1/* 2 * Copyright (C) Research In Motion Limited 2011. All rights reserved. 3 * 4 * This library is free software; you can redistribute it and/or 5 * modify it under the terms of the GNU Library General Public 6 * License as published by the Free Software Foundation; either 7 * version 2 of the License, or (at your option) any later version. 8 * 9 * This library is distributed in the hope that it will be useful, 10 * but WITHOUT ANY WARRANTY; without even the implied warranty of 11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 12 * Library General Public License for more details. 13 * 14 * You should have received a copy of the GNU Library General Public License 15 * along with this library; see the file COPYING.LIB. If not, write to 16 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, 17 * Boston, MA 02110-1301, USA. 18 */ 19 20#include "config.h" 21#include "SVGAnimatedNumberOptionalNumber.h" 22 23#include "SVGAnimateElement.h" 24#include "SVGAnimatedNumber.h" 25#include "SVGParserUtilities.h" 26 27namespace WebCore { 28 29SVGAnimatedNumberOptionalNumberAnimator::SVGAnimatedNumberOptionalNumberAnimator(SVGAnimationElement* animationElement, SVGElement* contextElement) 30 : SVGAnimatedTypeAnimator(AnimatedNumberOptionalNumber, animationElement, contextElement) 31{ 32} 33 34std::unique_ptr<SVGAnimatedType> SVGAnimatedNumberOptionalNumberAnimator::constructFromString(const String& string) 35{ 36 auto animatedType = SVGAnimatedType::createNumberOptionalNumber(std::make_unique<std::pair<float, float>>()); 37 std::pair<float, float>& animatedNumber = animatedType->numberOptionalNumber(); 38 if (!parseNumberOptionalNumber(string, animatedNumber.first, animatedNumber.second)) { 39 animatedNumber.first = 0; 40 animatedNumber.second = 0; 41 } 42 return animatedType; 43} 44 45std::unique_ptr<SVGAnimatedType> SVGAnimatedNumberOptionalNumberAnimator::startAnimValAnimation(const SVGElementAnimatedPropertyList& animatedTypes) 46{ 47 return SVGAnimatedType::createNumberOptionalNumber(constructFromBaseValues<SVGAnimatedNumber, SVGAnimatedNumber>(animatedTypes)); 48} 49 50void SVGAnimatedNumberOptionalNumberAnimator::stopAnimValAnimation(const SVGElementAnimatedPropertyList& animatedTypes) 51{ 52 stopAnimValAnimationForTypes<SVGAnimatedNumber, SVGAnimatedNumber>(animatedTypes); 53} 54 55void SVGAnimatedNumberOptionalNumberAnimator::resetAnimValToBaseVal(const SVGElementAnimatedPropertyList& animatedTypes, SVGAnimatedType* type) 56{ 57 resetFromBaseValues<SVGAnimatedNumber, SVGAnimatedNumber>(animatedTypes, type, &SVGAnimatedType::numberOptionalNumber); 58} 59 60void SVGAnimatedNumberOptionalNumberAnimator::animValWillChange(const SVGElementAnimatedPropertyList& animatedTypes) 61{ 62 animValWillChangeForTypes<SVGAnimatedNumber, SVGAnimatedNumber>(animatedTypes); 63} 64 65void SVGAnimatedNumberOptionalNumberAnimator::animValDidChange(const SVGElementAnimatedPropertyList& animatedTypes) 66{ 67 animValDidChangeForTypes<SVGAnimatedNumber, SVGAnimatedNumber>(animatedTypes); 68} 69 70void SVGAnimatedNumberOptionalNumberAnimator::addAnimatedTypes(SVGAnimatedType* from, SVGAnimatedType* to) 71{ 72 ASSERT(from->type() == AnimatedNumberOptionalNumber); 73 ASSERT(from->type() == to->type()); 74 75 const std::pair<float, float>& fromNumberPair = from->numberOptionalNumber(); 76 std::pair<float, float>& toNumberPair = to->numberOptionalNumber(); 77 78 toNumberPair.first += fromNumberPair.first; 79 toNumberPair.second += fromNumberPair.second; 80} 81 82void SVGAnimatedNumberOptionalNumberAnimator::calculateAnimatedValue(float percentage, unsigned repeatCount, SVGAnimatedType* from, SVGAnimatedType* to, SVGAnimatedType* toAtEndOfDuration, SVGAnimatedType* animated) 83{ 84 ASSERT(m_animationElement); 85 ASSERT(m_contextElement); 86 87 const std::pair<float, float>& fromNumberPair = m_animationElement->animationMode() == ToAnimation ? animated->numberOptionalNumber() : from->numberOptionalNumber(); 88 const std::pair<float, float>& toNumberPair = to->numberOptionalNumber(); 89 const std::pair<float, float>& toAtEndOfDurationNumberPair = toAtEndOfDuration->numberOptionalNumber(); 90 std::pair<float, float>& animatedNumberPair = animated->numberOptionalNumber(); 91 92 m_animationElement->animateAdditiveNumber(percentage, repeatCount, fromNumberPair.first, toNumberPair.first, toAtEndOfDurationNumberPair.first, animatedNumberPair.first); 93 m_animationElement->animateAdditiveNumber(percentage, repeatCount, fromNumberPair.second, toNumberPair.second, toAtEndOfDurationNumberPair.second, animatedNumberPair.second); 94} 95 96float SVGAnimatedNumberOptionalNumberAnimator::calculateDistance(const String&, const String&) 97{ 98 // FIXME: Distance calculation is not possible for SVGNumberOptionalNumber right now. We need the distance for every single value. 99 return -1; 100} 101 102} 103