vfs_lockf.c revision 1.33
1/*	$NetBSD: vfs_lockf.c,v 1.33 2003/08/07 16:32:02 agc Exp $	*/
2
3/*
4 * Copyright (c) 1982, 1986, 1989, 1993
5 *	The Regents of the University of California.  All rights reserved.
6 *
7 * This code is derived from software contributed to Berkeley by
8 * Scooter Morris at Genentech Inc.
9 *
10 * Redistribution and use in source and binary forms, with or without
11 * modification, are permitted provided that the following conditions
12 * are met:
13 * 1. Redistributions of source code must retain the above copyright
14 *    notice, this list of conditions and the following disclaimer.
15 * 2. Redistributions in binary form must reproduce the above copyright
16 *    notice, this list of conditions and the following disclaimer in the
17 *    documentation and/or other materials provided with the distribution.
18 * 3. Neither the name of the University nor the names of its contributors
19 *    may be used to endorse or promote products derived from this software
20 *    without specific prior written permission.
21 *
22 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
23 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
24 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
25 * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
26 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
27 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
28 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
29 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
30 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
31 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
32 * SUCH DAMAGE.
33 *
34 *	@(#)ufs_lockf.c	8.4 (Berkeley) 10/26/94
35 */
36
37#include <sys/cdefs.h>
38__KERNEL_RCSID(0, "$NetBSD: vfs_lockf.c,v 1.33 2003/08/07 16:32:02 agc Exp $");
39
40#include <sys/param.h>
41#include <sys/systm.h>
42#include <sys/kernel.h>
43#include <sys/file.h>
44#include <sys/proc.h>
45#include <sys/vnode.h>
46#include <sys/malloc.h>
47#include <sys/fcntl.h>
48#include <sys/lockf.h>
49
50MALLOC_DEFINE(M_LOCKF, "lockf", "Byte-range locking structures");
51
52/*
53 * This variable controls the maximum number of processes that will
54 * be checked in doing deadlock detection.
55 */
56int maxlockdepth = MAXDEPTH;
57
58#ifdef LOCKF_DEBUG
59int	lockf_debug = 0;
60#endif
61
62#define NOLOCKF (struct lockf *)0
63#define SELF	0x1
64#define OTHERS	0x2
65
66static int lf_clearlock(struct lockf *, struct lockf **);
67static int lf_findoverlap(struct lockf *,
68	    struct lockf *, int, struct lockf ***, struct lockf **);
69static struct lockf *lf_getblock(struct lockf *);
70static int lf_getlock(struct lockf *, struct flock *);
71static int lf_setlock(struct lockf *, struct lockf **, struct simplelock *);
72static void lf_split(struct lockf *, struct lockf *, struct lockf **);
73static void lf_wakelock(struct lockf *);
74
75#ifdef LOCKF_DEBUG
76static void lf_print(char *, struct lockf *);
77static void lf_printlist(char *, struct lockf *);
78#endif
79
80/*
81 * XXX TODO
82 * Misc cleanups: "caddr_t id" should be visible in the API as a
83 * "struct proc *".
84 * (This requires rototilling all VFS's which support advisory locking).
85 *
86 * Use pools for lock allocation.
87 */
88
89/*
90 * If there's a lot of lock contention on a single vnode, locking
91 * schemes which allow for more paralleism would be needed.  Given how
92 * infrequently byte-range locks are actually used in typical BSD
93 * code, a more complex approach probably isn't worth it.
94 */
95
96/*
97 * Do an advisory lock operation.
98 */
99int
100lf_advlock(struct vop_advlock_args *ap, struct lockf **head, off_t size)
101{
102	struct flock *fl = ap->a_fl;
103	struct lockf *lock = NULL;
104	struct lockf *sparelock;
105	struct simplelock *interlock = &ap->a_vp->v_interlock;
106	off_t start, end;
107	int error;
108
109	/*
110	 * Convert the flock structure into a start and end.
111	 */
112	switch (fl->l_whence) {
113	case SEEK_SET:
114	case SEEK_CUR:
115		/*
116		 * Caller is responsible for adding any necessary offset
117		 * when SEEK_CUR is used.
118		 */
119		start = fl->l_start;
120		break;
121
122	case SEEK_END:
123		start = size + fl->l_start;
124		break;
125
126	default:
127		return EINVAL;
128	}
129	if (start < 0)
130		return EINVAL;
131
132	/*
133	 * allocate locks before acquire simple lock.
134	 * we need two locks in the worst case.
135	 */
136	switch (ap->a_op) {
137	case F_SETLK:
138	case F_UNLCK:
139		/*
140		 * XXX for F_UNLCK case, we can re-use lock.
141		 */
142		if ((fl->l_type & F_FLOCK) == 0) {
143			/*
144			 * byte-range lock might need one more lock.
145			 */
146			MALLOC(sparelock, struct lockf *, sizeof(*lock),
147			    M_LOCKF, M_WAITOK);
148			if (sparelock == NULL) {
149				error = ENOMEM;
150				goto quit;
151			}
152			break;
153		}
154		/* FALLTHROUGH */
155
156	case F_GETLK:
157		sparelock = NULL;
158		break;
159
160	default:
161		return EINVAL;
162	}
163
164	MALLOC(lock, struct lockf *, sizeof(*lock), M_LOCKF, M_WAITOK);
165	if (lock == NULL) {
166		error = ENOMEM;
167		goto quit;
168	}
169
170	simple_lock(interlock);
171
172	/*
173	 * Avoid the common case of unlocking when inode has no locks.
174	 */
175	if (*head == (struct lockf *)0) {
176		if (ap->a_op != F_SETLK) {
177			fl->l_type = F_UNLCK;
178			error = 0;
179			goto quit_unlock;
180		}
181	}
182
183	if (fl->l_len == 0)
184		end = -1;
185	else
186		end = start + fl->l_len - 1;
187	/*
188	 * Create the lockf structure.
189	 */
190	lock->lf_start = start;
191	lock->lf_end = end;
192	/* XXX NJWLWP
193	 * I don't want to make the entire VFS universe use LWPs, because
194	 * they don't need them, for the most part. This is an exception,
195	 * and a kluge.
196	 */
197
198	lock->lf_head = head;
199	lock->lf_type = fl->l_type;
200	lock->lf_next = (struct lockf *)0;
201	TAILQ_INIT(&lock->lf_blkhd);
202	lock->lf_flags = ap->a_flags;
203	if (lock->lf_flags & F_POSIX) {
204		KASSERT(curproc == (struct proc *)ap->a_id);
205	}
206	lock->lf_id = (struct proc *)ap->a_id;
207	lock->lf_lwp = curlwp;
208
209	/*
210	 * Do the requested operation.
211	 */
212	switch (ap->a_op) {
213
214	case F_SETLK:
215		error = lf_setlock(lock, &sparelock, interlock);
216		lock = NULL; /* lf_setlock freed it */
217		break;
218
219	case F_UNLCK:
220		error = lf_clearlock(lock, &sparelock);
221		break;
222
223	case F_GETLK:
224		error = lf_getlock(lock, fl);
225		break;
226
227	default:
228		break;
229		/* NOTREACHED */
230	}
231
232quit_unlock:
233	simple_unlock(interlock);
234quit:
235	if (lock)
236		FREE(lock, M_LOCKF);
237	if (sparelock)
238		FREE(sparelock, M_LOCKF);
239
240	return error;
241}
242
243/*
244 * Set a byte-range lock.
245 */
246static int
247lf_setlock(struct lockf *lock, struct lockf **sparelock,
248    struct simplelock *interlock)
249{
250	struct lockf *block;
251	struct lockf **head = lock->lf_head;
252	struct lockf **prev, *overlap, *ltmp;
253	static char lockstr[] = "lockf";
254	int ovcase, priority, needtolink, error;
255
256#ifdef LOCKF_DEBUG
257	if (lockf_debug & 1)
258		lf_print("lf_setlock", lock);
259#endif /* LOCKF_DEBUG */
260
261	/*
262	 * Set the priority
263	 */
264	priority = PLOCK;
265	if (lock->lf_type == F_WRLCK)
266		priority += 4;
267	priority |= PCATCH;
268	/*
269	 * Scan lock list for this file looking for locks that would block us.
270	 */
271	while ((block = lf_getblock(lock)) != NULL) {
272		/*
273		 * Free the structure and return if nonblocking.
274		 */
275		if ((lock->lf_flags & F_WAIT) == 0) {
276			FREE(lock, M_LOCKF);
277			return EAGAIN;
278		}
279		/*
280		 * We are blocked. Since flock style locks cover
281		 * the whole file, there is no chance for deadlock.
282		 * For byte-range locks we must check for deadlock.
283		 *
284		 * Deadlock detection is done by looking through the
285		 * wait channels to see if there are any cycles that
286		 * involve us. MAXDEPTH is set just to make sure we
287		 * do not go off into neverneverland.
288		 */
289		if ((lock->lf_flags & F_POSIX) &&
290		    (block->lf_flags & F_POSIX)) {
291			struct lwp *wlwp;
292			struct lockf *waitblock;
293			int i = 0;
294
295			/*
296			 * The block is waiting on something.  if_lwp will be
297			 * 0 once the lock is granted, so we terminate the
298			 * loop if we find this.
299			 */
300			wlwp = block->lf_lwp;
301			while (wlwp && (i++ < maxlockdepth)) {
302				waitblock = (struct lockf *)wlwp->l_wchan;
303				/* Get the owner of the blocking lock */
304				waitblock = waitblock->lf_next;
305				if ((waitblock->lf_flags & F_POSIX) == 0)
306					break;
307				wlwp = waitblock->lf_lwp;
308				if (wlwp == lock->lf_lwp) {
309					free(lock, M_LOCKF);
310					return EDEADLK;
311				}
312			}
313			/*
314			 * If we're still following a dependancy chain
315			 * after maxlockdepth iterations, assume we're in
316			 * a cycle to be safe.
317			 */
318			if (i >= maxlockdepth) {
319				free(lock, M_LOCKF);
320				return EDEADLK;
321			}
322		}
323		/*
324		 * For flock type locks, we must first remove
325		 * any shared locks that we hold before we sleep
326		 * waiting for an exclusive lock.
327		 */
328		if ((lock->lf_flags & F_FLOCK) &&
329		    lock->lf_type == F_WRLCK) {
330			lock->lf_type = F_UNLCK;
331			(void) lf_clearlock(lock, NULL);
332			lock->lf_type = F_WRLCK;
333		}
334		/*
335		 * Add our lock to the blocked list and sleep until we're free.
336		 * Remember who blocked us (for deadlock detection).
337		 */
338		lock->lf_next = block;
339		TAILQ_INSERT_TAIL(&block->lf_blkhd, lock, lf_block);
340#ifdef LOCKF_DEBUG
341		if (lockf_debug & 1) {
342			lf_print("lf_setlock: blocking on", block);
343			lf_printlist("lf_setlock", block);
344		}
345#endif /* LOCKF_DEBUG */
346		error = ltsleep(lock, priority, lockstr, 0, interlock);
347
348		/*
349		 * We may have been awakened by a signal (in
350		 * which case we must remove ourselves from the
351		 * blocked list) and/or by another process
352		 * releasing a lock (in which case we have already
353		 * been removed from the blocked list and our
354		 * lf_next field set to NOLOCKF).
355		 */
356		if (lock->lf_next != NOLOCKF) {
357			TAILQ_REMOVE(&lock->lf_next->lf_blkhd, lock, lf_block);
358			lock->lf_next = NOLOCKF;
359		}
360		if (error) {
361			free(lock, M_LOCKF);
362			return error;
363		}
364	}
365	/*
366	 * No blocks!!  Add the lock.  Note that we will
367	 * downgrade or upgrade any overlapping locks this
368	 * process already owns.
369	 *
370	 * Skip over locks owned by other processes.
371	 * Handle any locks that overlap and are owned by ourselves.
372	 */
373	lock->lf_lwp = 0;
374	prev = head;
375	block = *head;
376	needtolink = 1;
377	for (;;) {
378		ovcase = lf_findoverlap(block, lock, SELF, &prev, &overlap);
379		if (ovcase)
380			block = overlap->lf_next;
381		/*
382		 * Six cases:
383		 *	0) no overlap
384		 *	1) overlap == lock
385		 *	2) overlap contains lock
386		 *	3) lock contains overlap
387		 *	4) overlap starts before lock
388		 *	5) overlap ends after lock
389		 */
390		switch (ovcase) {
391		case 0: /* no overlap */
392			if (needtolink) {
393				*prev = lock;
394				lock->lf_next = overlap;
395			}
396			break;
397
398		case 1: /* overlap == lock */
399			/*
400			 * If downgrading lock, others may be
401			 * able to acquire it.
402			 */
403			if (lock->lf_type == F_RDLCK &&
404			    overlap->lf_type == F_WRLCK)
405				lf_wakelock(overlap);
406			overlap->lf_type = lock->lf_type;
407			FREE(lock, M_LOCKF);
408			lock = overlap; /* for debug output below */
409			break;
410
411		case 2: /* overlap contains lock */
412			/*
413			 * Check for common starting point and different types.
414			 */
415			if (overlap->lf_type == lock->lf_type) {
416				free(lock, M_LOCKF);
417				lock = overlap; /* for debug output below */
418				break;
419			}
420			if (overlap->lf_start == lock->lf_start) {
421				*prev = lock;
422				lock->lf_next = overlap;
423				overlap->lf_start = lock->lf_end + 1;
424			} else
425				lf_split(overlap, lock, sparelock);
426			lf_wakelock(overlap);
427			break;
428
429		case 3: /* lock contains overlap */
430			/*
431			 * If downgrading lock, others may be able to
432			 * acquire it, otherwise take the list.
433			 */
434			if (lock->lf_type == F_RDLCK &&
435			    overlap->lf_type == F_WRLCK) {
436				lf_wakelock(overlap);
437			} else {
438				while ((ltmp = TAILQ_FIRST(&overlap->lf_blkhd))) {
439					KASSERT(ltmp->lf_next == overlap);
440					TAILQ_REMOVE(&overlap->lf_blkhd, ltmp,
441					    lf_block);
442					ltmp->lf_next = lock;
443					TAILQ_INSERT_TAIL(&lock->lf_blkhd,
444					    ltmp, lf_block);
445				}
446			}
447			/*
448			 * Add the new lock if necessary and delete the overlap.
449			 */
450			if (needtolink) {
451				*prev = lock;
452				lock->lf_next = overlap->lf_next;
453				prev = &lock->lf_next;
454				needtolink = 0;
455			} else
456				*prev = overlap->lf_next;
457			free(overlap, M_LOCKF);
458			continue;
459
460		case 4: /* overlap starts before lock */
461			/*
462			 * Add lock after overlap on the list.
463			 */
464			lock->lf_next = overlap->lf_next;
465			overlap->lf_next = lock;
466			overlap->lf_end = lock->lf_start - 1;
467			prev = &lock->lf_next;
468			lf_wakelock(overlap);
469			needtolink = 0;
470			continue;
471
472		case 5: /* overlap ends after lock */
473			/*
474			 * Add the new lock before overlap.
475			 */
476			if (needtolink) {
477				*prev = lock;
478				lock->lf_next = overlap;
479			}
480			overlap->lf_start = lock->lf_end + 1;
481			lf_wakelock(overlap);
482			break;
483		}
484		break;
485	}
486#ifdef LOCKF_DEBUG
487	if (lockf_debug & 1) {
488		lf_print("lf_setlock: got the lock", lock);
489		lf_printlist("lf_setlock", lock);
490	}
491#endif /* LOCKF_DEBUG */
492	return 0;
493}
494
495/*
496 * Remove a byte-range lock on an inode.
497 *
498 * Generally, find the lock (or an overlap to that lock)
499 * and remove it (or shrink it), then wakeup anyone we can.
500 */
501static int
502lf_clearlock(struct lockf *unlock, struct lockf **sparelock)
503{
504	struct lockf **head = unlock->lf_head;
505	struct lockf *lf = *head;
506	struct lockf *overlap, **prev;
507	int ovcase;
508
509	if (lf == NOLOCKF)
510		return 0;
511#ifdef LOCKF_DEBUG
512	if (unlock->lf_type != F_UNLCK)
513		panic("lf_clearlock: bad type");
514	if (lockf_debug & 1)
515		lf_print("lf_clearlock", unlock);
516#endif /* LOCKF_DEBUG */
517	prev = head;
518	while ((ovcase = lf_findoverlap(lf, unlock, SELF,
519					&prev, &overlap)) != 0) {
520		/*
521		 * Wakeup the list of locks to be retried.
522		 */
523		lf_wakelock(overlap);
524
525		switch (ovcase) {
526
527		case 1: /* overlap == lock */
528			*prev = overlap->lf_next;
529			FREE(overlap, M_LOCKF);
530			break;
531
532		case 2: /* overlap contains lock: split it */
533			if (overlap->lf_start == unlock->lf_start) {
534				overlap->lf_start = unlock->lf_end + 1;
535				break;
536			}
537			lf_split(overlap, unlock, sparelock);
538			overlap->lf_next = unlock->lf_next;
539			break;
540
541		case 3: /* lock contains overlap */
542			*prev = overlap->lf_next;
543			lf = overlap->lf_next;
544			free(overlap, M_LOCKF);
545			continue;
546
547		case 4: /* overlap starts before lock */
548			overlap->lf_end = unlock->lf_start - 1;
549			prev = &overlap->lf_next;
550			lf = overlap->lf_next;
551			continue;
552
553		case 5: /* overlap ends after lock */
554			overlap->lf_start = unlock->lf_end + 1;
555			break;
556		}
557		break;
558	}
559#ifdef LOCKF_DEBUG
560	if (lockf_debug & 1)
561		lf_printlist("lf_clearlock", unlock);
562#endif /* LOCKF_DEBUG */
563	return 0;
564}
565
566/*
567 * Check whether there is a blocking lock,
568 * and if so return its process identifier.
569 */
570static int
571lf_getlock(struct lockf *lock, struct flock *fl)
572{
573	struct lockf *block;
574
575#ifdef LOCKF_DEBUG
576	if (lockf_debug & 1)
577		lf_print("lf_getlock", lock);
578#endif /* LOCKF_DEBUG */
579
580	if ((block = lf_getblock(lock)) != NULL) {
581		fl->l_type = block->lf_type;
582		fl->l_whence = SEEK_SET;
583		fl->l_start = block->lf_start;
584		if (block->lf_end == -1)
585			fl->l_len = 0;
586		else
587			fl->l_len = block->lf_end - block->lf_start + 1;
588		if (block->lf_flags & F_POSIX)
589			fl->l_pid = ((struct proc *)block->lf_id)->p_pid;
590		else
591			fl->l_pid = -1;
592	} else {
593		fl->l_type = F_UNLCK;
594	}
595	return 0;
596}
597
598/*
599 * Walk the list of locks for an inode and
600 * return the first blocking lock.
601 */
602static struct lockf *
603lf_getblock(struct lockf *lock)
604{
605	struct lockf **prev, *overlap, *lf = *(lock->lf_head);
606
607	prev = lock->lf_head;
608	while (lf_findoverlap(lf, lock, OTHERS, &prev, &overlap) != 0) {
609		/*
610		 * We've found an overlap, see if it blocks us
611		 */
612		if ((lock->lf_type == F_WRLCK || overlap->lf_type == F_WRLCK))
613			return overlap;
614		/*
615		 * Nope, point to the next one on the list and
616		 * see if it blocks us
617		 */
618		lf = overlap->lf_next;
619	}
620	return NOLOCKF;
621}
622
623/*
624 * Walk the list of locks for an inode to
625 * find an overlapping lock (if any).
626 *
627 * NOTE: this returns only the FIRST overlapping lock.  There
628 *	 may be more than one.
629 */
630static int
631lf_findoverlap(struct lockf *lf, struct lockf *lock, int type,
632    struct lockf ***prev, struct lockf **overlap)
633{
634	off_t start, end;
635
636	*overlap = lf;
637	if (lf == NOLOCKF)
638		return 0;
639#ifdef LOCKF_DEBUG
640	if (lockf_debug & 2)
641		lf_print("lf_findoverlap: looking for overlap in", lock);
642#endif /* LOCKF_DEBUG */
643	start = lock->lf_start;
644	end = lock->lf_end;
645	while (lf != NOLOCKF) {
646		if (((type == SELF) && lf->lf_id != lock->lf_id) ||
647		    ((type == OTHERS) && lf->lf_id == lock->lf_id)) {
648			*prev = &lf->lf_next;
649			*overlap = lf = lf->lf_next;
650			continue;
651		}
652#ifdef LOCKF_DEBUG
653		if (lockf_debug & 2)
654			lf_print("\tchecking", lf);
655#endif /* LOCKF_DEBUG */
656		/*
657		 * OK, check for overlap
658		 *
659		 * Six cases:
660		 *	0) no overlap
661		 *	1) overlap == lock
662		 *	2) overlap contains lock
663		 *	3) lock contains overlap
664		 *	4) overlap starts before lock
665		 *	5) overlap ends after lock
666		 */
667		if ((lf->lf_end != -1 && start > lf->lf_end) ||
668		    (end != -1 && lf->lf_start > end)) {
669			/* Case 0 */
670#ifdef LOCKF_DEBUG
671			if (lockf_debug & 2)
672				printf("no overlap\n");
673#endif /* LOCKF_DEBUG */
674			if ((type & SELF) && end != -1 && lf->lf_start > end)
675				return 0;
676			*prev = &lf->lf_next;
677			*overlap = lf = lf->lf_next;
678			continue;
679		}
680		if ((lf->lf_start == start) && (lf->lf_end == end)) {
681			/* Case 1 */
682#ifdef LOCKF_DEBUG
683			if (lockf_debug & 2)
684				printf("overlap == lock\n");
685#endif /* LOCKF_DEBUG */
686			return 1;
687		}
688		if ((lf->lf_start <= start) &&
689		    (end != -1) &&
690		    ((lf->lf_end >= end) || (lf->lf_end == -1))) {
691			/* Case 2 */
692#ifdef LOCKF_DEBUG
693			if (lockf_debug & 2)
694				printf("overlap contains lock\n");
695#endif /* LOCKF_DEBUG */
696			return 2;
697		}
698		if (start <= lf->lf_start &&
699		           (end == -1 ||
700			   (lf->lf_end != -1 && end >= lf->lf_end))) {
701			/* Case 3 */
702#ifdef LOCKF_DEBUG
703			if (lockf_debug & 2)
704				printf("lock contains overlap\n");
705#endif /* LOCKF_DEBUG */
706			return 3;
707		}
708		if ((lf->lf_start < start) &&
709			((lf->lf_end >= start) || (lf->lf_end == -1))) {
710			/* Case 4 */
711#ifdef LOCKF_DEBUG
712			if (lockf_debug & 2)
713				printf("overlap starts before lock\n");
714#endif /* LOCKF_DEBUG */
715			return 4;
716		}
717		if ((lf->lf_start > start) &&
718			(end != -1) &&
719			((lf->lf_end > end) || (lf->lf_end == -1))) {
720			/* Case 5 */
721#ifdef LOCKF_DEBUG
722			if (lockf_debug & 2)
723				printf("overlap ends after lock\n");
724#endif /* LOCKF_DEBUG */
725			return 5;
726		}
727		panic("lf_findoverlap: default");
728	}
729	return 0;
730}
731
732/*
733 * Split a lock and a contained region into
734 * two or three locks as necessary.
735 */
736static void
737lf_split(struct lockf *lock1, struct lockf *lock2, struct lockf **sparelock)
738{
739	struct lockf *splitlock;
740
741#ifdef LOCKF_DEBUG
742	if (lockf_debug & 2) {
743		lf_print("lf_split", lock1);
744		lf_print("splitting from", lock2);
745	}
746#endif /* LOCKF_DEBUG */
747	/*
748	 * Check to see if spliting into only two pieces.
749	 */
750	if (lock1->lf_start == lock2->lf_start) {
751		lock1->lf_start = lock2->lf_end + 1;
752		lock2->lf_next = lock1;
753		return;
754	}
755	if (lock1->lf_end == lock2->lf_end) {
756		lock1->lf_end = lock2->lf_start - 1;
757		lock2->lf_next = lock1->lf_next;
758		lock1->lf_next = lock2;
759		return;
760	}
761	/*
762	 * Make a new lock consisting of the last part of
763	 * the encompassing lock
764	 */
765	splitlock = *sparelock;
766	*sparelock = NULL;
767	memcpy(splitlock, lock1, sizeof(*splitlock));
768	splitlock->lf_start = lock2->lf_end + 1;
769	TAILQ_INIT(&splitlock->lf_blkhd);
770	lock1->lf_end = lock2->lf_start - 1;
771	/*
772	 * OK, now link it in
773	 */
774	splitlock->lf_next = lock1->lf_next;
775	lock2->lf_next = splitlock;
776	lock1->lf_next = lock2;
777}
778
779/*
780 * Wakeup a blocklist
781 */
782static void
783lf_wakelock(struct lockf *listhead)
784{
785	struct lockf *wakelock;
786
787	while ((wakelock = TAILQ_FIRST(&listhead->lf_blkhd))) {
788		KASSERT(wakelock->lf_next == listhead);
789		TAILQ_REMOVE(&listhead->lf_blkhd, wakelock, lf_block);
790		wakelock->lf_next = NOLOCKF;
791#ifdef LOCKF_DEBUG
792		if (lockf_debug & 2)
793			lf_print("lf_wakelock: awakening", wakelock);
794#endif
795		wakeup(wakelock);
796	}
797}
798
799#ifdef LOCKF_DEBUG
800/*
801 * Print out a lock.
802 */
803static void
804lf_print(char *tag, struct lockf *lock)
805{
806
807	printf("%s: lock %p for ", tag, lock);
808	if (lock->lf_flags & F_POSIX)
809		printf("proc %d", ((struct proc *)lock->lf_id)->p_pid);
810	else
811		printf("file 0x%p", (struct file *)lock->lf_id);
812	printf(" %s, start %qx, end %qx",
813		lock->lf_type == F_RDLCK ? "shared" :
814		lock->lf_type == F_WRLCK ? "exclusive" :
815		lock->lf_type == F_UNLCK ? "unlock" :
816		"unknown", lock->lf_start, lock->lf_end);
817	if (TAILQ_FIRST(&lock->lf_blkhd))
818		printf(" block %p\n", TAILQ_FIRST(&lock->lf_blkhd));
819	else
820		printf("\n");
821}
822
823static void
824lf_printlist(char *tag, struct lockf *lock)
825{
826	struct lockf *lf, *blk;
827
828	printf("%s: Lock list:\n", tag);
829	for (lf = *lock->lf_head; lf; lf = lf->lf_next) {
830		printf("\tlock %p for ", lf);
831		if (lf->lf_flags & F_POSIX)
832			printf("proc %d", ((struct proc *)lf->lf_id)->p_pid);
833		else
834			printf("file 0x%p", (struct file *)lf->lf_id);
835		printf(", %s, start %qx, end %qx",
836			lf->lf_type == F_RDLCK ? "shared" :
837			lf->lf_type == F_WRLCK ? "exclusive" :
838			lf->lf_type == F_UNLCK ? "unlock" :
839			"unknown", lf->lf_start, lf->lf_end);
840		TAILQ_FOREACH(blk, &lf->lf_blkhd, lf_block) {
841			if (blk->lf_flags & F_POSIX)
842				printf("proc %d",
843				    ((struct proc *)blk->lf_id)->p_pid);
844			else
845				printf("file 0x%p", (struct file *)blk->lf_id);
846			printf(", %s, start %qx, end %qx",
847				blk->lf_type == F_RDLCK ? "shared" :
848				blk->lf_type == F_WRLCK ? "exclusive" :
849				blk->lf_type == F_UNLCK ? "unlock" :
850				"unknown", blk->lf_start, blk->lf_end);
851			if (TAILQ_FIRST(&blk->lf_blkhd))
852				 panic("lf_printlist: bad list");
853		}
854		printf("\n");
855	}
856}
857#endif /* LOCKF_DEBUG */
858