1# ========================================================================= 2# This makefile was generated by 3# Bakefile 0.2.9 (http://www.bakefile.org) 4# Do not modify, all changes will be overwritten! 5# ========================================================================= 6 7include ../../build/msw/config.dmc 8 9# ------------------------------------------------------------------------- 10# Do not modify the rest of this file! 11# ------------------------------------------------------------------------- 12 13### Variables: ### 14 15WX_RELEASE_NODOT = 28 16OBJS = dmc_mswd$(CFG) 17LIBTYPE_SUFFIX = lib 18LIBDIRNAME = .\..\..\lib\dmc_$(LIBTYPE_SUFFIX)$(CFG) 19SETUPHDIR = $(LIBDIRNAME)\mswd 20FORTY_CXXFLAGS = -g -o+none -D_WIN32_WINNT=0x0400 -D__WXMSW__ -D__WXDEBUG__ \ 21 -I$(SETUPHDIR) -I.\..\..\include -w- -I. -WA -I.\..\..\samples -DNOPCH -Ar -Ae \ 22 $(CPPFLAGS) $(CXXFLAGS) 23FORTY_OBJECTS = \ 24 $(OBJS)\forty_forty.obj \ 25 $(OBJS)\forty_canvas.obj \ 26 $(OBJS)\forty_card.obj \ 27 $(OBJS)\forty_game.obj \ 28 $(OBJS)\forty_pile.obj \ 29 $(OBJS)\forty_playerdg.obj \ 30 $(OBJS)\forty_scoredg.obj \ 31 $(OBJS)\forty_scorefil.obj 32 33### Targets: ### 34 35all : $(OBJS)\forty.exe data 36 37clean : 38 -if exist $(OBJS)\*.obj del $(OBJS)\*.obj 39 -if exist $(OBJS)\*.res del $(OBJS)\*.res 40 -if exist $(OBJS)\*.sym del $(OBJS)\*.sym 41 -if exist $(OBJS)\forty.exe del $(OBJS)\forty.exe 42 -if exist $(OBJS)\forty.map del $(OBJS)\forty.map 43 44$(OBJS)\forty.exe : $(FORTY_OBJECTS) $(OBJS)\forty_forty.res 45 link /NOLOGO /SILENT /NOI /DELEXECUTABLE /EXETYPE:NT /DEBUG /CODEVIEW /su:windows:4.0 $(LDFLAGS) $(FORTY_OBJECTS),$@,$(OBJS)\forty.map, $(LIBDIRNAME)\ wxmsw$(WX_RELEASE_NODOT)d$(WX_LIB_FLAVOUR)_html.lib wxmsw$(WX_RELEASE_NODOT)d$(WX_LIB_FLAVOUR)_adv.lib wxbase$(WX_RELEASE_NODOT)d$(WX_LIB_FLAVOUR)_xml.lib wxmsw$(WX_RELEASE_NODOT)d$(WX_LIB_FLAVOUR)_core.lib wxbase$(WX_RELEASE_NODOT)d$(WX_LIB_FLAVOUR).lib wxtiffd.lib wxjpegd.lib wxpngd.lib wxzlibd.lib wxregexd.lib wxexpatd.lib \ kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib odbc32.lib,, $(OBJS)\forty_forty.res 46 47data : 48 if not exist $(OBJS) mkdir $(OBJS) 49 for %f in (about.htm) do if not exist $(OBJS)\%f copy .\%f $(OBJS) 50 51$(OBJS)\forty_forty.obj : .\forty.cpp 52 $(CXX) -mn -c -cpp -o$@ $(FORTY_CXXFLAGS) .\forty.cpp 53 54$(OBJS)\forty_canvas.obj : .\canvas.cpp 55 $(CXX) -mn -c -cpp -o$@ $(FORTY_CXXFLAGS) .\canvas.cpp 56 57$(OBJS)\forty_card.obj : .\card.cpp 58 $(CXX) -mn -c -cpp -o$@ $(FORTY_CXXFLAGS) .\card.cpp 59 60$(OBJS)\forty_game.obj : .\game.cpp 61 $(CXX) -mn -c -cpp -o$@ $(FORTY_CXXFLAGS) .\game.cpp 62 63$(OBJS)\forty_pile.obj : .\pile.cpp 64 $(CXX) -mn -c -cpp -o$@ $(FORTY_CXXFLAGS) .\pile.cpp 65 66$(OBJS)\forty_playerdg.obj : .\playerdg.cpp 67 $(CXX) -mn -c -cpp -o$@ $(FORTY_CXXFLAGS) .\playerdg.cpp 68 69$(OBJS)\forty_scoredg.obj : .\scoredg.cpp 70 $(CXX) -mn -c -cpp -o$@ $(FORTY_CXXFLAGS) .\scoredg.cpp 71 72$(OBJS)\forty_scorefil.obj : .\scorefil.cpp 73 $(CXX) -mn -c -cpp -o$@ $(FORTY_CXXFLAGS) .\scorefil.cpp 74 75$(OBJS)\forty_forty.res : .\forty.rc 76 rcc .\forty.rc -o$@ -D_WIN32_WINNT=0x0400 -D__WXMSW__ -D__WXDEBUG__ -I$(SETUPHDIR) -I.\..\..\include -I. -I.\..\..\samples -DNOPCH -32 -v- 77 78