1/*
2 * Copyright (C) 2012 Google, Inc.
3 * All rights reserved.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions
7 * are met:
8 * 1. Redistributions of source code must retain the above copyright
9 *    notice, this list of conditions and the following disclaimer.
10 * 2. Redistributions in binary form must reproduce the above copyright
11 *    notice, this list of conditions and the following disclaimer in the
12 *    documentation and/or other materials provided with the distribution.
13 *
14 * THIS SOFTWARE IS PROVIDED BY UNIVERSITY OF SZEGED ``AS IS'' AND ANY
15 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
16 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
17 * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL UNIVERSITY OF SZEGED OR
18 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
19 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
20 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
21 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
22 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
23 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
24 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
25 */
26
27#ifndef RenderSVGEllipse_h
28#define RenderSVGEllipse_h
29
30#if ENABLE(SVG)
31#include "RenderSVGShape.h"
32#include "SVGStyledTransformableElement.h"
33
34namespace WebCore {
35
36class RenderSVGEllipse : public RenderSVGShape {
37public:
38    explicit RenderSVGEllipse(SVGStyledTransformableElement*);
39    virtual ~RenderSVGEllipse();
40
41private:
42    virtual const char* renderName() const { return "RenderSVGEllipse"; }
43
44    virtual void updateShapeFromElement();
45    virtual bool isEmpty() const { return m_usePathFallback ? RenderSVGShape::isEmpty() : m_fillBoundingBox.isEmpty(); };
46    virtual void fillShape(GraphicsContext*) const;
47    virtual void strokeShape(GraphicsContext*) const;
48    virtual bool shapeDependentStrokeContains(const FloatPoint&);
49    virtual bool shapeDependentFillContains(const FloatPoint&, const WindRule) const;
50    void calculateRadiiAndCenter();
51
52private:
53    FloatPoint m_center;
54    FloatSize m_radii;
55    bool m_usePathFallback;
56};
57
58}
59
60#endif // ENABLE(SVG)
61#endif
62