1MACHINE= 2SCRIPT_NAME=elf 3TEMPLATE_NAME=elf 4EXTRA_EM_FILE=scoreelf 5OUTPUT_FORMAT="elf32-bigscore" 6BIG_OUTPUT_FORMAT="elf32-bigscore" 7LITTLE_OUTPUT_FORMAT="elf32-littlescore" 8NO_RELA_RELOCS=yes 9GROUP="-lm -lc -lglsim -lgcc -lstdc++" 10 11TEXT_START_ADDR=0x00000000 12MAXPAGESIZE=256 13NONPAGED_TEXT_START_ADDR=0x0400000 14SHLIB_TEXT_START_ADDR=0x5ffe0000 15OTHER_GOT_SYMBOLS="${CREATE_SHLIB+PROVIDE (}_gp = ALIGN(16) + 0x3ff0${CREATE_SHLIB+)};" 16 17OTHER_BSS_START_SYMBOLS="${CREATE_SHLIB+PROVIDE (}_bss_start__ = ALIGN(4)${CREATE_SHLIB+)};" 18OTHER_BSS_END_SYMBOLS="${CREATE_SHLIB+PROVIDE (}_bss_end__ = .${CREATE_SHLIB+)}; ${CREATE_SHLIB+PROVIDE (}__bss_end__ = .${CREATE_SHLIB+)}; ${CREATE_SHLIB+PROVIDE (}__end__ = .${CREATE_SHLIB+)};" 19DATA_START_SYMBOLS="${CREATE_SHLIB+PROVIDE (}_fdata = .${CREATE_SHLIB+)};" 20SDATA_START_SYMBOLS="${CREATE_SHLIB+PROVIDE (}_sdata_begin = .${CREATE_SHLIB+)};" 21OTHER_BSS_SYMBOLS="${CREATE_SHLIB+PROVIDE (}_bss_start = ALIGN(4)${CREATE_SHLIB+)};" 22# This sets the stack to the top of the simulator memory (2^19 bytes). 23STACK_ADDR=0x8000000 24 25ARCH=score3 26MACHINE= 27ENTRY=_start 28EMBEDDED=yes 29GENERATE_SHLIB_SCRIPT=yes 30