1/* screen.c */ 2void redraw_later __ARGS((int type)); 3void redraw_win_later __ARGS((win_T *wp, int type)); 4void redraw_later_clear __ARGS((void)); 5void redraw_all_later __ARGS((int type)); 6void redraw_curbuf_later __ARGS((int type)); 7void redraw_buf_later __ARGS((buf_T *buf, int type)); 8void redrawWinline __ARGS((linenr_T lnum, int invalid)); 9void update_curbuf __ARGS((int type)); 10void update_screen __ARGS((int type)); 11int conceal_cursor_line __ARGS((win_T *wp)); 12void conceal_check_cursur_line __ARGS((void)); 13void update_single_line __ARGS((win_T *wp, linenr_T lnum)); 14void update_debug_sign __ARGS((buf_T *buf, linenr_T lnum)); 15void updateWindow __ARGS((win_T *wp)); 16void rl_mirror __ARGS((char_u *str)); 17void status_redraw_all __ARGS((void)); 18void status_redraw_curbuf __ARGS((void)); 19void redraw_statuslines __ARGS((void)); 20void win_redraw_last_status __ARGS((frame_T *frp)); 21void win_redr_status_matches __ARGS((expand_T *xp, int num_matches, char_u **matches, int match, int showtail)); 22void win_redr_status __ARGS((win_T *wp)); 23int stl_connected __ARGS((win_T *wp)); 24int get_keymap_str __ARGS((win_T *wp, char_u *buf, int len)); 25void screen_putchar __ARGS((int c, int row, int col, int attr)); 26void screen_getbytes __ARGS((int row, int col, char_u *bytes, int *attrp)); 27void screen_puts __ARGS((char_u *text, int row, int col, int attr)); 28void screen_puts_len __ARGS((char_u *text, int len, int row, int col, int attr)); 29void screen_stop_highlight __ARGS((void)); 30void reset_cterm_colors __ARGS((void)); 31void screen_draw_rectangle __ARGS((int row, int col, int height, int width, int invert)); 32void screen_fill __ARGS((int start_row, int end_row, int start_col, int end_col, int c1, int c2, int attr)); 33void check_for_delay __ARGS((int check_msg_scroll)); 34int screen_valid __ARGS((int clear)); 35void screenalloc __ARGS((int clear)); 36void free_screenlines __ARGS((void)); 37void screenclear __ARGS((void)); 38int can_clear __ARGS((char_u *p)); 39void screen_start __ARGS((void)); 40void windgoto __ARGS((int row, int col)); 41void setcursor __ARGS((void)); 42int win_ins_lines __ARGS((win_T *wp, int row, int line_count, int invalid, int mayclear)); 43int win_del_lines __ARGS((win_T *wp, int row, int line_count, int invalid, int mayclear)); 44int screen_ins_lines __ARGS((int off, int row, int line_count, int end, win_T *wp)); 45int screen_del_lines __ARGS((int off, int row, int line_count, int end, int force, win_T *wp)); 46int showmode __ARGS((void)); 47void unshowmode __ARGS((int force)); 48void get_trans_bufname __ARGS((buf_T *buf)); 49int redrawing __ARGS((void)); 50int messaging __ARGS((void)); 51void showruler __ARGS((int always)); 52int number_width __ARGS((win_T *wp)); 53/* vim: set ft=c : */ 54