1/* $NetBSD$ */ 2 3/* 4** Id: ltable.h,v 2.10.1.1 2007/12/27 13:02:25 roberto Exp 5** Lua tables (hash) 6** See Copyright Notice in lua.h 7*/ 8 9#ifndef ltable_h 10#define ltable_h 11 12#include "lobject.h" 13 14 15#define gnode(t,i) (&(t)->node[i]) 16#define gkey(n) (&(n)->i_key.nk) 17#define gval(n) (&(n)->i_val) 18#define gnext(n) ((n)->i_key.nk.next) 19 20#define key2tval(n) (&(n)->i_key.tvk) 21 22 23LUAI_FUNC const TValue *luaH_getnum (Table *t, int key); 24LUAI_FUNC TValue *luaH_setnum (lua_State *L, Table *t, int key); 25LUAI_FUNC const TValue *luaH_getstr (Table *t, TString *key); 26LUAI_FUNC TValue *luaH_setstr (lua_State *L, Table *t, TString *key); 27LUAI_FUNC const TValue *luaH_get (Table *t, const TValue *key); 28LUAI_FUNC TValue *luaH_set (lua_State *L, Table *t, const TValue *key); 29LUAI_FUNC Table *luaH_new (lua_State *L, int narray, int lnhash); 30LUAI_FUNC void luaH_resizearray (lua_State *L, Table *t, int nasize); 31LUAI_FUNC void luaH_free (lua_State *L, Table *t); 32LUAI_FUNC int luaH_next (lua_State *L, Table *t, StkId key); 33LUAI_FUNC int luaH_getn (Table *t); 34 35 36#if defined(LUA_DEBUG) 37LUAI_FUNC Node *luaH_mainposition (const Table *t, const TValue *key); 38LUAI_FUNC int luaH_isdummy (Node *n); 39#endif 40 41 42#endif 43