1/*	$NetBSD: obstack.h,v 1.1.1.1 2016/01/10 21:36:18 christos Exp $	*/
2
3/* obstack.h - object stack macros
4   Copyright (C) 1988,89,90,91,92,93,94,96,97,98,99 Free Software Foundation, Inc.
5
6   This file is part of the GNU C Library.  Its master source is NOT part of
7   the C library, however.  The master source lives in /gd/gnu/lib.
8
9   The GNU C Library is free software; you can redistribute it and/or
10   modify it under the terms of the GNU Library General Public License as
11   published by the Free Software Foundation; either version 2 of the
12   License, or (at your option) any later version.
13
14   The GNU C Library is distributed in the hope that it will be useful,
15   but WITHOUT ANY WARRANTY; without even the implied warranty of
16   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
17   Library General Public License for more details.
18
19   You should have received a copy of the GNU Library General Public
20   License along with the GNU C Library; see the file COPYING.LIB.  If not,
21   write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
22   Boston, MA 02111-1307, USA.  */
23
24/* Summary:
25
26All the apparent functions defined here are macros. The idea
27is that you would use these pre-tested macros to solve a
28very specific set of problems, and they would run fast.
29Caution: no side-effects in arguments please!! They may be
30evaluated MANY times!!
31
32These macros operate a stack of objects.  Each object starts life
33small, and may grow to maturity.  (Consider building a word syllable
34by syllable.)  An object can move while it is growing.  Once it has
35been "finished" it never changes address again.  So the "top of the
36stack" is typically an immature growing object, while the rest of the
37stack is of mature, fixed size and fixed address objects.
38
39These routines grab large chunks of memory, using a function you
40supply, called `obstack_chunk_alloc'.  On occasion, they free chunks,
41by calling `obstack_chunk_free'.  You must define them and declare
42them before using any obstack macros.
43
44Each independent stack is represented by a `struct obstack'.
45Each of the obstack macros expects a pointer to such a structure
46as the first argument.
47
48One motivation for this package is the problem of growing char strings
49in symbol tables.  Unless you are "fascist pig with a read-only mind"
50--Gosper's immortal quote from HAKMEM item 154, out of context--you
51would not like to put any arbitrary upper limit on the length of your
52symbols.
53
54In practice this often means you will build many short symbols and a
55few long symbols.  At the time you are reading a symbol you don't know
56how long it is.  One traditional method is to read a symbol into a
57buffer, realloc()ating the buffer every time you try to read a symbol
58that is longer than the buffer.  This is beaut, but you still will
59want to copy the symbol from the buffer to a more permanent
60symbol-table entry say about half the time.
61
62With obstacks, you can work differently.  Use one obstack for all symbol
63names.  As you read a symbol, grow the name in the obstack gradually.
64When the name is complete, finalize it.  Then, if the symbol exists already,
65free the newly read name.
66
67The way we do this is to take a large chunk, allocating memory from
68low addresses.  When you want to build a symbol in the chunk you just
69add chars above the current "high water mark" in the chunk.  When you
70have finished adding chars, because you got to the end of the symbol,
71you know how long the chars are, and you can create a new object.
72Mostly the chars will not burst over the highest address of the chunk,
73because you would typically expect a chunk to be (say) 100 times as
74long as an average object.
75
76In case that isn't clear, when we have enough chars to make up
77the object, THEY ARE ALREADY CONTIGUOUS IN THE CHUNK (guaranteed)
78so we just point to it where it lies.  No moving of chars is
79needed and this is the second win: potentially long strings need
80never be explicitly shuffled. Once an object is formed, it does not
81change its address during its lifetime.
82
83When the chars burst over a chunk boundary, we allocate a larger
84chunk, and then copy the partly formed object from the end of the old
85chunk to the beginning of the new larger chunk.  We then carry on
86accreting characters to the end of the object as we normally would.
87
88A special macro is provided to add a single char at a time to a
89growing object.  This allows the use of register variables, which
90break the ordinary 'growth' macro.
91
92Summary:
93	We allocate large chunks.
94	We carve out one object at a time from the current chunk.
95	Once carved, an object never moves.
96	We are free to append data of any size to the currently
97	  growing object.
98	Exactly one object is growing in an obstack at any one time.
99	You can run one obstack per control block.
100	You may have as many control blocks as you dare.
101	Because of the way we do it, you can `unwind' an obstack
102	  back to a previous state. (You may remove objects much
103	  as you would with a stack.)
104*/
105
106
107/* Don't do the contents of this file more than once.  */
108
109#ifndef _OBSTACK_H
110#define _OBSTACK_H 1
111
112#ifdef __cplusplus
113extern "C" {
114#endif
115
116/* We use subtraction of (char *) 0 instead of casting to int
117   because on word-addressable machines a simple cast to int
118   may ignore the byte-within-word field of the pointer.  */
119
120#ifndef __PTR_TO_INT
121# define __PTR_TO_INT(P) ((P) - (char *) 0)
122#endif
123
124#ifndef __INT_TO_PTR
125# define __INT_TO_PTR(P) ((P) + (char *) 0)
126#endif
127
128/* We need the type of the resulting object.  If __PTRDIFF_TYPE__ is
129   defined, as with GNU C, use that; that way we don't pollute the
130   namespace with <stddef.h>'s symbols.  Otherwise, if <stddef.h> is
131   available, include it and use ptrdiff_t.  In traditional C, long is
132   the best that we can do.  */
133
134#ifdef __PTRDIFF_TYPE__
135# define PTR_INT_TYPE __PTRDIFF_TYPE__
136#else
137# ifdef HAVE_STDDEF_H
138#  include <stddef.h>
139#  define PTR_INT_TYPE ptrdiff_t
140# else
141#  define PTR_INT_TYPE long
142# endif
143#endif
144
145#if defined _LIBC || defined HAVE_STRING_H
146# include <string.h>
147# define _obstack_memcpy(To, From, N) memcpy ((To), (From), (N))
148#else
149# ifdef memcpy
150#  define _obstack_memcpy(To, From, N) memcpy ((To), (From), (N))
151# else
152#  define _obstack_memcpy(To, From, N) bcopy ((From), (To), (N))
153# endif
154#endif
155
156struct _obstack_chunk		/* Lives at front of each chunk. */
157{
158  char  *limit;			/* 1 past end of this chunk */
159  struct _obstack_chunk *prev;	/* address of prior chunk or NULL */
160  char	contents[4];		/* objects begin here */
161};
162
163struct obstack		/* control current object in current chunk */
164{
165  long	chunk_size;		/* preferred size to allocate chunks in */
166  struct _obstack_chunk *chunk;	/* address of current struct obstack_chunk */
167  char	*object_base;		/* address of object we are building */
168  char	*next_free;		/* where to add next char to current object */
169  char	*chunk_limit;		/* address of char after current chunk */
170  PTR_INT_TYPE temp;		/* Temporary for some macros.  */
171  int   alignment_mask;		/* Mask of alignment for each object. */
172#if defined __STDC__ && __STDC__
173  /* These prototypes vary based on `use_extra_arg', and we use
174     casts to the prototypeless function type in all assignments,
175     but having prototypes here quiets -Wstrict-prototypes.  */
176  struct _obstack_chunk *(*chunkfun) (void *, long);
177  void (*freefun) (void *, struct _obstack_chunk *);
178  void *extra_arg;		/* first arg for chunk alloc/dealloc funcs */
179#else
180  struct _obstack_chunk *(*chunkfun) (); /* User's fcn to allocate a chunk.  */
181  void (*freefun) ();		/* User's function to free a chunk.  */
182  char *extra_arg;		/* first arg for chunk alloc/dealloc funcs */
183#endif
184  unsigned use_extra_arg:1;	/* chunk alloc/dealloc funcs take extra arg */
185  unsigned maybe_empty_object:1;/* There is a possibility that the current
186				   chunk contains a zero-length object.  This
187				   prevents freeing the chunk if we allocate
188				   a bigger chunk to replace it. */
189  unsigned alloc_failed:1;	/* No longer used, as we now call the failed
190				   handler on error, but retained for binary
191				   compatibility.  */
192};
193
194/* Declare the external functions we use; they are in obstack.c.  */
195
196#if defined __STDC__ && __STDC__
197extern void _obstack_newchunk (struct obstack *, int);
198extern void _obstack_free (struct obstack *, void *);
199extern int _obstack_begin (struct obstack *, int, int,
200			    void *(*) (long), void (*) (void *));
201extern int _obstack_begin_1 (struct obstack *, int, int,
202			     void *(*) (void *, long),
203			     void (*) (void *, void *), void *);
204extern int _obstack_memory_used (struct obstack *);
205#else
206extern void _obstack_newchunk ();
207extern void _obstack_free ();
208extern int _obstack_begin ();
209extern int _obstack_begin_1 ();
210extern int _obstack_memory_used ();
211#endif
212
213#if defined __STDC__ && __STDC__
214
215/* Do the function-declarations after the structs
216   but before defining the macros.  */
217
218void obstack_init (struct obstack *obstack);
219
220void * obstack_alloc (struct obstack *obstack, int size);
221
222void * obstack_copy (struct obstack *obstack, void *address, int size);
223void * obstack_copy0 (struct obstack *obstack, void *address, int size);
224
225void obstack_free (struct obstack *obstack, void *block);
226
227void obstack_blank (struct obstack *obstack, int size);
228
229void obstack_grow (struct obstack *obstack, void *data, int size);
230void obstack_grow0 (struct obstack *obstack, void *data, int size);
231
232void obstack_1grow (struct obstack *obstack, int data_char);
233void obstack_ptr_grow (struct obstack *obstack, void *data);
234void obstack_int_grow (struct obstack *obstack, int data);
235
236void * obstack_finish (struct obstack *obstack);
237
238int obstack_object_size (struct obstack *obstack);
239
240int obstack_room (struct obstack *obstack);
241void obstack_make_room (struct obstack *obstack, int size);
242void obstack_1grow_fast (struct obstack *obstack, int data_char);
243void obstack_ptr_grow_fast (struct obstack *obstack, void *data);
244void obstack_int_grow_fast (struct obstack *obstack, int data);
245void obstack_blank_fast (struct obstack *obstack, int size);
246
247void * obstack_base (struct obstack *obstack);
248void * obstack_next_free (struct obstack *obstack);
249int obstack_alignment_mask (struct obstack *obstack);
250int obstack_chunk_size (struct obstack *obstack);
251int obstack_memory_used (struct obstack *obstack);
252
253#endif /* __STDC__ */
254
255/* Non-ANSI C cannot really support alternative functions for these macros,
256   so we do not declare them.  */
257
258/* Error handler called when `obstack_chunk_alloc' failed to allocate
259   more memory.  This can be set to a user defined function which
260   should either abort gracefully or use longjump - but shouldn't
261   return.  The default action is to print a message and abort.  */
262#if defined __STDC__ && __STDC__
263extern void (*obstack_alloc_failed_handler) (void);
264#else
265extern void (*obstack_alloc_failed_handler) ();
266#endif
267
268/* Exit value used when `print_and_abort' is used.  */
269extern int obstack_exit_failure;
270
271/* Pointer to beginning of object being allocated or to be allocated next.
272   Note that this might not be the final address of the object
273   because a new chunk might be needed to hold the final size.  */
274
275#define obstack_base(h) ((h)->object_base)
276
277/* Size for allocating ordinary chunks.  */
278
279#define obstack_chunk_size(h) ((h)->chunk_size)
280
281/* Pointer to next byte not yet allocated in current chunk.  */
282
283#define obstack_next_free(h)	((h)->next_free)
284
285/* Mask specifying low bits that should be clear in address of an object.  */
286
287#define obstack_alignment_mask(h) ((h)->alignment_mask)
288
289/* To prevent prototype warnings provide complete argument list in
290   standard C version.  */
291#if defined __STDC__ && __STDC__
292
293# define obstack_init(h) \
294  _obstack_begin ((h), 0, 0, \
295		  (void *(*) (long)) obstack_chunk_alloc, (void (*) (void *)) obstack_chunk_free)
296
297# define obstack_begin(h, size) \
298  _obstack_begin ((h), (size), 0, \
299		  (void *(*) (long)) obstack_chunk_alloc, (void (*) (void *)) obstack_chunk_free)
300
301# define obstack_specify_allocation(h, size, alignment, chunkfun, freefun) \
302  _obstack_begin ((h), (size), (alignment), \
303		    (void *(*) (long)) (chunkfun), (void (*) (void *)) (freefun))
304
305# define obstack_specify_allocation_with_arg(h, size, alignment, chunkfun, freefun, arg) \
306  _obstack_begin_1 ((h), (size), (alignment), \
307		    (void *(*) (void *, long)) (chunkfun), \
308		    (void (*) (void *, void *)) (freefun), (arg))
309
310# define obstack_chunkfun(h, newchunkfun) \
311  ((h) -> chunkfun = (struct _obstack_chunk *(*)(void *, long)) (newchunkfun))
312
313# define obstack_freefun(h, newfreefun) \
314  ((h) -> freefun = (void (*)(void *, struct _obstack_chunk *)) (newfreefun))
315
316#else
317
318# define obstack_init(h) \
319  _obstack_begin ((h), 0, 0, \
320		  (void *(*) ()) obstack_chunk_alloc, (void (*) ()) obstack_chunk_free)
321
322# define obstack_begin(h, size) \
323  _obstack_begin ((h), (size), 0, \
324		  (void *(*) ()) obstack_chunk_alloc, (void (*) ()) obstack_chunk_free)
325
326# define obstack_specify_allocation(h, size, alignment, chunkfun, freefun) \
327  _obstack_begin ((h), (size), (alignment), \
328		    (void *(*) ()) (chunkfun), (void (*) ()) (freefun))
329
330# define obstack_specify_allocation_with_arg(h, size, alignment, chunkfun, freefun, arg) \
331  _obstack_begin_1 ((h), (size), (alignment), \
332		    (void *(*) ()) (chunkfun), (void (*) ()) (freefun), (arg))
333
334# define obstack_chunkfun(h, newchunkfun) \
335  ((h) -> chunkfun = (struct _obstack_chunk *(*)()) (newchunkfun))
336
337# define obstack_freefun(h, newfreefun) \
338  ((h) -> freefun = (void (*)()) (newfreefun))
339
340#endif
341
342#define obstack_1grow_fast(h,achar) (*((h)->next_free)++ = achar)
343
344#define obstack_blank_fast(h,n) ((h)->next_free += (n))
345
346#define obstack_memory_used(h) _obstack_memory_used (h)
347
348#if defined __GNUC__ && defined __STDC__ && __STDC__
349/* NextStep 2.0 cc is really gcc 1.93 but it defines __GNUC__ = 2 and
350   does not implement __extension__.  But that compiler doesn't define
351   __GNUC_MINOR__.  */
352# if __GNUC__ < 2 || (__NeXT__ && !__GNUC_MINOR__)
353#  define __extension__
354# endif
355
356/* For GNU C, if not -traditional,
357   we can define these macros to compute all args only once
358   without using a global variable.
359   Also, we can avoid using the `temp' slot, to make faster code.  */
360
361# define obstack_object_size(OBSTACK)					\
362  __extension__								\
363  ({ struct obstack *__o = (OBSTACK);					\
364     (unsigned) (__o->next_free - __o->object_base); })
365
366# define obstack_room(OBSTACK)						\
367  __extension__								\
368  ({ struct obstack *__o = (OBSTACK);					\
369     (unsigned) (__o->chunk_limit - __o->next_free); })
370
371# define obstack_make_room(OBSTACK,length)				\
372__extension__								\
373({ struct obstack *__o = (OBSTACK);					\
374   int __len = (length);						\
375   if (__o->chunk_limit - __o->next_free < __len)			\
376     _obstack_newchunk (__o, __len);					\
377   (void) 0; })
378
379# define obstack_empty_p(OBSTACK)					\
380  __extension__								\
381  ({ struct obstack *__o = (OBSTACK);					\
382     (__o->chunk->prev == 0 && __o->next_free - __o->chunk->contents == 0); })
383
384# define obstack_grow(OBSTACK,where,length)				\
385__extension__								\
386({ struct obstack *__o = (OBSTACK);					\
387   int __len = (length);						\
388   if (__o->next_free + __len > __o->chunk_limit)			\
389     _obstack_newchunk (__o, __len);					\
390   _obstack_memcpy (__o->next_free, (char *) (where), __len);		\
391   __o->next_free += __len;						\
392   (void) 0; })
393
394# define obstack_grow0(OBSTACK,where,length)				\
395__extension__								\
396({ struct obstack *__o = (OBSTACK);					\
397   int __len = (length);						\
398   if (__o->next_free + __len + 1 > __o->chunk_limit)			\
399     _obstack_newchunk (__o, __len + 1);				\
400   _obstack_memcpy (__o->next_free, (char *) (where), __len);		\
401   __o->next_free += __len;						\
402   *(__o->next_free)++ = 0;						\
403   (void) 0; })
404
405# define obstack_1grow(OBSTACK,datum)					\
406__extension__								\
407({ struct obstack *__o = (OBSTACK);					\
408   if (__o->next_free + 1 > __o->chunk_limit)				\
409     _obstack_newchunk (__o, 1);					\
410   *(__o->next_free)++ = (datum);					\
411   (void) 0; })
412
413/* These assume that the obstack alignment is good enough for pointers or ints,
414   and that the data added so far to the current object
415   shares that much alignment.  */
416
417# define obstack_ptr_grow(OBSTACK,datum)				\
418__extension__								\
419({ struct obstack *__o = (OBSTACK);					\
420   if (__o->next_free + sizeof (void *) > __o->chunk_limit)		\
421     _obstack_newchunk (__o, sizeof (void *));				\
422   *((void **)__o->next_free)++ = ((void *)datum);			\
423   (void) 0; })
424
425# define obstack_int_grow(OBSTACK,datum)				\
426__extension__								\
427({ struct obstack *__o = (OBSTACK);					\
428   if (__o->next_free + sizeof (int) > __o->chunk_limit)		\
429     _obstack_newchunk (__o, sizeof (int));				\
430   *((int *)__o->next_free)++ = ((int)datum);				\
431   (void) 0; })
432
433# define obstack_ptr_grow_fast(h,aptr) (*((void **) (h)->next_free)++ = (void *)aptr)
434# define obstack_int_grow_fast(h,aint) (*((int *) (h)->next_free)++ = (int) aint)
435
436# define obstack_blank(OBSTACK,length)					\
437__extension__								\
438({ struct obstack *__o = (OBSTACK);					\
439   int __len = (length);						\
440   if (__o->chunk_limit - __o->next_free < __len)			\
441     _obstack_newchunk (__o, __len);					\
442   __o->next_free += __len;						\
443   (void) 0; })
444
445# define obstack_alloc(OBSTACK,length)					\
446__extension__								\
447({ struct obstack *__h = (OBSTACK);					\
448   obstack_blank (__h, (length));					\
449   obstack_finish (__h); })
450
451# define obstack_copy(OBSTACK,where,length)				\
452__extension__								\
453({ struct obstack *__h = (OBSTACK);					\
454   obstack_grow (__h, (where), (length));				\
455   obstack_finish (__h); })
456
457# define obstack_copy0(OBSTACK,where,length)				\
458__extension__								\
459({ struct obstack *__h = (OBSTACK);					\
460   obstack_grow0 (__h, (where), (length));				\
461   obstack_finish (__h); })
462
463/* The local variable is named __o1 to avoid a name conflict
464   when obstack_blank is called.  */
465# define obstack_finish(OBSTACK)  					\
466__extension__								\
467({ struct obstack *__o1 = (OBSTACK);					\
468   void *value;								\
469   value = (void *) __o1->object_base;					\
470   if (__o1->next_free == value)					\
471     __o1->maybe_empty_object = 1;					\
472   __o1->next_free							\
473     = __INT_TO_PTR ((__PTR_TO_INT (__o1->next_free)+__o1->alignment_mask)\
474		     & ~ (__o1->alignment_mask));			\
475   if (__o1->next_free - (char *)__o1->chunk				\
476       > __o1->chunk_limit - (char *)__o1->chunk)			\
477     __o1->next_free = __o1->chunk_limit;				\
478   __o1->object_base = __o1->next_free;					\
479   value; })
480
481# define obstack_free(OBSTACK, OBJ)					\
482__extension__								\
483({ struct obstack *__o = (OBSTACK);					\
484   void *__obj = (OBJ);							\
485   if (__obj > (void *)__o->chunk && __obj < (void *)__o->chunk_limit)  \
486     __o->next_free = __o->object_base = (char *)__obj;			\
487   else (obstack_free) (__o, __obj); })
488
489#else /* not __GNUC__ or not __STDC__ */
490
491# define obstack_object_size(h) \
492 (unsigned) ((h)->next_free - (h)->object_base)
493
494# define obstack_room(h)		\
495 (unsigned) ((h)->chunk_limit - (h)->next_free)
496
497# define obstack_empty_p(h) \
498 ((h)->chunk->prev == 0 && (h)->next_free - (h)->chunk->contents == 0)
499
500/* Note that the call to _obstack_newchunk is enclosed in (..., 0)
501   so that we can avoid having void expressions
502   in the arms of the conditional expression.
503   Casting the third operand to void was tried before,
504   but some compilers won't accept it.  */
505
506# define obstack_make_room(h,length)					\
507( (h)->temp = (length),							\
508  (((h)->next_free + (h)->temp > (h)->chunk_limit)			\
509   ? (_obstack_newchunk ((h), (h)->temp), 0) : 0))
510
511# define obstack_grow(h,where,length)					\
512( (h)->temp = (length),							\
513  (((h)->next_free + (h)->temp > (h)->chunk_limit)			\
514   ? (_obstack_newchunk ((h), (h)->temp), 0) : 0),			\
515  _obstack_memcpy ((h)->next_free, (char *) (where), (h)->temp),	\
516  (h)->next_free += (h)->temp)
517
518# define obstack_grow0(h,where,length)					\
519( (h)->temp = (length),							\
520  (((h)->next_free + (h)->temp + 1 > (h)->chunk_limit)			\
521   ? (_obstack_newchunk ((h), (h)->temp + 1), 0) : 0),			\
522  _obstack_memcpy ((h)->next_free, (char *) (where), (h)->temp),	\
523  (h)->next_free += (h)->temp,						\
524  *((h)->next_free)++ = 0)
525
526# define obstack_1grow(h,datum)						\
527( (((h)->next_free + 1 > (h)->chunk_limit)				\
528   ? (_obstack_newchunk ((h), 1), 0) : 0),				\
529  (*((h)->next_free)++ = (datum)))
530
531# define obstack_ptr_grow(h,datum)					\
532( (((h)->next_free + sizeof (char *) > (h)->chunk_limit)		\
533   ? (_obstack_newchunk ((h), sizeof (char *)), 0) : 0),		\
534  (*((char **) (((h)->next_free+=sizeof(char *))-sizeof(char *))) = ((char *) datum)))
535
536# define obstack_int_grow(h,datum)					\
537( (((h)->next_free + sizeof (int) > (h)->chunk_limit)			\
538   ? (_obstack_newchunk ((h), sizeof (int)), 0) : 0),			\
539  (*((int *) (((h)->next_free+=sizeof(int))-sizeof(int))) = ((int) datum)))
540
541# define obstack_ptr_grow_fast(h,aptr) (*((char **) (h)->next_free)++ = (char *) aptr)
542# define obstack_int_grow_fast(h,aint) (*((int *) (h)->next_free)++ = (int) aint)
543
544# define obstack_blank(h,length)					\
545( (h)->temp = (length),							\
546  (((h)->chunk_limit - (h)->next_free < (h)->temp)			\
547   ? (_obstack_newchunk ((h), (h)->temp), 0) : 0),			\
548  ((h)->next_free += (h)->temp))
549
550# define obstack_alloc(h,length)					\
551 (obstack_blank ((h), (length)), obstack_finish ((h)))
552
553# define obstack_copy(h,where,length)					\
554 (obstack_grow ((h), (where), (length)), obstack_finish ((h)))
555
556# define obstack_copy0(h,where,length)					\
557 (obstack_grow0 ((h), (where), (length)), obstack_finish ((h)))
558
559# define obstack_finish(h)  						\
560( ((h)->next_free == (h)->object_base					\
561   ? (((h)->maybe_empty_object = 1), 0)					\
562   : 0),								\
563  (h)->temp = __PTR_TO_INT ((h)->object_base),				\
564  (h)->next_free							\
565    = __INT_TO_PTR ((__PTR_TO_INT ((h)->next_free)+(h)->alignment_mask)	\
566		    & ~ ((h)->alignment_mask)),				\
567  (((h)->next_free - (char *) (h)->chunk				\
568    > (h)->chunk_limit - (char *) (h)->chunk)				\
569   ? ((h)->next_free = (h)->chunk_limit) : 0),				\
570  (h)->object_base = (h)->next_free,					\
571  __INT_TO_PTR ((h)->temp))
572
573# if defined __STDC__ && __STDC__
574#  define obstack_free(h,obj)						\
575( (h)->temp = (char *) (obj) - (char *) (h)->chunk,			\
576  (((h)->temp > 0 && (h)->temp < (h)->chunk_limit - (char *) (h)->chunk)\
577   ? (int) ((h)->next_free = (h)->object_base				\
578	    = (h)->temp + (char *) (h)->chunk)				\
579   : (((obstack_free) ((h), (h)->temp + (char *) (h)->chunk), 0), 0)))
580# else
581#  define obstack_free(h,obj)						\
582( (h)->temp = (char *) (obj) - (char *) (h)->chunk,			\
583  (((h)->temp > 0 && (h)->temp < (h)->chunk_limit - (char *) (h)->chunk)\
584   ? (int) ((h)->next_free = (h)->object_base				\
585	    = (h)->temp + (char *) (h)->chunk)				\
586   : (_obstack_free ((h), (h)->temp + (char *) (h)->chunk), 0)))
587# endif
588
589#endif /* not __GNUC__ or not __STDC__ */
590
591#ifdef __cplusplus
592}	/* C++ */
593#endif
594
595#endif /* obstack.h */
596