1/*
2 * Copyright (C) 2010 Apple Inc. All rights reserved.
3 *
4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions
6 * are met:
7 * 1. Redistributions of source code must retain the above copyright
8 *    notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright
10 *    notice, this list of conditions and the following disclaimer in the
11 *    documentation and/or other materials provided with the distribution.
12 *
13 * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
14 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
15 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
16 * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE INC. OR
17 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
18 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
19 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
20 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
21 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
24 */
25
26#ifndef GraphicsContext3DIOS_h
27#define GraphicsContext3DIOS_h
28
29#define glBindFramebufferEXT glBindFramebuffer
30#define glBindRenderbufferEXT glBindRenderbuffer
31#define glCheckFramebufferStatusEXT glCheckFramebufferStatus
32#define glDeleteFramebuffersEXT glDeleteFramebuffers
33#define glDeleteRenderbuffersEXT glDeleteRenderbuffers
34#define glFramebufferRenderbufferEXT glFramebufferRenderbuffer
35#define glFramebufferTexture2DEXT glFramebufferTexture2D
36#define glGenerateMipmapEXT glGenerateMipmap
37#define glGenFramebuffersEXT glGenFramebuffers
38#define glGenRenderbuffersEXT glGenRenderbuffers
39#define glGetFramebufferAttachmentParameterivEXT glGetFramebufferAttachmentParameteriv
40#define glGetRenderbufferParameterivEXT glGetRenderbufferParameteriv
41#define glIsFramebufferEXT glIsFramebuffer
42#define glIsRenderbufferEXT glIsRenderbuffer
43#define glRenderbufferStorageEXT glRenderbufferStorage
44#define glRenderbufferStorageMultisampleEXT glRenderbufferStorageMultisampleAPPLE
45
46#define glDrawArraysInstancedARB glDrawArraysInstancedEXT
47#define glDrawElementsInstancedARB glDrawElementsInstancedEXT
48#define glVertexAttribDivisorARB glVertexAttribDivisorEXT
49
50#define glBindVertexArray glBindVertexArrayOES
51#define glDeleteVertexArrays glDeleteVertexArraysOES
52#define glGenVertexArrays glGenVertexArraysOES
53#define glIsVertexArray glIsVertexArrayOES
54
55#define GL_COLOR_ATTACHMENT0_EXT GL_COLOR_ATTACHMENT0
56#define GL_DEPTH24_STENCIL8_EXT GL_DEPTH24_STENCIL8_OES
57#define GL_DEPTH_ATTACHMENT_EXT  GL_DEPTH_ATTACHMENT
58#define GL_DRAW_FRAMEBUFFER_EXT GL_DRAW_FRAMEBUFFER_APPLE
59#define GL_FRAMEBUFFER_COMPLETE_EXT GL_FRAMEBUFFER_COMPLETE
60#define GL_FRAMEBUFFER_EXT GL_FRAMEBUFFER
61#define GL_MAX_SAMPLES_EXT GL_MAX_SAMPLES_APPLE
62#define GL_READ_FRAMEBUFFER_EXT GL_READ_FRAMEBUFFER_APPLE
63#define GL_RENDERBUFFER_EXT GL_RENDERBUFFER
64#ifndef GL_RGB8
65#define GL_RGB8 GL_RGB
66#endif
67#ifndef GL_RGBA8
68#define GL_RGBA8 GL_RGBA
69#endif
70#define GL_STENCIL_ATTACHMENT_EXT GL_STENCIL_ATTACHMENT
71#define GL_UNSIGNED_INT_8_8_8_8_REV GL_UNSIGNED_BYTE
72
73#endif // GraphicsContext3DIOS_h
74