1@section Symbols
2BFD tries to maintain as much symbol information as it can when
3it moves information from file to file. BFD passes information
4to applications though the @code{asymbol} structure. When the
5application requests the symbol table, BFD reads the table in
6the native form and translates parts of it into the internal
7format. To maintain more than the information passed to
8applications, some targets keep some information ``behind the
9scenes'' in a structure only the particular back end knows
10about. For example, the coff back end keeps the original
11symbol table structure as well as the canonical structure when
12a BFD is read in. On output, the coff back end can reconstruct
13the output symbol table so that no information is lost, even
14information unique to coff which BFD doesn't know or
15understand. If a coff symbol table were read, but were written
16through an a.out back end, all the coff specific information
17would be lost. The symbol table of a BFD
18is not necessarily read in until a canonicalize request is
19made. Then the BFD back end fills in a table provided by the
20application with pointers to the canonical information.  To
21output symbols, the application provides BFD with a table of
22pointers to pointers to @code{asymbol}s. This allows applications
23like the linker to output a symbol as it was read, since the ``behind
24the scenes'' information will be still available.
25@menu
26* Reading Symbols::
27* Writing Symbols::
28* Mini Symbols::
29* typedef asymbol::
30* symbol handling functions::
31@end menu
32
33@node Reading Symbols, Writing Symbols, Symbols, Symbols
34@subsection Reading symbols
35There are two stages to reading a symbol table from a BFD:
36allocating storage, and the actual reading process. This is an
37excerpt from an application which reads the symbol table:
38
39@example
40         long storage_needed;
41         asymbol **symbol_table;
42         long number_of_symbols;
43         long i;
44
45         storage_needed = bfd_get_symtab_upper_bound (abfd);
46
47         if (storage_needed < 0)
48           FAIL
49
50         if (storage_needed == 0)
51           return;
52
53         symbol_table = xmalloc (storage_needed);
54           ...
55         number_of_symbols =
56            bfd_canonicalize_symtab (abfd, symbol_table);
57
58         if (number_of_symbols < 0)
59           FAIL
60
61         for (i = 0; i < number_of_symbols; i++)
62           process_symbol (symbol_table[i]);
63@end example
64
65All storage for the symbols themselves is in an objalloc
66connected to the BFD; it is freed when the BFD is closed.
67
68@node Writing Symbols, Mini Symbols, Reading Symbols, Symbols
69@subsection Writing symbols
70Writing of a symbol table is automatic when a BFD open for
71writing is closed. The application attaches a vector of
72pointers to pointers to symbols to the BFD being written, and
73fills in the symbol count. The close and cleanup code reads
74through the table provided and performs all the necessary
75operations. The BFD output code must always be provided with an
76``owned'' symbol: one which has come from another BFD, or one
77which has been created using @code{bfd_make_empty_symbol}.  Here is an
78example showing the creation of a symbol table with only one element:
79
80@example
81       #include "sysdep.h"
82       #include "bfd.h"
83       int main (void)
84       @{
85         bfd *abfd;
86         asymbol *ptrs[2];
87         asymbol *new;
88
89         abfd = bfd_openw ("foo","a.out-sunos-big");
90         bfd_set_format (abfd, bfd_object);
91         new = bfd_make_empty_symbol (abfd);
92         new->name = "dummy_symbol";
93         new->section = bfd_make_section_old_way (abfd, ".text");
94         new->flags = BSF_GLOBAL;
95         new->value = 0x12345;
96
97         ptrs[0] = new;
98         ptrs[1] = 0;
99
100         bfd_set_symtab (abfd, ptrs, 1);
101         bfd_close (abfd);
102         return 0;
103       @}
104
105       ./makesym
106       nm foo
107       00012345 A dummy_symbol
108@end example
109
110Many formats cannot represent arbitrary symbol information; for
111instance, the @code{a.out} object format does not allow an
112arbitrary number of sections. A symbol pointing to a section
113which is not one  of @code{.text}, @code{.data} or @code{.bss} cannot
114be described.
115
116@node Mini Symbols, typedef asymbol, Writing Symbols, Symbols
117@subsection Mini Symbols
118Mini symbols provide read-only access to the symbol table.
119They use less memory space, but require more time to access.
120They can be useful for tools like nm or objdump, which may
121have to handle symbol tables of extremely large executables.
122
123The @code{bfd_read_minisymbols} function will read the symbols
124into memory in an internal form.  It will return a @code{void *}
125pointer to a block of memory, a symbol count, and the size of
126each symbol.  The pointer is allocated using @code{malloc}, and
127should be freed by the caller when it is no longer needed.
128
129The function @code{bfd_minisymbol_to_symbol} will take a pointer
130to a minisymbol, and a pointer to a structure returned by
131@code{bfd_make_empty_symbol}, and return a @code{asymbol} structure.
132The return value may or may not be the same as the value from
133@code{bfd_make_empty_symbol} which was passed in.
134
135
136@node typedef asymbol, symbol handling functions, Mini Symbols, Symbols
137@subsection typedef asymbol
138An @code{asymbol} has the form:
139
140
141@example
142typedef struct bfd_symbol
143@{
144  /* A pointer to the BFD which owns the symbol. This information
145     is necessary so that a back end can work out what additional
146     information (invisible to the application writer) is carried
147     with the symbol.
148
149     This field is *almost* redundant, since you can use section->owner
150     instead, except that some symbols point to the global sections
151     bfd_@{abs,com,und@}_section.  This could be fixed by making
152     these globals be per-bfd (or per-target-flavor).  FIXME.  */
153  struct bfd *the_bfd; /* Use bfd_asymbol_bfd(sym) to access this field.  */
154
155  /* The text of the symbol. The name is left alone, and not copied; the
156     application may not alter it.  */
157  const char *name;
158
159  /* The value of the symbol.  This really should be a union of a
160     numeric value with a pointer, since some flags indicate that
161     a pointer to another symbol is stored here.  */
162  symvalue value;
163
164  /* Attributes of a symbol.  */
165#define BSF_NO_FLAGS            0
166
167  /* The symbol has local scope; @code{static} in @code{C}. The value
168     is the offset into the section of the data.  */
169#define BSF_LOCAL               (1 << 0)
170
171  /* The symbol has global scope; initialized data in @code{C}. The
172     value is the offset into the section of the data.  */
173#define BSF_GLOBAL              (1 << 1)
174
175  /* The symbol has global scope and is exported. The value is
176     the offset into the section of the data.  */
177#define BSF_EXPORT              BSF_GLOBAL /* No real difference.  */
178
179  /* A normal C symbol would be one of:
180     @code{BSF_LOCAL}, @code{BSF_UNDEFINED} or @code{BSF_GLOBAL}.  */
181
182  /* The symbol is a debugging record. The value has an arbitrary
183     meaning, unless BSF_DEBUGGING_RELOC is also set.  */
184#define BSF_DEBUGGING           (1 << 2)
185
186  /* The symbol denotes a function entry point.  Used in ELF,
187     perhaps others someday.  */
188#define BSF_FUNCTION            (1 << 3)
189
190  /* Used by the linker.  */
191#define BSF_KEEP                (1 << 5)
192
193  /* An ELF common symbol.  */
194#define BSF_ELF_COMMON          (1 << 6)
195
196  /* A weak global symbol, overridable without warnings by
197     a regular global symbol of the same name.  */
198#define BSF_WEAK                (1 << 7)
199
200  /* This symbol was created to point to a section, e.g. ELF's
201     STT_SECTION symbols.  */
202#define BSF_SECTION_SYM         (1 << 8)
203
204  /* The symbol used to be a common symbol, but now it is
205     allocated.  */
206#define BSF_OLD_COMMON          (1 << 9)
207
208  /* In some files the type of a symbol sometimes alters its
209     location in an output file - ie in coff a @code{ISFCN} symbol
210     which is also @code{C_EXT} symbol appears where it was
211     declared and not at the end of a section.  This bit is set
212     by the target BFD part to convey this information.  */
213#define BSF_NOT_AT_END          (1 << 10)
214
215  /* Signal that the symbol is the label of constructor section.  */
216#define BSF_CONSTRUCTOR         (1 << 11)
217
218  /* Signal that the symbol is a warning symbol.  The name is a
219     warning.  The name of the next symbol is the one to warn about;
220     if a reference is made to a symbol with the same name as the next
221     symbol, a warning is issued by the linker.  */
222#define BSF_WARNING             (1 << 12)
223
224  /* Signal that the symbol is indirect.  This symbol is an indirect
225     pointer to the symbol with the same name as the next symbol.  */
226#define BSF_INDIRECT            (1 << 13)
227
228  /* BSF_FILE marks symbols that contain a file name.  This is used
229     for ELF STT_FILE symbols.  */
230#define BSF_FILE                (1 << 14)
231
232  /* Symbol is from dynamic linking information.  */
233#define BSF_DYNAMIC             (1 << 15)
234
235  /* The symbol denotes a data object.  Used in ELF, and perhaps
236     others someday.  */
237#define BSF_OBJECT              (1 << 16)
238
239  /* This symbol is a debugging symbol.  The value is the offset
240     into the section of the data.  BSF_DEBUGGING should be set
241     as well.  */
242#define BSF_DEBUGGING_RELOC     (1 << 17)
243
244  /* This symbol is thread local.  Used in ELF.  */
245#define BSF_THREAD_LOCAL        (1 << 18)
246
247  /* This symbol represents a complex relocation expression,
248     with the expression tree serialized in the symbol name.  */
249#define BSF_RELC                (1 << 19)
250
251  /* This symbol represents a signed complex relocation expression,
252     with the expression tree serialized in the symbol name.  */
253#define BSF_SRELC               (1 << 20)
254
255  /* This symbol was created by bfd_get_synthetic_symtab.  */
256#define BSF_SYNTHETIC           (1 << 21)
257
258  /* This symbol is an indirect code object.  Unrelated to BSF_INDIRECT.
259     The dynamic linker will compute the value of this symbol by
260     calling the function that it points to.  BSF_FUNCTION must
261     also be also set.  */
262#define BSF_GNU_INDIRECT_FUNCTION (1 << 22)
263  /* This symbol is a globally unique data object.  The dynamic linker
264     will make sure that in the entire process there is just one symbol
265     with this name and type in use.  BSF_OBJECT must also be set.  */
266#define BSF_GNU_UNIQUE          (1 << 23)
267
268  /* This section symbol should be included in the symbol table.  */
269#define BSF_SECTION_SYM_USED    (1 << 24)
270
271  flagword flags;
272
273  /* A pointer to the section to which this symbol is
274     relative.  This will always be non NULL, there are special
275     sections for undefined and absolute symbols.  */
276  struct bfd_section *section;
277
278  /* Back end special data.  */
279  union
280    @{
281      void *p;
282      bfd_vma i;
283    @}
284  udata;
285@}
286asymbol;
287
288@end example
289
290@node symbol handling functions,  , typedef asymbol, Symbols
291@subsection Symbol handling functions
292
293
294@findex bfd_get_symtab_upper_bound
295@subsubsection @code{bfd_get_symtab_upper_bound}
296Return the number of bytes required to store a vector of pointers
297to @code{asymbols} for all the symbols in the BFD @var{abfd},
298including a terminal NULL pointer. If there are no symbols in
299the BFD, then return 0.  If an error occurs, return -1.
300@example
301#define bfd_get_symtab_upper_bound(abfd) \
302       BFD_SEND (abfd, _bfd_get_symtab_upper_bound, (abfd))
303
304@end example
305
306@findex bfd_is_local_label
307@subsubsection @code{bfd_is_local_label}
308@deftypefn {Function} bool bfd_is_local_label (bfd *abfd, asymbol *sym); 
309Return TRUE if the given symbol @var{sym} in the BFD @var{abfd} is
310a compiler generated local label, else return FALSE.
311
312@end deftypefn
313@findex bfd_is_local_label_name
314@subsubsection @code{bfd_is_local_label_name}
315@deftypefn {Function} bool bfd_is_local_label_name (bfd *abfd, const char *name); 
316Return TRUE if a symbol with the name @var{name} in the BFD
317@var{abfd} is a compiler generated local label, else return
318FALSE.  This just checks whether the name has the form of a
319local label.
320@example
321#define bfd_is_local_label_name(abfd, name) \
322       BFD_SEND (abfd, _bfd_is_local_label_name, (abfd, name))
323
324@end example
325
326@end deftypefn
327@findex bfd_is_target_special_symbol
328@subsubsection @code{bfd_is_target_special_symbol}
329@deftypefn {Function} bool bfd_is_target_special_symbol (bfd *abfd, asymbol *sym); 
330Return TRUE iff a symbol @var{sym} in the BFD @var{abfd} is something
331special to the particular target represented by the BFD.  Such symbols
332should normally not be mentioned to the user.
333@example
334#define bfd_is_target_special_symbol(abfd, sym) \
335       BFD_SEND (abfd, _bfd_is_target_special_symbol, (abfd, sym))
336
337@end example
338
339@end deftypefn
340@findex bfd_canonicalize_symtab
341@subsubsection @code{bfd_canonicalize_symtab}
342Read the symbols from the BFD @var{abfd}, and fills in
343the vector @var{location} with pointers to the symbols and
344a trailing NULL.
345Return the actual number of symbol pointers, not
346including the NULL.
347@example
348#define bfd_canonicalize_symtab(abfd, location) \
349       BFD_SEND (abfd, _bfd_canonicalize_symtab, (abfd, location))
350
351@end example
352
353@findex bfd_set_symtab
354@subsubsection @code{bfd_set_symtab}
355@deftypefn {Function} bool bfd_set_symtab (bfd *abfd, asymbol **location, unsigned int count); 
356Arrange that when the output BFD @var{abfd} is closed,
357the table @var{location} of @var{count} pointers to symbols
358will be written.
359
360@end deftypefn
361@findex bfd_print_symbol_vandf
362@subsubsection @code{bfd_print_symbol_vandf}
363@deftypefn {Function} void bfd_print_symbol_vandf (bfd *abfd, void *file, asymbol *symbol); 
364Print the value and flags of the @var{symbol} supplied to the
365stream @var{file}.
366
367@end deftypefn
368@findex bfd_make_empty_symbol
369@subsubsection @code{bfd_make_empty_symbol}
370Create a new @code{asymbol} structure for the BFD @var{abfd}
371and return a pointer to it.
372
373This routine is necessary because each back end has private
374information surrounding the @code{asymbol}. Building your own
375@code{asymbol} and pointing to it will not create the private
376information, and will cause problems later on.
377@example
378#define bfd_make_empty_symbol(abfd) \
379       BFD_SEND (abfd, _bfd_make_empty_symbol, (abfd))
380
381@end example
382
383@findex _bfd_generic_make_empty_symbol
384@subsubsection @code{_bfd_generic_make_empty_symbol}
385@deftypefn {Function} asymbol *_bfd_generic_make_empty_symbol (bfd *); 
386Create a new @code{asymbol} structure for the BFD @var{abfd}
387and return a pointer to it.  Used by core file routines,
388binary back-end and anywhere else where no private info
389is needed.
390
391@end deftypefn
392@findex bfd_make_debug_symbol
393@subsubsection @code{bfd_make_debug_symbol}
394Create a new @code{asymbol} structure for the BFD @var{abfd},
395to be used as a debugging symbol.
396@example
397#define bfd_make_debug_symbol(abfd) \
398       BFD_SEND (abfd, _bfd_make_debug_symbol, (abfd))
399
400@end example
401
402@findex bfd_decode_symclass
403@subsubsection @code{bfd_decode_symclass}
404@deftypefn {Function} int bfd_decode_symclass (asymbol *symbol); 
405Return a character corresponding to the symbol
406class of @var{symbol}, or '?' for an unknown class.
407
408@end deftypefn
409@findex bfd_is_undefined_symclass
410@subsubsection @code{bfd_is_undefined_symclass}
411@deftypefn {Function} bool bfd_is_undefined_symclass (int symclass); 
412Returns non-zero if the class symbol returned by
413bfd_decode_symclass represents an undefined symbol.
414Returns zero otherwise.
415
416@end deftypefn
417@findex bfd_symbol_info
418@subsubsection @code{bfd_symbol_info}
419@deftypefn {Function} void bfd_symbol_info (asymbol *symbol, symbol_info *ret); 
420Fill in the basic info about symbol that nm needs.
421Additional info may be added by the back-ends after
422calling this function.
423
424@end deftypefn
425@findex bfd_copy_private_symbol_data
426@subsubsection @code{bfd_copy_private_symbol_data}
427@deftypefn {Function} bool bfd_copy_private_symbol_data (bfd *ibfd, asymbol *isym, bfd *obfd, asymbol *osym); 
428Copy private symbol information from @var{isym} in the BFD
429@var{ibfd} to the symbol @var{osym} in the BFD @var{obfd}.
430Return @code{TRUE} on success, @code{FALSE} on error.  Possible error
431returns are:
432
433@itemize @bullet
434
435@item
436@code{bfd_error_no_memory} -
437Not enough memory exists to create private data for @var{osec}.
438@end itemize
439@example
440#define bfd_copy_private_symbol_data(ibfd, isymbol, obfd, osymbol) \
441       BFD_SEND (obfd, _bfd_copy_private_symbol_data, \
442                 (ibfd, isymbol, obfd, osymbol))
443
444@end example
445
446@end deftypefn
447