vfs_lockf.c revision 1.7
1/*	$NetBSD: vfs_lockf.c,v 1.7 1996/02/04 02:18:21 christos Exp $	*/
2
3/*
4 * Copyright (c) 1982, 1986, 1989, 1993
5 *	The Regents of the University of California.  All rights reserved.
6 *
7 * This code is derived from software contributed to Berkeley by
8 * Scooter Morris at Genentech Inc.
9 *
10 * Redistribution and use in source and binary forms, with or without
11 * modification, are permitted provided that the following conditions
12 * are met:
13 * 1. Redistributions of source code must retain the above copyright
14 *    notice, this list of conditions and the following disclaimer.
15 * 2. Redistributions in binary form must reproduce the above copyright
16 *    notice, this list of conditions and the following disclaimer in the
17 *    documentation and/or other materials provided with the distribution.
18 * 3. All advertising materials mentioning features or use of this software
19 *    must display the following acknowledgement:
20 *	This product includes software developed by the University of
21 *	California, Berkeley and its contributors.
22 * 4. Neither the name of the University nor the names of its contributors
23 *    may be used to endorse or promote products derived from this software
24 *    without specific prior written permission.
25 *
26 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
27 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
28 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
29 * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
30 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
31 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
32 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
33 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
34 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
35 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
36 * SUCH DAMAGE.
37 *
38 *	@(#)ufs_lockf.c	8.3 (Berkeley) 1/6/94
39 */
40
41#include <sys/param.h>
42#include <sys/systm.h>
43#include <sys/kernel.h>
44#include <sys/file.h>
45#include <sys/proc.h>
46#include <sys/vnode.h>
47#include <sys/malloc.h>
48#include <sys/fcntl.h>
49#include <sys/lockf.h>
50
51/*
52 * This variable controls the maximum number of processes that will
53 * be checked in doing deadlock detection.
54 */
55int maxlockdepth = MAXDEPTH;
56
57#ifdef LOCKF_DEBUG
58int	lockf_debug = 0;
59#endif
60
61#define NOLOCKF (struct lockf *)0
62#define SELF	0x1
63#define OTHERS	0x2
64
65/*
66 * Do an advisory lock operation.
67 */
68int
69lf_advlock(head, size, id, op, fl, flags)
70	struct lockf **head;
71	off_t size;
72	caddr_t id;
73	int op;
74	register struct flock *fl;
75	int flags;
76{
77	register struct lockf *lock;
78	off_t start, end;
79	int error;
80
81	/*
82	 * Avoid the common case of unlocking when inode has no locks.
83	 */
84	if (*head == (struct lockf *)0) {
85		if (op != F_SETLK) {
86			fl->l_type = F_UNLCK;
87			return (0);
88		}
89	}
90	/*
91	 * Convert the flock structure into a start and end.
92	 */
93	switch (fl->l_whence) {
94
95	case SEEK_SET:
96	case SEEK_CUR:
97		/*
98		 * Caller is responsible for adding any necessary offset
99		 * when SEEK_CUR is used.
100		 */
101		start = fl->l_start;
102		break;
103
104	case SEEK_END:
105		start = size + fl->l_start;
106		break;
107
108	default:
109		return (EINVAL);
110	}
111	if (start < 0)
112		return (EINVAL);
113	if (fl->l_len == 0)
114		end = -1;
115	else
116		end = start + fl->l_len - 1;
117	/*
118	 * Create the lockf structure.
119	 */
120	MALLOC(lock, struct lockf *, sizeof *lock, M_LOCKF, M_WAITOK);
121	lock->lf_start = start;
122	lock->lf_end = end;
123	lock->lf_id = id;
124	lock->lf_head = head;
125	lock->lf_type = fl->l_type;
126	lock->lf_next = (struct lockf *)0;
127	lock->lf_block = (struct lockf *)0;
128	lock->lf_flags = flags;
129	/*
130	 * Do the requested operation.
131	 */
132	switch (op) {
133
134	case F_SETLK:
135		return (lf_setlock(lock));
136
137	case F_UNLCK:
138		error = lf_clearlock(lock);
139		FREE(lock, M_LOCKF);
140		return (error);
141
142	case F_GETLK:
143		error = lf_getlock(lock, fl);
144		FREE(lock, M_LOCKF);
145		return (error);
146
147	default:
148		FREE(lock, M_LOCKF);
149		return (EINVAL);
150	}
151	/* NOTREACHED */
152}
153
154/*
155 * Set a byte-range lock.
156 */
157int
158lf_setlock(lock)
159	register struct lockf *lock;
160{
161	register struct lockf *block;
162	struct lockf **head = lock->lf_head;
163	struct lockf **prev, *overlap, *ltmp;
164	static char lockstr[] = "lockf";
165	int ovcase, priority, needtolink, error;
166
167#ifdef LOCKF_DEBUG
168	if (lockf_debug & 1)
169		lf_print("lf_setlock", lock);
170#endif /* LOCKF_DEBUG */
171
172	/*
173	 * Set the priority
174	 */
175	priority = PLOCK;
176	if (lock->lf_type == F_WRLCK)
177		priority += 4;
178	priority |= PCATCH;
179	/*
180	 * Scan lock list for this file looking for locks that would block us.
181	 */
182	while ((block = lf_getblock(lock)) != NULL) {
183		/*
184		 * Free the structure and return if nonblocking.
185		 */
186		if ((lock->lf_flags & F_WAIT) == 0) {
187			FREE(lock, M_LOCKF);
188			return (EAGAIN);
189		}
190		/*
191		 * We are blocked. Since flock style locks cover
192		 * the whole file, there is no chance for deadlock.
193		 * For byte-range locks we must check for deadlock.
194		 *
195		 * Deadlock detection is done by looking through the
196		 * wait channels to see if there are any cycles that
197		 * involve us. MAXDEPTH is set just to make sure we
198		 * do not go off into neverland.
199		 */
200		if ((lock->lf_flags & F_POSIX) &&
201		    (block->lf_flags & F_POSIX)) {
202			register struct proc *wproc;
203			register struct lockf *waitblock;
204			int i = 0;
205
206			/* The block is waiting on something */
207			wproc = (struct proc *)block->lf_id;
208			while (wproc->p_wchan &&
209			       (wproc->p_wmesg == lockstr) &&
210			       (i++ < maxlockdepth)) {
211				waitblock = (struct lockf *)wproc->p_wchan;
212				/* Get the owner of the blocking lock */
213				waitblock = waitblock->lf_next;
214				if ((waitblock->lf_flags & F_POSIX) == 0)
215					break;
216				wproc = (struct proc *)waitblock->lf_id;
217				if (wproc == (struct proc *)lock->lf_id) {
218					free(lock, M_LOCKF);
219					return (EDEADLK);
220				}
221			}
222		}
223		/*
224		 * For flock type locks, we must first remove
225		 * any shared locks that we hold before we sleep
226		 * waiting for an exclusive lock.
227		 */
228		if ((lock->lf_flags & F_FLOCK) &&
229		    lock->lf_type == F_WRLCK) {
230			lock->lf_type = F_UNLCK;
231			(void) lf_clearlock(lock);
232			lock->lf_type = F_WRLCK;
233		}
234		/*
235		 * Add our lock to the blocked list and sleep until we're free.
236		 * Remember who blocked us (for deadlock detection).
237		 */
238		lock->lf_next = block;
239		lf_addblock(block, lock);
240#ifdef LOCKF_DEBUG
241		if (lockf_debug & 1) {
242			lf_print("lf_setlock: blocking on", block);
243			lf_printlist("lf_setlock", block);
244		}
245#endif /* LOCKF_DEBUG */
246		error = tsleep((caddr_t)lock, priority, lockstr, 0);
247		if (error) {
248			/*
249			 * Delete ourselves from the waiting to lock list.
250			 */
251			for (block = lock->lf_next;
252			     block != NOLOCKF;
253			     block = block->lf_block) {
254				if (block->lf_block != lock)
255					continue;
256				block->lf_block = block->lf_block->lf_block;
257				break;
258			}
259			/*
260			 * If we did not find ourselves on the list, but
261			 * are still linked onto a lock list, then something
262			 * is very wrong.
263			 */
264			if (block == NOLOCKF && lock->lf_next != NOLOCKF)
265				panic("lf_setlock: lost lock");
266			free(lock, M_LOCKF);
267			return (error);
268		}
269	}
270	/*
271	 * No blocks!!  Add the lock.  Note that we will
272	 * downgrade or upgrade any overlapping locks this
273	 * process already owns.
274	 *
275	 * Skip over locks owned by other processes.
276	 * Handle any locks that overlap and are owned by ourselves.
277	 */
278	prev = head;
279	block = *head;
280	needtolink = 1;
281	for (;;) {
282		ovcase = lf_findoverlap(block, lock, SELF, &prev, &overlap);
283		if (ovcase)
284			block = overlap->lf_next;
285		/*
286		 * Six cases:
287		 *	0) no overlap
288		 *	1) overlap == lock
289		 *	2) overlap contains lock
290		 *	3) lock contains overlap
291		 *	4) overlap starts before lock
292		 *	5) overlap ends after lock
293		 */
294		switch (ovcase) {
295		case 0: /* no overlap */
296			if (needtolink) {
297				*prev = lock;
298				lock->lf_next = overlap;
299			}
300			break;
301
302		case 1: /* overlap == lock */
303			/*
304			 * If downgrading lock, others may be
305			 * able to acquire it.
306			 */
307			if (lock->lf_type == F_RDLCK &&
308			    overlap->lf_type == F_WRLCK)
309				lf_wakelock(overlap);
310			overlap->lf_type = lock->lf_type;
311			FREE(lock, M_LOCKF);
312			lock = overlap; /* for debug output below */
313			break;
314
315		case 2: /* overlap contains lock */
316			/*
317			 * Check for common starting point and different types.
318			 */
319			if (overlap->lf_type == lock->lf_type) {
320				free(lock, M_LOCKF);
321				lock = overlap; /* for debug output below */
322				break;
323			}
324			if (overlap->lf_start == lock->lf_start) {
325				*prev = lock;
326				lock->lf_next = overlap;
327				overlap->lf_start = lock->lf_end + 1;
328			} else
329				lf_split(overlap, lock);
330			lf_wakelock(overlap);
331			break;
332
333		case 3: /* lock contains overlap */
334			/*
335			 * If downgrading lock, others may be able to
336			 * acquire it, otherwise take the list.
337			 */
338			if (lock->lf_type == F_RDLCK &&
339			    overlap->lf_type == F_WRLCK) {
340				lf_wakelock(overlap);
341			} else {
342				ltmp = lock->lf_block;
343				lock->lf_block = overlap->lf_block;
344				lf_addblock(lock, ltmp);
345			}
346			/*
347			 * Add the new lock if necessary and delete the overlap.
348			 */
349			if (needtolink) {
350				*prev = lock;
351				lock->lf_next = overlap->lf_next;
352				prev = &lock->lf_next;
353				needtolink = 0;
354			} else
355				*prev = overlap->lf_next;
356			free(overlap, M_LOCKF);
357			continue;
358
359		case 4: /* overlap starts before lock */
360			/*
361			 * Add lock after overlap on the list.
362			 */
363			lock->lf_next = overlap->lf_next;
364			overlap->lf_next = lock;
365			overlap->lf_end = lock->lf_start - 1;
366			prev = &lock->lf_next;
367			lf_wakelock(overlap);
368			needtolink = 0;
369			continue;
370
371		case 5: /* overlap ends after lock */
372			/*
373			 * Add the new lock before overlap.
374			 */
375			if (needtolink) {
376				*prev = lock;
377				lock->lf_next = overlap;
378			}
379			overlap->lf_start = lock->lf_end + 1;
380			lf_wakelock(overlap);
381			break;
382		}
383		break;
384	}
385#ifdef LOCKF_DEBUG
386	if (lockf_debug & 1) {
387		lf_print("lf_setlock: got the lock", lock);
388		lf_printlist("lf_setlock", lock);
389	}
390#endif /* LOCKF_DEBUG */
391	return (0);
392}
393
394/*
395 * Remove a byte-range lock on an inode.
396 *
397 * Generally, find the lock (or an overlap to that lock)
398 * and remove it (or shrink it), then wakeup anyone we can.
399 */
400int
401lf_clearlock(unlock)
402	register struct lockf *unlock;
403{
404	struct lockf **head = unlock->lf_head;
405	register struct lockf *lf = *head;
406	struct lockf *overlap, **prev;
407	int ovcase;
408
409	if (lf == NOLOCKF)
410		return (0);
411#ifdef LOCKF_DEBUG
412	if (unlock->lf_type != F_UNLCK)
413		panic("lf_clearlock: bad type");
414	if (lockf_debug & 1)
415		lf_print("lf_clearlock", unlock);
416#endif /* LOCKF_DEBUG */
417	prev = head;
418	while ((ovcase = lf_findoverlap(lf, unlock, SELF,
419					&prev, &overlap)) != 0) {
420		/*
421		 * Wakeup the list of locks to be retried.
422		 */
423		lf_wakelock(overlap);
424
425		switch (ovcase) {
426
427		case 1: /* overlap == lock */
428			*prev = overlap->lf_next;
429			FREE(overlap, M_LOCKF);
430			break;
431
432		case 2: /* overlap contains lock: split it */
433			if (overlap->lf_start == unlock->lf_start) {
434				overlap->lf_start = unlock->lf_end + 1;
435				break;
436			}
437			lf_split(overlap, unlock);
438			overlap->lf_next = unlock->lf_next;
439			break;
440
441		case 3: /* lock contains overlap */
442			*prev = overlap->lf_next;
443			lf = overlap->lf_next;
444			free(overlap, M_LOCKF);
445			continue;
446
447		case 4: /* overlap starts before lock */
448			overlap->lf_end = unlock->lf_start - 1;
449			prev = &overlap->lf_next;
450			lf = overlap->lf_next;
451			continue;
452
453		case 5: /* overlap ends after lock */
454			overlap->lf_start = unlock->lf_end + 1;
455			break;
456		}
457		break;
458	}
459#ifdef LOCKF_DEBUG
460	if (lockf_debug & 1)
461		lf_printlist("lf_clearlock", unlock);
462#endif /* LOCKF_DEBUG */
463	return (0);
464}
465
466/*
467 * Check whether there is a blocking lock,
468 * and if so return its process identifier.
469 */
470int
471lf_getlock(lock, fl)
472	register struct lockf *lock;
473	register struct flock *fl;
474{
475	register struct lockf *block;
476
477#ifdef LOCKF_DEBUG
478	if (lockf_debug & 1)
479		lf_print("lf_getlock", lock);
480#endif /* LOCKF_DEBUG */
481
482	if ((block = lf_getblock(lock)) != NULL) {
483		fl->l_type = block->lf_type;
484		fl->l_whence = SEEK_SET;
485		fl->l_start = block->lf_start;
486		if (block->lf_end == -1)
487			fl->l_len = 0;
488		else
489			fl->l_len = block->lf_end - block->lf_start + 1;
490		if (block->lf_flags & F_POSIX)
491			fl->l_pid = ((struct proc *)(block->lf_id))->p_pid;
492		else
493			fl->l_pid = -1;
494	} else {
495		fl->l_type = F_UNLCK;
496	}
497	return (0);
498}
499
500/*
501 * Walk the list of locks for an inode and
502 * return the first blocking lock.
503 */
504struct lockf *
505lf_getblock(lock)
506	register struct lockf *lock;
507{
508	struct lockf **prev, *overlap, *lf = *(lock->lf_head);
509	int ovcase;
510
511	prev = lock->lf_head;
512	while ((ovcase = lf_findoverlap(lf, lock, OTHERS,
513					&prev, &overlap)) != 0) {
514		/*
515		 * We've found an overlap, see if it blocks us
516		 */
517		if ((lock->lf_type == F_WRLCK || overlap->lf_type == F_WRLCK))
518			return (overlap);
519		/*
520		 * Nope, point to the next one on the list and
521		 * see if it blocks us
522		 */
523		lf = overlap->lf_next;
524	}
525	return (NOLOCKF);
526}
527
528/*
529 * Walk the list of locks for an inode to
530 * find an overlapping lock (if any).
531 *
532 * NOTE: this returns only the FIRST overlapping lock.  There
533 *	 may be more than one.
534 */
535int
536lf_findoverlap(lf, lock, type, prev, overlap)
537	register struct lockf *lf;
538	struct lockf *lock;
539	int type;
540	struct lockf ***prev;
541	struct lockf **overlap;
542{
543	off_t start, end;
544
545	*overlap = lf;
546	if (lf == NOLOCKF)
547		return (0);
548#ifdef LOCKF_DEBUG
549	if (lockf_debug & 2)
550		lf_print("lf_findoverlap: looking for overlap in", lock);
551#endif /* LOCKF_DEBUG */
552	start = lock->lf_start;
553	end = lock->lf_end;
554	while (lf != NOLOCKF) {
555		if (((type & SELF) && lf->lf_id != lock->lf_id) ||
556		    ((type & OTHERS) && lf->lf_id == lock->lf_id)) {
557			*prev = &lf->lf_next;
558			*overlap = lf = lf->lf_next;
559			continue;
560		}
561#ifdef LOCKF_DEBUG
562		if (lockf_debug & 2)
563			lf_print("\tchecking", lf);
564#endif /* LOCKF_DEBUG */
565		/*
566		 * OK, check for overlap
567		 *
568		 * Six cases:
569		 *	0) no overlap
570		 *	1) overlap == lock
571		 *	2) overlap contains lock
572		 *	3) lock contains overlap
573		 *	4) overlap starts before lock
574		 *	5) overlap ends after lock
575		 */
576		if ((lf->lf_end != -1 && start > lf->lf_end) ||
577		    (end != -1 && lf->lf_start > end)) {
578			/* Case 0 */
579#ifdef LOCKF_DEBUG
580			if (lockf_debug & 2)
581				printf("no overlap\n");
582#endif /* LOCKF_DEBUG */
583			if ((type & SELF) && end != -1 && lf->lf_start > end)
584				return (0);
585			*prev = &lf->lf_next;
586			*overlap = lf = lf->lf_next;
587			continue;
588		}
589		if ((lf->lf_start == start) && (lf->lf_end == end)) {
590			/* Case 1 */
591#ifdef LOCKF_DEBUG
592			if (lockf_debug & 2)
593				printf("overlap == lock\n");
594#endif /* LOCKF_DEBUG */
595			return (1);
596		}
597		if ((lf->lf_start <= start) &&
598		    (end != -1) &&
599		    ((lf->lf_end >= end) || (lf->lf_end == -1))) {
600			/* Case 2 */
601#ifdef LOCKF_DEBUG
602			if (lockf_debug & 2)
603				printf("overlap contains lock\n");
604#endif /* LOCKF_DEBUG */
605			return (2);
606		}
607		if (start <= lf->lf_start &&
608		           (end == -1 ||
609			   (lf->lf_end != -1 && end >= lf->lf_end))) {
610			/* Case 3 */
611#ifdef LOCKF_DEBUG
612			if (lockf_debug & 2)
613				printf("lock contains overlap\n");
614#endif /* LOCKF_DEBUG */
615			return (3);
616		}
617		if ((lf->lf_start < start) &&
618			((lf->lf_end >= start) || (lf->lf_end == -1))) {
619			/* Case 4 */
620#ifdef LOCKF_DEBUG
621			if (lockf_debug & 2)
622				printf("overlap starts before lock\n");
623#endif /* LOCKF_DEBUG */
624			return (4);
625		}
626		if ((lf->lf_start > start) &&
627			(end != -1) &&
628			((lf->lf_end > end) || (lf->lf_end == -1))) {
629			/* Case 5 */
630#ifdef LOCKF_DEBUG
631			if (lockf_debug & 2)
632				printf("overlap ends after lock\n");
633#endif /* LOCKF_DEBUG */
634			return (5);
635		}
636		panic("lf_findoverlap: default");
637	}
638	return (0);
639}
640
641/*
642 * Add a lock to the end of the blocked list.
643 */
644void
645lf_addblock(lock, blocked)
646	struct lockf *lock;
647	struct lockf *blocked;
648{
649	register struct lockf *lf;
650
651	if (blocked == NOLOCKF)
652		return;
653#ifdef LOCKF_DEBUG
654	if (lockf_debug & 2) {
655		lf_print("addblock: adding", blocked);
656		lf_print("to blocked list of", lock);
657	}
658#endif /* LOCKF_DEBUG */
659	if ((lf = lock->lf_block) == NOLOCKF) {
660		lock->lf_block = blocked;
661		return;
662	}
663	while (lf->lf_block != NOLOCKF)
664		lf = lf->lf_block;
665	lf->lf_block = blocked;
666	return;
667}
668
669/*
670 * Split a lock and a contained region into
671 * two or three locks as necessary.
672 */
673void
674lf_split(lock1, lock2)
675	register struct lockf *lock1;
676	register struct lockf *lock2;
677{
678	register struct lockf *splitlock;
679
680#ifdef LOCKF_DEBUG
681	if (lockf_debug & 2) {
682		lf_print("lf_split", lock1);
683		lf_print("splitting from", lock2);
684	}
685#endif /* LOCKF_DEBUG */
686	/*
687	 * Check to see if spliting into only two pieces.
688	 */
689	if (lock1->lf_start == lock2->lf_start) {
690		lock1->lf_start = lock2->lf_end + 1;
691		lock2->lf_next = lock1;
692		return;
693	}
694	if (lock1->lf_end == lock2->lf_end) {
695		lock1->lf_end = lock2->lf_start - 1;
696		lock2->lf_next = lock1->lf_next;
697		lock1->lf_next = lock2;
698		return;
699	}
700	/*
701	 * Make a new lock consisting of the last part of
702	 * the encompassing lock
703	 */
704	MALLOC(splitlock, struct lockf *, sizeof *splitlock, M_LOCKF, M_WAITOK);
705	bcopy((caddr_t)lock1, (caddr_t)splitlock, sizeof *splitlock);
706	splitlock->lf_start = lock2->lf_end + 1;
707	splitlock->lf_block = NOLOCKF;
708	lock1->lf_end = lock2->lf_start - 1;
709	/*
710	 * OK, now link it in
711	 */
712	splitlock->lf_next = lock1->lf_next;
713	lock2->lf_next = splitlock;
714	lock1->lf_next = lock2;
715}
716
717/*
718 * Wakeup a blocklist
719 */
720void
721lf_wakelock(listhead)
722	struct lockf *listhead;
723{
724	register struct lockf *blocklist, *wakelock;
725
726	blocklist = listhead->lf_block;
727	listhead->lf_block = NOLOCKF;
728	while (blocklist != NOLOCKF) {
729		wakelock = blocklist;
730		blocklist = blocklist->lf_block;
731		wakelock->lf_block = NOLOCKF;
732		wakelock->lf_next = NOLOCKF;
733#ifdef LOCKF_DEBUG
734		if (lockf_debug & 2)
735			lf_print("lf_wakelock: awakening", wakelock);
736#endif /* LOCKF_DEBUG */
737		wakeup((caddr_t)wakelock);
738	}
739}
740
741#ifdef LOCKF_DEBUG
742/*
743 * Print out a lock.
744 */
745void
746lf_print(tag, lock)
747	char *tag;
748	register struct lockf *lock;
749{
750
751	printf("%s: lock %p for ", tag, lock);
752	if (lock->lf_flags & F_POSIX)
753		printf("proc %d", ((struct proc *)(lock->lf_id))->p_pid);
754	else
755		printf("id 0x%x", lock->lf_id);
756	printf(" in ino %d on dev <%d, %d>, %s, start %d, end %d",
757		lock->lf_inode->i_number,
758		major(lock->lf_inode->i_dev),
759		minor(lock->lf_inode->i_dev),
760		lock->lf_type == F_RDLCK ? "shared" :
761		lock->lf_type == F_WRLCK ? "exclusive" :
762		lock->lf_type == F_UNLCK ? "unlock" :
763		"unknown", lock->lf_start, lock->lf_end);
764	if (lock->lf_block)
765		printf(" block %p\n", lock->lf_block);
766	else
767		printf("\n");
768}
769
770void
771lf_printlist(tag, lock)
772	char *tag;
773	struct lockf *lock;
774{
775	register struct lockf *lf;
776
777	printf("%s: Lock list for ino %d on dev <%d, %d>:\n",
778		tag, lock->lf_inode->i_number,
779		major(lock->lf_inode->i_dev),
780		minor(lock->lf_inode->i_dev));
781	for (lf = lock->lf_inode->i_lockf; lf; lf = lf->lf_next) {
782		printf("\tlock %p for ", lf);
783		if (lf->lf_flags & F_POSIX)
784			printf("proc %d", ((struct proc *)(lf->lf_id))->p_pid);
785		else
786			printf("id 0x%x", lf->lf_id);
787		printf(", %s, start %d, end %d",
788			lf->lf_type == F_RDLCK ? "shared" :
789			lf->lf_type == F_WRLCK ? "exclusive" :
790			lf->lf_type == F_UNLCK ? "unlock" :
791			"unknown", lf->lf_start, lf->lf_end);
792		if (lf->lf_block)
793			printf(" block %p\n", lf->lf_block);
794		else
795			printf("\n");
796	}
797}
798#endif /* LOCKF_DEBUG */
799