1/*
2 * Copyright (C) 2006 Apple Inc.  All rights reserved.
3 *
4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions
6 * are met:
7 * 1. Redistributions of source code must retain the above copyright
8 *    notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright
10 *    notice, this list of conditions and the following disclaimer in the
11 *    documentation and/or other materials provided with the distribution.
12 *
13 * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
14 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
15 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
16 * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE INC. OR
17 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
18 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
19 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
20 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
21 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
24 */
25
26#ifndef PlatformScreen_h
27#define PlatformScreen_h
28
29#include <wtf/Vector.h>
30
31#if PLATFORM(MAC)
32OBJC_CLASS NSScreen;
33OBJC_CLASS NSWindow;
34#ifdef NSGEOMETRY_TYPES_SAME_AS_CGGEOMETRY_TYPES
35typedef struct CGRect NSRect;
36typedef struct CGPoint NSPoint;
37#else
38typedef struct _NSRect NSRect;
39typedef struct _NSPoint NSPoint;
40#endif
41#endif
42
43typedef uint32_t PlatformDisplayID;
44
45typedef WTF::Vector<char> ColorProfile;
46
47namespace WebCore {
48
49    class FloatRect;
50    class Widget;
51
52    int screenDepth(Widget*);
53    int screenDepthPerComponent(Widget*);
54    bool screenIsMonochrome(Widget*);
55
56    FloatRect screenRect(Widget*);
57    FloatRect screenAvailableRect(Widget*);
58
59#if PLATFORM(MAC)
60    NSScreen *screenForWindow(NSWindow *);
61
62    FloatRect toUserSpace(const NSRect&, NSWindow *destination);
63    NSRect toDeviceSpace(const FloatRect&, NSWindow *source);
64
65    NSPoint flipScreenPoint(const NSPoint&, NSScreen *);
66#endif
67
68#if PLATFORM(IOS)
69    float screenPPIFactor();
70#endif
71
72} // namespace WebCore
73
74#endif // PlatformScreen_h
75