1/*	$NetBSD: deck.h,v 1.4 2003/08/07 09:37:10 agc Exp $	*/
2
3/*
4 * Copyright (c) 1980, 1993
5 *	The Regents of the University of California.  All rights reserved.
6 *
7 * Redistribution and use in source and binary forms, with or without
8 * modification, are permitted provided that the following conditions
9 * are met:
10 * 1. Redistributions of source code must retain the above copyright
11 *    notice, this list of conditions and the following disclaimer.
12 * 2. Redistributions in binary form must reproduce the above copyright
13 *    notice, this list of conditions and the following disclaimer in the
14 *    documentation and/or other materials provided with the distribution.
15 * 3. Neither the name of the University nor the names of its contributors
16 *    may be used to endorse or promote products derived from this software
17 *    without specific prior written permission.
18 *
19 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
20 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
21 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
22 * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
23 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
24 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
25 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
26 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
27 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
28 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
29 * SUCH DAMAGE.
30 *
31 *	@(#)deck.h	8.1 (Berkeley) 5/31/93
32 */
33
34/*
35 * define structure of a deck of cards and other related things
36 */
37
38
39#define		CARDS		52		/* number cards in deck */
40#define		RANKS		13		/* number ranks in deck */
41#define		SUITS		4		/* number suits in deck */
42
43#define		CINHAND		4		/* # cards in cribbage hand */
44#define		FULLHAND	6		/* # cards in dealt hand */
45
46#define		LGAME		121		/* number points in a game */
47#define		SGAME		61		/* # points in a short game */
48
49#define		SPADES		0		/* value of each suit */
50#define		HEARTS		1
51#define		DIAMONDS	2
52#define		CLUBS		3
53
54#define		ACE		0		/* value of each rank */
55#define		TWO		1
56#define		THREE		2
57#define		FOUR		3
58#define		FIVE		4
59#define		SIX		5
60#define		SEVEN		6
61#define		EIGHT		7
62#define		NINE		8
63#define		TEN		9
64#define		JACK		10
65#define		QUEEN		11
66#define		KING		12
67#define		EMPTY		13
68
69#define		VAL(c)		( (c) < 9 ? (c)+1 : 10 )    /* val of rank */
70
71
72#ifndef TRUE
73#	define		TRUE		1
74#	define		FALSE		0
75#endif
76
77typedef	struct  {
78	int		rank;
79	int		suit;
80} CARD;
81
82typedef	char	BOOLEAN;
83
84