vfs_lockf.c revision 1.25
1/*	$NetBSD: vfs_lockf.c,v 1.25 2003/05/01 13:06:59 yamt Exp $	*/
2
3/*
4 * Copyright (c) 1982, 1986, 1989, 1993
5 *	The Regents of the University of California.  All rights reserved.
6 *
7 * This code is derived from software contributed to Berkeley by
8 * Scooter Morris at Genentech Inc.
9 *
10 * Redistribution and use in source and binary forms, with or without
11 * modification, are permitted provided that the following conditions
12 * are met:
13 * 1. Redistributions of source code must retain the above copyright
14 *    notice, this list of conditions and the following disclaimer.
15 * 2. Redistributions in binary form must reproduce the above copyright
16 *    notice, this list of conditions and the following disclaimer in the
17 *    documentation and/or other materials provided with the distribution.
18 * 3. All advertising materials mentioning features or use of this software
19 *    must display the following acknowledgement:
20 *	This product includes software developed by the University of
21 *	California, Berkeley and its contributors.
22 * 4. Neither the name of the University nor the names of its contributors
23 *    may be used to endorse or promote products derived from this software
24 *    without specific prior written permission.
25 *
26 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
27 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
28 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
29 * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
30 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
31 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
32 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
33 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
34 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
35 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
36 * SUCH DAMAGE.
37 *
38 *	@(#)ufs_lockf.c	8.4 (Berkeley) 10/26/94
39 */
40
41#include <sys/cdefs.h>
42__KERNEL_RCSID(0, "$NetBSD: vfs_lockf.c,v 1.25 2003/05/01 13:06:59 yamt Exp $");
43
44#include <sys/param.h>
45#include <sys/systm.h>
46#include <sys/kernel.h>
47#include <sys/file.h>
48#include <sys/proc.h>
49#include <sys/vnode.h>
50#include <sys/malloc.h>
51#include <sys/fcntl.h>
52#include <sys/lockf.h>
53
54MALLOC_DEFINE(M_LOCKF, "lockf", "Byte-range locking structures");
55
56/*
57 * This variable controls the maximum number of processes that will
58 * be checked in doing deadlock detection.
59 */
60int maxlockdepth = MAXDEPTH;
61
62#ifdef LOCKF_DEBUG
63int	lockf_debug = 0;
64#endif
65
66#define NOLOCKF (struct lockf *)0
67#define SELF	0x1
68#define OTHERS	0x2
69
70static int lf_clearlock(struct lockf *);
71static int lf_findoverlap(struct lockf *,
72	    struct lockf *, int, struct lockf ***, struct lockf **);
73static struct lockf *lf_getblock(struct lockf *);
74static int lf_getlock(struct lockf *, struct flock *);
75static int lf_setlock(struct lockf *);
76static void lf_split(struct lockf *, struct lockf *);
77static void lf_wakelock(struct lockf *);
78
79#ifdef LOCKF_DEBUG
80static void lf_print(char *, struct lockf *);
81static void lf_printlist(char *, struct lockf *);
82#endif
83
84/*
85 * XXX TODO
86 * Misc cleanups: "caddr_t id" should be visible in the API as a
87 * "struct proc *".
88 * (This requires rototilling all VFS's which support advisory locking).
89 *
90 * Use pools for lock allocation.
91 */
92
93/*
94 * XXXSMP TODO: Using either (a) a global lock, or (b) the vnode's
95 * interlock should be sufficient; (b) requires a change to the API
96 * because the vnode isn't visible here.
97 *
98 * If there's a lot of lock contention on a single vnode, locking
99 * schemes which allow for more paralleism would be needed.  Given how
100 * infrequently byte-range locks are actually used in typical BSD
101 * code, a more complex approach probably isn't worth it.
102 */
103
104/*
105 * Do an advisory lock operation.
106 */
107int
108lf_advlock(struct vop_advlock_args *ap, struct lockf **head, off_t size)
109{
110	struct flock *fl = ap->a_fl;
111	struct lockf *lock;
112	off_t start, end;
113	int error;
114
115	/*
116	 * Convert the flock structure into a start and end.
117	 */
118	switch (fl->l_whence) {
119	case SEEK_SET:
120	case SEEK_CUR:
121		/*
122		 * Caller is responsible for adding any necessary offset
123		 * when SEEK_CUR is used.
124		 */
125		start = fl->l_start;
126		break;
127
128	case SEEK_END:
129		start = size + fl->l_start;
130		break;
131
132	default:
133		return (EINVAL);
134	}
135	if (start < 0)
136		return (EINVAL);
137
138	/*
139	 * Avoid the common case of unlocking when inode has no locks.
140	 */
141	if (*head == (struct lockf *)0) {
142		if (ap->a_op != F_SETLK) {
143			fl->l_type = F_UNLCK;
144			return (0);
145		}
146	}
147
148	if (fl->l_len == 0)
149		end = -1;
150	else
151		end = start + fl->l_len - 1;
152	/*
153	 * Create the lockf structure.
154	 */
155	MALLOC(lock, struct lockf *, sizeof(*lock), M_LOCKF, M_WAITOK);
156	lock->lf_start = start;
157	lock->lf_end = end;
158	/* XXX NJWLWP
159	 * I don't want to make the entire VFS universe use LWPs, because
160	 * they don't need them, for the most part. This is an exception,
161	 * and a kluge.
162	 */
163
164	lock->lf_head = head;
165	lock->lf_type = fl->l_type;
166	lock->lf_next = (struct lockf *)0;
167	TAILQ_INIT(&lock->lf_blkhd);
168	lock->lf_flags = ap->a_flags;
169	if (lock->lf_flags & F_POSIX) {
170		KASSERT(curproc == (struct proc *)ap->a_id);
171	}
172	lock->lf_id = (struct proc *)ap->a_id;
173	lock->lf_lwp = curlwp;
174
175	/*
176	 * Do the requested operation.
177	 */
178	switch (ap->a_op) {
179
180	case F_SETLK:
181		return (lf_setlock(lock));
182
183	case F_UNLCK:
184		error = lf_clearlock(lock);
185		FREE(lock, M_LOCKF);
186		return (error);
187
188	case F_GETLK:
189		error = lf_getlock(lock, fl);
190		FREE(lock, M_LOCKF);
191		return (error);
192
193	default:
194		FREE(lock, M_LOCKF);
195		return (EINVAL);
196	}
197	/* NOTREACHED */
198}
199
200/*
201 * Set a byte-range lock.
202 */
203static int
204lf_setlock(struct lockf *lock)
205{
206	struct lockf *block;
207	struct lockf **head = lock->lf_head;
208	struct lockf **prev, *overlap, *ltmp;
209	static char lockstr[] = "lockf";
210	int ovcase, priority, needtolink, error;
211
212#ifdef LOCKF_DEBUG
213	if (lockf_debug & 1)
214		lf_print("lf_setlock", lock);
215#endif /* LOCKF_DEBUG */
216
217	/*
218	 * Set the priority
219	 */
220	priority = PLOCK;
221	if (lock->lf_type == F_WRLCK)
222		priority += 4;
223	priority |= PCATCH;
224	/*
225	 * Scan lock list for this file looking for locks that would block us.
226	 */
227	while ((block = lf_getblock(lock)) != NULL) {
228		/*
229		 * Free the structure and return if nonblocking.
230		 */
231		if ((lock->lf_flags & F_WAIT) == 0) {
232			FREE(lock, M_LOCKF);
233			return (EAGAIN);
234		}
235		/*
236		 * We are blocked. Since flock style locks cover
237		 * the whole file, there is no chance for deadlock.
238		 * For byte-range locks we must check for deadlock.
239		 *
240		 * Deadlock detection is done by looking through the
241		 * wait channels to see if there are any cycles that
242		 * involve us. MAXDEPTH is set just to make sure we
243		 * do not go off into neverneverland.
244		 */
245		if ((lock->lf_flags & F_POSIX) &&
246		    (block->lf_flags & F_POSIX)) {
247			struct lwp *wlwp;
248			struct lockf *waitblock;
249			int i = 0;
250
251			/*
252			 * The block is waiting on something.  if_lwp will be
253			 * 0 once the lock is granted, so we terminate the
254			 * loop if we find this.
255			 */
256			wlwp = block->lf_lwp;
257			while (wlwp && (i++ < maxlockdepth)) {
258				waitblock = (struct lockf *)wlwp->l_wchan;
259				/* Get the owner of the blocking lock */
260				waitblock = waitblock->lf_next;
261				if ((waitblock->lf_flags & F_POSIX) == 0)
262					break;
263				wlwp = waitblock->lf_lwp;
264				if (wlwp == lock->lf_lwp) {
265					free(lock, M_LOCKF);
266					return (EDEADLK);
267				}
268			}
269			/*
270			 * If we're still following a dependancy chain
271			 * after maxlockdepth iterations, assume we're in
272			 * a cycle to be safe.
273			 */
274			if (i >= maxlockdepth) {
275				free(lock, M_LOCKF);
276				return (EDEADLK);
277			}
278		}
279		/*
280		 * For flock type locks, we must first remove
281		 * any shared locks that we hold before we sleep
282		 * waiting for an exclusive lock.
283		 */
284		if ((lock->lf_flags & F_FLOCK) &&
285		    lock->lf_type == F_WRLCK) {
286			lock->lf_type = F_UNLCK;
287			(void) lf_clearlock(lock);
288			lock->lf_type = F_WRLCK;
289		}
290		/*
291		 * Add our lock to the blocked list and sleep until we're free.
292		 * Remember who blocked us (for deadlock detection).
293		 */
294		lock->lf_next = block;
295		TAILQ_INSERT_TAIL(&block->lf_blkhd, lock, lf_block);
296#ifdef LOCKF_DEBUG
297		if (lockf_debug & 1) {
298			lf_print("lf_setlock: blocking on", block);
299			lf_printlist("lf_setlock", block);
300		}
301#endif /* LOCKF_DEBUG */
302		error = tsleep((caddr_t)lock, priority, lockstr, 0);
303
304		/*
305		 * We may have been awakened by a signal (in
306		 * which case we must remove ourselves from the
307		 * blocked list) and/or by another process
308		 * releasing a lock (in which case we have already
309		 * been removed from the blocked list and our
310		 * lf_next field set to NOLOCKF).
311		 */
312		if (lock->lf_next != NOLOCKF) {
313			TAILQ_REMOVE(&lock->lf_next->lf_blkhd, lock, lf_block);
314			lock->lf_next = NOLOCKF;
315		}
316		if (error) {
317			free(lock, M_LOCKF);
318			return (error);
319		}
320	}
321	/*
322	 * No blocks!!  Add the lock.  Note that we will
323	 * downgrade or upgrade any overlapping locks this
324	 * process already owns.
325	 *
326	 * Skip over locks owned by other processes.
327	 * Handle any locks that overlap and are owned by ourselves.
328	 */
329	lock->lf_lwp = 0;
330	prev = head;
331	block = *head;
332	needtolink = 1;
333	for (;;) {
334		ovcase = lf_findoverlap(block, lock, SELF, &prev, &overlap);
335		if (ovcase)
336			block = overlap->lf_next;
337		/*
338		 * Six cases:
339		 *	0) no overlap
340		 *	1) overlap == lock
341		 *	2) overlap contains lock
342		 *	3) lock contains overlap
343		 *	4) overlap starts before lock
344		 *	5) overlap ends after lock
345		 */
346		switch (ovcase) {
347		case 0: /* no overlap */
348			if (needtolink) {
349				*prev = lock;
350				lock->lf_next = overlap;
351			}
352			break;
353
354		case 1: /* overlap == lock */
355			/*
356			 * If downgrading lock, others may be
357			 * able to acquire it.
358			 */
359			if (lock->lf_type == F_RDLCK &&
360			    overlap->lf_type == F_WRLCK)
361				lf_wakelock(overlap);
362			overlap->lf_type = lock->lf_type;
363			FREE(lock, M_LOCKF);
364			lock = overlap; /* for debug output below */
365			break;
366
367		case 2: /* overlap contains lock */
368			/*
369			 * Check for common starting point and different types.
370			 */
371			if (overlap->lf_type == lock->lf_type) {
372				free(lock, M_LOCKF);
373				lock = overlap; /* for debug output below */
374				break;
375			}
376			if (overlap->lf_start == lock->lf_start) {
377				*prev = lock;
378				lock->lf_next = overlap;
379				overlap->lf_start = lock->lf_end + 1;
380			} else
381				lf_split(overlap, lock);
382			lf_wakelock(overlap);
383			break;
384
385		case 3: /* lock contains overlap */
386			/*
387			 * If downgrading lock, others may be able to
388			 * acquire it, otherwise take the list.
389			 */
390			if (lock->lf_type == F_RDLCK &&
391			    overlap->lf_type == F_WRLCK) {
392				lf_wakelock(overlap);
393			} else {
394				while ((ltmp = TAILQ_FIRST(&overlap->lf_blkhd))) {
395					KASSERT(ltmp->lf_next == overlap);
396					TAILQ_REMOVE(&overlap->lf_blkhd, ltmp,
397					    lf_block);
398					ltmp->lf_next = lock;
399					TAILQ_INSERT_TAIL(&lock->lf_blkhd,
400					    ltmp, lf_block);
401				}
402			}
403			/*
404			 * Add the new lock if necessary and delete the overlap.
405			 */
406			if (needtolink) {
407				*prev = lock;
408				lock->lf_next = overlap->lf_next;
409				prev = &lock->lf_next;
410				needtolink = 0;
411			} else
412				*prev = overlap->lf_next;
413			free(overlap, M_LOCKF);
414			continue;
415
416		case 4: /* overlap starts before lock */
417			/*
418			 * Add lock after overlap on the list.
419			 */
420			lock->lf_next = overlap->lf_next;
421			overlap->lf_next = lock;
422			overlap->lf_end = lock->lf_start - 1;
423			prev = &lock->lf_next;
424			lf_wakelock(overlap);
425			needtolink = 0;
426			continue;
427
428		case 5: /* overlap ends after lock */
429			/*
430			 * Add the new lock before overlap.
431			 */
432			if (needtolink) {
433				*prev = lock;
434				lock->lf_next = overlap;
435			}
436			overlap->lf_start = lock->lf_end + 1;
437			lf_wakelock(overlap);
438			break;
439		}
440		break;
441	}
442#ifdef LOCKF_DEBUG
443	if (lockf_debug & 1) {
444		lf_print("lf_setlock: got the lock", lock);
445		lf_printlist("lf_setlock", lock);
446	}
447#endif /* LOCKF_DEBUG */
448	return (0);
449}
450
451/*
452 * Remove a byte-range lock on an inode.
453 *
454 * Generally, find the lock (or an overlap to that lock)
455 * and remove it (or shrink it), then wakeup anyone we can.
456 */
457static int
458lf_clearlock(struct lockf *unlock)
459{
460	struct lockf **head = unlock->lf_head;
461	struct lockf *lf = *head;
462	struct lockf *overlap, **prev;
463	int ovcase;
464
465	if (lf == NOLOCKF)
466		return (0);
467#ifdef LOCKF_DEBUG
468	if (unlock->lf_type != F_UNLCK)
469		panic("lf_clearlock: bad type");
470	if (lockf_debug & 1)
471		lf_print("lf_clearlock", unlock);
472#endif /* LOCKF_DEBUG */
473	prev = head;
474	while ((ovcase = lf_findoverlap(lf, unlock, SELF,
475					&prev, &overlap)) != 0) {
476		/*
477		 * Wakeup the list of locks to be retried.
478		 */
479		lf_wakelock(overlap);
480
481		switch (ovcase) {
482
483		case 1: /* overlap == lock */
484			*prev = overlap->lf_next;
485			FREE(overlap, M_LOCKF);
486			break;
487
488		case 2: /* overlap contains lock: split it */
489			if (overlap->lf_start == unlock->lf_start) {
490				overlap->lf_start = unlock->lf_end + 1;
491				break;
492			}
493			lf_split(overlap, unlock);
494			overlap->lf_next = unlock->lf_next;
495			break;
496
497		case 3: /* lock contains overlap */
498			*prev = overlap->lf_next;
499			lf = overlap->lf_next;
500			free(overlap, M_LOCKF);
501			continue;
502
503		case 4: /* overlap starts before lock */
504			overlap->lf_end = unlock->lf_start - 1;
505			prev = &overlap->lf_next;
506			lf = overlap->lf_next;
507			continue;
508
509		case 5: /* overlap ends after lock */
510			overlap->lf_start = unlock->lf_end + 1;
511			break;
512		}
513		break;
514	}
515#ifdef LOCKF_DEBUG
516	if (lockf_debug & 1)
517		lf_printlist("lf_clearlock", unlock);
518#endif /* LOCKF_DEBUG */
519	return (0);
520}
521
522/*
523 * Check whether there is a blocking lock,
524 * and if so return its process identifier.
525 */
526static int
527lf_getlock(struct lockf *lock, struct flock *fl)
528{
529	struct lockf *block;
530
531#ifdef LOCKF_DEBUG
532	if (lockf_debug & 1)
533		lf_print("lf_getlock", lock);
534#endif /* LOCKF_DEBUG */
535
536	if ((block = lf_getblock(lock)) != NULL) {
537		fl->l_type = block->lf_type;
538		fl->l_whence = SEEK_SET;
539		fl->l_start = block->lf_start;
540		if (block->lf_end == -1)
541			fl->l_len = 0;
542		else
543			fl->l_len = block->lf_end - block->lf_start + 1;
544		if (block->lf_flags & F_POSIX)
545			fl->l_pid = ((struct proc *)block->lf_id)->p_pid;
546		else
547			fl->l_pid = -1;
548	} else {
549		fl->l_type = F_UNLCK;
550	}
551	return (0);
552}
553
554/*
555 * Walk the list of locks for an inode and
556 * return the first blocking lock.
557 */
558static struct lockf *
559lf_getblock(struct lockf *lock)
560{
561	struct lockf **prev, *overlap, *lf = *(lock->lf_head);
562
563	prev = lock->lf_head;
564	while (lf_findoverlap(lf, lock, OTHERS, &prev, &overlap) != 0) {
565		/*
566		 * We've found an overlap, see if it blocks us
567		 */
568		if ((lock->lf_type == F_WRLCK || overlap->lf_type == F_WRLCK))
569			return (overlap);
570		/*
571		 * Nope, point to the next one on the list and
572		 * see if it blocks us
573		 */
574		lf = overlap->lf_next;
575	}
576	return (NOLOCKF);
577}
578
579/*
580 * Walk the list of locks for an inode to
581 * find an overlapping lock (if any).
582 *
583 * NOTE: this returns only the FIRST overlapping lock.  There
584 *	 may be more than one.
585 */
586static int
587lf_findoverlap(struct lockf *lf, struct lockf *lock, int type,
588    struct lockf ***prev, struct lockf **overlap)
589{
590	off_t start, end;
591
592	*overlap = lf;
593	if (lf == NOLOCKF)
594		return (0);
595#ifdef LOCKF_DEBUG
596	if (lockf_debug & 2)
597		lf_print("lf_findoverlap: looking for overlap in", lock);
598#endif /* LOCKF_DEBUG */
599	start = lock->lf_start;
600	end = lock->lf_end;
601	while (lf != NOLOCKF) {
602		if (((type == SELF) && lf->lf_id != lock->lf_id) ||
603		    ((type == OTHERS) && lf->lf_id == lock->lf_id)) {
604			*prev = &lf->lf_next;
605			*overlap = lf = lf->lf_next;
606			continue;
607		}
608#ifdef LOCKF_DEBUG
609		if (lockf_debug & 2)
610			lf_print("\tchecking", lf);
611#endif /* LOCKF_DEBUG */
612		/*
613		 * OK, check for overlap
614		 *
615		 * Six cases:
616		 *	0) no overlap
617		 *	1) overlap == lock
618		 *	2) overlap contains lock
619		 *	3) lock contains overlap
620		 *	4) overlap starts before lock
621		 *	5) overlap ends after lock
622		 */
623		if ((lf->lf_end != -1 && start > lf->lf_end) ||
624		    (end != -1 && lf->lf_start > end)) {
625			/* Case 0 */
626#ifdef LOCKF_DEBUG
627			if (lockf_debug & 2)
628				printf("no overlap\n");
629#endif /* LOCKF_DEBUG */
630			if ((type & SELF) && end != -1 && lf->lf_start > end)
631				return (0);
632			*prev = &lf->lf_next;
633			*overlap = lf = lf->lf_next;
634			continue;
635		}
636		if ((lf->lf_start == start) && (lf->lf_end == end)) {
637			/* Case 1 */
638#ifdef LOCKF_DEBUG
639			if (lockf_debug & 2)
640				printf("overlap == lock\n");
641#endif /* LOCKF_DEBUG */
642			return (1);
643		}
644		if ((lf->lf_start <= start) &&
645		    (end != -1) &&
646		    ((lf->lf_end >= end) || (lf->lf_end == -1))) {
647			/* Case 2 */
648#ifdef LOCKF_DEBUG
649			if (lockf_debug & 2)
650				printf("overlap contains lock\n");
651#endif /* LOCKF_DEBUG */
652			return (2);
653		}
654		if (start <= lf->lf_start &&
655		           (end == -1 ||
656			   (lf->lf_end != -1 && end >= lf->lf_end))) {
657			/* Case 3 */
658#ifdef LOCKF_DEBUG
659			if (lockf_debug & 2)
660				printf("lock contains overlap\n");
661#endif /* LOCKF_DEBUG */
662			return (3);
663		}
664		if ((lf->lf_start < start) &&
665			((lf->lf_end >= start) || (lf->lf_end == -1))) {
666			/* Case 4 */
667#ifdef LOCKF_DEBUG
668			if (lockf_debug & 2)
669				printf("overlap starts before lock\n");
670#endif /* LOCKF_DEBUG */
671			return (4);
672		}
673		if ((lf->lf_start > start) &&
674			(end != -1) &&
675			((lf->lf_end > end) || (lf->lf_end == -1))) {
676			/* Case 5 */
677#ifdef LOCKF_DEBUG
678			if (lockf_debug & 2)
679				printf("overlap ends after lock\n");
680#endif /* LOCKF_DEBUG */
681			return (5);
682		}
683		panic("lf_findoverlap: default");
684	}
685	return (0);
686}
687
688/*
689 * Split a lock and a contained region into
690 * two or three locks as necessary.
691 */
692static void
693lf_split(struct lockf *lock1, struct lockf *lock2)
694{
695	struct lockf *splitlock;
696
697#ifdef LOCKF_DEBUG
698	if (lockf_debug & 2) {
699		lf_print("lf_split", lock1);
700		lf_print("splitting from", lock2);
701	}
702#endif /* LOCKF_DEBUG */
703	/*
704	 * Check to see if spliting into only two pieces.
705	 */
706	if (lock1->lf_start == lock2->lf_start) {
707		lock1->lf_start = lock2->lf_end + 1;
708		lock2->lf_next = lock1;
709		return;
710	}
711	if (lock1->lf_end == lock2->lf_end) {
712		lock1->lf_end = lock2->lf_start - 1;
713		lock2->lf_next = lock1->lf_next;
714		lock1->lf_next = lock2;
715		return;
716	}
717	/*
718	 * Make a new lock consisting of the last part of
719	 * the encompassing lock
720	 */
721	MALLOC(splitlock, struct lockf *, sizeof(*splitlock), M_LOCKF, M_WAITOK);
722	memcpy((caddr_t)splitlock, (caddr_t)lock1, sizeof(*splitlock));
723	splitlock->lf_start = lock2->lf_end + 1;
724	TAILQ_INIT(&splitlock->lf_blkhd);
725	lock1->lf_end = lock2->lf_start - 1;
726	/*
727	 * OK, now link it in
728	 */
729	splitlock->lf_next = lock1->lf_next;
730	lock2->lf_next = splitlock;
731	lock1->lf_next = lock2;
732}
733
734/*
735 * Wakeup a blocklist
736 */
737static void
738lf_wakelock(struct lockf *listhead)
739{
740	struct lockf *wakelock;
741
742	while ((wakelock = TAILQ_FIRST(&listhead->lf_blkhd))) {
743		KASSERT(wakelock->lf_next == listhead);
744		TAILQ_REMOVE(&listhead->lf_blkhd, wakelock, lf_block);
745		wakelock->lf_next = NOLOCKF;
746#ifdef LOCKF_DEBUG
747		if (lockf_debug & 2)
748			lf_print("lf_wakelock: awakening", wakelock);
749#endif
750		wakeup((caddr_t)wakelock);
751	}
752}
753
754#ifdef LOCKF_DEBUG
755/*
756 * Print out a lock.
757 */
758static void
759lf_print(char *tag, struct lockf *lock)
760{
761
762	printf("%s: lock %p for ", tag, lock);
763	if (lock->lf_flags & F_POSIX)
764		printf("proc %d", ((struct proc *)lock->lf_id)->p_pid);
765	else
766		printf("file 0x%p", (struct file *)lock->lf_id);
767	printf(" %s, start %qx, end %qx",
768		lock->lf_type == F_RDLCK ? "shared" :
769		lock->lf_type == F_WRLCK ? "exclusive" :
770		lock->lf_type == F_UNLCK ? "unlock" :
771		"unknown", lock->lf_start, lock->lf_end);
772	if (TAILQ_FIRST(&lock->lf_blkhd))
773		printf(" block %p\n", TAILQ_FIRST(&lock->lf_blkhd));
774	else
775		printf("\n");
776}
777
778static void
779lf_printlist(char *tag, struct lockf *lock)
780{
781	struct lockf *lf, *blk;
782
783	printf("%s: Lock list:\n", tag);
784	for (lf = *lock->lf_head; lf; lf = lf->lf_next) {
785		printf("\tlock %p for ", lf);
786		if (lf->lf_flags & F_POSIX)
787			printf("proc %d", ((struct proc *)lf->lf_id)->p_pid);
788		else
789			printf("file 0x%p", (struct file *)lf->lf_id);
790		printf(", %s, start %qx, end %qx",
791			lf->lf_type == F_RDLCK ? "shared" :
792			lf->lf_type == F_WRLCK ? "exclusive" :
793			lf->lf_type == F_UNLCK ? "unlock" :
794			"unknown", lf->lf_start, lf->lf_end);
795		TAILQ_FOREACH(blk, &lf->lf_blkhd, lf_block) {
796			if (blk->lf_flags & F_POSIX)
797				printf("proc %d",
798				    ((struct proc *)blk->lf_id)->p_pid);
799			else
800				printf("file 0x%p", (struct file *)blk->lf_id);
801			printf(", %s, start %qx, end %qx",
802				blk->lf_type == F_RDLCK ? "shared" :
803				blk->lf_type == F_WRLCK ? "exclusive" :
804				blk->lf_type == F_UNLCK ? "unlock" :
805				"unknown", blk->lf_start, blk->lf_end);
806			if (TAILQ_FIRST(&blk->lf_blkhd))
807				 panic("lf_printlist: bad list");
808		}
809		printf("\n");
810	}
811}
812#endif /* LOCKF_DEBUG */
813