1/* 2 * Copyright (C) 2010 Apple Inc. All rights reserved. 3 * 4 * Redistribution and use in source and binary forms, with or without 5 * modification, are permitted provided that the following conditions 6 * are met: 7 * 1. Redistributions of source code must retain the above copyright 8 * notice, this list of conditions and the following disclaimer. 9 * 2. Redistributions in binary form must reproduce the above copyright 10 * notice, this list of conditions and the following disclaimer in the 11 * documentation and/or other materials provided with the distribution. 12 * 13 * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY 14 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 15 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR 16 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR 17 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, 18 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, 19 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR 20 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY 21 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 24 */ 25 26#ifndef GraphicsContext3DIOS_h 27#define GraphicsContext3DIOS_h 28 29#define glBindFramebufferEXT glBindFramebuffer 30#define glBindRenderbufferEXT glBindRenderbuffer 31#define glCheckFramebufferStatusEXT glCheckFramebufferStatus 32#define glDeleteFramebuffersEXT glDeleteFramebuffers 33#define glDeleteRenderbuffersEXT glDeleteRenderbuffers 34#define glFramebufferRenderbufferEXT glFramebufferRenderbuffer 35#define glFramebufferTexture2DEXT glFramebufferTexture2D 36#define glGenerateMipmapEXT glGenerateMipmap 37#define glGenFramebuffersEXT glGenFramebuffers 38#define glGenRenderbuffersEXT glGenRenderbuffers 39#define glGetFramebufferAttachmentParameterivEXT glGetFramebufferAttachmentParameteriv 40#define glGetRenderbufferParameterivEXT glGetRenderbufferParameteriv 41#define glIsFramebufferEXT glIsFramebuffer 42#define glIsRenderbufferEXT glIsRenderbuffer 43#define glRenderbufferStorageEXT glRenderbufferStorage 44#define glRenderbufferStorageMultisampleEXT glRenderbufferStorageMultisampleAPPLE 45 46#define glDrawArraysInstancedARB glDrawArraysInstancedEXT 47#define glDrawElementsInstancedARB glDrawElementsInstancedEXT 48#define glVertexAttribDivisorARB glVertexAttribDivisorEXT 49 50#define glBindVertexArray glBindVertexArrayOES 51#define glDeleteVertexArrays glDeleteVertexArraysOES 52#define glGenVertexArrays glGenVertexArraysOES 53#define glIsVertexArray glIsVertexArrayOES 54 55#define GL_COLOR_ATTACHMENT0_EXT GL_COLOR_ATTACHMENT0 56#define GL_DEPTH24_STENCIL8_EXT GL_DEPTH24_STENCIL8_OES 57#define GL_DEPTH_ATTACHMENT_EXT GL_DEPTH_ATTACHMENT 58#define GL_DRAW_FRAMEBUFFER_EXT GL_DRAW_FRAMEBUFFER_APPLE 59#define GL_FRAMEBUFFER_COMPLETE_EXT GL_FRAMEBUFFER_COMPLETE 60#define GL_FRAMEBUFFER_EXT GL_FRAMEBUFFER 61#define GL_MAX_SAMPLES_EXT GL_MAX_SAMPLES_APPLE 62#define GL_READ_FRAMEBUFFER_EXT GL_READ_FRAMEBUFFER_APPLE 63#define GL_RENDERBUFFER_EXT GL_RENDERBUFFER 64#ifndef GL_RGB8 65#define GL_RGB8 GL_RGB 66#endif 67#ifndef GL_RGBA8 68#define GL_RGBA8 GL_RGBA 69#endif 70#define GL_STENCIL_ATTACHMENT_EXT GL_STENCIL_ATTACHMENT 71#define GL_UNSIGNED_INT_8_8_8_8_REV GL_UNSIGNED_BYTE 72 73#endif // GraphicsContext3DIOS_h 74