1/* 2 * Copyright (C) Research In Motion Limited 2011. All rights reserved. 3 * 4 * This library is free software; you can redistribute it and/or 5 * modify it under the terms of the GNU Library General Public 6 * License as published by the Free Software Foundation; either 7 * version 2 of the License, or (at your option) any later version. 8 * 9 * This library is distributed in the hope that it will be useful, 10 * but WITHOUT ANY WARRANTY; without even the implied warranty of 11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 12 * Library General Public License for more details. 13 * 14 * You should have received a copy of the GNU Library General Public License 15 * along with this library; see the file COPYING.LIB. If not, write to 16 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, 17 * Boston, MA 02110-1301, USA. 18 */ 19 20#ifndef SVGAttributeToPropertyMap_h 21#define SVGAttributeToPropertyMap_h 22 23#include "SVGPropertyInfo.h" 24#include <wtf/HashMap.h> 25 26namespace WebCore { 27 28class SVGAnimatedProperty; 29class SVGElement; 30 31class SVGAttributeToPropertyMap { 32public: 33 bool isEmpty() const { return m_map.isEmpty(); } 34 35 void addProperties(const SVGAttributeToPropertyMap&); 36 void addProperty(const SVGPropertyInfo*); 37 38 // FIXME: To match WebKit coding style either these functions should have return values instead of out parameters, 39 // or the word "get" should be added as a prefix to their names. 40 void animatedPropertiesForAttribute(SVGElement* contextElement, const QualifiedName& attributeName, Vector<RefPtr<SVGAnimatedProperty>>&); 41 void animatedPropertyTypeForAttribute(const QualifiedName& attributeName, Vector<AnimatedPropertyType>&); 42 43 void synchronizeProperties(SVGElement* contextElement); 44 bool synchronizeProperty(SVGElement* contextElement, const QualifiedName& attributeName); 45 46private: 47 void synchronizeProperty(SVGElement* contextElement, const QualifiedName& attributeName, const SVGPropertyInfo*); 48 PassRefPtr<SVGAnimatedProperty> animatedProperty(SVGElement* contextElement, const QualifiedName& attributeName, const SVGPropertyInfo*); 49 50 typedef Vector<const SVGPropertyInfo*> PropertiesVector; 51 typedef HashMap<QualifiedName, std::unique_ptr<PropertiesVector>> AttributeToPropertiesMap; 52 AttributeToPropertiesMap m_map; 53}; 54 55} 56 57#endif 58