1///////////////////////////////////////////////////////////////////////////////
2// Name:        wx/evtloop.h
3// Purpose:     declares wxEventLoop class
4// Author:      Vadim Zeitlin
5// Modified by:
6// Created:     01.06.01
7// RCS-ID:      $Id: evtloop.h 53607 2008-05-16 15:21:40Z SN $
8// Copyright:   (c) 2001 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr>
9// Licence:     wxWindows licence
10///////////////////////////////////////////////////////////////////////////////
11
12#ifndef _WX_EVTLOOP_H_
13#define _WX_EVTLOOP_H_
14
15#include "wx/utils.h"
16
17class WXDLLIMPEXP_FWD_CORE wxEventLoop;
18
19// ----------------------------------------------------------------------------
20// wxEventLoop: a GUI event loop
21// ----------------------------------------------------------------------------
22
23class WXDLLEXPORT wxEventLoopBase
24{
25public:
26    // trivial, but needed (because of wxEventLoopBase) ctor
27    wxEventLoopBase() { }
28
29    // dtor
30    virtual ~wxEventLoopBase() { }
31
32    // start the event loop, return the exit code when it is finished
33    virtual int Run() = 0;
34
35    // exit from the loop with the given exit code
36    virtual void Exit(int rc = 0) = 0;
37
38    // return true if any events are available
39    virtual bool Pending() const = 0;
40
41    // dispatch a single event, return false if we should exit from the loop
42    virtual bool Dispatch() = 0;
43
44    // return currently active (running) event loop, may be NULL
45    static wxEventLoop *GetActive() { return ms_activeLoop; }
46
47    // set currently active (running) event loop
48    static void SetActive(wxEventLoop* loop) { ms_activeLoop = loop; }
49
50    // is this event loop running now?
51    //
52    // notice that even if this event loop hasn't terminated yet but has just
53    // spawned a nested (e.g. modal) event loop, this would return false
54    bool IsRunning() const;
55
56protected:
57    // this function should be called before the event loop terminates, whether
58    // this happens normally (because of Exit() call) or abnormally (because of
59    // an exception thrown from inside the loop)
60    virtual void OnExit() { }
61
62
63    // the pointer to currently active loop
64    static wxEventLoop *ms_activeLoop;
65
66    DECLARE_NO_COPY_CLASS(wxEventLoopBase)
67};
68
69#if defined(__WXMSW__) || defined(__WXMAC__) || defined(__WXDFB__)
70
71// this class can be used to implement a standard event loop logic using
72// Pending() and Dispatch()
73//
74// it also handles idle processing automatically
75class WXDLLEXPORT wxEventLoopManual : public wxEventLoopBase
76{
77public:
78    wxEventLoopManual();
79
80    // enters a loop calling OnNextIteration(), Pending() and Dispatch() and
81    // terminating when Exit() is called
82    virtual int Run();
83
84    // sets the "should exit" flag and wakes up the loop so that it terminates
85    // soon
86    virtual void Exit(int rc = 0);
87
88protected:
89    // implement this to wake up the loop: usually done by posting a dummy event
90    // to it (called from Exit())
91    virtual void WakeUp() = 0;
92
93    // may be overridden to perform some action at the start of each new event
94    // loop iteration
95    virtual void OnNextIteration() { }
96
97
98    // the loop exit code
99    int m_exitcode;
100
101    // should we exit the loop?
102    bool m_shouldExit;
103};
104
105#endif // platforms using "manual" loop
106
107// we're moving away from old m_impl wxEventLoop model as otherwise the user
108// code doesn't have access to platform-specific wxEventLoop methods and this
109// can sometimes be very useful (e.g. under MSW this is necessary for
110// integration with MFC) but currently this is done for MSW only, other ports
111// should follow a.s.a.p.
112#if defined(__WXPALMOS__)
113    #include "wx/palmos/evtloop.h"
114#elif defined(__WXMSW__)
115    #include "wx/msw/evtloop.h"
116#elif defined(__WXMAC__)
117    #include "wx/mac/evtloop.h"
118#elif defined(__WXDFB__)
119    #include "wx/dfb/evtloop.h"
120#else // other platform
121
122class WXDLLEXPORT wxEventLoopImpl;
123
124class WXDLLEXPORT wxEventLoop : public wxEventLoopBase
125{
126public:
127    wxEventLoop() { m_impl = NULL; }
128    virtual ~wxEventLoop();
129
130    virtual int Run();
131    virtual void Exit(int rc = 0);
132    virtual bool Pending() const;
133    virtual bool Dispatch();
134
135protected:
136    // the pointer to the port specific implementation class
137    wxEventLoopImpl *m_impl;
138
139    DECLARE_NO_COPY_CLASS(wxEventLoop)
140};
141
142#endif // platforms
143
144inline bool wxEventLoopBase::IsRunning() const { return GetActive() == this; }
145
146// ----------------------------------------------------------------------------
147// wxModalEventLoop
148// ----------------------------------------------------------------------------
149
150// this is a naive generic implementation which uses wxWindowDisabler to
151// implement modality, we will surely need platform-specific implementations
152// too, this generic implementation is here only temporarily to see how it
153// works
154class WXDLLEXPORT wxModalEventLoop : public wxEventLoop
155{
156public:
157    wxModalEventLoop(wxWindow *winModal)
158    {
159        m_windowDisabler = new wxWindowDisabler(winModal);
160    }
161
162protected:
163    virtual void OnExit()
164    {
165        delete m_windowDisabler;
166        m_windowDisabler = NULL;
167
168        wxEventLoop::OnExit();
169    }
170
171private:
172    wxWindowDisabler *m_windowDisabler;
173};
174
175// ----------------------------------------------------------------------------
176// wxEventLoopActivator: helper class for wxEventLoop implementations
177// ----------------------------------------------------------------------------
178
179// this object sets the wxEventLoop given to the ctor as the currently active
180// one and unsets it in its dtor, this is especially useful in presence of
181// exceptions but is more tidy even when we don't use them
182class wxEventLoopActivator
183{
184public:
185    wxEventLoopActivator(wxEventLoop *evtLoop)
186    {
187        m_evtLoopOld = wxEventLoop::GetActive();
188        wxEventLoop::SetActive(evtLoop);
189    }
190
191    ~wxEventLoopActivator()
192    {
193        // restore the previously active event loop
194        wxEventLoop::SetActive(m_evtLoopOld);
195    }
196
197private:
198    wxEventLoop *m_evtLoopOld;
199};
200
201#if wxABI_VERSION >= 20808
202class wxEventLoopGuarantor
203{
204public:
205    wxEventLoopGuarantor()
206    {
207        m_evtLoopNew = NULL;
208        if (!wxEventLoop::GetActive())
209        {
210            m_evtLoopNew = new wxEventLoop;
211            wxEventLoop::SetActive(m_evtLoopNew);
212        }
213    }
214
215    ~wxEventLoopGuarantor()
216    {
217        if (m_evtLoopNew)
218        {
219            wxEventLoop::SetActive(NULL);
220            delete m_evtLoopNew;
221        }
222    }
223
224private:
225    wxEventLoop *m_evtLoopNew;
226};
227#endif // wxABI_VERSION >= 20805
228
229#endif // _WX_EVTLOOP_H_
230