1/* 2 * Copyright (C) 2009 Alex Milowski (alex@milowski.com). All rights reserved. 3 * 4 * Redistribution and use in source and binary forms, with or without 5 * modification, are permitted provided that the following conditions 6 * are met: 7 * 1. Redistributions of source code must retain the above copyright 8 * notice, this list of conditions and the following disclaimer. 9 * 2. Redistributions in binary form must reproduce the above copyright 10 * notice, this list of conditions and the following disclaimer in the 11 * documentation and/or other materials provided with the distribution. 12 * 13 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 14 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT 15 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR 16 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT 17 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, 18 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT 19 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, 20 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY 21 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 24 */ 25 26#ifndef RenderMathMLFenced_h 27#define RenderMathMLFenced_h 28 29#if ENABLE(MATHML) 30 31#include "MathMLInlineContainerElement.h" 32#include "RenderMathMLOperator.h" 33#include "RenderMathMLRow.h" 34 35namespace WebCore { 36 37class RenderMathMLFenced final : public RenderMathMLRow { 38public: 39 RenderMathMLFenced(MathMLInlineContainerElement&, PassRef<RenderStyle>); 40 MathMLInlineContainerElement& element() { return static_cast<MathMLInlineContainerElement&>(nodeForNonAnonymous()); } 41 42private: 43 virtual bool isRenderMathMLFenced() const override { return true; } 44 virtual const char* renderName() const override { return "RenderMathMLFenced"; } 45 virtual void addChild(RenderObject* child, RenderObject* beforeChild) override; 46 virtual void updateFromElement() override; 47 48 RenderPtr<RenderMathMLOperator> createMathMLOperator(const String& operatorString, MathMLOperatorDictionary::Form, MathMLOperatorDictionary::Flag); 49 void makeFences(); 50 51 String m_open; 52 String m_close; 53 RefPtr<StringImpl> m_separators; 54 55 RenderMathMLOperator* m_closeFenceRenderer; 56}; 57 58} 59 60#endif // ENABLE(MATHML) 61 62#endif // RenderMathMLFenced_h 63