1/*
2 * Copyright (C) 2011 Google Inc. All rights reserved.
3 *
4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions
6 * are met:
7 * 1. Redistributions of source code must retain the above copyright
8 *    notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright
10 *    notice, this list of conditions and the following disclaimer in the
11 *    documentation and/or other materials provided with the distribution.
12 *
13 * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
14 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
15 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
16 * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE INC. OR
17 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
18 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
19 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
20 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
21 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
24 */
25
26#ifndef OESVertexArrayObject_h
27#define OESVertexArrayObject_h
28
29#include "GraphicsTypes3D.h"
30#include "WebGLExtension.h"
31
32namespace WebCore {
33
34class WebGLRenderingContext;
35class WebGLVertexArrayObjectOES;
36
37typedef int ExceptionCode;
38
39class OESVertexArrayObject : public WebGLExtension {
40public:
41    OESVertexArrayObject(WebGLRenderingContext*);
42    virtual ~OESVertexArrayObject();
43
44    virtual ExtensionName getName() const override;
45
46    PassRefPtr<WebGLVertexArrayObjectOES> createVertexArrayOES();
47    void deleteVertexArrayOES(WebGLVertexArrayObjectOES*);
48    GC3Dboolean isVertexArrayOES(WebGLVertexArrayObjectOES*);
49    void bindVertexArrayOES(WebGLVertexArrayObjectOES*, ExceptionCode&);
50};
51
52} // namespace WebCore
53
54#endif // OESVertexArrayObject_h
55