1MACHINE=
2SCRIPT_NAME=elf
3TEMPLATE_NAME=elf
4EXTRA_EM_FILE=scoreelf
5OUTPUT_FORMAT="elf32-bigscore"
6BIG_OUTPUT_FORMAT="elf32-bigscore"
7LITTLE_OUTPUT_FORMAT="elf32-littlescore"
8NO_RELA_RELOCS=yes
9GROUP="-lm -lc -lglsim -lgcc -lstdc++"
10
11TEXT_START_ADDR=0x00000000
12MAXPAGESIZE=256
13NONPAGED_TEXT_START_ADDR=0x0400000
14SHLIB_TEXT_START_ADDR=0x5ffe0000
15OTHER_GOT_SYMBOLS="${CREATE_SHLIB+PROVIDE (}_gp = ALIGN(16) + 0x3ff0${CREATE_SHLIB+)};"
16
17OTHER_BSS_START_SYMBOLS="${CREATE_SHLIB+PROVIDE (}_bss_start__ = ALIGN(4)${CREATE_SHLIB+)};"
18OTHER_BSS_END_SYMBOLS="${CREATE_SHLIB+PROVIDE (}_bss_end__ = .${CREATE_SHLIB+)}; ${CREATE_SHLIB+PROVIDE (}__bss_end__ = .${CREATE_SHLIB+)}; ${CREATE_SHLIB+PROVIDE (}__end__ = .${CREATE_SHLIB+)};"
19DATA_START_SYMBOLS="${CREATE_SHLIB+PROVIDE (}_fdata = .${CREATE_SHLIB+)};"
20SDATA_START_SYMBOLS="${CREATE_SHLIB+PROVIDE (}_sdata_begin = .${CREATE_SHLIB+)};"
21OTHER_BSS_SYMBOLS="${CREATE_SHLIB+PROVIDE (}_bss_start = ALIGN(4)${CREATE_SHLIB+)};"
22# This sets the stack to the top of the simulator memory (2^19 bytes).
23STACK_ADDR=0x8000000
24
25ARCH=score3
26MACHINE=
27ENTRY=_start
28EMBEDDED=yes
29GENERATE_SHLIB_SCRIPT=yes
30