1Copyright (c) 2020 The NetBSD Foundation, Inc.
2All rights reserved.
3
4This code is derived from software contributed to The NetBSD Foundation
5by Larry Wall.
6
7Redistribution and use in source and binary forms, with or without
8modification, are permitted provided that the following conditions
9are met:
101. Redistributions of source code must retain the above copyright
11 notice, this list of conditions and the following disclaimer.
122. Redistributions in binary form must reproduce the above copyright
13 notice, this list of conditions and the following disclaimer in the
14 documentation and/or other materials provided with the distribution.
15
16THIS SOFTWARE IS PROVIDED BY THE NETBSD FOUNDATION, INC. AND CONTRIBUTORS
17``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
18TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
19PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION OR CONTRIBUTORS
20BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
21CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
22SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
23INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
24CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
25ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
26POSSIBILITY OF SUCH DAMAGE.
27
28--------------------------------------------------------------------------
29
30Warp is a real-time space war game that doesn't get boring very quickly.
31Read warp.doc and the manual page for more information.
32
33Warp will probably not run on V7 systems that don't have a non-blocking read,
34or on machines with a small address space like the PDP-11. Caveat Emptor.
35
36Please read all the directions below before you proceed any further, and
37then follow them carefully. Failure to do so may void your warranty. :-)
38
39After you have unpacked your kit, you should have all the files listed
40in MANIFEST.
41
42 IMPORTANT
43
44You must choose the uid that you want warp to run under, since warp runs
45setuid to protect its files. Choose a uid (not root) that is used only
46by trustworthy persons. If you do your make install as root, the installed
47version will be chowned to this uid. Otherwise, you should login to your
48selected uid before proceeding. The Configure script will ask you which
49uid you want warp to run under.
50
51Installation
52
531) Run Configure. This will figure out various things about your system.
54 Some things Configure will figure out for itself, other things it will
55 ask you about. It will then proceed to make config.h, config.sh, and
56 Makefile.
57
58 You might possibly have to trim # comments from the front of Configure
59 if your sh doesn't handle them, but all other # comments will be taken
60 care of.
61
62 (If you don't have sh, you'll have to copy the sample file config.H to
63 config.h and edit the config.h to reflect your system's peculiarities.)
64
652) Glance through config.h to make sure system dependencies are correct.
66 Most of them should have been taken care of by running the Configure script.
67
68 If you have any additional changes to make to the C definitions, they
69 can be done in the Makefile, or in config.h. Bear in mind that they will
70 get undone next time you run Configure.
71
723) make depend
73
74 This will look for all the includes and modify Makefile accordingly.
75 Configure will offer to do this for you.
76
774) make
78
79 This will attempt to make warp in the current directory.
80
815) make install
82
83 This will put warp into a public directory (normally /usr/games).
84 It will also try to put the man pages in a reasonable place. It will not
85 nroff the man page, however. You may need to be root to do this. If
86 you are not root, you must own the directories in question and you should
87 ignore any messages about chown not working.
88
896) Read the manual entry before running warp.
90
917) Feel free to edit warp.news.
92
938) IMPORTANT! Help save the world! Communicate any problems and
94 suggested patches to me, lwall@sdcrdcf.UUCP (Larry Wall), so we can
95 keep the world in sync. If you have a problem, there's someone else
96 out there who either has had or will have the same problem.
97
98 If possible, send in patches such that the patch program will apply them.
99 Context diffs are the best, then normal diffs. Don't send ed scripts--
100 I've probably changed my copy since the version you have.
101
102 Watch for warp patches in comp.sources.bugs. Patches will generally be
103 in a form usable by the patch program. If you are just now bringing up
104 warp and aren't sure how many patches there are, write to me and I'll
105 send any you don't have. Your current patch level is shown in patchlevel.h.
106
107
108NEW FEATURES IN THIS RELEASE
109
110Uses a Configure script for greater portability.
111Space Amoebas!!!
112Pirates
113Friendly Freighters
114Harry Mudd
115Damage
116Keyboard mapping
117