1/* $NetBSD: globals.c,v 1.15 2009/08/12 09:05:08 dholland Exp $ */ 2 3/* 4 * Copyright (c) 1983, 1993 5 * The Regents of the University of California. All rights reserved. 6 * 7 * Redistribution and use in source and binary forms, with or without 8 * modification, are permitted provided that the following conditions 9 * are met: 10 * 1. Redistributions of source code must retain the above copyright 11 * notice, this list of conditions and the following disclaimer. 12 * 2. Redistributions in binary form must reproduce the above copyright 13 * notice, this list of conditions and the following disclaimer in the 14 * documentation and/or other materials provided with the distribution. 15 * 3. Neither the name of the University nor the names of its contributors 16 * may be used to endorse or promote products derived from this software 17 * without specific prior written permission. 18 * 19 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND 20 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 21 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE 22 * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE 23 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL 24 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS 25 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) 26 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT 27 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY 28 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF 29 * SUCH DAMAGE. 30 */ 31 32#include <sys/cdefs.h> 33#ifndef lint 34#if 0 35static char sccsid[] = "@(#)globals.c 8.2 (Berkeley) 4/28/95"; 36#else 37__RCSID("$NetBSD: globals.c,v 1.15 2009/08/12 09:05:08 dholland Exp $"); 38#endif 39#endif /* not lint */ 40 41#include <sys/types.h> 42#include <setjmp.h> 43#include "extern.h" 44 45static struct shipspecs specs[]; 46 47struct scenario scene[NSCENE] = { 48 /* 49 * int winddir; 50 * int windspeed; 51 * int windchange; 52 * int vessels; 53 * char *name; 54 * struct ship ship[NSHIP]; 55 */ 56 { 5, 3, 5, 2, "Ranger vs. Drake", 57 { 58 { "Ranger", specs+0, N_A, 7, 20, 4, 0 }, 59 { "Drake", specs+1, N_B, 7, 31, 5, 0 } 60 } 61 }, 62 { 1, 3, 6, 2, "The Battle of Flamborough Head", 63 { 64 { "Bonhomme Rich", specs+2, N_A, 13, 40, 2, 0 }, 65 { "Serapis", specs+3, N_B, 2, 42, 2, 0 } 66 } 67 }, 68 { 5, 5, 5, 10, "Arbuthnot and Des Touches", 69 { 70 { "America", specs+4, N_B, 7, 37, 4, 0 }, 71 { "Befford", specs+5, N_B, 5, 35, 4, 0 }, 72 { "Adamant", specs+6, N_B, 3, 33, 4, 0 }, 73 { "London", specs+7, N_B, 1, 31, 4, 0 }, 74 { "Royal Oak", specs+8, N_B, -1, 29, 4, 0 }, 75 { "Neptune", specs+9, N_F, 6, 44, 4, 0 }, 76 { "Duc Bougogne", specs+10, N_F, 8, 46, 4, 0 }, 77 { "Conquerant", specs+48, N_F, 10, 48, 4, 0 }, 78 { "Provence", specs+11, N_F, 12, 50, 4, 0 }, 79 { "Romulus", specs+12, N_F, 20, 58, 4, 0 } 80 } 81 }, 82 { 1, 3, 5, 10, "Suffren and Hughes", 83 { 84 { "Monmouth", specs+52, N_B, 9, 45, 2, 0 }, 85 { "Hero", specs+5, N_B, 13, 49, 2, 0 }, 86 { "Isis", specs+6, N_B, 12, 48, 2, 0 }, 87 { "Superb", specs+50, N_B, 10, 46, 2, 0 }, 88 { "Burford", specs+48, N_B, 11, 47, 2, 0 }, 89 { "Flamband", specs+13, N_F, 7, 59, 4, 0 }, 90 { "Annibal", specs+9, N_F, 4, 56, 4, 0 }, 91 { "Severe", specs+11, N_F, 2, 54, 4, 0 }, 92 { "Brilliant", specs+49, N_F, -1, 51, 4, 0 }, 93 { "Sphinx", specs+51, N_F, -5, 47, 4, 0 } 94 } 95 }, 96 { 1, 3, 4, 2, "Nymphe vs. Cleopatre", 97 { 98 { "Nymphe", specs+14, N_B, 13, 30, 2, 0 }, 99 { "Cleopatre", specs+15, N_F, 3, 41, 2, 0 } 100 } 101 }, 102 { 1, 3, 5, 2, "Mars vs. Hercule", 103 { 104 { "Mars", specs+16, N_B, 13, 30, 2, 0 }, 105 { "Hercule", specs+17, N_F, 3, 41, 2, 0 } 106 } 107 }, 108 { 5, 3, 5, 2, "Ambuscade vs. Baionnaise", 109 { 110 { "Ambuscade", specs+18, N_B, 13, 30, 2, 0 }, 111 { "Baionnaise", specs+19, N_F, 3, 41, 2, 0 } 112 } 113 }, 114 { 1, 5, 6, 2, "Constellation vs. Insurgent", 115 { 116 { "Constellation", specs+20, N_A, 9, 50, 8, 0 }, 117 { "Insurgent", specs+22, N_F, 4, 24, 2, 0 } 118 } 119 }, 120 { 1, 3, 5, 2, "Constellation vs. Vengeance", 121 { 122 { "Constellation", specs+20, N_A, 12, 40, 2, 0 }, 123 { "Vengeance", specs+21, N_F, 1, 43, 2, 0 } 124 } 125 }, 126 { 1, 3, 6, 10, "The Battle of Lissa", 127 { 128 { "Amphion", specs+23, N_B, 8, 50, 4, 0 }, 129 { "Active", specs+24, N_B, 6, 48, 4, 0 }, 130 { "Volage", specs+25, N_B, 4, 46, 4, 0 }, 131 { "Cerberus", specs+26, N_B, 2, 44, 4, 0 }, 132 { "Favorite", specs+27, N_F, 9, 34, 2, 0 }, 133 { "Flore", specs+21, N_F, 13, 39, 2, 0 }, 134 { "Danae", specs+64, N_F, 15, 37, 2, 0 }, 135 { "Bellona", specs+28, N_F, 17, 35, 2, 0 }, 136 { "Corona", specs+29, N_F, 12, 31, 2, 0 }, 137 { "Carolina", specs+30, N_F, 15, 28, 2, 0 } 138 } 139 }, 140 { 2, 5, 6, 2, "Constitution vs. Guerriere", 141 { 142 { "Constitution", specs+31, N_A, 7, 35, 1, 0 }, 143 { "Guerriere", specs+32, N_B, 7, 47, 4, 0 } 144 } 145 }, 146 { 1, 3, 5, 2, "United States vs. Macedonian", 147 { 148 { "United States", specs+33, N_A, 1, 52, 6, 0 }, 149 { "Macedonian", specs+34, N_B, 14, 40, 1, 0 } 150 } 151 }, 152 { 1, 3, 6, 2, "Constitution vs. Java", 153 { 154 { "Constitution", specs+31, N_A, 1, 40, 2, 0 }, 155 { "Java", specs+35, N_B, 11, 40, 2, 0 } 156 } 157 }, 158 { 1, 3, 5, 2, "Chesapeake vs. Shannon", 159 { 160 { "Chesapeake", specs+36, N_A, 13, 40, 2, 0 }, 161 { "Shannon", specs+37, N_B, 1, 42, 2, 0 } 162 } 163 }, 164 { 1, 1, 6, 5, "The Battle of Lake Erie", 165 { 166 { "Lawrence", specs+38, N_A, 4, 55, 8, 0 }, 167 { "Niagara", specs+42, N_A, 7, 61, 8, 0 }, 168 { "Lady Prevost", specs+39, N_B, 4, 25, 2, 0 }, 169 { "Detroit", specs+40, N_B, 7, 22, 2, 0 }, 170 { "Q. Charlotte", specs+41, N_B, 10, 19, 2, 0 } 171 } 172 }, 173 { 1, 1, 5, 2, "Wasp vs. Reindeer", 174 { 175 { "Wasp", specs+42, N_A, 3, 41, 2, 0 }, 176 { "Reindeer", specs+43, N_B, 10, 48, 2, 0 } 177 } 178 }, 179 { 1, 2, 5, 3, "Constitution vs. Cyane and Levant", 180 { 181 { "Constitution", specs+31, N_A, 10, 45, 2, 0 }, 182 { "Cyane", specs+44, N_B, 3, 37, 2, 0 }, 183 { "Levant", specs+45, N_B, 5, 35, 2, 0 } 184 } 185 }, 186 { 5, 5, 5, 3, "Pellew vs. Droits de L'Homme", 187 { 188 { "Indefatigable", specs+46, N_B, 12, 45, 6, 0 }, 189 { "Amazon", specs+47, N_B, 9, 48, 6, 0 }, 190 { "Droits L'Hom", specs+48, N_F, 3, 28, 5, 0 } 191 } 192 }, 193 { 2, 2, 3, 10, "Algeciras", 194 { 195 { "Caesar", specs+49, N_B, 7, 70, 6, 0 }, 196 { "Pompee", specs+50, N_B, 5, 72, 6, 0 }, 197 { "Spencer", specs+5, N_B, 3, 74, 6, 0 }, 198 { "Hannibal", specs+7, N_B, 1, 76, 6, 0 }, 199 { "Real-Carlos", specs+53, N_S, 9, 20, 3, 0 }, 200 { "San Fernando", specs+54, N_S, 11, 16, 3, 0 }, 201 { "Argonauta", specs+55, N_S, 10, 14, 4, 0 }, 202 { "San Augustine", specs+56, N_S, 6, 22, 4, 0 }, 203 { "Indomptable", specs+51, N_F, 7, 23, 5, 0 }, 204 { "Desaix", specs+52, N_F, 7, 27, 7, 0 } 205 } 206 }, 207 { 5, 3, 6, 7, "Lake Champlain", 208 { 209 { "Saratoga", specs+60, N_A, 8, 10, 1, 0 }, 210 { "Eagle", specs+61, N_A, 9, 13, 2, 0 }, 211 { "Ticonderoga", specs+62, N_A, 12, 17, 3, 0 }, 212 { "Preble", specs+63, N_A, 14, 20, 2, 0 }, 213 { "Confiance", specs+57, N_B, 4, 70, 6, 0 }, 214 { "Linnet", specs+58, N_B, 7, 68, 6, 0 }, 215 { "Chubb", specs+59, N_B, 10, 65, 6, 0 } 216 } 217 }, 218 { 5, 3, 6, 4, "Last Voyage of the USS President", 219 { 220 { "President", specs+67, N_A, 12, 42, 5, 0 }, 221 { "Endymion", specs+64, N_B, 5, 42, 5, 0 }, 222 { "Pomone", specs+65, N_B, 7, 82, 6, 0 }, 223 { "Tenedos", specs+66, N_B, 7, -1, 4, 0 } 224 } 225 }, 226 { 7, 5, 5, 2, "Hornblower and the Natividad", 227 { 228 { "Lydia", specs+68, N_B, 12, 40, 2, 0 }, 229 { "Natividad", specs+69, N_S, 2, 40, 4, 0 } 230 } 231 }, 232 { 1, 3, 6, 2, "Curse of the Flying Dutchman", 233 { 234 { "Piece of Cake", specs+19, N_S, 7, 40, 2, 0 }, 235 { "Flying Dutchy", specs+71, N_F, 7, 41, 1, 0 } 236 } 237 }, 238 { 1, 4, 1, 4, "The South Pacific", 239 { 240 { "USS Scurvy", specs+70, N_A, 7, 40, 1, 0 }, 241 { "HMS Tahiti", specs+71, N_B, 12, 60, 1, 0 }, 242 { "Australian", specs+18, N_S, 5, 20, 8, 0 }, 243 { "Bikini Atoll", specs+63, N_F, 2, 60, 4, 0 } 244 } 245 }, 246 { 7, 3, 6, 5, "Hornblower and the battle of Rosas bay", 247 { 248 { "Sutherland", specs+5, N_B, 13, 30, 2, 0 }, 249 { "Turenne", specs+10, N_F, 9, 35, 6, 0 }, 250 { "Nightmare", specs+9, N_F, 7, 37, 6, 0 }, 251 { "Paris", specs+53, N_F, 3, 45, 4, 0 }, 252 { "Napoleon", specs+56, N_F, 1, 40, 6, 0 } 253 } 254 }, 255 { 6, 4, 7, 5, "Cape Horn", 256 { 257 { "Concord", specs+51, N_A, 3, 20, 4, 0 }, 258 { "Berkeley", specs+7, N_A, 5, 50, 5, 0 }, 259 { "Thames", specs+71, N_B, 10, 40, 1, 0 }, 260 { "Madrid", specs+53, N_S, 13, 60, 8, 0 }, 261 { "Musket", specs+10, N_F, 10, 60, 7, 0 } 262 } 263 }, 264 { 8, 3, 7, 3, "New Orleans", 265 { 266 { "Alligator", specs+71, N_A, 13, 5, 1, 0 }, 267 { "Firefly", specs+50, N_B, 10, 20, 8, 0 }, 268 { "Cypress", specs+46, N_B, 5, 10, 6, 0 } 269 } 270 }, 271 { 5, 3, 7, 3, "Botany Bay", 272 { 273 { "Shark", specs+11, N_B, 6, 15, 4, 0 }, 274 { "Coral Snake", specs+31, N_F, 3, 30, 6, 0 }, 275 { "Sea Lion", specs+33, N_F, 13, 50, 8, 0 } 276 } 277 }, 278 { 4, 3, 6, 4, "Voyage to the Bottom of the Sea", 279 { 280 { "Seaview", specs+71, N_A, 6, 3, 3, 0 }, 281 { "Flying Sub", specs+64, N_A, 8, 3, 3, 0 }, 282 { "Mermaid", specs+70, N_B, 2, 5, 5, 0 }, 283 { "Giant Squid", specs+53, N_S, 10, 30, 8, 0 } 284 } 285 }, 286 { 7, 3, 6, 3, "Frigate Action", 287 { 288 { "Killdeer", specs+21, N_A, 7, 20, 8, 0 }, 289 { "Sandpiper", specs+27, N_B, 5, 40, 8, 0 }, 290 { "Curlew", specs+34, N_S, 10, 60, 8, 0 } 291 } 292 }, 293 { 7, 2, 5, 6, "The Battle of Midway", 294 { 295 { "Enterprise", specs+49, N_A, 10, 70, 8, 0 }, 296 { "Yorktown", specs+51, N_A, 3, 70, 7, 0 }, 297 { "Hornet", specs+52, N_A, 6, 70, 7, 0 }, 298 { "Akagi", specs+53, N_J, 6, 10, 4, 0 }, 299 { "Kaga", specs+54, N_J, 4, 12, 4, 0 }, 300 { "Soryu", specs+55, N_J, 2, 14, 4, 0 } 301 } 302 }, 303 { 1, 3, 4, 8, "Star Trek", 304 { 305 { "Enterprise", specs+76, N_D,-10, 60, 7, 0 }, 306 { "Yorktown", specs+77, N_D, 0, 70, 7, 0 }, 307 { "Reliant", specs+78, N_D, 10, 70, 7, 0 }, 308 { "Galileo", specs+79, N_D, 20, 60, 7, 0 }, 309 { "Kobayashi Maru", specs+80, N_K, 0,120, 7, 0 }, 310 { "Klingon II", specs+81, N_K, 10,120, 7, 0 }, 311 { "Red Orion", specs+82, N_O, 0, 0, 3, 0 }, 312 { "Blue Orion", specs+83, N_O, 10, 0, 3, 0 } 313 } 314 } 315}; 316int nscene = sizeof scene / sizeof (struct scenario); 317 318static struct shipspecs specs[] = { 319/* bs fs ta guns hull crew1 crew3 gunR carR rig2 rig4 pts */ 320/* class qual crew2 gunL carL rig1 rig3 */ 321/*00*/{ 4, 7, 3, 19, 5, 5, 4, 2, 2, 2, 2, 2, 0, 0, 4, 4, 4, 4, 7 }, 322/*01*/{ 4, 7, 3, 17, 5, 5, 4, 2, 2, 2, 0, 0, 4, 4, 3, 3, 3, 3, 6 }, 323/*02*/{ 3, 5, 2, 42, 4, 7, 4, 2, 2, 2, 2, 2, 0, 0, 5, 5, 5, -1, 11 }, 324/*03*/{ 4, 6, 3, 44, 3, 7, 4, 2, 2, 2, 3, 3, 0, 0, 5, 5, 5, 5, 12 }, 325/*04*/{ 3, 5, 2, 64, 2, 17, 4, 8, 6, 6, 12, 12, 2, 2, 7, 7, 7, -1, 20 }, 326/*05*/{ 3, 5, 2, 74, 2, 20, 4, 8, 8, 8, 16, 16, 2, 2, 7, 7, 7, -1, 26 }, 327/*06*/{ 3, 5, 2, 50, 2, 12, 4, 6, 4, 4, 8, 8, 2, 2, 6, 6, 6, -1, 17 }, 328/*07*/{ 3, 5, 1, 98, 1, 23, 4, 10, 10, 10, 18, 18, 2, 2, 8, 8, 8, -1, 28 }, 329/*08*/{ 3, 5, 2, 74, 2, 20, 4, 8, 8, 8, 16, 16, 2, 2, 7, 7, 7, -1, 26 }, 330/*09*/{ 3, 5, 2, 74, 2, 21, 3, 10, 10, 8, 20, 20, 0, 0, 7, 7, 7, -1, 24 }, 331/*10*/{ 3, 5, 1, 80, 1, 23, 3, 12, 12, 10, 22, 22, 0, 0, 7, 7, 7, -1, 27 }, 332/*11*/{ 3, 5, 2, 64, 2, 18, 3, 8, 8, 6, 12, 12, 0, 0, 7, 7, 7, -1, 18 }, 333/*12*/{ 3, 5, 2, 44, 2, 11, 3, 4, 4, 4, 6, 6, 2, 2, 5, 5, 5, -1, 10 }, 334/*13*/{ 3, 5, 2, 50, 2, 14, 3, 6, 6, 4, 8, 8, 0, 0, 6, 6, 6, -1, 14 }, 335/*14*/{ 4, 6, 3, 36, 3, 11, 4, 4, 4, 2, 4, 4, 2, 2, 5, 5, 5, 5, 11 }, 336/*15*/{ 4, 6, 3, 36, 3, 11, 3, 4, 4, 4, 4, 4, 2, 2, 5, 5, 5, 5, 10 }, 337/*16*/{ 3, 5, 2, 74, 2, 21, 4, 10, 8, 8, 18, 18, 2, 2, 7, 7, 7, -1, 26 }, 338/*17*/{ 3, 5, 2, 74, 2, 21, 3, 10, 10, 8, 20, 20, 2, 2, 7, 7, 7, -1, 23 }, 339/*18*/{ 4, 6, 3, 32, 3, 8, 3, 4, 2, 2, 4, 4, 2, 2, 5, 5, 5, 5, 9 }, 340/*19*/{ 4, 6, 3, 24, 4, 6, 3, 4, 4, 4, 2, 2, 0, 0, 4, 4, 4, 4, 9 }, 341/*20*/{ 4, 7, 3, 38, 4, 14, 5, 6, 4, 4, 4, 4, 6, 6, 5, 5, 5, 5, 17 }, 342/*21*/{ 4, 6, 3, 40, 3, 15, 3, 8, 6, 6, 6, 6, 4, 4, 5, 5, 5, 5, 15 }, 343/*22*/{ 4, 7, 3, 36, 4, 11, 3, 6, 6, 4, 4, 4, 2, 2, 5, 5, 5, 5, 11 }, 344/*23*/{ 4, 6, 3, 32, 3, 11, 5, 4, 4, 2, 4, 4, 2, 2, 5, 5, 5, 5, 13 }, 345/*24*/{ 4, 6, 3, 38, 3, 14, 5, 4, 4, 4, 6, 6, 4, 4, 5, 5, 5, 5, 18 }, 346/*25*/{ 4, 6, 3, 22, 3, 6, 5, 2, 2, 2, 0, 0, 8, 8, 4, 4, 4, 4, 11 }, 347/*26*/{ 4, 6, 3, 32, 3, 11, 5, 4, 4, 2, 4, 4, 2, 2, 5, 5, 5, 5, 13 }, 348/*27*/{ 4, 6, 3, 40, 3, 14, 3, 6, 6, 4, 6, 6, 4, 4, 5, 5, 5, 5, 15 }, 349/*28*/{ 4, 6, 3, 32, 3, 11, 2, 4, 4, 4, 4, 4, 0, 0, 5, 5, 5, 5, 9 }, 350/*29*/{ 4, 6, 3, 40, 3, 14, 2, 6, 6, 4, 6, 6, 4, 4, 5, 5, 5, 5, 12 }, 351/*30*/{ 4, 6, 3, 32, 3, 8, 2, 4, 4, 1, 2, 2, 0, 0, 4, 4, 4, 4, 7 }, 352/*31*/{ 4, 7, 3, 44, 4, 18, 5, 6, 6, 6, 8, 8, 6, 6, 6, 6, 6, 6, 24 }, 353/*32*/{ 4, 6, 3, 38, 3, 14, 4, 4, 4, 2, 6, 6, 4, 4, 5, 5, 5, 5, 15 }, 354/*33*/{ 4, 5, 3, 44, 3, 18, 5, 8, 6, 6, 8, 8, 8, 8, 6, 6, 6, 6, 24 }, 355/*34*/{ 4, 6, 3, 38, 3, 14, 4, 4, 4, 4, 6, 6, 4, 4, 5, 5, 5, 5, 16 }, 356/*35*/{ 4, 7, 3, 38, 4, 14, 4, 6, 6, 6, 6, 6, 6, 6, 5, 5, 5, 5, 19 }, 357/*36*/{ 4, 6, 3, 38, 3, 14, 3, 6, 6, 4, 6, 6, 6, 6, 5, 5, 5, 5, 14 }, 358/*37*/{ 4, 6, 3, 38, 3, 14, 5, 6, 4, 4, 6, 6, 6, 6, 5, 5, 5, 5, 17 }, 359/*38*/{ 4, 7, 3, 20, 5, 6, 4, 4, 2, 2, 0, 0, 6, 6, 4, 4, 4, 4, 9 }, 360/*39*/{ 4, 7, 3, 13, 6, 3, 4, 0, 2, 2, 0, 0, 2, 2, 2, 2, 2, 2, 5 }, 361/*40*/{ 4, 7, 3, 19, 5, 5, 4, 2, 2, 2, 2, 2, 0, 0, 4, 4, 4, 4, 7 }, 362/*41*/{ 4, 7, 3, 17, 5, 5, 4, 2, 2, 2, 2, 2, 0, 0, 3, 3, 3, 3, 6 }, 363/*42*/{ 4, 7, 3, 20, 5, 6, 5, 4, 2, 2, 0, 0, 6, 6, 4, 4, 4, 4, 12 }, 364/*43*/{ 4, 7, 3, 18, 5, 5, 5, 2, 2, 2, 0, 0, 6, 6, 4, 4, 4, 4, 9 }, 365/*44*/{ 4, 7, 3, 24, 5, 6, 4, 4, 2, 2, 0, 0,10,10, 4, 4, 4, 4, 11 }, 366/*45*/{ 4, 7, 3, 20, 5, 6, 4, 2, 2, 2, 0, 0, 8, 8, 4, 4, 4, 4, 10 }, 367/*46*/{ 4, 6, 3, 44, 3, 11, 5, 4, 4, 4, 4, 4, 2, 2, 5, 5, 5, 5, 14 }, 368/*47*/{ 4, 6, 3, 36, 3, 12, 4, 4, 4, 4, 6, 6, 2, 2, 5, 5, 5, 5, 14 }, 369/*48*/{ 3, 5, 2, 74, 2, 21, 3, 10, 8, 8, 20, 20, 2, 2, 4, 4, 7, -1, 24 }, 370/*49*/{ 3, 5, 2, 80, 2, 24, 4, 10, 8, 8, 20, 20, 2, 2, 8, 8, 8, -1, 31 }, 371/*50*/{ 3, 5, 2, 74, 2, 21, 4, 8, 8, 6, 16, 16, 4, 4, 7, 7, 7, -1, 27 }, 372/*51*/{ 3, 5, 2, 80, 2, 24, 3, 12, 12, 10, 22, 22, 2, 2, 7, 7, 7, -1, 27 }, 373/*52*/{ 3, 5, 2, 74, 2, 21, 3, 10, 10, 8, 20, 20, 2, 2, 7, 7, 7, -1, 24 }, 374/*53*/{ 3, 5, 1, 112, 1, 27, 2, 12, 12, 12, 24, 24, 0, 0, 9, 9, 9, -1, 27 }, 375/*54*/{ 3, 5, 1, 96, 1, 24, 2, 12, 12, 10, 20, 20, 0, 0, 8, 8, 8, -1, 24 }, 376/*55*/{ 3, 5, 2, 80, 2, 23, 2, 10, 10, 8, 20, 20, 0, 0, 7, 7, 7, -1, 23 }, 377/*56*/{ 3, 5, 2, 74, 2, 21, 2, 10, 8, 8, 16, 16, 4, 4, 7, 7, 7, -1, 20 }, 378/*57*/{ 4, 6, 3, 37, 3, 12, 4, 4, 4, 2, 6, 6, 4, 4, 5, 5, 5, 5, 14 }, 379/*58*/{ 4, 7, 3, 16, 5, 5, 5, 2, 2, 2, 0, 0, 4, 4, 4, 4, 4, 4, 10 }, 380/*59*/{ 4, 7, 3, 11, 6, 3, 4, 2, 2, 2, 0, 0, 2, 2, 2, 2, 2, 2, 5 }, 381/*60*/{ 4, 7, 3, 26, 5, 6, 4, 4, 2, 2, 2, 2, 6, 6, 4, 4, 4, 4, 12 }, 382/*61*/{ 4, 7, 3, 20, 5, 6, 4, 4, 2, 2, 0, 0, 6, 6, 4, 4, 4, 4, 11 }, 383/*62*/{ 4, 7, 3, 17, 5, 5, 4, 2, 2, 2, 0, 0, 6, 6, 4, 4, 4, 4, 9 }, 384/*63*/{ 4, 7, 3, 7, 6, 3, 4, 0, 2, 2, 0, 0, 2, 2, 2, 2, 2, 2, 4 }, 385/*64*/{ 4, 6, 3, 40, 3, 15, 4, 4, 4, 4, 8, 8, 6, 6, 5, 5, 5, 5, 17 }, 386/*65*/{ 4, 6, 3, 44, 3, 15, 4, 8, 8, 6, 10, 10, 2, 2, 6, 6, 6, 6, 20 }, 387/*66*/{ 4, 6, 3, 38, 3, 14, 4, 4, 4, 4, 6, 6, 6, 6, 5, 5, 5, 5, 15 }, 388/*67*/{ 4, 5, 3, 44, 3, 18, 5, 8, 6, 6, 8, 8, 8, 8, 6, 6, 6, 6, 24 }, 389/*68*/{ 4, 6, 3, 36, 3, 9, 5, 4, 4, 2, 4, 4, 2, 2, 5, 5, 5, 5, 13 }, 390/*69*/{ 3, 5, 2, 50, 2, 14, 2, 6, 6, 6, 8, 8, 0, 0, 6, 6, 6, -1, 14 }, 391/*70*/{ 3, 5, 1, 136, 1, 30, 1, 8, 14, 14, 28, 28, 0, 0, 9, 9, 9, -1, 27 }, 392/*71*/{ 3, 5, 1, 120, 1, 27, 5, 16, 14, 14, 28, 28, 2, 2, 9, 9, 9, -1, 43 }, 393/*72*/{ 3, 5, 1, 120, 2, 21, 5, 15, 17, 15, 25, 25, 7, 7, 9, 9, 9, -1, 36 }, 394/*73*/{ 3, 5, 1, 90, 3, 18, 4, 13, 15, 13, 20, 20, 6, 6, 5, 5, 5, 5, 28 }, 395/*74*/{ 4, 7, 3, 6, 6, 3, 4, 2, 2, 2, 20, 20, 6, 6, 2, 2, 3, 3, 5 }, 396/*75*/{ 3, 5, 1, 110, 2, 20, 4, 14, 15, 11, 26, 26, 8, 8, 7, 8, 9, -1, 34 }, 397/*76*/{ 4, 7, 3, 450, 1, 99, 5, 50, 40, 40, 50, 50,25,25, 9, 9, 9, -1, 75 }, 398/*77*/{ 4, 7, 3, 450, 1, 99, 5, 50, 40, 40, 50, 50,25,25, 9, 9, 9, -1, 75 }, 399/*78*/{ 4, 7, 3, 450, 1, 99, 5, 50, 40, 40, 50, 50,25,25, 9, 9, 9, -1, 75 }, 400/*79*/{ 4, 7, 3, 450, 1, 99, 5, 50, 40, 40, 50, 50,25,25, 9, 9, 9, -1, 75 }, 401/*80*/{ 4, 7, 3, 450, 1, 99, 5, 50, 40, 40, 50, 50,25,25, 9, 9, 9, -1, 75 }, 402/*81*/{ 4, 7, 3, 450, 1, 99, 5, 50, 40, 40, 50, 50,25,25, 9, 9, 9, -1, 75 }, 403/*82*/{ 4, 7, 3, 450, 1, 99, 5, 50, 40, 40, 50, 50,25,25, 9, 9, 9, -1, 75 }, 404/*83*/{ 4, 7, 3, 450, 1, 99, 5, 50, 40, 40, 50, 50,25,25, 9, 9, 9, -1, 75 } 405/* bs fs ta guns hull crew1 crew3 gunR carR rig2 rig4 pts */ 406/* class qual crew2 gunL carL rig1 rig3 */ 407}; 408 409const struct windeffects WET[7][6] = { 410 { {9,9,9,9}, {9,9,9,9}, {9,9,9,9}, {9,9,9,9}, {9,9,9,9}, {9,9,9,9} }, 411 { {3,2,2,0}, {3,2,1,0}, {3,2,1,0}, {3,2,1,0}, {2,1,0,0}, {2,1,0,0} }, 412 { {1,1,1,0}, {1,1,0,0}, {1,0,0,0}, {1,0,0,0}, {1,0,0,0}, {1,0,0,0} }, 413 { {0,0,0,0}, {0,0,0,0}, {0,0,0,0}, {0,0,0,0}, {0,0,0,0}, {0,0,0,0} }, 414 { {0,0,0,0}, {1,0,0,0}, {1,1,0,0}, {1,1,0,0}, {2,2,1,0}, {2,2,1,0} }, 415 { {1,0,0,0}, {1,1,0,0}, {1,1,1,0}, {1,1,1,0}, {3,2,2,0}, {3,2,2,0} }, 416 { {2,1,1,0}, {3,2,1,0}, {3,2,1,0}, {3,2,1,0}, {3,3,2,0}, {3,3,2,0} } 417}; 418 419const struct Tables RigTable[11][6] = { 420 { {0,0,0,0}, {0,0,0,0}, {0,0,0,0}, {0,0,0,0}, {0,0,0,1}, {0,0,1,0} }, 421 { {0,0,0,0}, {0,0,0,0}, {0,0,0,1}, {0,0,1,0}, {1,0,0,1}, {0,1,1,1} }, 422 { {0,0,0,0}, {0,0,0,1}, {0,0,1,1}, {0,1,0,1}, {0,1,0,1}, {1,0,1,2} }, 423 { {0,0,0,0}, {0,0,1,1}, {0,1,0,1}, {0,0,0,2}, {0,1,0,2}, {1,0,1,2} }, 424 { {0,1,0,1}, {1,0,0,1}, {0,1,1,2}, {0,1,0,2}, {0,0,1,3}, {1,0,1,4} }, 425 { {0,0,1,1}, {0,1,0,2}, {1,0,0,3}, {0,1,1,3}, {1,0,0,4}, {1,1,1,4} }, 426 { {0,0,1,2}, {0,1,1,2}, {1,1,0,3}, {0,1,0,4}, {1,0,0,4}, {1,0,1,5} }, 427 { {0,0,1,2}, {0,1,0,3}, {1,1,0,3}, {1,0,2,4}, {0,2,1,5}, {2,1,0,5} }, 428 { {0,2,1,3}, {1,0,0,3}, {2,1,0,4}, {0,1,1,4}, {0,1,0,5}, {1,0,2,6} }, 429 { {1,1,0,4}, {1,0,1,4}, {2,0,0,5}, {0,2,1,5}, {0,1,2,6}, {0,2,0,7} }, 430 { {1,0,1,5}, {0,2,0,6}, {1,2,0,6}, {1,1,1,6}, {2,0,2,6}, {1,1,2,7} } 431}; 432const struct Tables HullTable[11][6] = { 433 { {0,0,0,0}, {0,0,0,0}, {0,0,0,0}, {0,0,0,0}, {1,0,0,0}, {0,1,0,0} }, 434 { {0,0,0,0}, {0,0,0,0}, {0,1,0,0}, {1,1,0,0}, {1,0,1,0}, {1,0,1,1} }, 435 { {0,1,0,0}, {1,0,0,0}, {1,1,0,0}, {1,0,1,0}, {1,0,1,1}, {2,1,0,0} }, 436 { {0,1,1,0}, {1,0,0,0}, {1,1,1,0}, {2,0,0,1}, {2,0,1,0}, {2,2,0,0} }, 437 { {0,1,1,0}, {1,0,0,1}, {2,1,0,1}, {2,2,1,0}, {3,0,1,0}, {3,1,0,0} }, 438 { {1,1,1,0}, {2,0,2,1}, {2,1,1,0}, {2,2,0,0}, {3,1,0,1}, {3,1,1,0} }, 439 { {1,2,2,0}, {2,0,2,1}, {2,1,0,1}, {2,2,0,0}, {3,1,1,0}, {4,2,1,0} }, 440 { {2,1,1,0}, {2,0,1,1}, {3,2,2,0}, {3,2,0,0}, {4,2,1,0}, {4,2,1,1} }, 441 { {2,1,2,0}, {3,1,1,1}, {3,2,2,0}, {4,2,1,0}, {4,1,0,2}, {4,2,2,0} }, 442 { {2,3,1,0}, {3,2,2,0}, {3,2,2,1}, {4,2,2,0}, {4,1,0,3}, {5,1,2,0} }, 443 { {2,2,4,0}, {3,3,1,1}, {4,2,1,1}, {5,1,0,2}, {5,1,2,1}, {6,2,2,0} }, 444}; 445 446const char AMMO[9][4] = { 447 { -1, 1, 0, 1 }, 448 { -1, 1, 0, 1 }, 449 { -1, 1, 0, 1 }, 450 { -2, 1, 0, 2 }, 451 { -2, 2, 0, 2 }, 452 { -2, 2, 0, 2 }, 453 { -3, 2, 0, 2 }, 454 { -3, 2, 0, 3 }, 455 { -3, 2, 0, 3 } 456}; 457 458const char HDT[9][10] = { 459 { 1, 0,-1,-2,-3,-3,-4,-4,-4,-4 }, 460 { 1, 1, 0,-1,-2,-2,-3,-3,-3,-3 }, 461 { 2, 1, 0,-1,-2,-2,-3,-3,-3,-3 }, 462 { 2, 2, 1, 0,-1,-1,-2,-2,-2,-2 }, 463 { 3, 2, 1, 0,-1,-1,-2,-2,-2,-2 }, 464 { 3, 3, 2, 1, 0, 0,-1,-1,-1,-1 }, 465 { 4, 3, 2, 1, 0, 0,-1,-1,-1,-1 }, 466 { 4, 4, 3, 2, 1, 1, 0, 0, 0, 0 }, 467 { 5, 4, 3, 2, 1, 1, 0, 0, 0, 0 } 468}; 469 470const char HDTrake[9][10] = { 471 { 2, 1, 0,-1,-2,-2,-3,-3,-3,-3 }, 472 { 2, 2, 1, 0,-1,-1,-2,-2,-2,-2 }, 473 { 3, 2, 1, 0,-1,-1,-2,-2,-2,-2 }, 474 { 4, 3, 2, 1, 0, 0,-1,-1,-1,-1 }, 475 { 5, 4, 3, 2, 1, 1, 0, 0, 0, 0 }, 476 { 6, 5, 4, 3, 2, 2, 1, 1, 1, 1 }, 477 { 7, 6, 5, 4, 3, 3, 2, 2, 2, 2 }, 478 { 8, 7, 6, 5, 4, 4, 3, 3, 3, 3 }, 479 { 9, 8, 7, 6, 5, 5, 4, 4, 4, 4 } 480}; 481 482const char QUAL[9][5] = { 483 { -1, 0, 0, 1, 1 }, 484 { -1, 0, 0, 1, 1 }, 485 { -1, 0, 0, 1, 2 }, 486 { -1, 0, 0, 1, 2 }, 487 { -1, 0, 0, 2, 2 }, 488 { -1,-1, 0, 2, 2 }, 489 { -2,-1, 0, 2, 2 }, 490 { -2,-1, 0, 2, 2 }, 491 { -2,-1, 0, 2, 3 } 492}; 493 494const char MT[9][3] = { 495 { 1, 0, 0 }, 496 { 1, 1, 0 }, 497 { 2, 1, 0 }, 498 { 2, 1, 1 }, 499 { 2, 2, 1 }, 500 { 3, 2, 1 }, 501 { 3, 2, 2 }, 502 { 4, 3, 2 }, 503 { 4, 4, 2 } 504}; 505 506const char rangeofshot[] = { 507 0, 508 1, /* grape */ 509 3, /* chain */ 510 10, /* round */ 511 1 /* double */ 512}; 513 514const char *const countryname[] = { 515 "American", "British", "Spanish", "French", "Japanese", 516 "Federation", "Klingon", "Orion" 517}; 518 519const char *const classname[] = { 520 "Drift wood", 521 "Ship of the Line", 522 "Ship of the Line", 523 "Frigate", 524 "Corvette", 525 "Sloop", 526 "Brig" 527}; 528 529const char *const shortclassname[] = { 530 "Rowboat", 531 "Ship", 532 "Ship", 533 "Frigate", 534 "Corvette", 535 "Sloop", 536 "Brig" 537}; 538 539const char *const directionname[] = { 540 "dead ahead", 541 "off the starboard bow", 542 "off the starboard beam", 543 "off the starboard quarter", 544 "dead astern", 545 "off the port quarter", 546 "off the port beam", 547 "off the port bow", 548 "dead ahead" 549}; 550 551const char *const qualname[] = { 552 "dead", 553 "mutinous", 554 "green", 555 "mundane", 556 "crack", 557 "elite" 558}; 559 560const char loadname[] = { '-', 'G', 'C', 'R', 'D', 'E' }; 561 562const char dr[] = { 0, 1, 1, 0, -1, -1, -1, 0, 1 }; 563const char dc[] = { 0, 0, -1, -1, -1, 0, 1, 1, 1 }; 564 565int mode; 566jmp_buf restart; 567 568bool randomize; /* -x, give first available ship */ 569bool longfmt; /* -l, print score in long format */ 570bool nobells; /* -b, don't ring bell before Signal */ 571 572gid_t gid; 573gid_t egid; 574 575struct scenario *cc; /* the current scenario */ 576struct ship *ls; /* &cc->ship[cc->vessels] */ 577 578int winddir; 579int windspeed; 580int turn; 581int game; 582int alive; 583int people; 584int hasdriver; 585