1/* 2 * Copyright (C) 2009 Alex Milowski (alex@milowski.com). All rights reserved. 3 * 4 * Redistribution and use in source and binary forms, with or without 5 * modification, are permitted provided that the following conditions 6 * are met: 7 * 1. Redistributions of source code must retain the above copyright 8 * notice, this list of conditions and the following disclaimer. 9 * 2. Redistributions in binary form must reproduce the above copyright 10 * notice, this list of conditions and the following disclaimer in the 11 * documentation and/or other materials provided with the distribution. 12 * 13 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 14 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT 15 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR 16 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT 17 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, 18 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT 19 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, 20 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY 21 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 24 */ 25 26#ifndef RenderMathMLSquareRoot_h 27#define RenderMathMLSquareRoot_h 28 29#if ENABLE(MATHML) 30 31#include "RenderMathMLRoot.h" 32 33 34namespace WebCore { 35 36class RenderMathMLMenclose; 37 38// Render sqrt(base), using radical notation. 39class RenderMathMLSquareRoot final : public RenderMathMLRoot { 40public: 41 RenderMathMLSquareRoot(Element&, PassRef<RenderStyle>); 42 RenderMathMLSquareRoot(Document&, PassRef<RenderStyle>); 43 static RenderPtr<RenderMathMLSquareRoot> createAnonymousWithParentRenderer(RenderMathMLMenclose&); 44 45private: 46 virtual bool isRenderMathMLSquareRoot() const override { return true; } 47 virtual const char* renderName() const override { return "RenderMathMLSquareRoot"; } 48}; 49 50} 51 52#endif // ENABLE(MATHML) 53 54#endif // RenderMathMLSquareRoot_h 55