1/*
2 * Copyright (C) 2012 Intel Corporation. All rights reserved.
3 *
4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions
6 * are met:
7 * 1. Redistributions of source code must retain the above copyright
8 *    notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright
10 *    notice, this list of conditions and the following disclaimer in the
11 *    documentation and/or other materials provided with the distribution.
12 *
13 * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
14 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
15 * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
16 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
17 * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
18 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
19 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
20 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
21 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
22 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
23 * THE POSSIBILITY OF SUCH DAMAGE.
24 */
25
26#ifndef EvasGLSurface_h
27#define EvasGLSurface_h
28
29#include "IntSize.h"
30
31#include <Evas_GL.h>
32
33namespace WebCore {
34
35class EvasGLSurface {
36public:
37    static std::unique_ptr<EvasGLSurface> create(Evas_GL* evasGL, Evas_GL_Config* cfg, const WebCore::IntSize& size)
38    {
39        ASSERT(evasGL);
40        ASSERT(cfg);
41
42        Evas_GL_Surface* surface = 0;
43
44        // Ensure that the surface is created with valid size.
45        if (size.width() && size.height())
46            surface = evas_gl_surface_create(evasGL, cfg, size.width(), size.height());
47
48        if (!surface)
49            return nullptr;
50
51        // Ownership of surface is passed to EvasGLSurface.
52        return std::make_unique<EvasGLSurface>(evasGL, surface);
53    }
54
55    EvasGLSurface(Evas_GL*, Evas_GL_Surface* passSurface);
56    ~EvasGLSurface();
57
58    Evas_GL_Surface* surface() { return m_surface; }
59
60private:
61    Evas_GL* m_evasGL;
62    Evas_GL_Surface* m_surface;
63};
64
65} // namespace WebCore
66
67#endif // EvasGLSurface_h
68