1/* { dg-do compile } */ 2#include <altivec.h> 3vector unsigned char u8 = {1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1}; 4vector signed char s8 = {1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1}; 5vector bool char b8 = {1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1}; 6vector unsigned short u16 = {1,1,1,1,1,1,1,1}; 7vector signed short s16 = {1,1,1,1,1,1,1,1}; 8vector bool short b16 = {1,1,1,1,1,1,1,1}; 9vector unsigned int u32 = {1,1,1,1}; 10vector signed int s32 = {1,1,1,1}; 11vector bool int b32 = {1,1,1,1}; 12vector float f32 = {1,1,1,1}; 13vector pixel p16 = {1,1,1,1,1,1,1,1}; 14 15vector unsigned char u8_ 16 = {1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16}; 17vector signed char s8_ 18 = {1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16}; 19vector bool char b8_ 20 = {1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16}; 21vector unsigned short u16_ = {1,2,3,4,5,6,7,8}; 22vector signed short s16_ = {1,2,3,4,5,6,7,8}; 23vector bool short b16_ = {1,2,3,4,5,6,7,8}; 24vector unsigned int u32_ = {1,2,3,4}; 25vector signed int s32_ = {1,2,3,4}; 26vector bool int b32_ = {1,2,3,4}; 27vector float f32_ = {1,2,3,4}; 28vector pixel p16_ = {1,2,3,4,5,6,7,8}; 29