           int *attribList, const wxPalette& palette);
78
79   void SetCurrent();
80   void SetColour(const wxChar *colour);
81   void SwapBuffers();
82   void UpdateContext();
83   void SetViewport();
84   virtual bool Show(bool show = true) ;
85
86   // Unlike some other platforms, this must get called if you override it.
87   // It sets the viewport correctly and update the context.
88   // You shouldn't call glViewport yourself either (use SetViewport if you must reset it.)
89   void OnSize(wxSizeEvent& event);
90
91   virtual void MacSuperChangedPosition() ;
92   virtual void MacTopLevelWindowChangedPosition() ;
93   virtual void MacSuperShown( bool show ) ;
94
95   void MacUpdateView() ;
96
97   inline wxGLContext* GetContext() const { return m_glContext; }
98
99protected:
100    wxGLContext*   m_glContext;
101    bool m_macCanvasIsShown ;
102DECLARE_EVENT_TABLE()
103};
104
105#endif // wxUSE_GLCANVAS
106#endif // _WX_GLCANVAS_H_
107