1/* 2 * Copyright (C) 2012 Google, Inc. 3 * All rights reserved. 4 * 5 * Redistribution and use in source and binary forms, with or without 6 * modification, are permitted provided that the following conditions 7 * are met: 8 * 1. Redistributions of source code must retain the above copyright 9 * notice, this list of conditions and the following disclaimer. 10 * 2. Redistributions in binary form must reproduce the above copyright 11 * notice, this list of conditions and the following disclaimer in the 12 * documentation and/or other materials provided with the distribution. 13 * 14 * THIS SOFTWARE IS PROVIDED BY UNIVERSITY OF SZEGED ``AS IS'' AND ANY 15 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 16 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR 17 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL UNIVERSITY OF SZEGED OR 18 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, 19 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, 20 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR 21 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY 22 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 23 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 24 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 25 */ 26 27#ifndef RenderSVGEllipse_h 28#define RenderSVGEllipse_h 29 30#if ENABLE(SVG) 31#include "RenderSVGShape.h" 32#include "SVGStyledTransformableElement.h" 33 34namespace WebCore { 35 36class RenderSVGEllipse : public RenderSVGShape { 37public: 38 explicit RenderSVGEllipse(SVGStyledTransformableElement*); 39 virtual ~RenderSVGEllipse(); 40 41private: 42 virtual const char* renderName() const { return "RenderSVGEllipse"; } 43 44 virtual void updateShapeFromElement(); 45 virtual bool isEmpty() const { return m_usePathFallback ? RenderSVGShape::isEmpty() : m_fillBoundingBox.isEmpty(); }; 46 virtual void fillShape(GraphicsContext*) const; 47 virtual void strokeShape(GraphicsContext*) const; 48 virtual bool shapeDependentStrokeContains(const FloatPoint&); 49 virtual bool shapeDependentFillContains(const FloatPoint&, const WindRule) const; 50 void calculateRadiiAndCenter(); 51 52private: 53 FloatPoint m_center; 54 FloatSize m_radii; 55 bool m_usePathFallback; 56}; 57 58} 59 60#endif // ENABLE(SVG) 61#endif 62