1/* BFD support for the ns32k architecture. 2 Copyright (C) 1990-2022 Free Software Foundation, Inc. 3 Almost totally rewritten by Ian Dall from initial work 4 by Andrew Cagney. 5 6 This file is part of BFD, the Binary File Descriptor library. 7 8 This program is free software; you can redistribute it and/or modify 9 it under the terms of the GNU General Public License as published by 10 the Free Software Foundation; either version 3 of the License, or 11 (at your option) any later version. 12 13 This program is distributed in the hope that it will be useful, 14 but WITHOUT ANY WARRANTY; without even the implied warranty of 15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 16 GNU General Public License for more details. 17 18 You should have received a copy of the GNU General Public License 19 along with this program; if not, write to the Free Software 20 Foundation, Inc., 51 Franklin Street - Fifth Floor, Boston, 21 MA 02110-1301, USA. */ 22 23#include "sysdep.h" 24#include "bfd.h" 25#include "libbfd.h" 26#include "ns32k.h" 27 28#define N(machine, printable, d, next) \ 29 { 32, 32, 8, bfd_arch_ns32k, machine, "ns32k",printable,3,d, \ 30 bfd_default_compatible,bfd_default_scan,bfd_arch_default_fill,next, 0 } 31 32static const bfd_arch_info_type arch_info_struct[] = 33{ 34 N (32532, "ns32k:32532", true, 0), /* The word ns32k will match this too. */ 35}; 36 37const bfd_arch_info_type bfd_ns32k_arch = 38 N (32032, "ns32k:32032", false, &arch_info_struct[0]); 39 40bfd_vma 41_bfd_ns32k_get_displacement (bfd_byte *buffer, int size) 42{ 43 bfd_signed_vma value; 44 45 switch (size) 46 { 47 case 1: 48 value = ((*buffer & 0x7f) ^ 0x40) - 0x40; 49 break; 50 51 case 2: 52 value = ((*buffer++ & 0x3f) ^ 0x20) - 0x20; 53 value = (value << 8) | (0xff & *buffer); 54 break; 55 56 case 4: 57 value = ((*buffer++ & 0x3f) ^ 0x20) - 0x20; 58 value = (value << 8) | (0xff & *buffer++); 59 value = (value << 8) | (0xff & *buffer++); 60 value = (value << 8) | (0xff & *buffer); 61 break; 62 63 default: 64 abort (); 65 return 0; 66 } 67 68 return value; 69} 70 71void 72_bfd_ns32k_put_displacement (bfd_vma value, bfd_byte *buffer, int size) 73{ 74 switch (size) 75 { 76 case 1: 77 value &= 0x7f; 78 *buffer++ = value; 79 break; 80 81 case 2: 82 value &= 0x3fff; 83 value |= 0x8000; 84 *buffer++ = (value >> 8); 85 *buffer++ = value; 86 break; 87 88 case 4: 89 value |= (bfd_vma) 0xc0000000; 90 *buffer++ = (value >> 24); 91 *buffer++ = (value >> 16); 92 *buffer++ = (value >> 8); 93 *buffer++ = value; 94 break; 95 } 96 return; 97} 98 99bfd_vma 100_bfd_ns32k_get_immediate (bfd_byte *buffer, int size) 101{ 102 bfd_vma value = 0; 103 104 switch (size) 105 { 106 case 4: 107 value = (value << 8) | (*buffer++ & 0xff); 108 value = (value << 8) | (*buffer++ & 0xff); 109 /* Fall through. */ 110 case 2: 111 value = (value << 8) | (*buffer++ & 0xff); 112 /* Fall through. */ 113 case 1: 114 value = (value << 8) | (*buffer++ & 0xff); 115 break; 116 default: 117 abort (); 118 } 119 return value; 120} 121 122void 123_bfd_ns32k_put_immediate (bfd_vma value, bfd_byte *buffer, int size) 124{ 125 buffer += size - 1; 126 switch (size) 127 { 128 case 4: 129 *buffer-- = (value & 0xff); value >>= 8; 130 *buffer-- = (value & 0xff); value >>= 8; 131 /* Fall through. */ 132 case 2: 133 *buffer-- = (value & 0xff); value >>= 8; 134 /* Fall through. */ 135 case 1: 136 *buffer-- = (value & 0xff); value >>= 8; 137 } 138} 139 140/* This is just like the standard perform_relocation except we 141 use get_data and put_data which know about the ns32k storage 142 methods. This is probably a lot more complicated than it 143 needs to be! */ 144 145static bfd_reloc_status_type 146do_ns32k_reloc (bfd * abfd, 147 arelent * reloc_entry, 148 struct bfd_symbol * symbol, 149 void * data, 150 asection * input_section, 151 bfd * output_bfd, 152 char ** error_message ATTRIBUTE_UNUSED, 153 bfd_vma (* get_data) (bfd_byte *, int), 154 void (* put_data) (bfd_vma, bfd_byte *, int)) 155{ 156 int overflow = 0; 157 bfd_vma relocation; 158 bfd_reloc_status_type flag = bfd_reloc_ok; 159 bfd_size_type addr = reloc_entry->address; 160 bfd_vma output_base = 0; 161 reloc_howto_type *howto = reloc_entry->howto; 162 asection *reloc_target_output_section; 163 bfd_byte *location; 164 165 if (bfd_is_abs_section (symbol->section) 166 && output_bfd != (bfd *) NULL) 167 { 168 reloc_entry->address += input_section->output_offset; 169 return bfd_reloc_ok; 170 } 171 172 /* If we are not producing relocatable output, return an error if 173 the symbol is not defined. An undefined weak symbol is 174 considered to have a value of zero (SVR4 ABI, p. 4-27). */ 175 if (bfd_is_und_section (symbol->section) 176 && (symbol->flags & BSF_WEAK) == 0 177 && output_bfd == (bfd *) NULL) 178 flag = bfd_reloc_undefined; 179 180 /* Is the address of the relocation really within the section? */ 181 if (reloc_entry->address > bfd_get_section_limit (abfd, input_section)) 182 return bfd_reloc_outofrange; 183 184 /* Work out which section the relocation is targeted at and the 185 initial relocation command value. */ 186 187 /* Get symbol value. (Common symbols are special.) */ 188 if (bfd_is_com_section (symbol->section)) 189 relocation = 0; 190 else 191 relocation = symbol->value; 192 193 reloc_target_output_section = symbol->section->output_section; 194 195 /* Convert input-section-relative symbol value to absolute. */ 196 if (output_bfd != NULL && ! howto->partial_inplace) 197 output_base = 0; 198 else 199 output_base = reloc_target_output_section->vma; 200 201 relocation += output_base + symbol->section->output_offset; 202 203 /* Add in supplied addend. */ 204 relocation += reloc_entry->addend; 205 206 /* Here the variable relocation holds the final address of the 207 symbol we are relocating against, plus any addend. */ 208 209 if (howto->pc_relative) 210 { 211 /* This is a PC relative relocation. We want to set RELOCATION 212 to the distance between the address of the symbol and the 213 location. RELOCATION is already the address of the symbol. 214 215 We start by subtracting the address of the section containing 216 the location. 217 218 If pcrel_offset is set, we must further subtract the position 219 of the location within the section. Some targets arrange for 220 the addend to be the negative of the position of the location 221 within the section; for example, i386-aout does this. For 222 i386-aout, pcrel_offset is FALSE. Some other targets do not 223 include the position of the location; for example, ELF. 224 For those targets, pcrel_offset is TRUE. 225 226 If we are producing relocatable output, then we must ensure 227 that this reloc will be correctly computed when the final 228 relocation is done. If pcrel_offset is FALSE we want to wind 229 up with the negative of the location within the section, 230 which means we must adjust the existing addend by the change 231 in the location within the section. If pcrel_offset is TRUE 232 we do not want to adjust the existing addend at all. 233 234 FIXME: This seems logical to me, but for the case of 235 producing relocatable output it is not what the code 236 actually does. I don't want to change it, because it seems 237 far too likely that something will break. */ 238 relocation -= 239 input_section->output_section->vma + input_section->output_offset; 240 241 if (howto->pcrel_offset) 242 relocation -= reloc_entry->address; 243 } 244 245 if (output_bfd != (bfd *) NULL) 246 { 247 if (! howto->partial_inplace) 248 { 249 /* This is a partial relocation, and we want to apply the relocation 250 to the reloc entry rather than the raw data. Modify the reloc 251 inplace to reflect what we now know. */ 252 reloc_entry->addend = relocation; 253 reloc_entry->address += input_section->output_offset; 254 return flag; 255 } 256 else 257 { 258 /* This is a partial relocation, but inplace, so modify the 259 reloc record a bit. 260 261 If we've relocated with a symbol with a section, change 262 into a ref to the section belonging to the symbol. */ 263 264 reloc_entry->address += input_section->output_offset; 265 266 /* WTF?? */ 267 if (abfd->xvec->flavour == bfd_target_coff_flavour) 268 { 269 /* For m68k-coff, the addend was being subtracted twice during 270 relocation with -r. Removing the line below this comment 271 fixes that problem; see PR 2953. 272 273 However, Ian wrote the following, regarding removing the line 274 below, which explains why it is still enabled: --djm 275 276 If you put a patch like that into BFD you need to check all 277 the COFF linkers. I am fairly certain that patch will break 278 coff-i386 (e.g., SCO); see coff_i386_reloc in coff-i386.c 279 where I worked around the problem in a different way. There 280 may very well be a reason that the code works as it does. 281 282 Hmmm. The first obvious point is that bfd_perform_relocation 283 should not have any tests that depend upon the flavour. It's 284 seem like entirely the wrong place for such a thing. The 285 second obvious point is that the current code ignores the 286 reloc addend when producing relocatable output for COFF. 287 That's peculiar. In fact, I really have no idea what the 288 point of the line you want to remove is. 289 290 A typical COFF reloc subtracts the old value of the symbol 291 and adds in the new value to the location in the object file 292 (if it's a pc relative reloc it adds the difference between 293 the symbol value and the location). When relocating we need 294 to preserve that property. 295 296 BFD handles this by setting the addend to the negative of the 297 old value of the symbol. Unfortunately it handles common 298 symbols in a non-standard way (it doesn't subtract the old 299 value) but that's a different story (we can't change it 300 without losing backward compatibility with old object files) 301 (coff-i386 does subtract the old value, to be compatible with 302 existing coff-i386 targets, like SCO). 303 304 So everything works fine when not producing relocatable 305 output. When we are producing relocatable output, logically 306 we should do exactly what we do when not producing 307 relocatable output. Therefore, your patch is correct. In 308 fact, it should probably always just set reloc_entry->addend 309 to 0 for all cases, since it is, in fact, going to add the 310 value into the object file. This won't hurt the COFF code, 311 which doesn't use the addend; I'm not sure what it will do 312 to other formats (the thing to check for would be whether 313 any formats both use the addend and set partial_inplace). 314 315 When I wanted to make coff-i386 produce relocatable output, 316 I ran into the problem that you are running into: I wanted 317 to remove that line. Rather than risk it, I made the 318 coff-i386 relocs use a special function; it's coff_i386_reloc 319 in coff-i386.c. The function specifically adds the addend 320 field into the object file, knowing that bfd_perform_relocation 321 is not going to. If you remove that line, then coff-i386.c 322 will wind up adding the addend field in twice. It's trivial 323 to fix; it just needs to be done. 324 325 The problem with removing the line is just that it may break 326 some working code. With BFD it's hard to be sure of anything. 327 The right way to deal with this is simply to build and test at 328 least all the supported COFF targets. It should be 329 straightforward if time and disk space consuming. For each 330 target: 331 1) build the linker 332 2) generate some executable, and link it using -r (I would 333 probably use paranoia.o and link against newlib/libc.a, 334 which for all the supported targets would be available in 335 /usr/cygnus/progressive/H-host/target/lib/libc.a). 336 3) make the change to reloc.c 337 4) rebuild the linker 338 5) repeat step 2 339 6) if the resulting object files are the same, you have at 340 least made it no worse 341 7) if they are different you have to figure out which 342 version is right. */ 343 relocation -= reloc_entry->addend; 344 reloc_entry->addend = 0; 345 } 346 else 347 { 348 reloc_entry->addend = relocation; 349 } 350 } 351 } 352 else 353 { 354 reloc_entry->addend = 0; 355 } 356 357 /* FIXME: This overflow checking is incomplete, because the value 358 might have overflowed before we get here. For a correct check we 359 need to compute the value in a size larger than bitsize, but we 360 can't reasonably do that for a reloc the same size as a host 361 machine word. 362 FIXME: We should also do overflow checking on the result after 363 adding in the value contained in the object file. */ 364 if (howto->complain_on_overflow != complain_overflow_dont) 365 { 366 bfd_vma check; 367 368 /* Get the value that will be used for the relocation, but 369 starting at bit position zero. */ 370 if (howto->rightshift > howto->bitpos) 371 check = relocation >> (howto->rightshift - howto->bitpos); 372 else 373 check = relocation << (howto->bitpos - howto->rightshift); 374 switch (howto->complain_on_overflow) 375 { 376 case complain_overflow_signed: 377 { 378 /* Assumes two's complement. */ 379 bfd_signed_vma reloc_signed_max = (1 << (howto->bitsize - 1)) - 1; 380 bfd_signed_vma reloc_signed_min = ~reloc_signed_max; 381 382 /* The above right shift is incorrect for a signed value. 383 Fix it up by forcing on the upper bits. */ 384 if (howto->rightshift > howto->bitpos 385 && (bfd_signed_vma) relocation < 0) 386 check |= ((bfd_vma) - 1 387 & ~((bfd_vma) - 1 388 >> (howto->rightshift - howto->bitpos))); 389 if ((bfd_signed_vma) check > reloc_signed_max 390 || (bfd_signed_vma) check < reloc_signed_min) 391 flag = bfd_reloc_overflow; 392 } 393 break; 394 case complain_overflow_unsigned: 395 { 396 /* Assumes two's complement. This expression avoids 397 overflow if howto->bitsize is the number of bits in 398 bfd_vma. */ 399 bfd_vma reloc_unsigned_max = 400 (((1 << (howto->bitsize - 1)) - 1) << 1) | 1; 401 402 if ((bfd_vma) check > reloc_unsigned_max) 403 flag = bfd_reloc_overflow; 404 } 405 break; 406 case complain_overflow_bitfield: 407 { 408 /* Assumes two's complement. This expression avoids 409 overflow if howto->bitsize is the number of bits in 410 bfd_vma. */ 411 bfd_vma reloc_bits = (((1 << (howto->bitsize - 1)) - 1) << 1) | 1; 412 413 if (((bfd_vma) check & ~reloc_bits) != 0 414 && (((bfd_vma) check & ~reloc_bits) 415 != (-(bfd_vma) 1 & ~reloc_bits))) 416 { 417 /* The above right shift is incorrect for a signed 418 value. See if turning on the upper bits fixes the 419 overflow. */ 420 if (howto->rightshift > howto->bitpos 421 && (bfd_signed_vma) relocation < 0) 422 { 423 check |= ((bfd_vma) - 1 424 & ~((bfd_vma) - 1 425 >> (howto->rightshift - howto->bitpos))); 426 if (((bfd_vma) check & ~reloc_bits) 427 != (-(bfd_vma) 1 & ~reloc_bits)) 428 flag = bfd_reloc_overflow; 429 } 430 else 431 flag = bfd_reloc_overflow; 432 } 433 } 434 break; 435 default: 436 abort (); 437 } 438 } 439 440 /* Either we are relocating all the way, or we don't want to apply 441 the relocation to the reloc entry (probably because there isn't 442 any room in the output format to describe addends to relocs). */ 443 444 /* The cast to bfd_vma avoids a bug in the Alpha OSF/1 C compiler 445 (OSF version 1.3, compiler version 3.11). It miscompiles the 446 following program: 447 448 struct str 449 { 450 unsigned int i0; 451 } s = { 0 }; 452 453 int 454 main () 455 { 456 unsigned long x; 457 458 x = 0x100000000; 459 x <<= (unsigned long) s.i0; 460 if (x == 0) 461 printf ("failed\n"); 462 else 463 printf ("succeeded (%lx)\n", x); 464 } 465 */ 466 467 relocation >>= (bfd_vma) howto->rightshift; 468 469 /* Shift everything up to where it's going to be used. */ 470 relocation <<= (bfd_vma) howto->bitpos; 471 472 /* Wait for the day when all have the mask in them. */ 473 474 /* What we do: 475 i instruction to be left alone 476 o offset within instruction 477 r relocation offset to apply 478 S src mask 479 D dst mask 480 N ~dst mask 481 A part 1 482 B part 2 483 R result 484 485 Do this: 486 i i i i i o o o o o from bfd_get<size> 487 and S S S S S to get the size offset we want 488 + r r r r r r r r r r to get the final value to place 489 and D D D D D to chop to right size 490 ----------------------- 491 A A A A A 492 And this: 493 ... i i i i i o o o o o from bfd_get<size> 494 and N N N N N get instruction 495 ----------------------- 496 ... B B B B B 497 498 And then: 499 B B B B B 500 or A A A A A 501 ----------------------- 502 R R R R R R R R R R put into bfd_put<size>. */ 503 504 if (howto->negate) 505 relocation = -relocation; 506 507#define DOIT(x) \ 508 x = ( (x & ~howto->dst_mask) | (((x & howto->src_mask) + relocation) & howto->dst_mask)) 509 510 location = (bfd_byte *) data + addr; 511 switch (bfd_get_reloc_size (howto)) 512 { 513 case 0: 514 break; 515 516 case 1: 517 { 518 bfd_vma x = get_data (location, 1); 519 DOIT (x); 520 put_data ((bfd_vma) x, location, 1); 521 } 522 break; 523 524 case 2: 525 if (relocation) 526 { 527 bfd_vma x = get_data (location, 2); 528 DOIT (x); 529 put_data ((bfd_vma) x, location, 2); 530 } 531 break; 532 case 4: 533 if (relocation) 534 { 535 bfd_vma x = get_data (location, 4); 536 DOIT (x); 537 put_data ((bfd_vma) x, location, 4); 538 } 539 break; 540 541 case 8: 542#ifdef BFD64 543 if (relocation) 544 { 545 bfd_vma x = get_data (location, 8); 546 DOIT (x); 547 put_data (x, location, 8); 548 } 549#else 550 abort (); 551#endif 552 break; 553 default: 554 return bfd_reloc_other; 555 } 556 if ((howto->complain_on_overflow != complain_overflow_dont) && overflow) 557 return bfd_reloc_overflow; 558 559 return flag; 560} 561 562/* Relocate a given location using a given value and howto. */ 563 564bfd_reloc_status_type 565_bfd_do_ns32k_reloc_contents (reloc_howto_type *howto, 566 bfd *input_bfd ATTRIBUTE_UNUSED, 567 bfd_vma relocation, 568 bfd_byte *location, 569 bfd_vma (*get_data) (bfd_byte *, int), 570 void (*put_data) (bfd_vma, bfd_byte *, int)) 571{ 572 int size; 573 bfd_vma x; 574 bool overflow; 575 576 if (howto->negate) 577 relocation = -relocation; 578 579 /* Get the value we are going to relocate. */ 580 size = bfd_get_reloc_size (howto); 581 switch (size) 582 { 583 default: 584 abort (); 585 case 0: 586 return bfd_reloc_ok; 587 case 1: 588 case 2: 589 case 4: 590#ifdef BFD64 591 case 8: 592#endif 593 x = get_data (location, size); 594 break; 595 } 596 597 /* Check for overflow. FIXME: We may drop bits during the addition 598 which we don't check for. We must either check at every single 599 operation, which would be tedious, or we must do the computations 600 in a type larger than bfd_vma, which would be inefficient. */ 601 overflow = false; 602 if (howto->complain_on_overflow != complain_overflow_dont) 603 { 604 bfd_vma check; 605 bfd_signed_vma signed_check; 606 bfd_vma add; 607 bfd_signed_vma signed_add; 608 609 if (howto->rightshift == 0) 610 { 611 check = relocation; 612 signed_check = (bfd_signed_vma) relocation; 613 } 614 else 615 { 616 /* Drop unwanted bits from the value we are relocating to. */ 617 check = relocation >> howto->rightshift; 618 619 /* If this is a signed value, the rightshift just dropped 620 leading 1 bits (assuming twos complement). */ 621 if ((bfd_signed_vma) relocation >= 0) 622 signed_check = check; 623 else 624 signed_check = (check 625 | ((bfd_vma) - 1 626 & ~((bfd_vma) - 1 >> howto->rightshift))); 627 } 628 629 /* Get the value from the object file. */ 630 add = x & howto->src_mask; 631 632 /* Get the value from the object file with an appropriate sign. 633 The expression involving howto->src_mask isolates the upper 634 bit of src_mask. If that bit is set in the value we are 635 adding, it is negative, and we subtract out that number times 636 two. If src_mask includes the highest possible bit, then we 637 can not get the upper bit, but that does not matter since 638 signed_add needs no adjustment to become negative in that 639 case. */ 640 signed_add = add; 641 if ((add & (((~howto->src_mask) >> 1) & howto->src_mask)) != 0) 642 signed_add -= (((~howto->src_mask) >> 1) & howto->src_mask) << 1; 643 644 /* Add the value from the object file, shifted so that it is a 645 straight number. */ 646 if (howto->bitpos == 0) 647 { 648 check += add; 649 signed_check += signed_add; 650 } 651 else 652 { 653 check += add >> howto->bitpos; 654 655 /* For the signed case we use ADD, rather than SIGNED_ADD, 656 to avoid warnings from SVR4 cc. This is OK since we 657 explicitly handle the sign bits. */ 658 if (signed_add >= 0) 659 signed_check += add >> howto->bitpos; 660 else 661 signed_check += ((add >> howto->bitpos) 662 | ((bfd_vma) - 1 663 & ~((bfd_vma) - 1 >> howto->bitpos))); 664 } 665 666 switch (howto->complain_on_overflow) 667 { 668 case complain_overflow_signed: 669 { 670 /* Assumes two's complement. */ 671 bfd_signed_vma reloc_signed_max = (1 << (howto->bitsize - 1)) - 1; 672 bfd_signed_vma reloc_signed_min = ~reloc_signed_max; 673 674 if (signed_check > reloc_signed_max 675 || signed_check < reloc_signed_min) 676 overflow = true; 677 } 678 break; 679 case complain_overflow_unsigned: 680 { 681 /* Assumes two's complement. This expression avoids 682 overflow if howto->bitsize is the number of bits in 683 bfd_vma. */ 684 bfd_vma reloc_unsigned_max = 685 (((1 << (howto->bitsize - 1)) - 1) << 1) | 1; 686 687 if (check > reloc_unsigned_max) 688 overflow = true; 689 } 690 break; 691 case complain_overflow_bitfield: 692 { 693 /* Assumes two's complement. This expression avoids 694 overflow if howto->bitsize is the number of bits in 695 bfd_vma. */ 696 bfd_vma reloc_bits = (((1 << (howto->bitsize - 1)) - 1) << 1) | 1; 697 698 if ((check & ~reloc_bits) != 0 699 && (((bfd_vma) signed_check & ~reloc_bits) 700 != (-(bfd_vma) 1 & ~reloc_bits))) 701 overflow = true; 702 } 703 break; 704 default: 705 abort (); 706 } 707 } 708 709 /* Put RELOCATION in the right bits. */ 710 relocation >>= (bfd_vma) howto->rightshift; 711 relocation <<= (bfd_vma) howto->bitpos; 712 713 /* Add RELOCATION to the right bits of X. */ 714 x = ((x & ~howto->dst_mask) 715 | (((x & howto->src_mask) + relocation) & howto->dst_mask)); 716 717 /* Put the relocated value back in the object file. */ 718 switch (size) 719 { 720 default: 721 case 0: 722 abort (); 723 case 1: 724 case 2: 725 case 4: 726#ifdef BFD64 727 case 8: 728#endif 729 put_data (x, location, size); 730 break; 731 } 732 733 return overflow ? bfd_reloc_overflow : bfd_reloc_ok; 734} 735 736bfd_reloc_status_type 737_bfd_ns32k_reloc_disp (bfd *abfd, 738 arelent *reloc_entry, 739 struct bfd_symbol *symbol, 740 void * data, 741 asection *input_section, 742 bfd *output_bfd, 743 char **error_message) 744{ 745 return do_ns32k_reloc (abfd, reloc_entry, symbol, data, input_section, 746 output_bfd, error_message, 747 _bfd_ns32k_get_displacement, 748 _bfd_ns32k_put_displacement); 749} 750 751bfd_reloc_status_type 752_bfd_ns32k_reloc_imm (bfd *abfd, 753 arelent *reloc_entry, 754 struct bfd_symbol *symbol, 755 void * data, 756 asection *input_section, 757 bfd *output_bfd, 758 char **error_message) 759{ 760 return do_ns32k_reloc (abfd, reloc_entry, symbol, data, input_section, 761 output_bfd, error_message, _bfd_ns32k_get_immediate, 762 _bfd_ns32k_put_immediate); 763} 764 765bfd_reloc_status_type 766_bfd_ns32k_final_link_relocate (reloc_howto_type *howto, 767 bfd *input_bfd, 768 asection *input_section, 769 bfd_byte *contents, 770 bfd_vma address, 771 bfd_vma value, 772 bfd_vma addend) 773{ 774 bfd_vma relocation; 775 776 /* Sanity check the address. */ 777 if (address > bfd_get_section_limit (input_bfd, input_section)) 778 return bfd_reloc_outofrange; 779 780 /* This function assumes that we are dealing with a basic relocation 781 against a symbol. We want to compute the value of the symbol to 782 relocate to. This is just VALUE, the value of the symbol, plus 783 ADDEND, any addend associated with the reloc. */ 784 relocation = value + addend; 785 786 /* If the relocation is PC relative, we want to set RELOCATION to 787 the distance between the symbol (currently in RELOCATION) and the 788 location we are relocating. If pcrel_offset is FALSE we do not 789 need to subtract out the offset of the location within the 790 section (which is just ADDRESS). */ 791 if (howto->pc_relative) 792 { 793 relocation -= (input_section->output_section->vma 794 + input_section->output_offset); 795 if (howto->pcrel_offset) 796 relocation -= address; 797 } 798 799 return _bfd_ns32k_relocate_contents (howto, input_bfd, relocation, 800 contents + address); 801} 802