1/* screen.c */
2void redraw_later __ARGS((int type));
3void redraw_win_later __ARGS((win_T *wp, int type));
4void redraw_later_clear __ARGS((void));
5void redraw_all_later __ARGS((int type));
6void redraw_curbuf_later __ARGS((int type));
7void redraw_buf_later __ARGS((buf_T *buf, int type));
8void redrawWinline __ARGS((linenr_T lnum, int invalid));
9void update_curbuf __ARGS((int type));
10void update_screen __ARGS((int type));
11int conceal_cursor_line __ARGS((win_T *wp));
12void conceal_check_cursur_line __ARGS((void));
13void update_single_line __ARGS((win_T *wp, linenr_T lnum));
14void update_debug_sign __ARGS((buf_T *buf, linenr_T lnum));
15void updateWindow __ARGS((win_T *wp));
16void rl_mirror __ARGS((char_u *str));
17void status_redraw_all __ARGS((void));
18void status_redraw_curbuf __ARGS((void));
19void redraw_statuslines __ARGS((void));
20void win_redraw_last_status __ARGS((frame_T *frp));
21void win_redr_status_matches __ARGS((expand_T *xp, int num_matches, char_u **matches, int match, int showtail));
22void win_redr_status __ARGS((win_T *wp));
23int stl_connected __ARGS((win_T *wp));
24int get_keymap_str __ARGS((win_T *wp, char_u *buf, int len));
25void screen_putchar __ARGS((int c, int row, int col, int attr));
26void screen_getbytes __ARGS((int row, int col, char_u *bytes, int *attrp));
27void screen_puts __ARGS((char_u *text, int row, int col, int attr));
28void screen_puts_len __ARGS((char_u *text, int len, int row, int col, int attr));
29void screen_stop_highlight __ARGS((void));
30void reset_cterm_colors __ARGS((void));
31void screen_draw_rectangle __ARGS((int row, int col, int height, int width, int invert));
32void screen_fill __ARGS((int start_row, int end_row, int start_col, int end_col, int c1, int c2, int attr));
33void check_for_delay __ARGS((int check_msg_scroll));
34int screen_valid __ARGS((int clear));
35void screenalloc __ARGS((int clear));
36void free_screenlines __ARGS((void));
37void screenclear __ARGS((void));
38int can_clear __ARGS((char_u *p));
39void screen_start __ARGS((void));
40void windgoto __ARGS((int row, int col));
41void setcursor __ARGS((void));
42int win_ins_lines __ARGS((win_T *wp, int row, int line_count, int invalid, int mayclear));
43int win_del_lines __ARGS((win_T *wp, int row, int line_count, int invalid, int mayclear));
44int screen_ins_lines __ARGS((int off, int row, int line_count, int end, win_T *wp));
45int screen_del_lines __ARGS((int off, int row, int line_count, int end, int force, win_T *wp));
46int showmode __ARGS((void));
47void unshowmode __ARGS((int force));
48void get_trans_bufname __ARGS((buf_T *buf));
49int redrawing __ARGS((void));
50int messaging __ARGS((void));
51void showruler __ARGS((int always));
52int number_width __ARGS((win_T *wp));
53/* vim: set ft=c : */
54