1/*
2 * tk3d.c --
3 *
4 *	This module provides procedures to draw borders in the
5 *	three-dimensional Motif style.
6 *
7 * Copyright (c) 1990-1994 The Regents of the University of California.
8 * Copyright (c) 1994-1997 Sun Microsystems, Inc.
9 *
10 * See the file "license.terms" for information on usage and redistribution of
11 * this file, and for a DISCLAIMER OF ALL WARRANTIES.
12 *
13 * RCS: @(#) $Id$
14 */
15
16#include "tkInt.h"
17#include "tk3d.h"
18
19/*
20 * The following table defines the string values for reliefs, which are used
21 * by Tk_GetReliefFromObj.
22 */
23
24static CONST char *reliefStrings[] = {
25    "flat", "groove", "raised", "ridge", "solid", "sunken", NULL
26};
27
28/*
29 * Forward declarations for functions defined in this file:
30 */
31
32static void		BorderInit(TkDisplay *dispPtr);
33static void		DupBorderObjProc(Tcl_Obj *srcObjPtr,
34			    Tcl_Obj *dupObjPtr);
35static void		FreeBorderObjProc(Tcl_Obj *objPtr);
36static int		Intersect(XPoint *a1Ptr, XPoint *a2Ptr,
37			    XPoint *b1Ptr, XPoint *b2Ptr, XPoint *iPtr);
38static void		InitBorderObj(Tcl_Obj *objPtr);
39static void		ShiftLine(XPoint *p1Ptr, XPoint *p2Ptr,
40			    int distance, XPoint *p3Ptr);
41
42/*
43 * The following structure defines the implementation of the "border" Tcl
44 * object, used for drawing. The border object remembers the hash table entry
45 * associated with a border. The actual allocation and deallocation of the
46 * border should be done by the configuration package when the border option
47 * is set.
48 */
49
50Tcl_ObjType tkBorderObjType = {
51    "border",			/* name */
52    FreeBorderObjProc,		/* freeIntRepProc */
53    DupBorderObjProc,		/* dupIntRepProc */
54    NULL,			/* updateStringProc */
55    NULL			/* setFromAnyProc */
56};
57
58/*
59 *----------------------------------------------------------------------
60 *
61 * Tk_Alloc3DBorderFromObj --
62 *
63 *	Given a Tcl_Obj *, map the value to a corresponding Tk_3DBorder
64 *	structure based on the tkwin given.
65 *
66 * Results:
67 *	The return value is a token for a data structure describing a 3-D
68 *	border. This token may be passed to functions such as
69 *	Tk_Draw3DRectangle and Tk_Free3DBorder. If an error prevented the
70 *	border from being created then NULL is returned and an error message
71 *	will be left in the interp's result.
72 *
73 * Side effects:
74 *	The border is added to an internal database with a reference count.
75 *	For each call to this function, there should eventually be a call to
76 *	FreeBorderObjProc so that the database is cleaned up when borders
77 *	aren't in use anymore.
78 *
79 *----------------------------------------------------------------------
80 */
81
82Tk_3DBorder
83Tk_Alloc3DBorderFromObj(
84    Tcl_Interp *interp,		/* Interp for error results. */
85    Tk_Window tkwin,		/* Need the screen the border is used on.*/
86    Tcl_Obj *objPtr)		/* Object giving name of color for window
87				 * background. */
88{
89    TkBorder *borderPtr;
90
91    if (objPtr->typePtr != &tkBorderObjType) {
92	InitBorderObj(objPtr);
93    }
94    borderPtr = (TkBorder *) objPtr->internalRep.twoPtrValue.ptr1;
95
96    /*
97     * If the object currently points to a TkBorder, see if it's the one we
98     * want. If so, increment its reference count and return.
99     */
100
101    if (borderPtr != NULL) {
102	if (borderPtr->resourceRefCount == 0) {
103	    /*
104	     * This is a stale reference: it refers to a border that's no
105	     * longer in use. Clear the reference.
106	     */
107
108	    FreeBorderObjProc(objPtr);
109	    borderPtr = NULL;
110	} else if ((Tk_Screen(tkwin) == borderPtr->screen)
111		&& (Tk_Colormap(tkwin) == borderPtr->colormap)) {
112	    borderPtr->resourceRefCount++;
113	    return (Tk_3DBorder) borderPtr;
114	}
115    }
116
117    /*
118     * The object didn't point to the border that we wanted. Search the list
119     * of borders with the same name to see if one of the others is the right
120     * one.
121     */
122
123    /*
124     * If the cached value is NULL, either the object type was not a color
125     * going in, or the object is a color type but had previously been freed.
126     *
127     * If the value is not NULL, the internal rep is the value of the color
128     * the last time this object was accessed. Check the screen and colormap
129     * of the last access, and if they match, we are done.
130     */
131
132    if (borderPtr != NULL) {
133	TkBorder *firstBorderPtr =
134		(TkBorder *) Tcl_GetHashValue(borderPtr->hashPtr);
135	FreeBorderObjProc(objPtr);
136	for (borderPtr = firstBorderPtr ; borderPtr != NULL;
137		borderPtr = borderPtr->nextPtr) {
138	    if ((Tk_Screen(tkwin) == borderPtr->screen)
139		&& (Tk_Colormap(tkwin) == borderPtr->colormap)) {
140		borderPtr->resourceRefCount++;
141		borderPtr->objRefCount++;
142		objPtr->internalRep.twoPtrValue.ptr1 = (void *) borderPtr;
143		return (Tk_3DBorder) borderPtr;
144	    }
145	}
146    }
147
148    /*
149     * Still no luck. Call Tk_Get3DBorder to allocate a new border.
150     */
151
152    borderPtr = (TkBorder *) Tk_Get3DBorder(interp, tkwin,
153	    Tcl_GetString(objPtr));
154    objPtr->internalRep.twoPtrValue.ptr1 = (void *) borderPtr;
155    if (borderPtr != NULL) {
156	borderPtr->objRefCount++;
157    }
158    return (Tk_3DBorder) borderPtr;
159}
160
161/*
162 *--------------------------------------------------------------
163 *
164 * Tk_Get3DBorder --
165 *
166 *	Create a data structure for displaying a 3-D border.
167 *
168 * Results:
169 *	The return value is a token for a data structure describing a 3-D
170 *	border. This token may be passed to functions such as
171 *	Tk_Draw3DRectangle and Tk_Free3DBorder. If an error prevented the
172 *	border from being created then NULL is returned and an error message
173 *	will be left in the interp's result.
174 *
175 * Side effects:
176 *	Data structures, graphics contexts, etc. are allocated. It is the
177 *	caller's responsibility to eventually call Tk_Free3DBorder to release
178 *	the resources.
179 *
180 *--------------------------------------------------------------
181 */
182
183Tk_3DBorder
184Tk_Get3DBorder(
185    Tcl_Interp *interp,		/* Place to store an error message. */
186    Tk_Window tkwin,		/* Token for window in which border will be
187				 * drawn. */
188    Tk_Uid colorName)		/* String giving name of color for window
189				 * background. */
190{
191    Tcl_HashEntry *hashPtr;
192    TkBorder *borderPtr, *existingBorderPtr;
193    int isNew;
194    XGCValues gcValues;
195    XColor *bgColorPtr;
196    TkDisplay *dispPtr;
197
198    dispPtr = ((TkWindow *) tkwin)->dispPtr;
199
200    if (!dispPtr->borderInit) {
201	BorderInit(dispPtr);
202    }
203
204    hashPtr = Tcl_CreateHashEntry(&dispPtr->borderTable, colorName, &isNew);
205    if (!isNew) {
206	existingBorderPtr = (TkBorder *) Tcl_GetHashValue(hashPtr);
207	for (borderPtr = existingBorderPtr; borderPtr != NULL;
208		borderPtr = borderPtr->nextPtr) {
209	    if ((Tk_Screen(tkwin) == borderPtr->screen)
210		    && (Tk_Colormap(tkwin) == borderPtr->colormap)) {
211		borderPtr->resourceRefCount++;
212		return (Tk_3DBorder) borderPtr;
213	    }
214	}
215    } else {
216	existingBorderPtr = NULL;
217    }
218
219    /*
220     * No satisfactory border exists yet. Initialize a new one.
221     */
222
223    bgColorPtr = Tk_GetColor(interp, tkwin, colorName);
224    if (bgColorPtr == NULL) {
225	if (isNew) {
226	    Tcl_DeleteHashEntry(hashPtr);
227	}
228	return NULL;
229    }
230
231    borderPtr = TkpGetBorder();
232    borderPtr->screen = Tk_Screen(tkwin);
233    borderPtr->visual = Tk_Visual(tkwin);
234    borderPtr->depth = Tk_Depth(tkwin);
235    borderPtr->colormap = Tk_Colormap(tkwin);
236    borderPtr->resourceRefCount = 1;
237    borderPtr->objRefCount = 0;
238    borderPtr->bgColorPtr = bgColorPtr;
239    borderPtr->darkColorPtr = NULL;
240    borderPtr->lightColorPtr = NULL;
241    borderPtr->shadow = None;
242    borderPtr->bgGC = None;
243    borderPtr->darkGC = None;
244    borderPtr->lightGC = None;
245    borderPtr->hashPtr = hashPtr;
246    borderPtr->nextPtr = existingBorderPtr;
247    Tcl_SetHashValue(hashPtr, borderPtr);
248
249    /*
250     * Create the information for displaying the background color, but delay
251     * the allocation of shadows until they are actually needed for drawing.
252     */
253
254    gcValues.foreground = borderPtr->bgColorPtr->pixel;
255    borderPtr->bgGC = Tk_GetGC(tkwin, GCForeground, &gcValues);
256    return (Tk_3DBorder) borderPtr;
257}
258
259/*
260 *--------------------------------------------------------------
261 *
262 * Tk_Draw3DRectangle --
263 *
264 *	Draw a 3-D border at a given place in a given window.
265 *
266 * Results:
267 *	None.
268 *
269 * Side effects:
270 *	A 3-D border will be drawn in the indicated drawable. The outside
271 *	edges of the border will be determined by x, y, width, and height. The
272 *	inside edges of the border will be determined by the borderWidth
273 *	argument.
274 *
275 *--------------------------------------------------------------
276 */
277
278void
279Tk_Draw3DRectangle(
280    Tk_Window tkwin,		/* Window for which border was allocated. */
281    Drawable drawable,		/* X window or pixmap in which to draw. */
282    Tk_3DBorder border,		/* Token for border to draw. */
283    int x, int y, int width, int height,
284				/* Outside area of region in which border will
285				 * be drawn. */
286    int borderWidth,		/* Desired width for border, in pixels. */
287    int relief)			/* Type of relief: TK_RELIEF_RAISED,
288				 * TK_RELIEF_SUNKEN, TK_RELIEF_GROOVE, etc. */
289{
290    if (width < 2*borderWidth) {
291	borderWidth = width/2;
292    }
293    if (height < 2*borderWidth) {
294	borderWidth = height/2;
295    }
296    Tk_3DVerticalBevel(tkwin, drawable, border, x, y, borderWidth, height,
297	    1, relief);
298    Tk_3DVerticalBevel(tkwin, drawable, border, x+width-borderWidth, y,
299	    borderWidth, height, 0, relief);
300    Tk_3DHorizontalBevel(tkwin, drawable, border, x, y, width, borderWidth,
301	    1, 1, 1, relief);
302    Tk_3DHorizontalBevel(tkwin, drawable, border, x, y+height-borderWidth,
303	    width, borderWidth, 0, 0, 0, relief);
304}
305
306/*
307 *--------------------------------------------------------------
308 *
309 * Tk_NameOf3DBorder --
310 *
311 *	Given a border, return a textual string identifying the border's
312 *	color.
313 *
314 * Results:
315 *	The return value is the string that was used to create the border.
316 *
317 * Side effects:
318 *	None.
319 *
320 *--------------------------------------------------------------
321 */
322
323CONST char *
324Tk_NameOf3DBorder(
325    Tk_3DBorder border)		/* Token for border. */
326{
327    TkBorder *borderPtr = (TkBorder *) border;
328
329    return borderPtr->hashPtr->key.string;
330}
331
332/*
333 *--------------------------------------------------------------------
334 *
335 * Tk_3DBorderColor --
336 *
337 *	Given a 3D border, return the X color used for the "flat" surfaces.
338 *
339 * Results:
340 *	Returns the color used drawing flat surfaces with the border.
341 *
342 * Side effects:
343 *	None.
344 *
345 *--------------------------------------------------------------------
346 */
347XColor *
348Tk_3DBorderColor(
349    Tk_3DBorder border)		/* Border whose color is wanted. */
350{
351    return ((TkBorder *) border)->bgColorPtr;
352}
353
354/*
355 *--------------------------------------------------------------------
356 *
357 * Tk_3DBorderGC --
358 *
359 *	Given a 3D border, returns one of the graphics contexts used to draw
360 *	the border.
361 *
362 * Results:
363 *	Returns the graphics context given by the "which" argument.
364 *
365 * Side effects:
366 *	None.
367 *
368 *--------------------------------------------------------------------
369 */
370GC
371Tk_3DBorderGC(
372    Tk_Window tkwin,		/* Window for which border was allocated. */
373    Tk_3DBorder border,		/* Border whose GC is wanted. */
374    int which)			/* Selects one of the border's 3 GC's:
375				 * TK_3D_FLAT_GC, TK_3D_LIGHT_GC, or
376				 * TK_3D_DARK_GC. */
377{
378    TkBorder * borderPtr = (TkBorder *) border;
379
380    if ((borderPtr->lightGC == None) && (which != TK_3D_FLAT_GC)) {
381	TkpGetShadows(borderPtr, tkwin);
382    }
383    if (which == TK_3D_FLAT_GC) {
384	return borderPtr->bgGC;
385    } else if (which == TK_3D_LIGHT_GC) {
386	return borderPtr->lightGC;
387    } else if (which == TK_3D_DARK_GC){
388	return borderPtr->darkGC;
389    }
390    Tcl_Panic("bogus \"which\" value in Tk_3DBorderGC");
391
392    /*
393     * The code below will never be executed, but it's needed to keep
394     * compilers happy.
395     */
396
397    return (GC) None;
398}
399
400/*
401 *--------------------------------------------------------------
402 *
403 * Tk_Free3DBorder --
404 *
405 *	This function is called when a 3D border is no longer needed. It frees
406 *	the resources associated with the border. After this call, the caller
407 *	should never again use the "border" token.
408 *
409 * Results:
410 *	None.
411 *
412 * Side effects:
413 *	Resources are freed.
414 *
415 *--------------------------------------------------------------
416 */
417
418void
419Tk_Free3DBorder(
420    Tk_3DBorder border)		/* Token for border to be released. */
421{
422    TkBorder *borderPtr = (TkBorder *) border;
423    Display *display = DisplayOfScreen(borderPtr->screen);
424    TkBorder *prevPtr;
425
426    borderPtr->resourceRefCount--;
427    if (borderPtr->resourceRefCount > 0) {
428	return;
429    }
430
431    prevPtr = (TkBorder *) Tcl_GetHashValue(borderPtr->hashPtr);
432    TkpFreeBorder(borderPtr);
433    if (borderPtr->bgColorPtr != NULL) {
434	Tk_FreeColor(borderPtr->bgColorPtr);
435    }
436    if (borderPtr->darkColorPtr != NULL) {
437	Tk_FreeColor(borderPtr->darkColorPtr);
438    }
439    if (borderPtr->lightColorPtr != NULL) {
440	Tk_FreeColor(borderPtr->lightColorPtr);
441    }
442    if (borderPtr->shadow != None) {
443	Tk_FreeBitmap(display, borderPtr->shadow);
444    }
445    if (borderPtr->bgGC != None) {
446	Tk_FreeGC(display, borderPtr->bgGC);
447    }
448    if (borderPtr->darkGC != None) {
449	Tk_FreeGC(display, borderPtr->darkGC);
450    }
451    if (borderPtr->lightGC != None) {
452	Tk_FreeGC(display, borderPtr->lightGC);
453    }
454    if (prevPtr == borderPtr) {
455	if (borderPtr->nextPtr == NULL) {
456	    Tcl_DeleteHashEntry(borderPtr->hashPtr);
457	} else {
458	    Tcl_SetHashValue(borderPtr->hashPtr, borderPtr->nextPtr);
459	}
460    } else {
461	while (prevPtr->nextPtr != borderPtr) {
462	    prevPtr = prevPtr->nextPtr;
463	}
464	prevPtr->nextPtr = borderPtr->nextPtr;
465    }
466    if (borderPtr->objRefCount == 0) {
467	ckfree((char *) borderPtr);
468    }
469}
470
471/*
472 *----------------------------------------------------------------------
473 *
474 * Tk_Free3DBorderFromObj --
475 *
476 *	This function is called to release a border allocated by
477 *	Tk_Alloc3DBorderFromObj. It does not throw away the Tcl_Obj *; it only
478 *	gets rid of the hash table entry for this border and clears the cached
479 *	value that is normally stored in the object.
480 *
481 * Results:
482 *	None.
483 *
484 * Side effects:
485 *	The reference count associated with the border represented by objPtr
486 *	is decremented, and the border's resources are released to X if there
487 *	are no remaining uses for it.
488 *
489 *----------------------------------------------------------------------
490 */
491
492void
493Tk_Free3DBorderFromObj(
494    Tk_Window tkwin,		/* The window this border lives in. Needed for
495				 * the screen and colormap values. */
496    Tcl_Obj *objPtr)		/* The Tcl_Obj * to be freed. */
497{
498    Tk_Free3DBorder(Tk_Get3DBorderFromObj(tkwin, objPtr));
499    FreeBorderObjProc(objPtr);
500}
501
502/*
503 *---------------------------------------------------------------------------
504 *
505 * FreeBorderObjProc --
506 *
507 *	This proc is called to release an object reference to a border. Called
508 *	when the object's internal rep is released or when the cached
509 *	borderPtr needs to be changed.
510 *
511 * Results:
512 *	None.
513 *
514 * Side effects:
515 *	The object reference count is decremented. When both it and the hash
516 *	ref count go to zero, the border's resources are released.
517 *
518 *---------------------------------------------------------------------------
519 */
520
521static void
522FreeBorderObjProc(
523    Tcl_Obj *objPtr)		/* The object we are releasing. */
524{
525    TkBorder *borderPtr = (TkBorder *) objPtr->internalRep.twoPtrValue.ptr1;
526
527    if (borderPtr != NULL) {
528	borderPtr->objRefCount--;
529	if ((borderPtr->objRefCount == 0)
530		&& (borderPtr->resourceRefCount == 0)) {
531	    ckfree((char *) borderPtr);
532	}
533	objPtr->internalRep.twoPtrValue.ptr1 = NULL;
534    }
535}
536
537/*
538 *---------------------------------------------------------------------------
539 *
540 * DupBorderObjProc --
541 *
542 *	When a cached border object is duplicated, this is called to update
543 *	the internal reps.
544 *
545 * Results:
546 *	None.
547 *
548 * Side effects:
549 *	The border's objRefCount is incremented and the internal rep of the
550 *	copy is set to point to it.
551 *
552 *---------------------------------------------------------------------------
553 */
554
555static void
556DupBorderObjProc(
557    Tcl_Obj *srcObjPtr,		/* The object we are copying from. */
558    Tcl_Obj *dupObjPtr)		/* The object we are copying to. */
559{
560    TkBorder *borderPtr = (TkBorder *) srcObjPtr->internalRep.twoPtrValue.ptr1;
561
562    dupObjPtr->typePtr = srcObjPtr->typePtr;
563    dupObjPtr->internalRep.twoPtrValue.ptr1 = (void *) borderPtr;
564
565    if (borderPtr != NULL) {
566	borderPtr->objRefCount++;
567    }
568}
569
570/*
571 *----------------------------------------------------------------------
572 *
573 * Tk_SetBackgroundFromBorder --
574 *
575 *	Change the background of a window to one appropriate for a given 3-D
576 *	border.
577 *
578 * Results:
579 *	None.
580 *
581 * Side effects:
582 *	Tkwin's background gets modified.
583 *
584 *----------------------------------------------------------------------
585 */
586
587void
588Tk_SetBackgroundFromBorder(
589    Tk_Window tkwin,		/* Window whose background is to be set. */
590    Tk_3DBorder border)		/* Token for border. */
591{
592    register TkBorder *borderPtr = (TkBorder *) border;
593
594    Tk_SetWindowBackground(tkwin, borderPtr->bgColorPtr->pixel);
595}
596
597/*
598 *----------------------------------------------------------------------
599 *
600 * Tk_GetReliefFromObj --
601 *
602 *	Return an integer value based on the value of the objPtr.
603 *
604 * Results:
605 *	The return value is a standard Tcl result. If an error occurs during
606 *	conversion, an error message is left in the interpreter's result
607 *	unless "interp" is NULL.
608 *
609 * Side effects:
610 *	The object gets converted by Tcl_GetIndexFromObj.
611 *
612 *----------------------------------------------------------------------
613 */
614
615int
616Tk_GetReliefFromObj(
617    Tcl_Interp *interp,		/* Used for error reporting. */
618    Tcl_Obj *objPtr,		/* The object we are trying to get the value
619				 * from. */
620    int *resultPtr)		/* Where to place the answer. */
621{
622    return Tcl_GetIndexFromObj(interp, objPtr, reliefStrings, "relief", 0,
623	    resultPtr);
624}
625
626/*
627 *----------------------------------------------------------------------
628 *
629 * Tk_GetRelief --
630 *
631 *	Parse a relief description and return the corresponding relief value,
632 *	or an error.
633 *
634 * Results:
635 *	A standard Tcl return value. If all goes well then *reliefPtr is
636 *	filled in with one of the values TK_RELIEF_RAISED, TK_RELIEF_FLAT, or
637 *	TK_RELIEF_SUNKEN.
638 *
639 * Side effects:
640 *	None.
641 *
642 *----------------------------------------------------------------------
643 */
644
645int
646Tk_GetRelief(
647    Tcl_Interp *interp,		/* For error messages. */
648    CONST char *name,		/* Name of a relief type. */
649    int *reliefPtr)		/* Where to store converted relief. */
650{
651    char c;
652    size_t length;
653
654    c = name[0];
655    length = strlen(name);
656    if ((c == 'f') && (strncmp(name, "flat", length) == 0)) {
657	*reliefPtr = TK_RELIEF_FLAT;
658    } else if ((c == 'g') && (strncmp(name, "groove", length) == 0)
659	    && (length >= 2)) {
660        *reliefPtr = TK_RELIEF_GROOVE;
661    } else if ((c == 'r') && (strncmp(name, "raised", length) == 0)
662	    && (length >= 2)) {
663	*reliefPtr = TK_RELIEF_RAISED;
664    } else if ((c == 'r') && (strncmp(name, "ridge", length) == 0)) {
665        *reliefPtr = TK_RELIEF_RIDGE;
666    } else if ((c == 's') && (strncmp(name, "solid", length) == 0)) {
667	*reliefPtr = TK_RELIEF_SOLID;
668    } else if ((c == 's') && (strncmp(name, "sunken", length) == 0)) {
669	*reliefPtr = TK_RELIEF_SUNKEN;
670    } else {
671	char buf[200];
672
673	sprintf(buf, "bad relief type \"%.50s\": must be %s",
674		name, "flat, groove, raised, ridge, solid, or sunken");
675	Tcl_SetResult(interp, buf, TCL_VOLATILE);
676	return TCL_ERROR;
677    }
678    return TCL_OK;
679}
680
681/*
682 *--------------------------------------------------------------
683 *
684 * Tk_NameOfRelief --
685 *
686 *	Given a relief value, produce a string describing that relief value.
687 *
688 * Results:
689 *	The return value is a static string that is equivalent to relief.
690 *
691 * Side effects:
692 *	None.
693 *
694 *--------------------------------------------------------------
695 */
696
697CONST char *
698Tk_NameOfRelief(
699    int relief)		/* One of TK_RELIEF_FLAT, TK_RELIEF_RAISED, or
700			 * TK_RELIEF_SUNKEN. */
701{
702    if (relief == TK_RELIEF_FLAT) {
703	return "flat";
704    } else if (relief == TK_RELIEF_SUNKEN) {
705	return "sunken";
706    } else if (relief == TK_RELIEF_RAISED) {
707	return "raised";
708    } else if (relief == TK_RELIEF_GROOVE) {
709	return "groove";
710    } else if (relief == TK_RELIEF_RIDGE) {
711	return "ridge";
712    } else if (relief == TK_RELIEF_SOLID) {
713	return "solid";
714    } else if (relief == TK_RELIEF_NULL) {
715	return "";
716    } else {
717	return "unknown relief";
718    }
719}
720
721/*
722 *--------------------------------------------------------------
723 *
724 * Tk_Draw3DPolygon --
725 *
726 *	Draw a border with 3-D appearance around the edge of a given polygon.
727 *
728 * Results:
729 *	None.
730 *
731 * Side effects:
732 *	Information is drawn in "drawable" in the form of a 3-D border
733 *	borderWidth units width wide on the left of the trajectory given by
734 *	pointPtr and numPoints (or -borderWidth units wide on the right side,
735 *	if borderWidth is negative).
736 *
737 *--------------------------------------------------------------
738 */
739
740void
741Tk_Draw3DPolygon(
742    Tk_Window tkwin,		/* Window for which border was allocated. */
743    Drawable drawable,		/* X window or pixmap in which to draw. */
744    Tk_3DBorder border,		/* Token for border to draw. */
745    XPoint *pointPtr,		/* Array of points describing polygon. All
746				 * points must be absolute
747				 * (CoordModeOrigin). */
748    int numPoints,		/* Number of points at *pointPtr. */
749    int borderWidth,		/* Width of border, measured in pixels to the
750				 * left of the polygon's trajectory. May be
751				 * negative. */
752    int leftRelief)		/* TK_RELIEF_RAISED or TK_RELIEF_SUNKEN:
753				 * indicates how stuff to left of trajectory
754				 * looks relative to stuff on right. */
755{
756    XPoint poly[4], b1, b2, newB1, newB2;
757    XPoint perp, c, shift1, shift2;	/* Used for handling parallel lines. */
758    register XPoint *p1Ptr, *p2Ptr;
759    TkBorder *borderPtr = (TkBorder *) border;
760    GC gc;
761    int i, lightOnLeft, dx, dy, parallel, pointsSeen;
762    Display *display = Tk_Display(tkwin);
763
764    if (borderPtr->lightGC == None) {
765	TkpGetShadows(borderPtr, tkwin);
766    }
767
768    /*
769     * Handle grooves and ridges with recursive calls.
770     */
771
772    if ((leftRelief == TK_RELIEF_GROOVE) || (leftRelief == TK_RELIEF_RIDGE)) {
773	int halfWidth;
774
775	halfWidth = borderWidth/2;
776	Tk_Draw3DPolygon(tkwin, drawable, border, pointPtr, numPoints,
777		halfWidth, (leftRelief == TK_RELIEF_GROOVE) ? TK_RELIEF_RAISED
778		: TK_RELIEF_SUNKEN);
779	Tk_Draw3DPolygon(tkwin, drawable, border, pointPtr, numPoints,
780		-halfWidth, (leftRelief == TK_RELIEF_GROOVE) ? TK_RELIEF_SUNKEN
781		: TK_RELIEF_RAISED);
782	return;
783    }
784
785    /*
786     * If the polygon is already closed, drop the last point from it (we'll
787     * close it automatically).
788     */
789
790    p1Ptr = &pointPtr[numPoints-1];
791    p2Ptr = &pointPtr[0];
792    if ((p1Ptr->x == p2Ptr->x) && (p1Ptr->y == p2Ptr->y)) {
793	numPoints--;
794    }
795
796    /*
797     * The loop below is executed once for each vertex in the polgon. At the
798     * beginning of each iteration things look like this:
799     *
800     *          poly[1]       /
801     *             *        /
802     *             |      /
803     *             b1   * poly[0] (pointPtr[i-1])
804     *             |    |
805     *             |    |
806     *             |    |
807     *             |    |
808     *             |    |
809     *             |    | *p1Ptr            *p2Ptr
810     *             b2   *--------------------*
811     *             |
812     *             |
813     *             x-------------------------
814     *
815     * The job of this iteration is to do the following:
816     * (a) Compute x (the border corner corresponding to pointPtr[i]) and put
817     *	   it in poly[2]. As part of this, compute a new b1 and b2 value for
818     *	   the next side of the polygon.
819     * (b) Put pointPtr[i] into poly[3].
820     * (c) Draw the polygon given by poly[0..3].
821     * (d) Advance poly[0], poly[1], b1, and b2 for the next side of the
822     *     polygon.
823     */
824
825    /*
826     * The above situation doesn't first come into existence until two points
827     * have been processed; the first two points are used to "prime the pump",
828     * so some parts of the processing are ommitted for these points. The
829     * variable "pointsSeen" keeps track of the priming process; it has to be
830     * separate from i in order to be able to ignore duplicate points in the
831     * polygon.
832     */
833
834    pointsSeen = 0;
835    for (i = -2, p1Ptr = &pointPtr[numPoints-2], p2Ptr = p1Ptr+1;
836	    i < numPoints; i++, p1Ptr = p2Ptr, p2Ptr++) {
837	if ((i == -1) || (i == numPoints-1)) {
838	    p2Ptr = pointPtr;
839	}
840	if ((p2Ptr->x == p1Ptr->x) && (p2Ptr->y == p1Ptr->y)) {
841	    /*
842	     * Ignore duplicate points (they'd cause core dumps in ShiftLine
843	     * calls below).
844	     */
845
846	    continue;
847	}
848	ShiftLine(p1Ptr, p2Ptr, borderWidth, &newB1);
849	newB2.x = newB1.x + (p2Ptr->x - p1Ptr->x);
850	newB2.y = newB1.y + (p2Ptr->y - p1Ptr->y);
851	poly[3] = *p1Ptr;
852	parallel = 0;
853	if (pointsSeen >= 1) {
854	    parallel = Intersect(&newB1, &newB2, &b1, &b2, &poly[2]);
855
856	    /*
857	     * If two consecutive segments of the polygon are parallel, then
858	     * things get more complex. Consider the following diagram:
859	     *
860	     * poly[1]
861	     *    *----b1-----------b2------a
862	     *                                \
863	     *                                  \
864	     *         *---------*----------*    b
865	     *        poly[0]  *p2Ptr   *p1Ptr  /
866	     *                                /
867	     *              --*--------*----c
868	     *              newB1    newB2
869	     *
870	     * Instead of using x and *p1Ptr for poly[2] and poly[3], as in
871	     * the original diagram, use a and b as above. Then instead of
872	     * using x and *p1Ptr for the new poly[0] and poly[1], use b and c
873	     * as above.
874	     *
875	     * Do the computation in three stages:
876	     * 1. Compute a point "perp" such that the line p1Ptr-perp is
877	     *    perpendicular to p1Ptr-p2Ptr.
878	     * 2. Compute the points a and c by intersecting the lines b1-b2
879	     *    and newB1-newB2 with p1Ptr-perp.
880	     * 3. Compute b by shifting p1Ptr-perp to the right and
881	     *    intersecting it with p1Ptr-p2Ptr.
882	     */
883
884	    if (parallel) {
885		perp.x = p1Ptr->x + (p2Ptr->y - p1Ptr->y);
886		perp.y = p1Ptr->y - (p2Ptr->x - p1Ptr->x);
887		(void) Intersect(p1Ptr, &perp, &b1, &b2, &poly[2]);
888		(void) Intersect(p1Ptr, &perp, &newB1, &newB2, &c);
889		ShiftLine(p1Ptr, &perp, borderWidth, &shift1);
890		shift2.x = shift1.x + (perp.x - p1Ptr->x);
891		shift2.y = shift1.y + (perp.y - p1Ptr->y);
892		(void) Intersect(p1Ptr, p2Ptr, &shift1, &shift2, &poly[3]);
893	    }
894	}
895	if (pointsSeen >= 2) {
896	    dx = poly[3].x - poly[0].x;
897	    dy = poly[3].y - poly[0].y;
898	    if (dx > 0) {
899		lightOnLeft = (dy <= dx);
900	    } else {
901		lightOnLeft = (dy < dx);
902	    }
903	    if (lightOnLeft ^ (leftRelief == TK_RELIEF_RAISED)) {
904		gc = borderPtr->lightGC;
905	    } else {
906		gc = borderPtr->darkGC;
907	    }
908	    XFillPolygon(display, drawable, gc, poly, 4, Convex,
909		    CoordModeOrigin);
910	}
911	b1.x = newB1.x;
912	b1.y = newB1.y;
913	b2.x = newB2.x;
914	b2.y = newB2.y;
915	poly[0].x = poly[3].x;
916	poly[0].y = poly[3].y;
917	if (parallel) {
918	    poly[1].x = c.x;
919	    poly[1].y = c.y;
920	} else if (pointsSeen >= 1) {
921	    poly[1].x = poly[2].x;
922	    poly[1].y = poly[2].y;
923	}
924	pointsSeen++;
925    }
926}
927
928/*
929 *----------------------------------------------------------------------
930 *
931 * Tk_Fill3DRectangle --
932 *
933 *	Fill a rectangular area, supplying a 3D border if desired.
934 *
935 * Results:
936 *	None.
937 *
938 * Side effects:
939 *	Information gets drawn on the screen.
940 *
941 *----------------------------------------------------------------------
942 */
943
944void
945Tk_Fill3DRectangle(
946    Tk_Window tkwin,		/* Window for which border was allocated. */
947    Drawable drawable,		/* X window or pixmap in which to draw. */
948    Tk_3DBorder border,		/* Token for border to draw. */
949    int x, int y, int width, int height,
950				/* Outside area of rectangular region. */
951    int borderWidth,		/* Desired width for border, in pixels. Border
952				 * will be *inside* region. */
953    int relief)			/* Indicates 3D effect: TK_RELIEF_FLAT,
954				 * TK_RELIEF_RAISED, or TK_RELIEF_SUNKEN. */
955{
956    register TkBorder *borderPtr = (TkBorder *) border;
957    int doubleBorder;
958
959    /*
960     * This code is slightly tricky because it only draws the background in
961     * areas not covered by the 3D border. This avoids flashing effects on the
962     * screen for the border region.
963     */
964
965    if (relief == TK_RELIEF_FLAT) {
966	borderWidth = 0;
967    } else {
968	/*
969	 * We need to make this extra check, otherwise we will leave garbage
970	 * in thin frames [Bug: 3596]
971	 */
972
973	if (width < 2*borderWidth) {
974	    borderWidth = width/2;
975	}
976	if (height < 2*borderWidth) {
977	    borderWidth = height/2;
978	}
979    }
980    doubleBorder = 2*borderWidth;
981
982    if ((width > doubleBorder) && (height > doubleBorder)) {
983	XFillRectangle(Tk_Display(tkwin), drawable, borderPtr->bgGC,
984		x + borderWidth, y + borderWidth,
985		(unsigned int) (width - doubleBorder),
986		(unsigned int) (height - doubleBorder));
987    }
988    if (borderWidth) {
989	Tk_Draw3DRectangle(tkwin, drawable, border, x, y, width,
990		height, borderWidth, relief);
991    }
992}
993
994/*
995 *----------------------------------------------------------------------
996 *
997 * Tk_Fill3DPolygon --
998 *
999 *	Fill a polygonal area, supplying a 3D border if desired.
1000 *
1001 * Results:
1002 *	None.
1003 *
1004 * Side effects:
1005 *	Information gets drawn on the screen.
1006 *
1007 *----------------------------------------------------------------------
1008 */
1009
1010void
1011Tk_Fill3DPolygon(
1012    Tk_Window tkwin,		/* Window for which border was allocated. */
1013    Drawable drawable,		/* X window or pixmap in which to draw. */
1014    Tk_3DBorder border,		/* Token for border to draw. */
1015    XPoint *pointPtr,		/* Array of points describing polygon. All
1016				 * points must be absolute
1017				 * (CoordModeOrigin). */
1018    int numPoints,		/* Number of points at *pointPtr. */
1019    int borderWidth,		/* Width of border, measured in pixels to the
1020				 * left of the polygon's trajectory. May be
1021				 * negative. */
1022    int leftRelief)		/* Indicates 3D effect of left side of
1023				 * trajectory relative to right:
1024				 * TK_RELIEF_FLAT, TK_RELIEF_RAISED, or
1025				 * TK_RELIEF_SUNKEN. */
1026{
1027    register TkBorder *borderPtr = (TkBorder *) border;
1028
1029    XFillPolygon(Tk_Display(tkwin), drawable, borderPtr->bgGC,
1030	    pointPtr, numPoints, Complex, CoordModeOrigin);
1031    if (leftRelief != TK_RELIEF_FLAT) {
1032	Tk_Draw3DPolygon(tkwin, drawable, border, pointPtr, numPoints,
1033		borderWidth, leftRelief);
1034    }
1035}
1036
1037/*
1038 *--------------------------------------------------------------
1039 *
1040 * BorderInit --
1041 *
1042 *	Initialize the structures used for border management.
1043 *
1044 * Results:
1045 *	None.
1046 *
1047 * Side effects:
1048 *	Read the code.
1049 *
1050 *-------------------------------------------------------------
1051 */
1052
1053static void
1054BorderInit(
1055     TkDisplay *dispPtr)	/* Used to access thread-specific data. */
1056{
1057    dispPtr->borderInit = 1;
1058    Tcl_InitHashTable(&dispPtr->borderTable, TCL_STRING_KEYS);
1059}
1060
1061/*
1062 *--------------------------------------------------------------
1063 *
1064 * ShiftLine --
1065 *
1066 *	Given two points on a line, compute a point on a new line that is
1067 *	parallel to the given line and a given distance away from it.
1068 *
1069 * Results:
1070 *	None.
1071 *
1072 * Side effects:
1073 *	None.
1074 *
1075 *--------------------------------------------------------------
1076 */
1077
1078static void
1079ShiftLine(
1080    XPoint *p1Ptr,		/* First point on line. */
1081    XPoint *p2Ptr,		/* Second point on line. */
1082    int distance,		/* New line is to be this many units to the
1083				 * left of original line, when looking from p1
1084				 * to p2. May be negative. */
1085    XPoint *p3Ptr)		/* Store coords of point on new line here. */
1086{
1087    int dx, dy, dxNeg, dyNeg;
1088
1089    /*
1090     * The table below is used for a quick approximation in computing the new
1091     * point. An index into the table is 128 times the slope of the original
1092     * line (the slope must always be between 0 and 1). The value of the table
1093     * entry is 128 times the amount to displace the new line in y for each
1094     * unit of perpendicular distance. In other words, the table maps from the
1095     * tangent of an angle to the inverse of its cosine. If the slope of the
1096     * original line is greater than 1, then the displacement is done in x
1097     * rather than in y.
1098     */
1099
1100    static int shiftTable[129];
1101
1102    /*
1103     * Initialize the table if this is the first time it is used.
1104     */
1105
1106    if (shiftTable[0] == 0) {
1107	int i;
1108	double tangent, cosine;
1109
1110	for (i = 0; i <= 128; i++) {
1111	    tangent = i/128.0;
1112	    cosine = 128/cos(atan(tangent)) + .5;
1113	    shiftTable[i] = (int) cosine;
1114	}
1115    }
1116
1117    *p3Ptr = *p1Ptr;
1118    dx = p2Ptr->x - p1Ptr->x;
1119    dy = p2Ptr->y - p1Ptr->y;
1120    if (dy < 0) {
1121	dyNeg = 1;
1122	dy = -dy;
1123    } else {
1124	dyNeg = 0;
1125    }
1126    if (dx < 0) {
1127	dxNeg = 1;
1128	dx = -dx;
1129    } else {
1130	dxNeg = 0;
1131    }
1132    if (dy <= dx) {
1133	dy = ((distance * shiftTable[(dy<<7)/dx]) + 64) >> 7;
1134	if (!dxNeg) {
1135	    dy = -dy;
1136	}
1137	p3Ptr->y += dy;
1138    } else {
1139	dx = ((distance * shiftTable[(dx<<7)/dy]) + 64) >> 7;
1140	if (dyNeg) {
1141	    dx = -dx;
1142	}
1143	p3Ptr->x += dx;
1144    }
1145}
1146
1147/*
1148 *--------------------------------------------------------------
1149 *
1150 * Intersect --
1151 *
1152 *	Find the intersection point between two lines.
1153 *
1154 * Results:
1155 *	Under normal conditions 0 is returned and the point at *iPtr is filled
1156 *	in with the intersection between the two lines. If the two lines are
1157 *	parallel, then -1 is returned and *iPtr isn't modified.
1158 *
1159 * Side effects:
1160 *	None.
1161 *
1162 *--------------------------------------------------------------
1163 */
1164
1165static int
1166Intersect(
1167    XPoint *a1Ptr,		/* First point of first line. */
1168    XPoint *a2Ptr,		/* Second point of first line. */
1169    XPoint *b1Ptr,		/* First point of second line. */
1170    XPoint *b2Ptr,		/* Second point of second line. */
1171    XPoint *iPtr)		/* Filled in with intersection point. */
1172{
1173    int dxadyb, dxbdya, dxadxb, dyadyb, p, q;
1174
1175    /*
1176     * The code below is just a straightforward manipulation of two equations
1177     * of the form y = (x-x1)*(y2-y1)/(x2-x1) + y1 to solve for the
1178     * x-coordinate of intersection, then the y-coordinate.
1179     */
1180
1181    dxadyb = (a2Ptr->x - a1Ptr->x)*(b2Ptr->y - b1Ptr->y);
1182    dxbdya = (b2Ptr->x - b1Ptr->x)*(a2Ptr->y - a1Ptr->y);
1183    dxadxb = (a2Ptr->x - a1Ptr->x)*(b2Ptr->x - b1Ptr->x);
1184    dyadyb = (a2Ptr->y - a1Ptr->y)*(b2Ptr->y - b1Ptr->y);
1185
1186    if (dxadyb == dxbdya) {
1187	return -1;
1188    }
1189    p = (a1Ptr->x*dxbdya - b1Ptr->x*dxadyb + (b1Ptr->y - a1Ptr->y)*dxadxb);
1190    q = dxbdya - dxadyb;
1191    if (q < 0) {
1192	p = -p;
1193	q = -q;
1194    }
1195    if (p < 0) {
1196	iPtr->x = - ((-p + q/2)/q);
1197    } else {
1198	iPtr->x = (p + q/2)/q;
1199    }
1200    p = (a1Ptr->y*dxadyb - b1Ptr->y*dxbdya + (b1Ptr->x - a1Ptr->x)*dyadyb);
1201    q = dxadyb - dxbdya;
1202    if (q < 0) {
1203	p = -p;
1204	q = -q;
1205    }
1206    if (p < 0) {
1207	iPtr->y = - ((-p + q/2)/q);
1208    } else {
1209	iPtr->y = (p + q/2)/q;
1210    }
1211    return 0;
1212}
1213
1214/*
1215 *----------------------------------------------------------------------
1216 *
1217 * Tk_Get3DBorderFromObj --
1218 *
1219 *	Returns the border referred to by a Tcl object. The border must
1220 *	already have been allocated via a call to Tk_Alloc3DBorderFromObj or
1221 *	Tk_Get3DBorder.
1222 *
1223 * Results:
1224 *	Returns the Tk_3DBorder that matches the tkwin and the string rep of
1225 *	the name of the border given in objPtr.
1226 *
1227 * Side effects:
1228 *	If the object is not already a border, the conversion will free any
1229 *	old internal representation.
1230 *
1231 *----------------------------------------------------------------------
1232 */
1233
1234Tk_3DBorder
1235Tk_Get3DBorderFromObj(
1236    Tk_Window tkwin,
1237    Tcl_Obj *objPtr)		/* The object whose string value selects a
1238				 * border. */
1239{
1240    TkBorder *borderPtr = NULL;
1241    Tcl_HashEntry *hashPtr;
1242    TkDisplay *dispPtr = ((TkWindow *) tkwin)->dispPtr;
1243
1244    if (objPtr->typePtr != &tkBorderObjType) {
1245	InitBorderObj(objPtr);
1246    }
1247
1248    /*
1249     * If we are lucky (and the user doesn't use too many different displays,
1250     * screens, or colormaps...) then the TkBorder structure we need will be
1251     * cached in the internal representation of the Tcl_Obj. Check it out...
1252     */
1253
1254    borderPtr = (TkBorder *) objPtr->internalRep.twoPtrValue.ptr1;
1255    if ((borderPtr != NULL)
1256	    && (borderPtr->resourceRefCount > 0)
1257	    && (Tk_Screen(tkwin) == borderPtr->screen)
1258	    && (Tk_Colormap(tkwin) == borderPtr->colormap)) {
1259	/*
1260	 * The object already points to the right border structure. Just
1261	 * return it.
1262	 */
1263
1264	return (Tk_3DBorder) borderPtr;
1265    }
1266
1267    /*
1268     * If we make it here, it means we aren't so lucky. Either there was no
1269     * cached TkBorder in the Tcl_Obj, or the TkBorder that was there is for
1270     * the wrong screen/colormap. Either way, we have to search for the right
1271     * TkBorder. For each color name, there is linked list of TkBorder
1272     * structures, one structure for each screen/colormap combination. The
1273     * head of the linked list is recorded in a hash table (where the key is
1274     * the color name) attached to the TkDisplay structure. Walk this list to
1275     * find the right TkBorder structure.
1276     */
1277
1278    hashPtr = Tcl_FindHashEntry(&dispPtr->borderTable, Tcl_GetString(objPtr));
1279    if (hashPtr == NULL) {
1280	goto error;
1281    }
1282    for (borderPtr = (TkBorder *) Tcl_GetHashValue(hashPtr);
1283	    (borderPtr != NULL); borderPtr = borderPtr->nextPtr) {
1284	if ((Tk_Screen(tkwin) == borderPtr->screen)
1285		&& (Tk_Colormap(tkwin) == borderPtr->colormap)) {
1286	    FreeBorderObjProc(objPtr);
1287	    objPtr->internalRep.twoPtrValue.ptr1 = (void *) borderPtr;
1288	    borderPtr->objRefCount++;
1289	    return (Tk_3DBorder) borderPtr;
1290	}
1291    }
1292
1293  error:
1294    Tcl_Panic("Tk_Get3DBorderFromObj called with non-existent border!");
1295    /*
1296     * The following code isn't reached; it's just there to please compilers.
1297     */
1298    return NULL;
1299}
1300
1301/*
1302 *----------------------------------------------------------------------
1303 *
1304 * InitBorderObj --
1305 *
1306 *	Attempt to generate a border internal form for the Tcl object
1307 *	"objPtr".
1308 *
1309 * Results:
1310 *	The return value is a standard Tcl result. If an error occurs during
1311 *	conversion, an error message is left in the interpreter's result
1312 *	unless "interp" is NULL.
1313 *
1314 * Side effects:
1315 *	If no error occurs, a blank internal format for a border value is
1316 *	intialized. The final form cannot be done without a Tk_Window.
1317 *
1318 *----------------------------------------------------------------------
1319 */
1320
1321static void
1322InitBorderObj(
1323    Tcl_Obj *objPtr)		/* The object to convert. */
1324{
1325    const Tcl_ObjType *typePtr;
1326
1327    /*
1328     * Free the old internalRep before setting the new one.
1329     */
1330
1331    Tcl_GetString(objPtr);
1332    typePtr = objPtr->typePtr;
1333    if ((typePtr != NULL) && (typePtr->freeIntRepProc != NULL)) {
1334	(*typePtr->freeIntRepProc)(objPtr);
1335    }
1336    objPtr->typePtr = &tkBorderObjType;
1337    objPtr->internalRep.twoPtrValue.ptr1 = NULL;
1338}
1339
1340/*
1341 *----------------------------------------------------------------------
1342 *
1343 * TkDebugBorder --
1344 *
1345 *	This function returns debugging information about a border.
1346 *
1347 * Results:
1348 *	The return value is a list with one sublist for each TkBorder
1349 *	corresponding to "name". Each sublist has two elements that contain
1350 *	the resourceRefCount and objRefCount fields from the TkBorder
1351 *	structure.
1352 *
1353 * Side effects:
1354 *	None.
1355 *
1356 *----------------------------------------------------------------------
1357 */
1358
1359Tcl_Obj *
1360TkDebugBorder(
1361    Tk_Window tkwin,		/* The window in which the border will be used
1362				 * (not currently used). */
1363    char *name)			/* Name of the desired color. */
1364{
1365    TkBorder *borderPtr;
1366    Tcl_HashEntry *hashPtr;
1367    Tcl_Obj *resultPtr, *objPtr;
1368    TkDisplay *dispPtr = ((TkWindow *) tkwin)->dispPtr;
1369
1370    resultPtr = Tcl_NewObj();
1371    hashPtr = Tcl_FindHashEntry(&dispPtr->borderTable, name);
1372    if (hashPtr != NULL) {
1373	borderPtr = (TkBorder *) Tcl_GetHashValue(hashPtr);
1374	if (borderPtr == NULL) {
1375	    Tcl_Panic("TkDebugBorder found empty hash table entry");
1376	}
1377	for ( ; (borderPtr != NULL); borderPtr = borderPtr->nextPtr) {
1378	    objPtr = Tcl_NewObj();
1379	    Tcl_ListObjAppendElement(NULL, objPtr,
1380		    Tcl_NewIntObj(borderPtr->resourceRefCount));
1381	    Tcl_ListObjAppendElement(NULL, objPtr,
1382		    Tcl_NewIntObj(borderPtr->objRefCount));
1383	    Tcl_ListObjAppendElement(NULL, resultPtr, objPtr);
1384	}
1385    }
1386    return resultPtr;
1387}
1388
1389/*
1390 * Local Variables:
1391 * mode: c
1392 * c-basic-offset: 4
1393 * fill-column: 78
1394 * End:
1395 */
1396