1/* 2 * Copyright 2011, 2012 Collabora Limited 3 * Copyright (C) 2012 Intel Corporation. All rights reserved. 4 * 5 * This program is free software; you can redistribute it and/or modify it 6 * under the terms and conditions of the GNU Lesser General Public License, 7 * version 2.1, as published by the Free Software Foundation. 8 * 9 * This program is distributed in the hope it will be useful, but WITHOUT ANY 10 * WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS 11 * FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for 12 * more details. 13 * 14 * You should have received a copy of the GNU Lesser General Public License 15 * along with this program; if not, write to the Free Software Foundation, 16 * Inc., 51 Franklin St - Fifth Floor, Boston, MA 02110-1301 USA. 17 * 18 */ 19 20#ifndef GraphicsLayerActor_h 21#define GraphicsLayerActor_h 22 23#if USE(ACCELERATED_COMPOSITING) 24 25#include "GraphicsLayerClutter.h" 26#include <clutter/clutter.h> 27#include <cogl/cogl.h> 28#include <glib-object.h> 29 30G_BEGIN_DECLS 31 32#define GRAPHICS_LAYER_TYPE_ACTOR graphics_layer_actor_get_type() 33 34#define GRAPHICS_LAYER_ACTOR(obj) \ 35 (G_TYPE_CHECK_INSTANCE_CAST((obj), \ 36 GRAPHICS_LAYER_TYPE_ACTOR, GraphicsLayerActor)) 37 38#define GRAPHICS_LAYER_ACTOR_CLASS(klass) \ 39 (G_TYPE_CHECK_CLASS_CAST((klass), \ 40 GRAPHICS_LAYER_TYPE_ACTOR, GraphicsLayerActorClass)) 41 42#define GRAPHICS_LAYER_IS_ACTOR(obj) \ 43 (G_TYPE_CHECK_INSTANCE_TYPE((obj), \ 44 GRAPHICS_LAYER_TYPE_ACTOR)) 45 46#define GRAPHICS_LAYER_IS_ACTOR_CLASS(klass) \ 47 (G_TYPE_CHECK_CLASS_TYPE((klass), \ 48 GRAPHICS_LAYER_TYPE_ACTOR)) 49 50#define GRAPHICS_LAYER_ACTOR_GET_CLASS(obj) \ 51 (G_TYPE_INSTANCE_GET_CLASS((obj), \ 52 GRAPHICS_LAYER_TYPE_ACTOR, GraphicsLayerActorClass)) 53 54typedef struct _GraphicsLayerActor GraphicsLayerActor; 55typedef struct _GraphicsLayerActorClass GraphicsLayerActorClass; 56typedef struct _GraphicsLayerActorPrivate GraphicsLayerActorPrivate; 57 58/** 59 * GraphicsLayerActor: 60 * 61 * The contents of this structure are private and should only be accessed 62 * through the public API. 63 */ 64struct _GraphicsLayerActor { 65 ClutterRectangle parent; 66 GraphicsLayerActorPrivate *priv; 67}; 68 69struct _GraphicsLayerActorClass { 70 ClutterRectangleClass parent_class; 71}; 72 73GType graphics_layer_actor_get_type(void) G_GNUC_CONST; 74 75GraphicsLayerActor* graphicsLayerActorNewWithClient(WebCore::GraphicsLayerClutter::LayerType, WebCore::PlatformClutterLayerClient*); 76 77WebCore::GraphicsLayerClutter::LayerType graphicsLayerActorGetLayerType(GraphicsLayerActor*); 78void graphicsLayerActorSetLayerType(GraphicsLayerActor*, WebCore::GraphicsLayerClutter::LayerType); 79 80WebCore::PlatformClutterLayerClient* graphicsLayerActorGetClient(GraphicsLayerActor*); 81void graphicsLayerActorSetClient(GraphicsLayerActor*, WebCore::PlatformClutterLayerClient*); 82 83void graphicsLayerActorInvalidateRectangle(GraphicsLayerActor*, const WebCore::FloatRect&); 84void graphicsLayerActorSetScrollPosition(GraphicsLayerActor*, float, float); 85void graphicsLayerActorSetTranslateX(GraphicsLayerActor*, float); 86float graphicsLayerActorGetTranslateX(GraphicsLayerActor*); 87void graphicsLayerActorSetTranslateY(GraphicsLayerActor*, float); 88float graphicsLayerActorGetTranslateY(GraphicsLayerActor*); 89 90void graphicsLayerActorRemoveFromSuperLayer(GraphicsLayerActor*); 91 92void graphicsLayerActorSetAnchorPoint(GraphicsLayerActor*, float, float, float); 93void graphicsLayerActorSetDrawsContent(GraphicsLayerActor*, bool drawsContent); 94void graphicsLayerActorSetFlatten(GraphicsLayerActor*, bool flatten); 95void graphicsLayerActorSetMasksToBounds(GraphicsLayerActor*, bool masksToBounds); 96void graphicsLayerActorSetSublayers(GraphicsLayerActor*, WebCore::GraphicsLayerActorList&); 97void graphicsLayerActorSetSurface(GraphicsLayerActor*, cairo_surface_t*); 98 99WebCore::PlatformClutterAnimation* graphicsLayerActorGetAnimationForKey(GraphicsLayerActor*, const String); 100 101G_END_DECLS 102 103#endif // USE(ACCELERATED_COMPOSITING) 104 105#endif /* GraphicsLayerActor_h */ 106